Global Gaming in Metaverse Market Growth (Status and Outlook) 2024-2030
According to this study, the global Gaming in Metaverse market size will reach US$ 2119.9 million by 2030.
Metaverse is a word that rattles the mind of everyone as it is said to be the next step into the advancement of the Internet and there is pool of best Metaverse game to play. It is said to be a bridge between the virtual and the digital world.
This report presents a comprehensive overview, market shares, and growth opportunities of Gaming in Metaverse market by product type, application, key players and key regions and countries.
Segmentation by product type: Role-playing Game Business Simulation Game Leisure Puzzle Game Others
Segmentation by Application: Android Windows iOS Others
This report also splits the market by region: United States China Europe Other regions: Japan South Korea Southeast Asia Rest of world
The report also presents the market competition landscape and a corresponding detailed analysis of the major players in the market. The key players covered in this report: Roblox Epic Games Sandbox Axie Infinity Illuvium Decentraland Microsoft Ultra Corporation Tencent NetEase ByteDance Netmarble Lilith ZQGame MiHoYo
Please note: The report will take approximately 2 business days to prepare and deliver.
*This is a tentative TOC and the final deliverable is subject to change.*