Global Collectible Cards Market Growth 2024-2030

Global Collectible Cards Market Growth 2024-2030


Collectible cards are physical or digital cards that are sought after by collectors for their rarity, artwork, or association with a specific theme or franchise.

The global Collectible Cards market size is projected to grow from US$ 1524 million in 2024 to US$ 5340 million in 2030; it is expected to grow at a CAGR of 23.2% from 2024 to 2030.

LP Information, Inc. (LPI) ' newest research report, the “Collectible Cards Industry Forecast” looks at past sales and reviews total world Collectible Cards sales in 2023, providing a comprehensive analysis by region and market sector of projected Collectible Cards sales for 2024 through 2030. With Collectible Cards sales broken down by region, market sector and sub-sector, this report provides a detailed analysis in US$ millions of the world Collectible Cards industry.

This Insight Report provides a comprehensive analysis of the global Collectible Cards landscape and highlights key trends related to product segmentation, company formation, revenue, and market share, latest development, and M&A activity. This report also analyzes the strategies of leading global companies with a focus on Collectible Cards portfolios and capabilities, market entry strategies, market positions, and geographic footprints, to better understand these firms’ unique position in an accelerating global Collectible Cards market.

This Insight Report evaluates the key market trends, drivers, and affecting factors shaping the global outlook for Collectible Cards and breaks down the forecast by Type, by Application, geography, and market size to highlight emerging pockets of opportunity. With a transparent methodology based on hundreds of bottom-up qualitative and quantitative market inputs, this study forecast offers a highly nuanced view of the current state and future trajectory in the global Collectible Cards.

United States market for Collectible Cards is estimated to increase from US$ million in 2023 to US$ million by 2030, at a CAGR of % from 2024 through 2030.

China market for Collectible Cards is estimated to increase from US$ million in 2023 to US$ million by 2030, at a CAGR of % from 2024 through 2030.

Europe market for Collectible Cards is estimated to increase from US$ million in 2023 to US$ million by 2030, at a CAGR of % from 2024 through 2030.

Global key Collectible Cards players cover Konami, Bushiroad, Bandai Namco, The Pokémon Company, Panini, etc. In terms of revenue, the global two largest companies occupied for a share nearly

% in 2023.

This report presents a comprehensive overview, market shares, and growth opportunities of Collectible Cards market by product type, application, key manufacturers and key regions and countries.

Segmentation by Type:
Original IP
Proxy IP

Segmentation by Application:
Teenagers
Adult

This report also splits the market by region:
Americas
United States
Canada
Mexico
Brazil
APAC
China
Japan
Korea
Southeast Asia
India
Australia
Europe
Germany
France
UK
Italy
Russia
Middle East & Africa
Egypt
South Africa
Israel
Turkey
GCC Countries

The below companies that are profiled have been selected based on inputs gathered from primary experts and analysing the company's coverage, product portfolio, its market penetration.
Konami
Bushiroad
Bandai Namco
The Pokémon Company
Panini
Tokaratomy
Wizards of the Coast
Topps Company
Upper Deck Company
Broccoli (Happinet)
Hitcard
Card Hobby
FansMall
Saka Saka Holdings
Kayou
Holley Technology
Finding Unicorn Culture Entertainment
Desilai Cultural Communication
Reesee Entertainment
Roaming Cabin Cultural Technology
JasonAnime

Key Questions Addressed in this Report

What is the 10-year outlook for the global Collectible Cards market?

What factors are driving Collectible Cards market growth, globally and by region?

Which technologies are poised for the fastest growth by market and region?

How do Collectible Cards market opportunities vary by end market size?

How does Collectible Cards break out by Type, by Application?

Please note: The report will take approximately 2 business days to prepare and deliver.


*This is a tentative TOC and the final deliverable is subject to change.*
1 Scope of the Report
2 Executive Summary
3 Global by Company
4 World Historic Review for Collectible Cards by Geographic Region
5 Americas
6 APAC
7 Europe
8 Middle East & Africa
9 Market Drivers, Challenges and Trends
10 Manufacturing Cost Structure Analysis
11 Marketing, Distributors and Customer
12 World Forecast Review for Collectible Cards by Geographic Region
13 Key Players Analysis
14 Research Findings and Conclusion

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