Global Amusement Machine Market Growth 2024-2030
Amusement machine generally refers to a type of equipment or device designed for entertainment purposes. These machines often incorporate various technological features and can be found in amusement parks, arcades, theme parks, and other entertainment venues. Amusement machines provide a range of experiences, from simple mechanical rides to interactive video games, simulation experiences, and more.
The global Amusement Machine market size is projected to grow from US$ million in 2024 to US$ million in 2030; it is expected to grow at a CAGR of %from 2024 to 2030.
LP Information, Inc. (LPI) ' newest research report, the “Amusement Machine Industry Forecast” looks at past sales and reviews total world Amusement Machine sales in 2023, providing a comprehensive analysis by region and market sector of projected Amusement Machine sales for 2024 through 2030. With Amusement Machine sales broken down by region, market sector and sub-sector, this report provides a detailed analysis in US$ millions of the world Amusement Machine industry.
This Insight Report provides a comprehensive analysis of the global Amusement Machine landscape and highlights key trends related to product segmentation, company formation, revenue, and market share, latest development, and M&A activity. This report also analyzes the strategies of leading global companies with a focus on Amusement Machine portfolios and capabilities, market entry strategies, market positions, and geographic footprints, to better understand these firms’ unique position in an accelerating global Amusement Machine market.
This Insight Report evaluates the key market trends, drivers, and affecting factors shaping the global outlook for Amusement Machine and breaks down the forecast by Type, by Application, geography, and market size to highlight emerging pockets of opportunity. With a transparent methodology based on hundreds of bottom-up qualitative and quantitative market inputs, this study forecast offers a highly nuanced view of the current state and future trajectory in the global Amusement Machine.
United States market for Amusement Machine is estimated to increase from US$ million in 2023 to US$ million by 2030, at a CAGR of % from 2024 through 2030.
China market for Amusement Machine is estimated to increase from US$ million in 2023 to US$ million by 2030, at a CAGR of % from 2024 through 2030.
Europe market for Amusement Machine is estimated to increase from US$ million in 2023 to US$ million by 2030, at a CAGR of % from 2024 through 2030.
Global key Amusement Machine players cover Bandai Namco Holdings, Raw Thrills, UNIS Technology, Taito Corporation (Square Enix Holdings Co., Ltd.), Dream Arcades, etc. In terms of revenue, the global two largest companies occupied for a share nearly
% in 2023.
This report presents a comprehensive overview, market shares, and growth opportunities of Amusement Machine market by product type, application, key manufacturers and key regions and countries.
Segmentation by Type:
Fighting Game
Speed Game
Puzzle Game
Others Game
Segmentation by Application:
Amusement Parks
Game Centers
Bars
Others
This report also splits the market by region:
Americas
United States
Canada
Mexico
Brazil
APAC
China
Japan
Korea
Southeast Asia
India
Australia
Europe
Germany
France
UK
Italy
Russia
Middle East & Africa
Egypt
South Africa
Israel
Turkey
GCC Countries
The below companies that are profiled have been selected based on inputs gathered from primary experts and analysing the company's coverage, product portfolio, its market penetration.
Bandai Namco Holdings
Raw Thrills
UNIS Technology
Taito Corporation (Square Enix Holdings Co., Ltd.)
Dream Arcades
Bespoke Arcades
Rec Room Masters LLC
Adrenaline Amusements
SEGA Amusements
Coastal Amusements
BayTek
Elaut
Innovative Concepts in Entertainment(ICE)
Family Fun Companies
LAI Games
Concept Games
Superwing Animation Technology
TouchMagix
Sunflower Amusement
KONAMI Group
Andamiro
Wahlap Technology
Key Questions Addressed in this Report
What is the 10-year outlook for the global Amusement Machine market?
What factors are driving Amusement Machine market growth, globally and by region?
Which technologies are poised for the fastest growth by market and region?
How do Amusement Machine market opportunities vary by end market size?
How does Amusement Machine break out by Type, by Application?
Please note: The report will take approximately 2 business days to prepare and deliver.