Massive Multiplayer Online (MMO) Games Market 2025-2029
The massive multiplayer online (MMO) games market is forecasted to grow by USD 29560.6 mn during 2024-2029, accelerating at a CAGR of 10% during the forecast period. The report on the massive multiplayer online (MMO) games market provides a holistic analysis, market size and forecast, trends, growth drivers, and challenges, as well as vendor analysis covering around 25 vendors.
The report offers an up-to-date analysis regarding the current market scenario, the latest trends and drivers, and the overall market environment. The market is driven by rising number of professional gamers in gaming industry, growing popularity of online gaming, and availability and convenience of several payment services in online gaming industry.
Technavio's massive multiplayer online (MMO) games market is segmented as below:
By Genre
- MMO role play games (MMORPG)
- MMO first person shooter (MMOFPS)
- MMO real time strategy (MMORTS)
- Others
By Type
- Free to play (F2P)
- Pay to play (P2P)
By Geographical Landscape
- APAC
- North America
- Europe
- South America
- Middle East and Africa
This study identifies the rising demand for gaming consoles as one of the prime reasons driving the massive multiplayer online (MMO) games market growth during the next few years. Also, e-sports organizations embrace mmos and adoption of f2p model of game will lead to sizable demand in the market.
The report on the massive multiplayer online (MMO) games market covers the following areas:
- Massive Multiplayer Online (MMO) Games Market sizing
- Massive Multiplayer Online (MMO) Games Market forecast
- Massive Multiplayer Online (MMO) Games Market industry analysis
The robust vendor analysis is designed to help clients improve their market position, and in line with this, this report provides a detailed analysis of several leading massive multiplayer online (MMO) games market vendors that include Activision Blizzard Inc., Ankama Games, CCP ehf., ChangYou.com Ltd., CipSoft GmbH, Electronic Arts Inc., gamigo AG, GungHo Online Entertainment Inc., Jagex Ltd., Konami Group Corp., Krafton Inc., NCSoft Corp., NetEase Inc., Perfect World Co. Ltd., Take Two Interactive Software Inc., Tencent Holdings Ltd., The Walt Disney Co., Valve Corp., WebZen Inc., and Wemade Co. Ltd.. Also, the massive multiplayer online (MMO) games market analysis report includes information on upcoming trends and challenges that will influence market growth. This is to help companies strategize and leverage all forthcoming growth opportunities.
The study was conducted using an objective combination of primary and secondary information including inputs from key participants in the industry. The report contains a comprehensive market and vendor landscape in addition to an analysis of the key vendors.
The publisher presents a detailed picture of the market by the way of study, synthesis, and summation of data from multiple sources by an analysis of key parameters such as profit, pricing, competition, and promotions. It presents various market facets by identifying the key industry influencers. The data presented is comprehensive, reliable, and a result of extensive primary and secondary research. The market research reports provide a complete competitive landscape and an in-depth vendor selection methodology and analysis using qualitative and quantitative research to forecast accurate market growth.