Global MMO Games Market Growth (Status and Outlook) 2023-2029

Global MMO Games Market Growth (Status and Outlook) 2023-2029

LPI (LP Information)' newest research report, the “MMO Games Industry Forecast” looks at past sales and reviews total world MMO Games sales in 2022, providing a comprehensive analysis by region and market sector of projected MMO Games sales for 2023 through 2029. With MMO Games sales broken down by region, market sector and sub-sector, this report provides a detailed analysis in US$ millions of the world MMO Games industry.

This Insight Report provides a comprehensive analysis of the global MMO Games landscape and highlights key trends related to product segmentation, company formation, revenue, and market share, latest development, and M&A activity. This report also analyzes the strategies of leading global companies with a focus on MMO Games portfolios and capabilities, market entry strategies, market positions, and geographic footprints, to better understand these firms’ unique position in an accelerating global MMO Games market.

This Insight Report evaluates the key market trends, drivers, and affecting factors shaping the global outlook for MMO Games and breaks down the forecast by type, by application, geography, and market size to highlight emerging pockets of opportunity. With a transparent methodology based on hundreds of bottom-up qualitative and quantitative market inputs, this study forecast offers a highly nuanced view of the current state and future trajectory in the global MMO Games.

The global MMO Games market size is projected to grow from US$ 11150 million in 2022 to US$ 19740 million in 2029; it is expected to grow at a CAGR of 8.5% from 2023 to 2029.

United States market for MMO Games is estimated to increase from US$ million in 2022 to US$ million by 2029, at a CAGR of % from 2023 through 2029.

China market for MMO Games is estimated to increase from US$ million in 2022 to US$ million by 2029, at a CAGR of % from 2023 through 2029.

Europe market for MMO Games is estimated to increase from US$ million in 2022 to US$ million by 2029, at a CAGR of % from 2023 through 2029.

Global key MMO Games players cover Activision Blizzard, Electronic Arts (EA), Giant Interactive Group, NCsoft Corporation, Ankama, Nexon, Gamigo AG, Tencent Holdings and Jagex Games Studio, etc. In terms of revenue, the global two largest companies occupied for a share nearly % in 2022.

This report presents a comprehensive overview, market shares, and growth opportunities of MMO Games market by product type, application, key players and key regions and countries.

Market Segmentation:

Segmentation by type
MMO Role Play Games (MMORPG)
MMO First Person Shooter (MMOFPS)
MMO Real-time Strategy (MMORTS)
Other

Segmentation by application
Mobile
PC
Game Consoles
Other

This report also splits the market by region:
Americas
United States
Canada
Mexico
Brazil
APAC
China
Japan
Korea
Southeast Asia
India
Australia
Europe
Germany
France
UK
Italy
Russia
Middle East & Africa
Egypt
South Africa
Israel
Turkey
GCC Countries

The below companies that are profiled have been selected based on inputs gathered from primary experts and analyzing the company's coverage, product portfolio, its market penetration.
Activision Blizzard
Electronic Arts (EA)
Giant Interactive Group
NCsoft Corporation
Ankama
Nexon
Gamigo AG
Tencent Holdings
Jagex Games Studio
Sony Online Entertainment
Ubisoft Entertainment SA
Riot Games
Valve Corporation
Wargaming.net
NetEase Inc
Perfect World Entertainment
Shanda Interactive Entertainment

Please note: The report will take approximately 2 business days to prepare and deliver.


*This is a tentative TOC and the final deliverable is subject to change.*
1 Scope of the Report
2 Executive Summary
3 MMO Games Market Size by Player
4 MMO Games by Regions
5 Americas
6 APAC
7 Europe
8 Middle East & Africa
9 Market Drivers, Challenges and Trends
10 Global MMO Games Market Forecast
11 Key Players Analysis
12 Research Findings and Conclusion

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