Global Console Game Peripherals Market Growth 2025-2031

Global Console Game Peripherals Market Growth 2025-2031


The global Console Game Peripherals market size is predicted to grow from US$ 6648 million in 2025 to US$ 7990 million in 2031; it is expected to grow at a CAGR of 3.1% from 2025 to 2031.

Console game, contains two parts: handheld game and home console game. It is an interactive multimedia used for entertainment. Peripherals include handles, earphones, upright stands, memory cards, chargers, stickers, protective covers, etc.

North America and Europe hold the major share in the Console game Peripherals market, with a combined share of nearly 70%. The classification of Console game Peripherals includes Handles, Earphones and Other type. The market share of Handles is about 50%. The Original occupies most of the Console game Peripherals’ application market, with the market share of about 65%.

LP Information, Inc. (LPI) ' newest research report, the “Console Game Peripherals Industry Forecast” looks at past sales and reviews total world Console Game Peripherals sales in 2024, providing a comprehensive analysis by region and market sector of projected Console Game Peripherals sales for 2025 through 2031. With Console Game Peripherals sales broken down by region, market sector and sub-sector, this report provides a detailed analysis in US$ millions of the world Console Game Peripherals industry.

This Insight Report provides a comprehensive analysis of the global Console Game Peripherals landscape and highlights key trends related to product segmentation, company formation, revenue, and market share, latest development, and M&A activity. This report also analyzes the strategies of leading global companies with a focus on Console Game Peripherals portfolios and capabilities, market entry strategies, market positions, and geographic footprints, to better understand these firms’ unique position in an accelerating global Console Game Peripherals market.

This Insight Report evaluates the key market trends, drivers, and affecting factors shaping the global outlook for Console Game Peripherals and breaks down the forecast by Type, by Application, geography, and market size to highlight emerging pockets of opportunity. With a transparent methodology based on hundreds of bottom-up qualitative and quantitative market inputs, this study forecast offers a highly nuanced view of the current state and future trajectory in the global Console Game Peripherals.

This report presents a comprehensive overview, market shares, and growth opportunities of Console Game Peripherals market by product type, application, key manufacturers and key regions and countries.

Segmentation by Type:
Handle
Earphone
Others

Segmentation by Application:
Original
Refurbished

This report also splits the market by region:
Americas
United States
Canada
Mexico
Brazil
APAC
China
Japan
Korea
Southeast Asia
India
Australia
Europe
Germany
France
UK
Italy
Russia
Middle East & Africa
Egypt
South Africa
Israel
Turkey
GCC Countries

The below companies that are profiled have been selected based on inputs gathered from primary experts and analysing the company's coverage, product portfolio, its market penetration.
Sony
Nintendo
XBOX

Key Questions Addressed in this Report

What is the 10-year outlook for the global Console Game Peripherals market?

What factors are driving Console Game Peripherals market growth, globally and by region?

Which technologies are poised for the fastest growth by market and region?

How do Console Game Peripherals market opportunities vary by end market size?

How does Console Game Peripherals break out by Type, by Application?

Please note: The report will take approximately 2 business days to prepare and deliver.


*This is a tentative TOC and the final deliverable is subject to change.*
1 Scope of the Report
2 Executive Summary
3 Global by Company
4 World Historic Review for Console Game Peripherals by Geographic Region
5 Americas
6 APAC
7 Europe
8 Middle East & Africa
9 Market Drivers, Challenges and Trends
10 Manufacturing Cost Structure Analysis
11 Marketing, Distributors and Customer
12 World Forecast Review for Console Game Peripherals by Geographic Region
13 Key Players Analysis
14 Research Findings and Conclusion

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