Global Immersive Virtual Stores Market Growth (Status and Outlook) 2024-2030
An Immersive Virtual Store is an advanced digital environment that leverages technologies such as virtual reality (VR), augmented reality (AR), 3D modeling, and artificial intelligence (AI) to create a highly interactive and engaging online shopping experience. These platforms simulate real-world retail environments, allowing users to explore, interact with, and purchase products in a virtual space.
The global Immersive Virtual Stores market size is projected to grow from US$ million in 2024 to US$ million in 2030; it is expected to grow at a CAGR of %from 2024 to 2030.
LPI (LP Information)' newest research report, the “Immersive Virtual Stores Industry Forecast” looks at past sales and reviews total world Immersive Virtual Stores sales in 2022, providing a comprehensive analysis by region and market sector of projected Immersive Virtual Stores sales for 2023 through 2029. With Immersive Virtual Stores sales broken down by region, market sector and sub-sector, this report provides a detailed analysis in US$ millions of the world Immersive Virtual Stores industry.
This Insight Report provides a comprehensive analysis of the global Immersive Virtual Stores landscape and highlights key trends related to product segmentation, company formation, revenue, and market share, latest development, and M&A activity. This report also analyses the strategies of leading global companies with a focus on Immersive Virtual Stores portfolios and capabilities, market entry strategies, market positions, and geographic footprints, to better understand these firms’ unique position in an accelerating global Immersive Virtual Stores market.
This Insight Report evaluates the key market trends, drivers, and affecting factors shaping the global outlook for Immersive Virtual Stores and breaks down the forecast by Type, by Application, geography, and market size to highlight emerging pockets of opportunity. With a transparent methodology based on hundreds of bottom-up qualitative and quantitative market inputs, this study forecast offers a highly nuanced view of the current state and future trajectory in the global Immersive Virtual Stores.
United States market for Immersive Virtual Stores is estimated to increase from US$ million in 2023 to US$ million by 2030, at a CAGR of % from 2024 through 2030.
China market for Immersive Virtual Stores is estimated to increase from US$ million in 2023 to US$ million by 2030, at a CAGR of % from 2024 through 2030.
Europe market for Immersive Virtual Stores is estimated to increase from US$ million in 2023 to US$ million by 2030, at a CAGR of % from 2024 through 2030.
Global key Immersive Virtual Stores players cover Byondxr, Obsess, Emperia, Tangiblee, Adloid, etc. In terms of revenue, the global two largest companies occupied for a share nearly % in 2023.
This report presents a comprehensive overview, market shares, and growth opportunities of Immersive Virtual Stores market by product type, application, key players and key regions and countries.
Segmentation by Type:
Cloud-based
On-Premised
Segmentation by Application:
Retail and E-commerce
Fashion and Apparel
Real Estate
Others
This report also splits the market by region:
Americas
United States
Canada
Mexico
Brazil
APAC
China
Japan
Korea
Southeast Asia
India
Australia
Europe
Germany
France
UK
Italy
Russia
Middle East & Africa
Egypt
South Africa
Israel
Turkey
GCC Countries
Segmentation by Type:
Cloud-based
On-Premised
Segmentation by Application:
Retail and E-commerce
Fashion and Apparel
Real Estate
Others
This report also splits the market by region:
Americas
United States
Canada
Mexico
Brazil
APAC
China
Japan
Korea
Southeast Asia
India
Australia
Europe
Germany
France
UK
Italy
Russia
Middle East & Africa
Egypt
South Africa
Israel
Turkey
GCC Countries
The below companies that are profiled have been selected based on inputs gathered from primary experts and analyzing the company's coverage, product portfolio, its market penetration.
Byondxr
Obsess
Emperia
Tangiblee
Adloid
Treedis
Matterport, Inc
InContext Solutions
Modelry
Emersya
Cappasity
Reactive Reality
VNTANA
Please note: The report will take approximately 2 business days to prepare and deliver.