Global Augmented Reality Gaming Market Growth 2023-2029
Augmented reality (AR) is a live direct or indirect view of a physical, real-world environment whose elements are augmented (or supplemented) by computer-generated sensory input such as sound, video, graphics or GPS data. It is related to a more general concept called mediated reality, in which a view of reality is modified (possibly even diminished rather than augmented) by a computer. As a result, the technology functions by enhancing one’s current perception of reality.
LPI (LP Information)' newest research report, the “Augmented Reality Gaming Industry Forecast” looks at past sales and reviews total world Augmented Reality Gaming sales in 2022, providing a comprehensive analysis by region and market sector of projected Augmented Reality Gaming sales for 2023 through 2029. With Augmented Reality Gaming sales broken down by region, market sector and sub-sector, this report provides a detailed analysis in US$ millions of the world Augmented Reality Gaming industry.
This Insight Report provides a comprehensive analysis of the global Augmented Reality Gaming landscape and highlights key trends related to product segmentation, company formation, revenue, and market share, latest development, and M&A activity. This report also analyzes the strategies of leading global companies with a focus on Augmented Reality Gaming portfolios and capabilities, market entry strategies, market positions, and geographic footprints, to better understand these firms' unique position in an accelerating global Augmented Reality Gaming market.
This Insight Report evaluates the key market trends, drivers, and affecting factors shaping the global outlook for Augmented Reality Gaming and breaks down the forecast by type, by application, geography, and market size to highlight emerging pockets of opportunity. With a transparent methodology based on hundreds of bottom-up qualitative and quantitative market inputs, this study forecast offers a highly nuanced view of the current state and future trajectory in the global Augmented Reality Gaming.
The global Augmented Reality Gaming market size is projected to grow from US$ million in 2022 to US$ million in 2029; it is expected to grow at a CAGR of % from 2023 to 2029.
North America is anticipated to emerge as a leading global augmented reality market in overall gaming business. This growth has been spurred by growth in consumers’ disposable income and constant technological innovation. However, South Korea and China in Asia Pacific region are poised to remain as lucrative growth regions throughout the forecast period. From the global standpoint, factors such as technological breakthroughs are foreseen to drive market growth, whereas the upgrade cost of augmented reality devices and high maintenance is expected to curtail growth to some extent.
This report presents a comprehensive overview, market shares, and growth opportunities of Augmented Reality Gaming market by product type, application, key manufacturers and key regions and countries.
Market Segmentation:
Segmentation by type
Head Mounted Display
Handheld Display
Spatial Display
Segmentation by application
Commercial Use
Home Use
This report also splits the market by region:
Americas
United States
Canada
Mexico
Brazil
APAC
China
Japan
Korea
Southeast Asia
India
Australia
Europe
Germany
France
UK
Italy
Russia
Middle East & Africa
Egypt
South Africa
Israel
Turkey
GCC Countries
The below companies that are profiled have been selected based on inputs gathered from primary experts and analyzing the company's coverage, product portfolio, its market penetration.
Augmented Pixels
Aurasma
Blippar
Catchoom
Infinity Augmented Reality
Metaio
Qualcomm
Total Immersion
VividWorks
Wikitude
Zappar
Key Questions Addressed in this Report
What is the 10-year outlook for the global Augmented Reality Gaming market?
What factors are driving Augmented Reality Gaming market growth, globally and by region?
Which technologies are poised for the fastest growth by market and region?
How do Augmented Reality Gaming market opportunities vary by end market size?
How does Augmented Reality Gaming break out type, application?
What are the influences of COVID-19 and Russia-Ukraine war?
Please note: The report will take approximately 2 business days to prepare and deliver.