Europe Comic Book Market Size, Share & Industry Trends Analysis Report By Type (Non-Digital, and Digital), By Genre (Science-Fiction, Manga, Superhero, Non-fiction, and Others), By Format, By Country and Growth Forecast, 2023 - 2030

Europe Comic Book Market Size, Share & Industry Trends Analysis Report By Type (Non-Digital, and Digital), By Genre (Science-Fiction, Manga, Superhero, Non-fiction, and Others), By Format, By Country and Growth Forecast, 2023 - 2030


The Europe Comic Book Market would witness market growth of 9.4% CAGR during the forecast period (2023-2030).

For consumers not accustomed to reading, comic books are an accessible entry point for developing the habit. Customers have the option of beginning with standalone graphic novels, standalone narrative arcs, or issues of an ongoing series. This ease of use encourages customers to explore the medium and immerse themselves in the rich heritage of comic book universes. With the appearance of independent and specialized titles, the prevalence of comic books has increased.

Due to their historical significance, artistic value, and sentimental allure, comic books have long been considered collectibles. Some comic books can be quite costly for collectors, especially those with compelling stories, the first appearances of iconic heroes, or limited-edition variant covers. These issues are valuable assets for collectors in the market because of their popularity and rarity, which can command high market growth.

Television has become a prominent platform for adaptations, with series like "Doctor Who," "Sherlock," and "The Boys" gaining widespread acclaim and viewership in the UK. The rise of streaming services, such as Netflix, Amazon Prime, and Disney+, has created additional opportunities for adaptations. These platforms offer original content that reaches audiences across the UK. All these factors will uplift the regional market expansion in coming years.

The Germany market dominated the Europe Comic Book Market by Country in 2022 and would continue to be a dominant market till 2030; thereby, achieving a market value of $560.2 million by 2030. The UK market is exhibiting to witness a CAGR of 8.5% during (2023 - 2030). Additionally, The France market would experience a CAGR of 10.2% during (2023 - 2030).

Based on Type, the market is segmented into Non-Digital, and Digital. Based on Genre, the market is segmented into Science-Fiction, Manga, Superhero, Non-fiction, and Others. Based on Format, the market is segmented into Hard Copy, E-Book, and Audiobooks. Based on countries, the market is segmented into Germany, UK, France, Russia, Spain, Italy, and Rest of Europe.

The market research report covers the analysis of key stake holders of the market. Key companies profiled in the report include Marvel Entertainment, LLC (The Walt Disney Company), DC Comics (Warner Bros. Discovery, Inc.), Image Comics, Inc., Idea and Design Works LLC (IDW Publishing), Dark Horse Comics LLC (Embracer Group), Shogakukan Co., Ltd., Hakusensha Co., Ltd., Shueisha Inc., TOKYOPOP, and Panini S.p.A.

Scope of the Study

Market Segments covered in the Report:

By Type
  • Non-Digital
  • Digital
By Genre
  • Science-Fiction
  • Manga
  • Superhero
  • Non-fiction
  • Others
By Format
  • Hard Copy
  • E-Book
  • Audiobooks
By Country
  • Germany
  • UK
  • France
  • Russia
  • Spain
  • Italy
  • Rest of Europe
Companies Profiled
  • Marvel Entertainment, LLC (The Walt Disney Company)
  • DC Comics (Warner Bros. Discovery, Inc.)
  • Image Comics, Inc.
  • Idea and Design Works LLC (IDW Publishing)
  • Dark Horse Comics LLC (Embracer Group)
  • Shogakukan Co., Ltd.
  • Hakusensha Co., Ltd.
  • Shueisha Inc.
  • TOKYOPOP
  • Panini S.p.A.
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Chapter 1. Market Scope & Methodology
1.1 Market Definition
1.2 Objectives
1.3 Market Scope
1.4 Segmentation
1.4.1 Europe Comic Book Market, by Type
1.4.2 Europe Comic Book Market, by Genre
1.4.3 Europe Comic Book Market, by Format
1.4.4 Europe Comic Book Market, by Country
1.5 Methodology for the research
Chapter 2. Market at a Glance
2.1 Key Highlights
Chapter 3. Market Overview
3.1 Introduction
3.1.1 Overview
3.1.1.1 Market Composition and Scenario
3.2 Key Factors Impacting the Market
3.2.1 Market Drivers
3.2.2 Market Restraints
3.3 Porter’s Five Force Analysis
Chapter 4. Strategies Deployed in Comic Book Market
Chapter 5. Europe Comic Book Market by Type
5.1 Europe Non-Digital Market by Country
5.2 Europe Digital Market by Country
Chapter 6. Europe Comic Book Market by Genre
6.1 Europe Science-Fiction Market by Country
6.2 Europe Manga Market by Country
6.3 Europe Superhero Market by Country
6.4 Europe Non-fiction Market by Country
6.5 Europe Others Market by Country
Chapter 7. Europe Comic Book Market by Format
7.1 Europe Hard Copy Market by Country
7.2 Europe E-Book Market by Country
7.3 Europe Audiobooks Market by Country
Chapter 8. Europe Comic Book Market by Country
8.1 Germany Comic Book Market
8.1.1 Germany Comic Book Market by Type
8.1.2 Germany Comic Book Market by Genre
8.1.3 Germany Comic Book Market by Format
8.2 UK Comic Book Market
8.2.1 UK Comic Book Market by Type
8.2.2 UK Comic Book Market by Genre
8.2.3 UK Comic Book Market by Format
8.3 France Comic Book Market
8.3.1 France Comic Book Market by Type
8.3.2 France Comic Book Market by Genre
8.3.3 France Comic Book Market by Format
8.4 Russia Comic Book Market
8.4.1 Russia Comic Book Market by Type
8.4.2 Russia Comic Book Market by Genre
8.4.3 Russia Comic Book Market by Format
8.5 Spain Comic Book Market
8.5.1 Spain Comic Book Market by Type
8.5.2 Spain Comic Book Market by Genre
8.5.3 Spain Comic Book Market by Format
8.6 Italy Comic Book Market
8.6.1 Italy Comic Book Market by Type
8.6.2 Italy Comic Book Market by Genre
8.6.3 Italy Comic Book Market by Format
8.7 Rest of Europe Comic Book Market
8.7.1 Rest of Europe Comic Book Market by Type
8.7.2 Rest of Europe Comic Book Market by Genre
8.7.3 Rest of Europe Comic Book Market by Format
Chapter 9. Company Profiles
9.1 Marvel Entertainment, LLC (The Walt Disney Company)
9.1.1 Company Overview
9.1.2 Financial Analysis
9.1.3 Segment and Regional Analysis
9.1.4 Recent strategies and developments:
9.1.4.1 Partnerships, Collaborations, and Agreements:
9.1.5 SWOT Analysis
9.2 DC Comics (Warner Bros. Discovery, Inc.)
9.2.1 Company Overview
9.2.2 Financial Analysis
9.2.3 Segmental and Regional Analysis
9.2.4 Recent strategies and developments:
9.2.4.1 Partnerships, Collaborations, and Agreements:
9.2.4.2 Product Launches and Product Expansions:
9.2.5 SWOT Analysis
9.3 Image Comics, Inc.
9.3.1 Company Overview
9.3.2 SWOT Analysis
9.4 Idea and Design Works LLC (IDW Publishing)
9.4.1 Company Overview
9.4.2 Recent strategies and developments:
9.4.2.1 Partnerships, Collaborations, and Agreements:
9.4.2.2 Acquisition and Mergers:
9.4.3 SWOT Analysis
9.5 Dark Horse Comics LLC (Embracer Group)
9.5.1 Company Overview
9.5.2 Financial Analysis
9.5.3 Segmental and Regional Analysis
9.5.4 Recent strategies and developments:
9.5.4.1 Partnerships, Collaborations, and Agreements:
9.5.5 SWOT Analysis
9.6 Shogakukan Co., Ltd.
9.6.1 Company Overview
9.6.2 Recent strategies and developments:
9.6.2.1 Partnerships, Collaborations, and Agreements:
9.6.3 SWOT Analysis
9.7 Hakusensha Co., Ltd.
9.7.1 Company Overview
9.7.2 SWOT Analysis
9.8 Shueisha Inc.
9.8.1 Company Overview
9.8.2 Recent strategies and developments:
9.8.2.1 Partnerships, Collaborations, and Agreements:
9.8.3 SWOT Analysis
9.9 TOKYOPOP
9.9.1 Company Overview
9.9.2 SWOT Analysis
9.10. Panini S.p.A.
9.10.1 Company Overview
9.10.2 Recent strategies and developments:
9.10.2.1 Partnerships, Collaborations, and Agreements:
9.10.3 SWOT Analysis

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