Global Educational Virtual Reality Market Growth (Status and Outlook) 2024-2030

Global Educational Virtual Reality Market Growth (Status and Outlook) 2024-2030


Educational Virtual Reality refers to virtual environments and applications created for educational purposes using virtual reality technology. This educational method uses virtual reality technology to provide students with an immersive and interactive learning experience to enhance their understanding and application capabilities in various subjects.

The global Educational Virtual Reality market size is projected to grow from US$ million in 2023 to US$ million in 2030; it is expected to grow at a CAGR of % from 2024 to 2030.

LPI (LP Information)' newest research report, the “Educational Virtual Reality Industry Forecast” looks at past sales and reviews total world Educational Virtual Reality sales in 2023, providing a comprehensive analysis by region and market sector of projected Educational Virtual Reality sales for 2024 through 2030. With Educational Virtual Reality sales broken down by region, market sector and sub-sector, this report provides a detailed analysis in US$ millions of the world Educational Virtual Reality industry.

This Insight Report provides a comprehensive analysis of the global Educational Virtual Reality landscape and highlights key trends related to product segmentation, company formation, revenue, and market share, latest development, and M&A activity. This report also analyzes the strategies of leading global companies with a focus on Educational Virtual Reality portfolios and capabilities, market entry strategies, market positions, and geographic footprints, to better understand these firms’ unique position in an accelerating global Educational Virtual Reality market.

This Insight Report evaluates the key market trends, drivers, and affecting factors shaping the global outlook for Educational Virtual Reality and breaks down the forecast by Type, by Application, geography, and market size to highlight emerging pockets of opportunity. With a transparent methodology based on hundreds of bottom-up qualitative and quantitative market inputs, this study forecast offers a highly nuanced view of the current state and future trajectory in the global Educational Virtual Reality.

United States market for Educational Virtual Reality is estimated to increase from US$ million in 2023 to US$ million by 2030, at a CAGR of % from 2024 through 2030.

China market for Educational Virtual Reality is estimated to increase from US$ million in 2023 to US$ million by 2030, at a CAGR of % from 2024 through 2030.

Europe market for Educational Virtual Reality is estimated to increase from US$ million in 2023 to US$ million by 2030, at a CAGR of % from 2024 through 2030.

Global key Educational Virtual Reality players cover Google, Oculus, HTC Vive, Microsoft and zSpace, etc. In terms of revenue, the global two largest companies occupied for a share nearly % in 2023.

This report presents a comprehensive overview, market shares, and growth opportunities of Educational Virtual Reality market by product type, application, key players and key regions and countries.

Segmentation by type
Virtual Laboratory Equipment
Virtual Reality Headsets and Equipment
Other

Segmentation by application
Virtual Laboratory
Historical and Cultural Experiences
Other

This report also splits the market by region:
Americas
United States
Canada
Mexico
Brazil
APAC
China
Japan
Korea
Southeast Asia
India
Australia
Europe
Germany
France
UK
Italy
Russia
Middle East & Africa
Egypt
South Africa
Israel
Turkey
GCC Countries

The below companies that are profiled have been selected based on inputs gathered from primary experts and analyzing the company's coverage, product portfolio, its market penetration.
Google
Oculus
HTC Vive
Microsoft
zSpace
ClassVR
Labster
Samsung
Acer for Education
Cerevrum
Unimersiv
Nearpod VR
EON Reality
ThingLink
EduChem VR
Classcraft Studios
Curiscope
MEL Science

Please note: The report will take approximately 2 business days to prepare and deliver.


*This is a tentative TOC and the final deliverable is subject to change.*
1 Scope of the Report
2 Executive Summary
3 Educational Virtual Reality Market Size by Player
4 Educational Virtual Reality by Regions
5 Americas
6 APAC
7 Europe
8 Middle East & Africa
9 Market Drivers, Challenges and Trends
10 Global Educational Virtual Reality Market Forecast
11 Key Players Analysis
12 Research Findings and Conclusion

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