Global Family Entertainment Center Market 2022-2026

Global Family Entertainment Center Market 2022-2026

Technavio has been monitoring the family entertainment center market and it is poised to grow by $ 21.05 billion during 2022-2026, accelerating at a CAGR of 12.29% during the forecast period. Our report on the family entertainment center market provides a holistic analysis, market size and forecast, trends, growth drivers, and challenges, as well as vendor analysis covering around 25 vendors.

The report offers an up-to-date analysis regarding the current global market scenario, latest trends and drivers, and the overall market environment. The market is driven by expansion of AEI, increasing physical activity in arcade gaming, and surging disposable income in the emerging countries.

The family entertainment center market analysis includes the application segment and geographic landscape.

Technavio's family entertainment center market is segmented as below:

By Application

  • Arcade studios
  • Physical play activities
  • Skill/Competition games
  • AR and VR gaming zones
By Geographical Landscape
  • North America
  • Europe
  • APAC
  • South America
  • Middle East and Africa
This study identifies the rising integration of VR in games as one of the prime reasons driving the family entertainment center market growth during the next few years. Also, strategic alliance and partnership and launch of new arcade games will lead to sizable demand in the market.

Technavio presents a detailed picture of the market by the way of study, synthesis, and summation of data from multiple sources by an analysis of key parameters. Our report on family entertainment center market covers the following areas:
  • Family entertainment center market sizing
  • Family entertainment center market forecast
  • Family entertainment center market industry analysis
Technavio's robust vendor analysis is designed to help clients improve their market position, and in line with this, this report provides a detailed analysis of several leading family entertainment center market vendors that include Ameream LLC, Bowlmor AMF, CEC Entertainment LLC, Cinergy Entertainment Group, Citymax Hotels Pvt. Ltd., Dave and Busters Inc., KidZania Operations SarL, Lucky Strike Entertainment LLC, Main Event Entertainment Inc., Merlin Entertainments Group Ltd., MOA Entertainment Company LLC, Mr. Gattis Pizza LLC, Scene 75 Entertainment Centers, SeaWorld Parks and Entertainment Inc., Smaaash Entertainment Pvt. Ltd., Ten Entertainment Group plc, The Walt Disney Co., and Timezone Entertainment Pvt. Ltd. Also, the family entertainment center market analysis report includes information on upcoming trends and challenges that will influence market growth. This is to help companies strategize and leverage all forthcoming growth opportunities.

The study was conducted using an objective combination of primary and secondary information including inputs from key participants in the industry. The report contains a comprehensive market and vendor landscape in addition to an analysis of the key vendors.

Technavio presents a detailed picture of the market by the way of study, synthesis, and summation of data from multiple sources by an analysis of key parameters such as profit, pricing, competition, and promotions. It presents various market facets by identifying the key industry influencers. The data presented is comprehensive, reliable, and a result of extensive research - both primary and secondary. Technavio's market research reports provide a complete competitive landscape and an in-depth vendor selection methodology and analysis using qualitative and quantitative research to forecast the accurate market growth.


  • Executive Summary
    • Market overview
      • Table Executive Summary - Chart on Market Overview
      • Table Executive Summary - Data Table on Market Overview
      • Table Executive Summary - Chart on Global Market Characteristics
      • Table Executive Summary - Chart on Market by Geography
      • Table Executive Summary - Chart on Market Segmentation by Application
      • Table Executive Summary - Chart on Incremental Growth
      • Table Executive Summary - Data Table on Incremental Growth
      • Table Executive Summary - Chart on Vendor Market Positioning
  • Market Landscape
    • Market ecosystem
      • Table Parent market
      • Table Market Characteristics
  • Market Sizing
    • Market definition
      • Table Offerings of vendors included in the market definition
    • Market segment analysis
      • Table Market segments
    • Market size 2021
    • Market outlook: Forecast for 2021-2026
      • Table Chart on Global - Market size and forecast 2021-2026 ($ million)
      • Table Data Table on Global - Market size and forecast 2021-2026 ($ million)
      • Table Chart on Global Market: Year-over-year growth 2021-2026 (%)
      • Table Data Table on Global Market: Year-over-year growth 2021-2026 (%)
  • Five Forces Analysis
    • Five forces summary
      • Table Five forces analysis - Comparison between 2021 and 2026
    • Bargaining power of buyers
      • Table Chart on Bargaining power of buyers - Impact of key factors 2021 and 2026
    • Bargaining power of suppliers
      • Table Bargaining power of suppliers - Impact of key factors in 2021 and 2026
    • Threat of new entrants
      • Table Threat of new entrants - Impact of key factors in 2021 and 2026
    • Threat of substitutes
      • Table Threat of substitutes - Impact of key factors in 2021 and 2026
    • Threat of rivalry
      • Table Threat of rivalry - Impact of key factors in 2021 and 2026
    • Market condition
      • Table Chart on Market condition - Five forces 2021 and 2026
  • Market Segmentation by Application
    • Market segments
      • Table Chart on Application - Market share 2021-2026 (%)
      • Table Data Table on Application - Market share 2021-2026 (%)
    • Comparison by Application
      • Table Chart on Comparison by Application
      • Table Data Table on Comparison by Application
    • Arcade studios - Market size and forecast 2021-2026
      • Table Chart on Arcade studios - Market size and forecast 2021-2026 ($ million)
      • Table Data Table on Arcade studios - Market size and forecast 2021-2026 ($ million)
      • Table Chart on Arcade studios - Year-over-year growth 2021-2026 (%)
      • Table Data Table on Arcade studios - Year-over-year growth 2021-2026 (%)
    • Physical play activities - Market size and forecast 2021- 2026
      • Table Chart on Physical play activities - Market size and forecast 2021-2026 ($ million)
      • Table Data Table on Physical play activities - Market size and forecast 2021-2026 ($ million)
      • Table Chart on Physical play activities - Year-over-year growth 2021-2026 (%)
      • Table Data Table on Physical play activities - Year-over-year growth 2021-2026 (%)
    • Skill/Competition games - Market size and forecast 2021-2026
      • Table Chart on Skill/Competition games - Market size and forecast 2021-2026 ($ million)
      • Table Data Table on Skill/Competition games - Market size and forecast 2021-2026 ($ million)
      • Table Chart on Skill/Competition games - Year-over-year growth 2021-2026 (%)
      • Table Data Table on Skill/Competition games - Year-over-year growth 2021-2026 (%)
    • AR and VR gaming zones - Market size and forecast 2021-2026
      • Table Chart on AR and VR gaming zones - Market size and forecast 2021-2026 ($ million)
      • Table Data Table on AR and VR gaming zones - Market size and forecast 2021-2026 ($ million)
      • Table Chart on AR and VR gaming zones - Year-over-year growth 2021-2026 (%)
      • Table Data Table on AR and VR gaming zones - Year-over-year growth 2021-2026 (%)
    • Market opportunity by Application
      • Table Market opportunity by Application ($ million)
  • Customer Landscape
    • Customer landscape overview
      • Table Analysis of price sensitivity, lifecycle, customer purchase basket, adoption rates, and purchase criteria
  • Geographic Landscape
    • Geographic segmentation
      • Table Chart on Market share by geography 2021-2026 (%)
      • Table Data Table on Market share by geography 2021-2026 (%)
    • Geographic comparison
      • Table Chart on Geographic comparison
      • Table Data Table on Geographic comparison
    • North America - Market size and forecast 2021-2026
      • Table Chart on North America - Market size and forecast 2021-2026 ($ million)
      • Table Data Table on North America - Market size and forecast 2021-2026 ($ million)
      • Table Chart on North America - Year-over-year growth 2021-2026 (%)
      • Table Data Table on North America - Year-over-year growth 2021-2026 (%)
    • Europe - Market size and forecast 2021-2026
      • Table Chart on Europe - Market size and forecast 2021-2026 ($ million)
      • Table Data Table on Europe - Market size and forecast 2021-2026 ($ million)
      • Table Chart on Europe - Year-over-year growth 2021-2026 (%)
      • Table Data Table on Europe - Year-over-year growth 2021-2026 (%)
    • APAC - Market size and forecast 2021-2026
      • Table Chart on APAC - Market size and forecast 2021-2026 ($ million)
      • Table Data Table on APAC - Market size and forecast 2021-2026 ($ million)
      • Table Chart on APAC - Year-over-year growth 2021-2026 (%)
      • Table Data Table on APAC - Year-over-year growth 2021-2026 (%)
    • South America - Market size and forecast 2021-2026
      • Table Chart on South America - Market size and forecast 2021-2026 ($ million)
      • Table Data Table on South America - Market size and forecast 2021-2026 ($ million)
      • Table Chart on South America - Year-over-year growth 2021-2026 (%)
      • Table Data Table on South America - Year-over-year growth 2021-2026 (%)
    • Middle East and Africa - Market size and forecast 2021-
      • Table Chart on Middle East and Africa - Market size and forecast 2021-2026 ($ million)
      • Table Data Table on Middle East and Africa - Market size and forecast 2021-2026 ($ million)
      • Table Chart on Middle East and Africa - Year-over-year growth 2021-2026 (%)
      • Table Data Table on Middle East and Africa - Year-over-year growth 2021-2026 (%)
    • US - Market size and forecast 2021-2026
      • Table Chart on US - Market size and forecast 2021-2026 ($ million)
      • Table Data Table on US - Market size and forecast 2021-2026 ($ million)
      • Table Chart on US - Year-over-year growth 2021-2026 (%)
      • Table Data Table on US - Year-over-year growth 2021-2026 (%)
    • China - Market size and forecast 2021-2026
      • Table Chart on China - Market size and forecast 2021-2026 ($ million)
      • Table Data Table on China - Market size and forecast 2021-2026 ($ million)
      • Table Chart on China - Year-over-year growth 2021-2026 (%)
      • Table Data Table on China - Year-over-year growth 2021-2026 (%)
    • UK - Market size and forecast 2021-2026
      • Table Chart on UK - Market size and forecast 2021-2026 ($ million)
      • Table Data Table on UK - Market size and forecast 2021-2026 ($ million)
      • Table Chart on UK - Year-over-year growth 2021-2026 (%)
      • Table Data Table on UK - Year-over-year growth 2021-2026 (%)
    • Japan - Market size and forecast 2021-2026
      • Table Chart on Japan - Market size and forecast 2021-2026 ($ million)
      • Table Data Table on Japan - Market size and forecast 2021-2026 ($ million)
      • Table Chart on Japan - Year-over-year growth 2021-2026 (%)
      • Table Data Table on Japan - Year-over-year growth 2021-2026 (%)
    • Canada - Market size and forecast 2021-2026
      • Table Chart on Canada - Market size and forecast 2021-2026 ($ million)
      • Table Data Table on Canada - Market size and forecast 2021-2026 ($ million)
      • Table Chart on Canada - Year-over-year growth 2021-2026 (%)
      • Table Data Table on Canada - Year-over-year growth 2021-2026 (%)
    • Market opportunity by geography
      • Table Market opportunity by geography ($ million)
  • Drivers, Challenges, and Trends
    • Market drivers
      • Expansion of AEI
      • Increasing physical activity in arcade gaming
    • Market challenges
      • High maintenance cost
      • Highly competitive market
    • Impact of drivers and challenges
      • Table Impact of drivers and challenges in 2021 and 2026
    • Market trends
      • Rising integration of VR in games
      • Strategic alliance and partnership
  • Vendor Landscape
    • Overview
    • Vendor landscape
      • Table Overview on Criticality of inputs and Factors of differentiation
    • Landscape disruption
      • Table Overview on factors of disruption
    • Industry risks
      • Table Impact of key risks on business
  • Vendor Analysis
    • Vendors covered
      • Table Vendors covered
    • Market positioning of vendors
      • Table Matrix on vendor position and classification
    • Bowlmor AMF
      • Table Bowlmor AMF - Overview
      • Table Bowlmor AMF - Product / Service
      • Table Bowlmor AMF - Key news
      • Table Bowlmor AMF - Key offerings
    • CEC Entertainment LLC
      • Table CEC Entertainment LLC - Overview
      • Table CEC Entertainment LLC - Product / Service
      • Table CEC Entertainment LLC - Key offerings
    • Cinergy Entertainment Group
      • Table Cinergy Entertainment Group - Overview
      • Table Cinergy Entertainment Group - Product / Service
      • Table Cinergy Entertainment Group - Key news
      • Table Cinergy Entertainment Group - Key offerings
    • Dave and Busters Inc.
      • Table Dave and Busters Inc. - Overview
      • Table Dave and Busters Inc. - Product / Service
      • Table Dave and Busters Inc. - Key offerings
    • Merlin Entertainments Group Ltd.
      • Table Merlin Entertainments Group Ltd. - Overview
      • Table Merlin Entertainments Group Ltd. - Business segments
      • Table Merlin Entertainments Group Ltd. - Key news
      • Table Merlin Entertainments Group Ltd. - Key offerings
      • Table Merlin Entertainments Group Ltd. - Segment focus
    • Scene 75 Entertainment Centers
      • Table Scene 75 Entertainment Centers - Overview
      • Table Scene 75 Entertainment Centers - Product / Service
      • Table Scene 75 Entertainment Centers - Key offerings
    • SeaWorld Parks and Entertainment Inc.
      • Table SeaWorld Parks and Entertainment Inc. - Overview
      • Table SeaWorld Parks and Entertainment Inc. - Product / Service
      • Table SeaWorld Parks and Entertainment Inc. - Key news
      • Table SeaWorld Parks and Entertainment Inc. - Key offerings
    • Smaaash Entertainment Pvt. Ltd.
      • Table Smaaash Entertainment Pvt. Ltd. - Overview
      • Table Smaaash Entertainment Pvt. Ltd. - Product / Service
      • Table Smaaash Entertainment Pvt. Ltd. - Key offerings
    • The Walt Disney Co.
      • Table The Walt Disney Co. - Overview
      • Table The Walt Disney Co. - Business segments
      • Table The Walt Disney Co. - Key offerings
      • Table The Walt Disney Co. - Segment focus
    • Timezone Entertainment Pvt. Ltd.
      • Table Timezone Entertainment Pvt. Ltd. - Overview
      • Table Timezone Entertainment Pvt. Ltd. - Product / Service
      • Table Timezone Entertainment Pvt. Ltd. - Key offerings
  • Appendix
    • Scope of the report
      • Market definition
      • Objectives
      • Notes and caveats
    • Inclusions and exclusions checklist
      • Table Inclusions checklist
      • Table Exclusions checklist
    • Currency conversion rates for US$
      • Table Currency conversion rates for US$
    • Research methodology
      • Table Research methodology
      • Table Validation techniques employed for market sizing
      • Table Information sources
    • List of abbreviations
      • Table List of abbreviations

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