Amusement Park Market: Global Industry Analysis, Trends, Market Size, and Forecasts up to 2032

Amusement Park Market: Global Industry Analysis, Trends, Market Size, and Forecasts up to 2032



The report on the global amusement park market provides qualitative and quantitative analysis for the period from 2022-2031. The global amusement park market is projected to grow at a CAGR of 9.17 % between 2024 and 2032, expanding from USD 59,326.7 million in 2023 to USD 129,896.2 million in 2032. The study on amusement park market covers the analysis of the leading geographies such as North America, Europe, Asia Pacific, and RoW for the period of 2022-2031.

The report on amusement park market is a comprehensive study and presentation of drivers, restraints, opportunities, demand factors, market size, forecasts, and trends in the global amusement park market over the period of 2022-2031. Moreover, the report is a collective presentation of primary and secondary research findings.

Porter's five forces model in the report provides insights into the competitive rivalry, supplier and buyer positions in the market and opportunities for the new entrants in the global amusement park market over the period of 2022-2031. Further, IGR- Growth Matrix gave in the report brings an insight into the investment areas that existing or new market players can consider.

Report Findings

1) Drivers

Increased disposable income and growing urbanization are driving the growth of the amusement park market.

The rising attention toward theme-based amusement parks is expected to stimulate the growth of the market.

2) Restraints

The high installation, operating, and maintenance costs can hamper the growth of the market.

3) Opportunities

Expansion into emerging markets can provide opportunities for the growth of the amusement park market.

Research Methodology

A) Primary Research

Our primary research involves extensive interviews and analysis of the opinions provided by the primary respondents. The primary research starts with identifying and approaching the primary respondents, the primary respondents are approached include

1. Key Opinion Leaders associated with Infinium Global Research

2. Internal and External subject matter experts

3. Professionals and participants from the industry

Our primary research respondents typically include

1. Executives working with leading companies in the market under review

2. Product/brand/marketing managers

3. CXO level executives

4. Regional/zonal/ country managers

5. Vice President level executives.

B) Secondary Research

Secondary research involves extensive exploring through the secondary sources of information available in both the public domain and paid sources. At Infinium Global Research, each research study is based on over 500 hours of secondary research accompanied by primary research. The information obtained through the secondary sources is validated through the crosscheck on various data sources.

The secondary sources of the data typically include

1. Company reports and publications

2. Government/institutional publications

3. Trade and associations journals

4. Databases such as WTO, OECD, World Bank, and among others.

5. Websites and publications by research agencies

Segment Covered

The global amusement park market is segmented on the basis of type of ride, age limit, and revenue source.

The Global Amusement Park Market by Type of Ride

Mechanical Rides

Water Rides

Other Rides

The Global Amusement Park Market by Age Limit

Up to 18 Years

19 to 35 Years

36 to 50 Years

51 to 65 Years

More than 65 years

The Global Amusement Park Market by Revenue Source

Tickets

Hospitality

Merchandizing

Food & Beverage

Other revenue sources

Company Profiles

The companies covered in the report include

Cedar Fair Entertainment Company

Disney

Universal Studios

Chimelong Group Co., Ltd.

Fantawild Holdings Inc.

Hershey Entertainment & Resorts

IMG Worlds of Adventure

Merlin Entertainments

SeaWorld Parks & Entertainment, Inc.

Parques Reunidos

What does this Report Deliver?

1. Comprehensive analysis of the global as well as regional markets of the amusement park market.

2. Complete coverage of all the segments in the amusement park market to analyze the trends, developments in the global market and forecast of market size up to 2032.

3. Comprehensive analysis of the companies operating in the global amusement park market. The company profile includes analysis of product portfolio, revenue, SWOT analysis and latest developments of the company.

4. IGR- Growth Matrix presents an analysis of the product segments and geographies that market players should focus to invest, consolidate, expand and/or diversify.


Table of Content Chapter 1. Preface 1.1. Report Description 1.2. Research Methods 1.3. Research Approaches Chapter 2. Executive Summary 2.1. Amusement Park Market Highlights 2.2. Amusement Park Market Projection 2.3. Amusement Park Market Regional Highlights Chapter 3. Global Amusement Park Market Overview 3.1. Introduction 3.2. Market Dynamics 3.2.1. Drivers 3.2.2. Restraints 3.2.3. Opportunities 3.3. Porter's Five Forces Analysis 3.4. IGR-Growth Matrix Analysis 3.4.1. IGR-Growth Matrix Analysis by Type Of Ride 3.4.2. IGR-Growth Matrix Analysis by Age Limit 3.4.3. IGR-Growth Matrix Analysis by Revenue Source 3.4.4. IGR-Growth Matrix Analysis by Region 3.5. Value Chain Analysis of Amusement Park Market Chapter 4. Amusement Park Market Macro Indicator Analysis Chapter 5. Company Profiles and Competitive Landscape 5.1. Competitive Landscape in the Global Amusement Park Market 5.2. Companies Profiles 5.2.1. Cedar Fair Entertainment Company 5.2.2. Disney 5.2.3. Universal Studios 5.2.4. Chimelong Group Co., Ltd. 5.2.5. Fantawild Holdings Inc. 5.2.6. Hershey Entertainment & Resorts 5.2.7. IMG Worlds of Adventure 5.2.8. Merlin Entertainments 5.2.9. SeaWorld Parks & Entertainment, Inc. 5.2.10. Parques Reunidos Chapter 6. Global Amusement Park Market by Type Of Ride 6.1. Mechanical Rides 6.2. Water Rides 6.3. Other Rides Chapter 7. Global Amusement Park Market by Age Limit 7.1. Up to 18 Years 7.2. 19 to 35 Years 7.3. 36 to 50 Years 7.4. 51 to 65 Years 7.5. More than 65 years Chapter 8. Global Amusement Park Market by Revenue Source 8.1. Tickets 8.2. Hospitality 8.3. Merchandizing 8.4. Food & Beverage 8.5. Other revenue sources Chapter 9. Global Amusement Park Market by Region 2024-2032 9.1. North America 9.1.1. North America Amusement Park Market by Type Of Ride 9.1.2. North America Amusement Park Market by Age Limit 9.1.3. North America Amusement Park Market by Revenue Source 9.1.4. North America Amusement Park Market by Country 9.1.4.1. The U.S. Amusement Park Market 9.1.4.1.1. The U.S. Amusement Park Market by Type Of Ride 9.1.4.1.2. The U.S. Amusement Park Market by Age Limit 9.1.4.1.3. The U.S. Amusement Park Market by Revenue Source 9.1.4.2. Canada Amusement Park Market 9.1.4.2.1. Canada Amusement Park Market by Type Of Ride 9.1.4.2.2. Canada Amusement Park Market by Age Limit 9.1.4.2.3. Canada Amusement Park Market by Revenue Source 9.1.4.3. Mexico Amusement Park Market 9.1.4.3.1. Mexico Amusement Park Market by Type Of Ride 9.1.4.3.2. Mexico Amusement Park Market by Age Limit 9.1.4.3.3. Mexico Amusement Park Market by Revenue Source 9.2. Europe 9.2.1. Europe Amusement Park Market by Type Of Ride 9.2.2. Europe Amusement Park Market by Age Limit 9.2.3. Europe Amusement Park Market by Revenue Source 9.2.4. Europe Amusement Park Market by Country 9.2.4.1. Germany Amusement Park Market 9.2.4.1.1. Germany Amusement Park Market by Type Of Ride 9.2.4.1.2. Germany Amusement Park Market by Age Limit 9.2.4.1.3. Germany Amusement Park Market by Revenue Source 9.2.4.2. United Kingdom Amusement Park Market 9.2.4.2.1. United Kingdom Amusement Park Market by Type Of Ride 9.2.4.2.2. United Kingdom Amusement Park Market by Age Limit 9.2.4.2.3. United Kingdom Amusement Park Market by Revenue Source 9.2.4.3. France Amusement Park Market 9.2.4.3.1. France Amusement Park Market by Type Of Ride 9.2.4.3.2. France Amusement Park Market by Age Limit 9.2.4.3.3. France Amusement Park Market by Revenue Source 9.2.4.4. Rest of Europe Amusement Park Market 9.2.4.4.1. Rest of Europe Amusement Park Market by Type Of Ride 9.2.4.4.2. Rest of Europe Amusement Park Market by Age Limit 9.2.4.4.3. Rest of Europe Amusement Park Market by Revenue Source 9.3. Asia Pacific 9.3.1. Asia Pacific Amusement Park Market by Type Of Ride 9.3.2. Asia Pacific Amusement Park Market by Age Limit 9.3.3. Asia Pacific Amusement Park Market by Revenue Source 9.3.4. Asia Pacific Amusement Park Market by Country 9.3.4.1. China Amusement Park Market 9.3.4.1.1. China Amusement Park Market by Type Of Ride 9.3.4.1.2. China Amusement Park Market by Age Limit 9.3.4.1.3. China Amusement Park Market by Revenue Source 9.3.4.2. Japan Amusement Park Market 9.3.4.2.1. Japan Amusement Park Market by Type Of Ride 9.3.4.2.2. Japan Amusement Park Market by Age Limit 9.3.4.2.3. Japan Amusement Park Market by Revenue Source 9.3.4.3. India Amusement Park Market 9.3.4.3.1. India Amusement Park Market by Type Of Ride 9.3.4.3.2. India Amusement Park Market by Age Limit 9.3.4.3.3. India Amusement Park Market by Revenue Source 9.3.4.4. Rest of Asia-Pacific Amusement Park Market 9.3.4.4.1. Rest of Asia-Pacific Amusement Park Market by Type Of Ride 9.3.4.4.2. Rest of Asia-Pacific Amusement Park Market by Age Limit 9.3.4.4.3. Rest of Asia-Pacific Amusement Park Market by Revenue Source 9.4. RoW 9.4.1. RoW Amusement Park Market by Type Of Ride 9.4.2. RoW Amusement Park Market by Age Limit 9.4.3. RoW Amusement Park Market by Revenue Source 9.4.4. RoW Amusement Park Market by Sub-region 9.4.4.1. Latin America Amusement Park Market 9.4.4.1.1. Latin America Amusement Park Market by Type Of Ride 9.4.4.1.2. Latin America Amusement Park Market by Age Limit 9.4.4.1.3. Latin America Amusement Park Market by Revenue Source 9.4.4.2. Middle East Amusement Park Market 9.4.4.2.1. Middle East Amusement Park Market by Type Of Ride 9.4.4.2.2. Middle East Amusement Park Market by Age Limit 9.4.4.2.3. Middle East Amusement Park Market by Revenue Source 9.4.4.3. Africa Amusement Park Market 9.4.4.3.1. Africa Amusement Park Market by Type Of Ride 9.4.4.3.2. Africa Amusement Park Market by Age Limit 9.4.4.3.3. Africa Amusement Park Market by Revenue Source

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