Computer Graphics Market - Forecasts from 2024 to 2029

Computer Graphics Market - Forecasts from 2024 to 2029


The computer graphics market is projected to grow at a CAGR of 6.74%, thereby reaching US$39.541 billion in 2029, increasing from estimated value of US$28.540 billion in 2024.

The growth is attributed to the significant improvement in image processing and data visualization and the robust growth of the IT industry globally. Furthermore, industries are further inclined toward adopting automation solutions primarily to improve their efficiency and enhance their productivity.

This, in turn, drives the demand for computer graphics systems for operating automated solutions such as robots, machinery, and analytical tools, among others. Additionally, the emergence of 3D and 4D technologies following gamers' increased global strength has paved the way for future market expansion.

Computer Graphics Market Drivers:

The adoption of automation solutions drives market expansion.

The scenario across several industries is constantly becoming more complicated worldwide, which has further urged industries to enhance their efficiency, decrease operational costs, and reduce the time to market. This has further led to the adoption of automation solutions across different industries with the aim of swift operations or production.

Industrial automation has revolutionized the way industries operate, as it has eased the pressure on industries by providing better output at a much faster rate. With the growing investment in visual technologies, the demand for computer systems has increased significantly for operating and performing different tasks such as machinery control and programming.

Computer graphics, along with being a core part of industrial automation, also provide lieu of supplementary benefits to automation such as automated report generation, checking for machinery damages, and maintaining proper service schedules. Thus, favorable investment across industries is driving up demand for computers, increasing demand for computer graphics solutions during the forecast period.
Favorable initiatives and emerging trends stimulate market expansion.

Additionally, initiatives regarding the adoption of Industry 4.0 are also expected to propel market growth in the coming years. The development of AI and machine learning, followed by investments to create cyber-physical systems, among other industrial-related technologies, will further drive the demand for computer graphics for the smooth function of analytical tools and other automated systems.
Booming end-user demand has accelerated the overall market growth.

Computer graphics assist in various activities and applications, ranging from image processing to designing, data visualizing, and animation, further enhancing the scope of understanding for a particular product or service. Such technology has become the trendsetter for visual appeals, owing to which it is in high demand in various sectors such as healthcare, manufacturing, media & entertainment, automotives, etc. With the bolstering growth of such end-users, the prevalence of advanced computer graphics usage has also increased, which will drive the demand for such technology.
The implementation of CG programs stimulates the computer graphics industry's growth.

Witnessing the growing potential of computer graphics and the scope of opportunities it provides in the future, various IT companies and institutions are emphasizing the establishment of graphic design centers and implementing programs to expand the knowledge landscape of such technology. For instance, in February 2024, CG Pro launched “CG Pro Inner Circle”, a first-of-its-kind community that would provide students with training regarding visual effects and virtual production.

Computer Graphics Market Geographical Outlook

North America to hold a significant market share.

Geography-wise, the computer graphics market is analyzed into North America, South America, Europe, the Middle East, Africa, and the Asia Pacific. North America holds a significant share in the global computer graphics market owing to the high investment in R&D across end-user industries and the early adoption of new technologies.

Moreover, major players, namely NVIDIA corporation, witnessed a significant increase in their graphic segment revenue in the USA. For instance, according to NVIDIA’s “Corporate Annual Report 2023”, the company’s graphic segment earned a revenue of US$11,906 million, of which 30% came from the USA.

Additionally, the growing AI trend, high-level computing, and investment in real-time generative AI have paved the way for regional market growth. Major nations like the USA are at the forefront of early adoption of such trends.

The APAC region is poised to show the fastest growth, fuelled by the growing gaming and entertainment industry in countries like South Korea and China. This industry is propelling the demand for computer graphics and software to provide a next-level user experience.

According to the “Global Gaming Industry Report 2023” by Red Apple, China is the leading global gaming industry with a valuation of US$50.18 billion, whereas Japan and South Korea came in third & fourth place with valuations of US$22.01 billion and US$8.48 billion, respectively.

Computer Graphics Market Key Developments
May 2024: Tech Soft 3D announced the acquisition of Actify’s core businesses inclusive of CAD Publisher, SpinFire, and Centro. All of these provide advanced CAD (Computer Aided Viewing) technology. The acquisition would strengthen Tech’s 3D CAD viewing product solutions.
March 2024: NVIDIA launched “NVIDIA Blackwell”, which enables organizations to run real-time generative AI on a trillion-parameter large language model. The platform transforms six technologies, including electronic design automation, for accelerated computing.
November 2023: Imagination Technologies launched “IMG DXD”, a high-performance GPU IP equipped with “Feature Level11_0” and “DirectX” hardware-based support. This enables it to run PC games and Windows-based applications. IMG DXD provides 2.25s times per-core graphic performance of “IMG BXT”.
November 2022: AMD launched its next-generation gaming graphic cards, “AMD Radeon™ RX 7900 XTX “ and “Radeon RX 7900 XT”, based on the company’s AMD RDNA 3 architecture. The graphic cards feature AMD’s advanced chipset design and are efficient enough to power high-framerate 4k resolution gaming.
April 2022: Marubeni Corporation launched “VIDA Insight”, an image-processing software for medical applications that would assist in reading X-ray and CT images. The product would be distributed by Marubeni’s subsidiary CLAIRVO Technologies Inc., elevating the quality of data visualization in medical institutions.

The Computer Graphics market is segmented and analyzed as follows:

By Offering
Solutions
Services
By Application
Image Processing
Design
Visualization
Animation
Others
By End-User Industry
Automotive
Aerospace & Defense
Healthcare
Manufacturing
Media and Entertainment
Others
By Geography
North America
United States
Canada
Mexico
South America
Brazil
Argentina
Others
Europe
Germany
France
United Kingdom
Italy
Spain
Others
Middle East and Africa
Saudi Arabia
UAE
Israel
Others
Asia Pacific
China
Japan
India
South Korea
Thailand
Taiwan
Indonesia
Others


1. INTRODUCTION
1.1. Market Overview
1.2. Market Definition
1.3. Scope of the Study
1.4. Market Segmentation
1.5. Currency
1.6. Assumptions
1.7. Base and Forecast Years Timeline
1.8. Key Benefits for the Stakeholder
2. RESEARCH METHODOLOGY
2.1. Research Design
2.2. Research Processes
3. EXECUTIVE SUMMARY
3.1. Key Findings
4. MARKET DYNAMICS
4.1. Market Drivers
4.2. Market Restraints
4.3. Porter’s Five Forces Analysis
4.3.1. Bargaining Power of Suppliers
4.3.2. Bargaining Power of Buyers
4.3.3. Threat of New Entrants
4.3.4. Threat of Substitutes
4.3.5. Competitive Rivalry in the Industry
4.4. Industry Value Chain Analysis
4.5. Analyst View
5. COMPUTER GRAPHICS MARKET BY OFFERING
5.1. Introduction
5.2. Solutions
5.3. Services
6. COMPUTER GRAPHICS MARKET BY APPLICATION
6.1. Introduction
6.2. Image Processing
6.3. Design
6.4. Visualization
6.5. Animation
6.6. Others
7. COMPUTER GRAPHICS MARKET BY END-USER INDUSTRY
7.1. Introduction
7.2. Automotive
7.3. Aerospace & Defense
7.4. Healthcare
7.5. Manufacturing
7.6. Media and Entertainment
7.7. Others
8. COMPUTER GRAPHICS MARKET BY GEOGRAPHY
8.1. Introduction
8.2. North America
8.2.1. United States
8.2.2. Canada
8.2.3. Mexico
8.3. South America
8.3.1. Brazil
8.3.2. Argentina
8.3.3. Others
8.4. Europe
8.4.1. Germany
8.4.2. France
8.4.3. United Kingdom
8.4.4. Italy
8.4.5. Spain
8.4.6. Others
8.5. Middle East and Africa
8.5.1. Saudi Arabia
8.5.2. UAE
8.5.3. Israel
8.5.4. Others
8.6. Asia Pacific
8.6.1. China
8.6.2. Japan
8.6.3. India
8.6.4. South Korea
8.6.5. Thailand
8.6.6. Taiwan
8.6.7. Indonesia
8.6.8. Others
9. COMPETITIVE ENVIRONMENT AND ANALYSIS
9.1. Major Players and Strategy Analysis
9.2. Market Share Analysis
9.3. Mergers, Acquisitions, Agreements, and Collaborations
9.4. Competitive Dashboard
10. COMPANY PROFILES
10.1. NVIDIA Corporation
10.2. Adobe
10.3. Autodesk Inc.
10.4. Unity Technologies
10.5. InVisionApp Inc.
10.6. Advanced Micro Devices, Inc
10.7. Dassault Systèmes
10.8. PTC

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