Global Augmented Reality And Virtual Reality In Healthcare Market Size, Share & Trends Analysis Report By Technology Type, By Component (Hardware, Software, and Services), By Regional Outlook and Forecast, 2024 - 2031

The Global Augmented Reality And Virtual Reality In Healthcare Market size is expected to reach $14.12 billion by 2031, rising at a market growth of 18.1% CAGR during the forecast period.

The North America segment witnessed 38% revenue share in the market in 2023. The North American market is driven by the region's advanced healthcare infrastructure, early adoption of emerging technologies, and significant investments in medical innovation. The integration of AR/VR solutions across a variety of healthcare applications, such as surgical simulations, diagnostics, and patient education, has been expedited by the strong government support for digital health initiatives, vigorous R&D activities, and the presence of key industry actors.

The major strategies followed by the market participants are Product Launches as the key developmental strategy to keep pace with the changing demands of end users. For instance, In December, 2024, EON Reality, Inc. unveiled its AI-Powered Health & Wellness Coach, offering personalized fitness, nutrition, and lifestyle guidance. Using AI-driven insights and immersive simulations, it adapts to users’ needs, providing real-time feedback, progress tracking, and motivation. This innovation enhances well-being by integrating AI, XR, and behavioral coaching for sustainable health improvements. Moreover, In March, 2024, Siemens Healthineers AG unveiled an app developed for Apple Vision Pro that enables medical students, surgeons, and patients to view interactive, immersive holograms of the human body in medical scans in real-world settings. The app can assist in medical education, surgical planning, or visualizing procedures.

Based on the Analysis presented in the KBV Cardinal matrix; Microsoft Corporation and Meta Platforms, Inc. are the forerunners in the Augmented Reality and Virtual Reality in Healthcare Market. Companies such as Intuitive Surgical, Inc., GE HealthCare Technologies, Inc. and Hologic, Inc. are some of the key innovators in Augmented Reality and Virtual Reality in Healthcare Market.

Market Growth Factors

Modern AR/VR devices, such as head-mounted displays (HMDs), smart glasses, and advanced imaging tools, have revolutionized how medical professionals interact with digital environments. These devices now offer higher resolution, faster refresh rates, and improved motion tracking, reducing motion sickness and increasing user comfort. Hence, these developments will support the expansion of the market.

Additionally, As healthcare providers seek innovative solutions to bridge geographical gaps and provide quality medical care to remote areas, AR/VR has emerged as a game-changer. These technologies enable doctors to interact with patients in immersive virtual environments, breaking the limitations of traditional video calls. With the ability to generate lifelike 3D visuals, AR/VR enhances remote consultations, allowing physicians to assess patients more accurately and explain medical conditions with interactive visuals. Thus, the growing demand for telemedicine and remote healthcare has significantly fueled the adoption of augmented and virtual reality technologies.

Market Restraining Factors

However, Specialized hardware, including high-end VR headsets, motion-tracking sensors, and AR smart eyewear, is necessary for AR/VR technology. However, such hardware can be expensive to acquire and support. Developing custom AR/VR software tailored to medical applications—such as surgical simulations, patient rehabilitation, or real-time diagnostics—requires substantial investment in research, development, and engineering expertise. Hence, until cost-effective solutions emerge and scalable business models are developed, the high cost of implementation will remain a significant roadblock in the widespread adoption of AR and VR in the healthcare industry.

Technology Type Outlook

On the basis of technology type, the market is bifurcated into augmented reality and virtual reality. The virtual reality segment recorded 42% revenue share in the market in 2023. Virtual reality (VR) offers healthcare professionals a risk-free platform to practice complex procedures and decision-making in a controlled, replicable setting, significantly enhancing learning and preparedness. Additionally, VR is being utilized more frequently for therapeutic interventions, including pain management and mental health treatments.

Component Outlook

Based on component, the market is classified into hardware, software, and services. The software segment procured 25% revenue share in the market in 2023. The growing need for advanced applications that transform raw hardware capabilities into actionable, interactive tools for healthcare professionals is driving the software segment. The development of intuitive software platforms that offer realistic simulations, data analytics, and customizable interfaces is essential for enhancing clinical training, diagnostics, and treatment planning.

Regional Outlook

Region-wise, the market is analyzed across North America, Europe, Asia Pacific, and LAMEA. The Asia Pacific segment garnered 25% revenue share in the market in 2023. The Asia Pacific market is fueled by rapid technological advancements, expanding healthcare infrastructure, and increasing government investments in digital health. Growing awareness of the benefits of AR/VR in improving patient outcomes, along with the rising demand for advanced medical training and telemedicine solutions, is driving adoption across the region.

Recent Strategies Deployed in the Market

  • Mar-2024: Laerdal Medical Limited unveiled SimMan Critical Care, a high-fidelity patient simulator designed for critical and respiratory care training. In collaboration with IngMar Medical, it integrates advanced ventilation management, offering realistic training scenarios for healthcare providers. This simulator supports comprehensive training in life-threatening conditions, enhancing skills in critical care and ventilation.
  • Dec-2023: EON Reality, Inc. announced the partnership with the Children’s Hospital of Orange County (CHOC). This partnership highlights a mutual dedication to leveraging advanced AR and VR technologies to revolutionize pediatric healthcare education and improve patient experiences.
  • Jun-2023: Laerdal Medical Limited teamed up with SimX, a virtual reality medical simulation company to enhance healthcare training through VR simulations. This collaboration aims to improve patient safety by providing realistic, immersive training for healthcare providers in hospitals, EMS, and military sectors. Laerdal will distribute SimX’s platform, offering over 250 scenarios tailored to specific training needs.
  • Nov-2022: GE HealthCare Technologies, Inc. announced the partnership with MediView XR, Inc., a Medical equipment manufacturer to combine medical imaging with mixed reality solutions by developing the OmnifyXRTM Interventional Suite System.
  • Sep-2022: Siemens Healthineers AG announced the partnership with Virtual Medical Coaching (VMC), a software company to offer immersive AR/VR training solutions for radiography, radiation safety, and X-ray training. Using HTC VIVE headsets, VMC provides interactive simulations, enhancing learning efficiency and radiation safety. Their VR Dosimetry and X-ray training solutions help medical professionals practice in realistic virtual environments.
List of Key Companies Profiled
  • CAE Inc.
  • Siemens Healthineers AG (Siemens AG)
  • Meta Platforms, Inc.
  • Hologic, Inc.
  • EON Reality, Inc.
  • GE HealthCare Technologies, Inc.
  • WorldViz, Inc.
  • Microsoft Corporation
  • Intuitive Surgical, Inc.
  • Laerdal Medical Limited
Global Augmented Reality And Virtual Reality In Healthcare Market Report Segmentation

By Technology Type
  • Augmented Reality
  • Surgical Applications
  • Training & Continuing Medical Education
  • Rehabilitation
  • Virtual Reality
  • Simulation & Training
  • Rehabilitation
  • Virtual Reality Exposure Therapy (VRET)
  • Pain Distraction
  • Diagnostics
By Component
  • Hardware
  • Software
  • Services
By Geography
  • North America
  • US
  • Canada
  • Mexico
  • Rest of North America
  • Europe
  • Germany
  • UK
  • France
  • Russia
  • Spain
  • Italy
  • Rest of Europe
  • Asia Pacific
  • China
  • Japan
  • India
  • South Korea
  • Australia
  • Malaysia
  • Rest of Asia Pacific
  • LAMEA
  • Brazil
  • Argentina
  • UAE
  • Saudi Arabia
  • South Africa
  • Nigeria
  • Rest of LAMEA


Chapter 1. Market Scope & Methodology
1.1 Market Definition
1.2 Objectives
1.3 Market Scope
1.4 Segmentation
1.4.1 Global Augmented Reality And Virtual Reality In Healthcare Market, by Technology Type
1.4.2 Global Augmented Reality And Virtual Reality In Healthcare Market, by Component
1.4.3 Global Augmented Reality And Virtual Reality In Healthcare Market, by Geography
1.5 Methodology for the research
Chapter 2. Market at a Glance
2.1 Key Highlights
Chapter 3. Market Overview
3.1 Introduction
3.1.1 Overview
3.1.1.1 Market Composition and Scenario
3.2 Key Factors Impacting the Market
3.2.1 Market Drivers
3.2.2 Market Restraints
3.2.3 Market Opportunities
3.2.4 Market Challenges
Chapter 4. Competition Analysis - Global
4.1 KBV Cardinal Matrix
4.2 Recent Industry Wide Strategic Developments
4.2.1 Partnerships, Collaborations and Agreements
4.2.2 Product Launches and Product Expansions
4.2.3 Acquisition and Mergers
4.3 Market Share Analysis, 2023
4.4 Top Winning Strategies
4.4.1 Key Leading Strategies: Percentage Distribution (2020-2024)
4.4.2 Key Strategic Move: (Product Launches and Product Expansions : 2022, Mar – 2024, Dec) Leading Players
4.5 Porter Five Forces Analysis
Chapter 5. Global Augmented Reality And Virtual Reality In Healthcare Market by Technology Type
5.1 Global Augmented Reality Market by Region
5.2 Global Augmented Reality And Virtual Reality In Healthcare Market by Augmented Reality Type
5.2.1 Global Surgical Applications Market by Region
5.2.2 Global Training & Continuing Medical Education Market by Region
5.2.3 Global Rehabilitation Market by Region
5.3 Global Virtual Reality Market by Region
5.4 Global Augmented Reality And Virtual Reality In Healthcare Market by Virtual Reality Type
5.4.1 Global Simulation & Training Market by Region
5.4.2 Global Rehabilitation Market by Region
5.4.3 Global Virtual Reality Exposure Therapy (VRET) Market by Region
5.4.4 Global Pain Distraction Market by Region
5.4.5 Global Diagnostics Market by Region
Chapter 6. Global Augmented Reality And Virtual Reality In Healthcare Market by Component
6.1 Global Hardware Market by Region
6.2 Global Software Market by Region
6.3 Global Services Market by Region
Chapter 7. Global Augmented Reality And Virtual Reality In Healthcare Market by Region
7.1 North America Augmented Reality And Virtual Reality In Healthcare Market
7.1.1 North America Augmented Reality And Virtual Reality In Healthcare Market by Technology Type
7.1.1.1 North America Augmented Reality Market by Region
7.1.1.2 North America Augmented Reality And Virtual Reality In Healthcare Market by Augmented Reality Type
7.1.1.2.1 North America Surgical Applications Market by Country
7.1.1.2.2 North America Training & Continuing Medical Education Market by Country
7.1.1.2.3 North America Rehabilitation Market by Country
7.1.1.3 North America Virtual Reality Market by Region
7.1.1.4 North America Augmented Reality And Virtual Reality In Healthcare Market by Virtual Reality Type
7.1.1.4.1 North America Simulation & Training Market by Country
7.1.1.4.2 North America Rehabilitation Market by Country
7.1.1.4.3 North America Virtual Reality Exposure Therapy (VRET) Market by Country
7.1.1.4.4 North America Pain Distraction Market by Country
7.1.1.4.5 North America Diagnostics Market by Country
7.1.2 North America Augmented Reality And Virtual Reality In Healthcare Market by Component
7.1.2.1 North America Hardware Market by Country
7.1.2.2 North America Software Market by Country
7.1.2.3 North America Services Market by Country
7.1.3 North America Augmented Reality And Virtual Reality In Healthcare Market by Country
7.1.3.1 US Augmented Reality And Virtual Reality In Healthcare Market
7.1.3.1.1 US Augmented Reality And Virtual Reality In Healthcare Market by Technology Type
7.1.3.1.2 US Augmented Reality And Virtual Reality In Healthcare Market by Component
7.1.3.2 Canada Augmented Reality And Virtual Reality In Healthcare Market
7.1.3.2.1 Canada Augmented Reality And Virtual Reality In Healthcare Market by Technology Type
7.1.3.2.2 Canada Augmented Reality And Virtual Reality In Healthcare Market by Component
7.1.3.3 Mexico Augmented Reality And Virtual Reality In Healthcare Market
7.1.3.3.1 Mexico Augmented Reality And Virtual Reality In Healthcare Market by Technology Type
7.1.3.3.2 Mexico Augmented Reality And Virtual Reality In Healthcare Market by Component
7.1.3.4 Rest of North America Augmented Reality And Virtual Reality In Healthcare Market
7.1.3.4.1 Rest of North America Augmented Reality And Virtual Reality In Healthcare Market by Technology Type
7.1.3.4.2 Rest of North America Augmented Reality And Virtual Reality In Healthcare Market by Component
7.2 Europe Augmented Reality And Virtual Reality In Healthcare Market
7.2.1 Europe Augmented Reality And Virtual Reality In Healthcare Market by Technology Type
7.2.1.1 Europe Augmented Reality Market by Country
7.2.1.2 Europe Augmented Reality And Virtual Reality In Healthcare Market by Augmented Reality Type
7.2.1.2.1 Europe Surgical Applications Market by Country
7.2.1.2.2 Europe Training & Continuing Medical Education Market by Country
7.2.1.2.3 Europe Rehabilitation Market by Country
7.2.1.3 Europe Virtual Reality Market by Country
7.2.1.4 Europe Augmented Reality And Virtual Reality In Healthcare Market by Virtual Reality Type
7.2.1.4.1 Europe Simulation & Training Market by Country
7.2.1.4.2 Europe Rehabilitation Market by Country
7.2.1.4.3 Europe Virtual Reality Exposure Therapy (VRET) Market by Country
7.2.1.4.4 Europe Pain Distraction Market by Country
7.2.1.4.5 Europe Diagnostics Market by Country
7.2.2 Europe Augmented Reality And Virtual Reality In Healthcare Market by Component
7.2.2.1 Europe Hardware Market by Country
7.2.2.2 Europe Software Market by Country
7.2.2.3 Europe Services Market by Country
7.2.3 Europe Augmented Reality And Virtual Reality In Healthcare Market by Country
7.2.3.1 Germany Augmented Reality And Virtual Reality In Healthcare Market
7.2.3.1.1 Germany Augmented Reality And Virtual Reality In Healthcare Market by Technology Type
7.2.3.1.2 Germany Augmented Reality And Virtual Reality In Healthcare Market by Component
7.2.3.2 UK Augmented Reality And Virtual Reality In Healthcare Market
7.2.3.2.1 UK Augmented Reality And Virtual Reality In Healthcare Market by Technology Type
7.2.3.2.2 UK Augmented Reality And Virtual Reality In Healthcare Market by Component
7.2.3.3 France Augmented Reality And Virtual Reality In Healthcare Market
7.2.3.3.1 France Augmented Reality And Virtual Reality In Healthcare Market by Technology Type
7.2.3.3.2 France Augmented Reality And Virtual Reality In Healthcare Market by Component
7.2.3.4 Russia Augmented Reality And Virtual Reality In Healthcare Market
7.2.3.4.1 Russia Augmented Reality And Virtual Reality In Healthcare Market by Technology Type
7.2.3.4.2 Russia Augmented Reality And Virtual Reality In Healthcare Market by Component
7.2.3.5 Spain Augmented Reality And Virtual Reality In Healthcare Market
7.2.3.5.1 Spain Augmented Reality And Virtual Reality In Healthcare Market by Technology Type
7.2.3.5.2 Spain Augmented Reality And Virtual Reality In Healthcare Market by Component
7.2.3.6 Italy Augmented Reality And Virtual Reality In Healthcare Market
7.2.3.6.1 Italy Augmented Reality And Virtual Reality In Healthcare Market by Technology Type
7.2.3.6.2 Italy Augmented Reality And Virtual Reality In Healthcare Market by Component
7.2.3.7 Rest of Europe Augmented Reality And Virtual Reality In Healthcare Market
7.2.3.7.1 Rest of Europe Augmented Reality And Virtual Reality In Healthcare Market by Technology Type
7.2.3.7.2 Rest of Europe Augmented Reality And Virtual Reality In Healthcare Market by Component
7.3 Asia Pacific Augmented Reality And Virtual Reality In Healthcare Market
7.3.1 Asia Pacific Augmented Reality And Virtual Reality In Healthcare Market by Technology Type
7.3.1.1 Asia Pacific Augmented Reality Market by Country
7.3.1.2 Asia Pacific Augmented Reality And Virtual Reality In Healthcare Market by Augmented Reality Type
7.3.1.2.1 Asia Pacific Surgical Applications Market by Country
7.3.1.2.2 Asia Pacific Training & Continuing Medical Education Market by Country
7.3.1.2.3 Asia Pacific Rehabilitation Market by Country
7.3.1.3 Asia Pacific Virtual Reality Market by Country
7.3.1.4 Asia Pacific Augmented Reality And Virtual Reality In Healthcare Market by Virtual Reality Type
7.3.1.4.1 Asia Pacific Simulation & Training Market by Country
7.3.1.4.2 Asia Pacific Rehabilitation Market by Country
7.3.1.4.3 Asia Pacific Virtual Reality Exposure Therapy (VRET) Market by Country
7.3.1.4.4 Asia Pacific Pain Distraction Market by Country
7.3.1.4.5 Asia Pacific Diagnostics Market by Country
7.3.2 Asia Pacific Augmented Reality And Virtual Reality In Healthcare Market by Component
7.3.2.1 Asia Pacific Hardware Market by Country
7.3.2.2 Asia Pacific Software Market by Country
7.3.2.3 Asia Pacific Services Market by Country
7.3.3 Asia Pacific Augmented Reality And Virtual Reality In Healthcare Market by Country
7.3.3.1 China Augmented Reality And Virtual Reality In Healthcare Market
7.3.3.1.1 China Augmented Reality And Virtual Reality In Healthcare Market by Technology Type
7.3.3.1.2 China Augmented Reality And Virtual Reality In Healthcare Market by Component
7.3.3.2 Japan Augmented Reality And Virtual Reality In Healthcare Market
7.3.3.2.1 Japan Augmented Reality And Virtual Reality In Healthcare Market by Technology Type
7.3.3.2.2 Japan Augmented Reality And Virtual Reality In Healthcare Market by Component
7.3.3.3 India Augmented Reality And Virtual Reality In Healthcare Market
7.3.3.3.1 India Augmented Reality And Virtual Reality In Healthcare Market by Technology Type
7.3.3.3.2 India Augmented Reality And Virtual Reality In Healthcare Market by Component
7.3.3.4 South Korea Augmented Reality And Virtual Reality In Healthcare Market
7.3.3.4.1 South Korea Augmented Reality And Virtual Reality In Healthcare Market by Technology Type
7.3.3.4.2 South Korea Augmented Reality And Virtual Reality In Healthcare Market by Component
7.3.3.5 Australia Augmented Reality And Virtual Reality In Healthcare Market
7.3.3.5.1 Australia Augmented Reality And Virtual Reality In Healthcare Market by Technology Type
7.3.3.5.2 Australia Augmented Reality And Virtual Reality In Healthcare Market by Component
7.3.3.6 Malaysia Augmented Reality And Virtual Reality In Healthcare Market
7.3.3.6.1 Malaysia Augmented Reality And Virtual Reality In Healthcare Market by Technology Type
7.3.3.6.2 Malaysia Augmented Reality And Virtual Reality In Healthcare Market by Component
7.3.3.7 Rest of Asia Pacific Augmented Reality And Virtual Reality In Healthcare Market
7.3.3.7.1 Rest of Asia Pacific Augmented Reality And Virtual Reality In Healthcare Market by Technology Type
7.3.3.7.2 Rest of Asia Pacific Augmented Reality And Virtual Reality In Healthcare Market by Component
7.4 LAMEA Augmented Reality And Virtual Reality In Healthcare Market
7.4.1 LAMEA Augmented Reality And Virtual Reality In Healthcare Market by Technology Type
7.4.1.1 LAMEA Augmented Reality Market by Country
7.4.1.2 LAMEA Augmented Reality And Virtual Reality In Healthcare Market by Augmented Reality Type
7.4.1.2.1 LAMEA Surgical Applications Market by Country
7.4.1.2.2 LAMEA Training & Continuing Medical Education Market by Country
7.4.1.2.3 LAMEA Rehabilitation Market by Country
7.4.1.3 LAMEA Virtual Reality Market by Country
7.4.1.4 LAMEA Augmented Reality And Virtual Reality In Healthcare Market by Virtual Reality Type
7.4.1.4.1 LAMEA Simulation & Training Market by Country
7.4.1.4.2 LAMEA Rehabilitation Market by Country
7.4.1.4.3 LAMEA Virtual Reality Exposure Therapy (VRET) Market by Country
7.4.1.4.4 LAMEA Pain Distraction Market by Country
7.4.1.4.5 LAMEA Diagnostics Market by Country
7.4.2 LAMEA Augmented Reality And Virtual Reality In Healthcare Market by Component
7.4.2.1 LAMEA Hardware Market by Country
7.4.2.2 LAMEA Software Market by Country
7.4.2.3 LAMEA Services Market by Country
7.4.3 LAMEA Augmented Reality And Virtual Reality In Healthcare Market by Country
7.4.3.1 Brazil Augmented Reality And Virtual Reality In Healthcare Market
7.4.3.1.1 Brazil Augmented Reality And Virtual Reality In Healthcare Market by Technology Type
7.4.3.1.2 Brazil Augmented Reality And Virtual Reality In Healthcare Market by Component
7.4.3.2 Argentina Augmented Reality And Virtual Reality In Healthcare Market
7.4.3.2.1 Argentina Augmented Reality And Virtual Reality In Healthcare Market by Technology Type
7.4.3.2.2 Argentina Augmented Reality And Virtual Reality In Healthcare Market by Component
7.4.3.3 UAE Augmented Reality And Virtual Reality In Healthcare Market
7.4.3.3.1 UAE Augmented Reality And Virtual Reality In Healthcare Market by Technology Type
7.4.3.3.2 UAE Augmented Reality And Virtual Reality In Healthcare Market by Component
7.4.3.4 Saudi Arabia Augmented Reality And Virtual Reality In Healthcare Market
7.4.3.4.1 Saudi Arabia Augmented Reality And Virtual Reality In Healthcare Market by Technology Type
7.4.3.4.2 Saudi Arabia Augmented Reality And Virtual Reality In Healthcare Market by Component
7.4.3.5 South Africa Augmented Reality And Virtual Reality In Healthcare Market
7.4.3.5.1 South Africa Augmented Reality And Virtual Reality In Healthcare Market by Technology Type
7.4.3.5.2 South Africa Augmented Reality And Virtual Reality In Healthcare Market by Component
7.4.3.6 Nigeria Augmented Reality And Virtual Reality In Healthcare Market
7.4.3.6.1 Nigeria Augmented Reality And Virtual Reality In Healthcare Market by Technology Type
7.4.3.6.2 Nigeria Augmented Reality And Virtual Reality In Healthcare Market by Component
7.4.3.7 Rest of LAMEA Augmented Reality And Virtual Reality In Healthcare Market
7.4.3.7.1 Rest of LAMEA Augmented Reality And Virtual Reality In Healthcare Market by Technology Type
7.4.3.7.2 Rest of LAMEA Augmented Reality And Virtual Reality In Healthcare Market by Component
Chapter 8. Company Profiles
8.1 CAE Inc.
8.1.1 Company Overview
8.1.2 Financial Analysis
8.1.3 Segmental Analysis
8.1.4 Research & Development Expenses
8.1.5 Recent strategies and developments:
8.1.5.1 Product Launches and Product Expansions:
8.1.6 SWOT Analysis
8.2 Siemens Healthineers AG (Siemens AG)
8.2.1 Company Overview
8.2.2 Financial Analysis
8.2.3 Segmental and Regional Analysis
8.2.4 Research & Development Expense
8.2.5 Recent strategies and developments:
8.2.5.1 Partnerships, Collaborations, and Agreements:
8.2.5.2 Product Launches and Product Expansions:
8.2.6 SWOT Analysis
8.3 Meta Platforms, Inc.
8.3.1 Company Overview
8.3.2 Financial Analysis
8.3.3 Segment and Regional Analysis
8.3.4 Research & Development Expense
8.3.5 SWOT Analysis
8.4 Hologic, Inc.
8.4.1 Company Overview
8.4.2 Financial Analysis
8.4.3 Segmental and Regional Analysis
8.4.4 Research & Development Expenses
8.4.5 Recent strategies and developments:
8.4.5.1 Acquisition and Mergers:
8.4.6 SWOT Analysis
8.5 EON Reality, Inc.
8.5.1 Company Overview
8.5.2 Recent strategies and developments:
8.5.2.1 Partnerships, Collaborations, and Agreements:
8.5.2.2 Product Launches and Product Expansions:
8.6 GE HealthCare Technologies, Inc.
8.6.1 Company Overview
8.6.2 Financial Analysis
8.6.3 Segmental and Regional Analysis
8.6.4 Research & Development Expenses
8.6.5 Recent strategies and developments:
8.6.5.1 Partnerships, Collaborations, and Agreements:
8.6.6 SWOT Analysis
8.7 WorldViz, Inc.
8.7.1 Company Overview
8.8 Microsoft Corporation
8.8.1 Company Overview
8.8.2 Financial Analysis
8.8.3 Segmental and Regional Analysis
8.8.4 Research & Development Expenses
8.8.5 SWOT Analysis
8.9 Intuitive Surgical, Inc.
8.9.1 Company Overview
8.9.2 Financial Analysis
8.9.3 Regional Analysis
8.9.4 Research & Development Expense
8.9.5 SWOT Analysis
8.10. Laerdal Medical Limited
8.10.1 Company Overview
8.10.2 Recent strategies and developments:
8.10.2.1 Partnerships, Collaborations, and Agreements:
8.10.2.2 Product Launches and Product Expansions:
8.10.3 SWOT Analysis
Chapter 9. Winning Imperatives of Augmented Reality And Virtual Reality In Healthcare Market

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