Global MOBA (Multiplayer Online Battle Arena) Mobile Games Market Growth (Status and Outlook) 2024-2030

Global MOBA (Multiplayer Online Battle Arena) Mobile Games Market Growth (Status and Outlook) 2024-2030


Multiplayer online tactical competitive mobile games (MOBA or TPS type) are very popular in the current market. These games usually emphasize teamwork, tactical layout and instant reaction ability.

The global MOBA (Multiplayer Online Battle Arena) Mobile Games market size is projected to grow from US$ million in 2024 to US$ million in 2030; it is expected to grow at a CAGR of %from 2024 to 2030.

LPI (LP Information)' newest research report, the “MOBA (Multiplayer Online Battle Arena) Mobile Games Industry Forecast” looks at past sales and reviews total world MOBA (Multiplayer Online Battle Arena) Mobile Games sales in 2022, providing a comprehensive analysis by region and market sector of projected MOBA (Multiplayer Online Battle Arena) Mobile Games sales for 2023 through 2029. With MOBA (Multiplayer Online Battle Arena) Mobile Games sales broken down by region, market sector and sub-sector, this report provides a detailed analysis in US$ millions of the world MOBA (Multiplayer Online Battle Arena) Mobile Games industry.

This Insight Report provides a comprehensive analysis of the global MOBA (Multiplayer Online Battle Arena) Mobile Games landscape and highlights key trends related to product segmentation, company formation, revenue, and market share, latest development, and M&A activity. This report also analyses the strategies of leading global companies with a focus on MOBA (Multiplayer Online Battle Arena) Mobile Games portfolios and capabilities, market entry strategies, market positions, and geographic footprints, to better understand these firms’ unique position in an accelerating global MOBA (Multiplayer Online Battle Arena) Mobile Games market.

This Insight Report evaluates the key market trends, drivers, and affecting factors shaping the global outlook for MOBA (Multiplayer Online Battle Arena) Mobile Games and breaks down the forecast by Type, by Application, geography, and market size to highlight emerging pockets of opportunity. With a transparent methodology based on hundreds of bottom-up qualitative and quantitative market inputs, this study forecast offers a highly nuanced view of the current state and future trajectory in the global MOBA (Multiplayer Online Battle Arena) Mobile Games.

United States market for MOBA (Multiplayer Online Battle Arena) Mobile Games is estimated to increase from US$ million in 2023 to US$ million by 2030, at a CAGR of % from 2024 through 2030.

China market for MOBA (Multiplayer Online Battle Arena) Mobile Games is estimated to increase from US$ million in 2023 to US$ million by 2030, at a CAGR of % from 2024 through 2030.

Europe market for MOBA (Multiplayer Online Battle Arena) Mobile Games is estimated to increase from US$ million in 2023 to US$ million by 2030, at a CAGR of % from 2024 through 2030.

Global key MOBA (Multiplayer Online Battle Arena) Mobile Games players cover ElectronicArts, Tencent, TapTap, Dreamon Studios, RekooJapan, etc. In terms of revenue, the global two largest companies occupied for a share nearly % in 2023.

This report presents a comprehensive overview, market shares, and growth opportunities of MOBA (Multiplayer Online Battle Arena) Mobile Games market by product type, application, key players and key regions and countries.

Segmentation by Type:
Free to Play
Pay to Play

Segmentation by Application:
Android System
IOS System

This report also splits the market by region:
Americas
United States
Canada
Mexico
Brazil
APAC
China
Japan
Korea
Southeast Asia
India
Australia
Europe
Germany
France
UK
Italy
Russia
Middle East & Africa
Egypt
South Africa
Israel
Turkey
GCC Countries

Segmentation by Type:
Free to Play
Pay to Play

Segmentation by Application:
Android System
IOS System

This report also splits the market by region:
Americas
United States
Canada
Mexico
Brazil
APAC
China
Japan
Korea
Southeast Asia
India
Australia
Europe
Germany
France
UK
Italy
Russia
Middle East & Africa
Egypt
South Africa
Israel
Turkey
GCC Countries

The below companies that are profiled have been selected based on inputs gathered from primary experts and analyzing the company's coverage, product portfolio, its market penetration.
ElectronicArts
Tencent
TapTap
Dreamon Studios
RekooJapan
EasyTech
Wirraway Software
Slitherine
Lilith Games
Namco

Please note: The report will take approximately 2 business days to prepare and deliver.


*This is a tentative TOC and the final deliverable is subject to change.*
1 Scope of the Report
2 Executive Summary
3 MOBA (Multiplayer Online Battle Arena) Mobile Games Market Size by Player
4 MOBA (Multiplayer Online Battle Arena) Mobile Games by Region
5 Americas
6 APAC
7 Europe
8 Middle East & Africa
9 Market Drivers, Challenges and Trends
10 Global MOBA (Multiplayer Online Battle Arena) Mobile Games Market Forecast
11 Key Players Analysis
12 Research Findings and Conclusion

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