Global VR Gaming Market 2023-2027

Global VR Gaming Market 2023-2027

Technavio has been monitoring the VR gaming market and it is poised to grow by $17853.41 mn during 2023-2027, accelerating at a CAGR of 28.39% during the forecast period. Our report on the VR gaming market provides a holistic analysis, market size and forecast, trends, growth drivers, and challenges, as well as vendor analysis covering around 25 vendors.

The report offers an up-to-date analysis regarding the current global market scenario, the latest trends and drivers, and the overall market environment. The market is driven by the increasing adoption of VR in interactive home entertainment industry, the introduction of digital downloading in gaming consoles, and the rising adoption of AR games.

Technavio's VR gaming market is segmented as below:

By Application

  • Consoles
  • PCs
  • Mobile devices
By Component
  • Hardware
  • Software
By Geographical Landscape
  • APAC
  • North America
  • Europe
  • Middle East and Africa
  • South America
This study identifies the growing popularity of 360-degree content as one of the prime reasons driving the VR gaming market growth during the next few years. Also, advancements in virtual gaming and the growing popularity of smartphone-integrated VR headsets will lead to sizable demand in the market.

Technavio presents a detailed picture of the market by the way of study, synthesis, and summation of data from multiple sources by an analysis of key parameters. Our report on VR gaming market covers the following areas:
  • VR gaming market sizing
  • VR gaming market forecast
  • VR gaming market industry analysis
Technavio's robust vendor analysis is designed to help clients improve their market position, and in line with this, this report provides a detailed analysis of several leading VR gaming market vendors that include Alphabet Inc., bHaptics Inc., Carl Zeiss AG, Electronic Arts Inc., Fallen Planet Studios Ltd, HTC Corp., Magic Leap Inc., Meta Platforms Inc., Microsoft Corp., Nintendo Co. Ltd., NVIDIA Corp., Qualcomm Inc., Razer Inc., Samsung Electronics Co. Ltd., Sony Group Corp., Ubisoft Entertainment, Unity Software Inc., Virtuix Inc., Wookey Technologies Inc., and Advanced Micro Devices Inc. Also, the VR gaming market analysis report includes information on upcoming trends and challenges that will influence market growth. This is to help companies strategize and leverage all forthcoming growth opportunities.

The study was conducted using an objective combination of primary and secondary information including inputs from key participants in the industry. The report contains a comprehensive market and vendor landscape in addition to an analysis of the key vendors.

Technavio presents a detailed picture of the market by the way of study, synthesis, and summation of data from multiple sources by an analysis of key parameters such as profit, pricing, competition, and promotions. It presents various market facets by identifying the key industry influencers. The data presented is comprehensive, reliable, and a result of extensive research - both primary and secondary. Technavio's market research reports provide a complete competitive landscape and an in-depth vendor selection methodology and analysis using qualitative and quantitative research to forecast the accurate market growth.


  • Executive Summary
    • Market overview
      • Table Executive Summary – Chart on Market Overview
      • Table Executive Summary – Data Table on Market Overview
      • Table Executive Summary – Chart on Global Market Characteristics
      • Table Executive Summary – Chart on Market by Geography
      • Table Executive Summary – Chart on Market Segmentation by Application
      • Table Executive Summary – Chart on Market Segmentation by Component
      • Table Executive Summary – Chart on Incremental Growth
      • Table Executive Summary – Data Table on Incremental Growth
      • Table Executive Summary – Chart on Vendor Market Positioning
  • Market Landscape
    • Market ecosystem
      • Table Parent market
      • Table Market Characteristics
  • Market Sizing
    • Market definition
      • Table Offerings of vendors included in the market definition
    • Market segment analysis
      • Table Market segments
    • Market size 2022
    • Market outlook: Forecast for 2022-2027
      • Table Chart on Global - Market size and forecast 2022-2027 ($ million)
      • Table Data Table on Global - Market size and forecast 2022-2027 ($ million)
      • Table Chart on Global Market: Year-over-year growth 2022-2027 (%)
      • Table Data Table on Global Market: Year-over-year growth 2022-2027 (%)
  • Historic Market Size
    • Global VR gaming market 2017 - 2021
      • Table Historic Market Size – Data table on global VR gaming market 2017 - 2021 ($ million)
    • Application Segment Analysis 2017 - 2021
      • Table Historic Market Size – Application Segment 2017 - 2021 ($ million)
    • Component Segment Analysis 2017 - 2021
      • Table Historic Market Size – Component Segment 2017 - 2021 ($ million)
    • Geography Segment Analysis 2017 - 2021
      • Table Historic Market Size – Geography Segment 2017 - 2021 ($ million)
    • Country Segment Analysis 2017 - 2021
      • Table Historic Market Size – Country Segment 2017 - 2021 ($ million)
  • Five Forces Analysis
    • Five forces summary
      • Table Five forces analysis - Comparison between 2022 and 2027
    • Bargaining power of buyers
      • Table Chart on Bargaining power of buyers – Impact of key factors 2022 and 2027
    • Bargaining power of suppliers
      • Table Bargaining power of suppliers – Impact of key factors in 2022 and 2027
    • Threat of new entrants
      • Table Threat of new entrants – Impact of key factors in 2022 and 2027
    • Threat of substitutes
      • Table Threat of substitutes – Impact of key factors in 2022 and 2027
    • Threat of rivalry
      • Table Threat of rivalry – Impact of key factors in 2022 and 2027
    • Market condition
      • Table Chart on Market condition - Five forces 2022 and 2027
  • Market Segmentation by Application
    • Market segments
      • Table Chart on Application - Market share 2022-2027 (%)
      • Table Data Table on Application - Market share 2022-2027 (%)
    • Comparison by Application
      • Table Chart on Comparison by Application
      • Table Data Table on Comparison by Application
    • Consoles - Market size and forecast 2022-2027
      • Table Chart on Consoles - Market size and forecast 2022-2027 ($ million)
      • Table Data Table on Consoles - Market size and forecast 2022-2027 ($ million)
      • Table Chart on Consoles - Year-over-year growth 2022-2027 (%)
      • Table Data Table on Consoles - Year-over-year growth 2022-2027 (%)
    • PCs - Market size and forecast 2022-2027
      • Table Chart on PCs - Market size and forecast 2022-2027 ($ million)
      • Table Data Table on PCs - Market size and forecast 2022-2027 ($ million)
      • Table Chart on PCs - Year-over-year growth 2022-2027 (%)
      • Table Data Table on PCs - Year-over-year growth 2022-2027 (%)
    • Mobile devices - Market size and forecast 2022-2027
      • Table Chart on Mobile devices - Market size and forecast 2022-2027 ($ million)
      • Table Data Table on Mobile devices - Market size and forecast 2022-2027 ($ million)
      • Table Chart on Mobile devices - Year-over-year growth 2022-2027 (%)
      • Table Data Table on Mobile devices - Year-over-year growth 2022-2027 (%)
    • Market opportunity by Application
      • Table Market opportunity by Application ($ million)
  • Market Segmentation by Component
    • Market segments
      • Table Chart on Component - Market share 2022-2027 (%)
      • Table Data Table on Component - Market share 2022-2027 (%)
    • Comparison by Component
      • Table Chart on Comparison by Component
      • Table Data Table on Comparison by Component
    • Hardware - Market size and forecast 2022-2027
      • Table Chart on Hardware - Market size and forecast 2022-2027 ($ million)
      • Table Data Table on Hardware - Market size and forecast 2022-2027 ($ million)
      • Table Chart on Hardware - Year-over-year growth 2022-2027 (%)
      • Table Data Table on Hardware - Year-over-year growth 2022-2027 (%)
    • Software - Market size and forecast 2022-2027
      • Table Chart on Software - Market size and forecast 2022-2027 ($ million)
      • Table Data Table on Software - Market size and forecast 2022-2027 ($ million)
      • Table Chart on Software - Year-over-year growth 2022-2027 (%)
      • Table Data Table on Software - Year-over-year growth 2022-2027 (%)
    • Market opportunity by Component
      • Table Market opportunity by Component ($ million)
  • Customer Landscape
    • Customer landscape overview
      • Table Analysis of price sensitivity, lifecycle, customer purchase basket, adoption rates, and purchase criteria
  • Geographic Landscape
    • Geographic segmentation
      • Table Chart on Market share by geography 2022-2027 (%)
      • Table Data Table on Market share by geography 2022-2027 (%)
    • Geographic comparison
      • Table Chart on Geographic comparison
      • Table Data Table on Geographic comparison
    • APAC - Market size and forecast 2022-2027
      • Table Chart on APAC - Market size and forecast 2022-2027 ($ million)
      • Table Data Table on APAC - Market size and forecast 2022-2027 ($ million)
      • Table Chart on APAC - Year-over-year growth 2022-2027 (%)
      • Table Data Table on APAC - Year-over-year growth 2022-2027 (%)
    • North America - Market size and forecast 2022-2027
      • Table Chart on North America - Market size and forecast 2022-2027 ($ million)
      • Table Data Table on North America - Market size and forecast 2022-2027 ($ million)
      • Table Chart on North America - Year-over-year growth 2022-2027 (%)
      • Table Data Table on North America - Year-over-year growth 2022-2027 (%)
    • Europe - Market size and forecast 2022-2027
      • Table Chart on Europe - Market size and forecast 2022-2027 ($ million)
      • Table Data Table on Europe - Market size and forecast 2022-2027 ($ million)
      • Table Chart on Europe - Year-over-year growth 2022-2027 (%)
      • Table Data Table on Europe - Year-over-year growth 2022-2027 (%)
    • Middle East and Africa - Market size and forecast 2022- 2027
      • Table Chart on Middle East and Africa - Market size and forecast 2022-2027 ($ million)
      • Table Data Table on Middle East and Africa - Market size and forecast 2022-2027 ($ million)
      • Table Chart on Middle East and Africa - Year-over-year growth 2022-2027 (%)
      • Table Data Table on Middle East and Africa - Year-over-year growth 2022-2027 (%)
    • South America - Market size and forecast 2022-2027
      • Table Chart on South America - Market size and forecast 2022-2027 ($ million)
      • Table Data Table on South America - Market size and forecast 2022-2027 ($ million)
      • Table Chart on South America - Year-over-year growth 2022-2027 (%)
      • Table Data Table on South America - Year-over-year growth 2022-2027 (%)
    • US - Market size and forecast 2022-2027
      • Table Chart on US - Market size and forecast 2022-2027 ($ million)
      • Table Data Table on US - Market size and forecast 2022-2027 ($ million)
      • Table Chart on US - Year-over-year growth 2022-2027 (%)
      • Table Data Table on US - Year-over-year growth 2022-2027 (%)
    • China - Market size and forecast 2022-2027
      • Table Chart on China - Market size and forecast 2022-2027 ($ million)
      • Table Data Table on China - Market size and forecast 2022-2027 ($ million)
      • Table Chart on China - Year-over-year growth 2022-2027 (%)
      • Table Data Table on China - Year-over-year growth 2022-2027 (%)
    • Germany - Market size and forecast 2022-2027
      • Table Chart on Germany - Market size and forecast 2022-2027 ($ million)
      • Table Data Table on Germany - Market size and forecast 2022-2027 ($ million)
      • Table Chart on Germany - Year-over-year growth 2022-2027 (%)
      • Table Data Table on Germany - Year-over-year growth 2022-2027 (%)
    • Japan - Market size and forecast 2022-2027
      • Table Chart on Japan - Market size and forecast 2022-2027 ($ million)
      • Table Data Table on Japan - Market size and forecast 2022-2027 ($ million)
      • Table Chart on Japan - Year-over-year growth 2022-2027 (%)
      • Table Data Table on Japan - Year-over-year growth 2022-2027 (%)
    • UK - Market size and forecast 2022-2027
      • Table Chart on UK - Market size and forecast 2022-2027 ($ million)
      • Table Data Table on UK - Market size and forecast 2022-2027 ($ million)
      • Table Chart on UK - Year-over-year growth 2022-2027 (%)
      • Table Data Table on UK - Year-over-year growth 2022-2027 (%)
    • Market opportunity by geography
      • Table Market opportunity by geography ($ million)
  • Drivers, Challenges, and Trends
    • Market drivers
      • Increasing adoption of VR in interactive home entertainment industry
      • Introduction of digital downloading in gaming consoles
      • Rising adoption of AR games
    • Market challenges
      • Privacy concerns over gamers information
      • High price of VR headsets
      • Health issues associated with VR gaming
    • Impact of drivers and challenges
      • Table Impact of drivers and challenges in 2022 and 2027
    • Market trends
      • Growing popularity of 360-degree content
      • Advancements in virtual gaming
      • Growing popularity of smartphone-integrated VR headsets
  • Vendor Landscape
    • Overview
    • Vendor landscape
      • Table Overview on Criticality of inputs and Factors of differentiation
    • Landscape disruption
      • Table Overview on factors of disruption
    • Industry risks
      • Table Impact of key risks on business
  • Vendor Analysis
    • Vendors covered
      • Table Vendors covered
    • Market positioning of vendors
      • Table Matrix on vendor position and classification
    • Advanced Micro Devices Inc.
      • Table Advanced Micro Devices Inc. - Overview
      • Table Advanced Micro Devices Inc. - Business segments
      • Table Advanced Micro Devices Inc. - Key news
      • Table Advanced Micro Devices Inc. - Key offerings
      • Table Advanced Micro Devices Inc. - Segment focus
    • Alphabet Inc.
      • Table Alphabet Inc. - Overview
      • Table Alphabet Inc. - Business segments
      • Table Alphabet Inc. - Key news
      • Table Alphabet Inc. - Key offerings
      • Table Alphabet Inc. - Segment focus
    • bHaptics Inc.
      • Table bHaptics Inc. - Overview
      • Table bHaptics Inc. - Product / Service
      • Table bHaptics Inc. - Key offerings
    • Carl Zeiss AG
      • Table Carl Zeiss AG - Overview
      • Table Carl Zeiss AG - Business segments
      • Table Carl Zeiss AG - Key offerings
      • Table Carl Zeiss AG - Segment focus
    • Electronic Arts Inc.
      • Table Electronic Arts Inc. - Overview
      • Table Electronic Arts Inc. - Product / Service
      • Table Electronic Arts Inc. - Key offerings
    • Fallen Planet Studios Ltd
      • Table Fallen Planet Studios Ltd - Overview
      • Table Fallen Planet Studios Ltd - Product / Service
      • Table Fallen Planet Studios Ltd - Key offerings
    • HTC Corp.
      • Table HTC Corp. - Overview
      • Table HTC Corp. - Product / Service
      • Table HTC Corp. - Key offerings
    • Magic Leap Inc.
      • Table Magic Leap Inc. - Overview
      • Table Magic Leap Inc. - Product / Service
      • Table Magic Leap Inc. - Key offerings
    • Meta Platforms Inc.
      • Table Meta Platforms Inc. - Overview
      • Table Meta Platforms Inc. - Product / Service
      • Table Meta Platforms Inc. - Key offerings
    • Microsoft Corp.
      • Table Microsoft Corp. - Overview
      • Table Microsoft Corp. - Business segments
      • Table Microsoft Corp. - Key news
      • Table Microsoft Corp. - Key offerings
      • Table Microsoft Corp. - Segment focus
    • Nintendo Co. Ltd.
      • Table Nintendo Co. Ltd. - Overview
      • Table Nintendo Co. Ltd. - Business segments
      • Table Nintendo Co. Ltd. - Key offerings
      • Table Nintendo Co. Ltd. - Segment focus
    • NVIDIA Corp.
      • Table NVIDIA Corp. - Overview
      • Table NVIDIA Corp. - Business segments
      • Table NVIDIA Corp. - Key news
      • Table NVIDIA Corp. - Key offerings
      • Table NVIDIA Corp. - Segment focus
    • Qualcomm Inc.
      • Table Qualcomm Inc. - Overview
      • Table Qualcomm Inc. - Business segments
      • Table Qualcomm Inc. - Key news
      • Table Qualcomm Inc. - Key offerings
      • Table Qualcomm Inc. - Segment focus
    • Razer Inc.
      • Table Razer Inc. - Overview
      • Table Razer Inc. - Business segments
      • Table Razer Inc. - Key offerings
      • Table Razer Inc. - Segment focus
    • Samsung Electronics Co. Ltd.
      • Table Samsung Electronics Co. Ltd. - Overview
      • Table Samsung Electronics Co. Ltd. - Business segments
      • Table Samsung Electronics Co. Ltd. - Key news
      • Table Samsung Electronics Co. Ltd. - Key offerings
      • Table Samsung Electronics Co. Ltd. - Segment focus
  • Appendix
    • Scope of the report
      • Market definition
      • Objectives
      • Notes and caveats
    • Inclusions and exclusions checklist
      • Table Inclusions checklist
      • Table Exclusions checklist
    • Currency conversion rates for US$
      • Table Currency conversion rates for US$
    • Research methodology
      • Table Research methodology
      • Table Validation techniques employed for market sizing
      • Table Information sources
    • List of abbreviations
      • Table List of abbreviations

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