North America Game Streaming Market Size, Share & Trends Analysis Report By Solutions (Web Based and App Based), By Revenue Model, By Platform Solutions (PC Games, Mobile Games, and Console Games), By Country and Growth Forecast, 2024 - 2031
North America Game Streaming Market Size, Share & Trends Analysis Report By Solutions (Web Based and App Based), By Revenue Model, By Platform Solutions (PC Games, Mobile Games, and Console Games), By Country and Growth Forecast, 2024 - 2031
The North America Game Streaming Market would witness market growth of 10.9% CAGR during the forecast period (2024-2031).
The US market dominated the North America Game Streaming Market by Country in 2023, and would continue to be a dominant market till 2031; thereby, achieving a market value of $6,014.8 Million by 2031. Canada market is experiencing a CAGR of 13.4% during (2024 - 2031). Additionally, The Mexico market would exhibit a CAGR of 12.4% during (2024 - 2031).
The game streaming market, an innovative and rapidly evolving sector within the broader gaming industry, has emerged as a significant cultural and economic force over the past decade. This market leverages the advancements in internet technology, cloud computing, and digital media to offer a transformative gaming experience.
Additionally, game streaming enables users to play games directly over the Internet, akin to streaming a movie or a song. This paradigm shift has fundamentally altered how games are consumed, distributed, and monetized, driving a new era of growth and innovation.
North America's market is significant and mature, providing a strong foundation for game streaming platforms to thrive. With a large population of gamers and a culture that embraces gaming as entertainment, North America offers substantial opportunities for platforms to expand their reach and grow their user base. A growing gaming base and high internet penetration in the United States drive the increasing demand for it.
Based on Solutions, the market is segmented into Web Based and App Based. Based on Revenue Model, the market is segmented into Advertisement, Subscription, and Others (Donations, Merchandise, Brand deals & sponsorships). Based on Platform Solutions, the market is segmented into PC Games, Mobile Games, and Console Games. Based on countries, the market is segmented into U.S., Mexico, Canada, and Rest of North America.
List of Key Companies Profiled
Amazon.com, Inc.
Apple, Inc.
Meta Platforms, Inc. (Meta)
NVIDIA Corporation
Sony Corporation
Google LLC (Alphabet Inc.)
AfreecaTV Co., Ltd.
Genvid Holdings Inc.
GosuGamers
HUYA Inc.
North America Game Streaming Market Report Segmentation