Publisher: Icon Group International, Inc.
Category: Technology

Technology market research reports by Icon Group International, Inc.

(36 reports matching your criteria)
    • The 2025-2030 World Outlook for Off-the-Shelf E-Learning Soft Skills Training

      The 2025-2030 World Outlook for Off-the-Shelf E-Learning Soft Skills Training This study covers the world outlook for off-the-shelf e-learning soft skills training across more than 190 countries. For each year reported, estimates are given for the latent demand, or potential industry earnings (P.I.E ... Read More

    • The 2025-2030 World Outlook for Mobile Learning

      The 2025-2030 World Outlook for Mobile Learning This study covers the world outlook for mobile learning across more than 190 countries. For each year reported, estimates are given for the latent demand, or potential industry earnings (P.I.E.), for the country in question (in millions of U.S. dollars ... Read More

    • The 2025-2030 World Outlook for Ed-Tech Hardware

      The 2025-2030 World Outlook for Ed-Tech Hardware This study covers the world outlook for ed-tech hardware across more than 190 countries. For each year reported, estimates are given for the latent demand, or potential industry earnings (P.I.E.), for the country in question (in millions of U.S. dolla ... Read More

    • The 2025-2030 World Outlook for eLearning

      The 2025-2030 World Outlook for eLearning This study covers the world outlook for eLearning across more than 190 countries. For each year reported, estimates are given for the latent demand, or potential industry earnings (P.I.E.), for the country in question (in millions of U.S. dollars), the perce ... Read More

    • The 2025-2030 World Outlook for Corporate E-Learning

      The 2025-2030 World Outlook for Corporate E-Learning This study covers the world outlook for corporate e-learning across more than 190 countries. For each year reported, estimates are given for the latent demand, or potential industry earnings (P.I.E.), for the country in question (in millions of U. ... Read More

    • The 2025-2030 World Outlook for Reconfigurable Educational Robots

      The 2025-2030 World Outlook for Reconfigurable Educational Robots This study covers the world outlook for reconfigurable educational robots across more than 190 countries. For each year reported, estimates are given for the latent demand, or potential industry earnings (P.I.E.), for the country in q ... Read More

    • The 2025-2030 World Outlook for Education Technology (Ed Tech) and Smart Classrooms

      The 2025-2030 World Outlook for Education Technology (Ed Tech) and Smart Classrooms This study covers the world outlook for education technology (Ed tech) and smart classrooms across more than 190 countries. For each year reported, estimates are given for the latent demand, or potential industry ear ... Read More

    • The 2025-2030 World Outlook for Gamification

      The 2025-2030 World Outlook for Gamification This study covers the world outlook for gamification across more than 190 countries. For each year reported, estimates are given for the latent demand, or potential industry earnings (P.I.E.), for the country in question (in millions of U.S. dollars), the ... Read More

    • The 2025-2030 World Outlook for Academic E-Learning

      The 2025-2030 World Outlook for Academic E-Learning This study covers the world outlook for academic e-learning across more than 190 countries. For each year reported, estimates are given for the latent demand, or potential industry earnings (P.I.E.), for the country in question (in millions of U.S. ... Read More

    • The 2025-2030 World Outlook for Healthcare Gamification

      The 2025-2030 World Outlook for Healthcare Gamification This study covers the world outlook for healthcare gamification across more than 190 countries. For each year reported, estimates are given for the latent demand, or potential industry earnings (P.I.E.), for the country in question (in millions ... Read More

    • The 2025-2030 World Outlook for Consumer-Driven Gamification

      The 2025-2030 World Outlook for Consumer-Driven Gamification This study covers the world outlook for consumer-driven gamification across more than 190 countries. For each year reported, estimates are given for the latent demand, or potential industry earnings (P.I.E.), for the country in question (i ... Read More

    • The 2025-2030 World Outlook for Interactive Whiteboard Stylus Pens

      The 2025-2030 World Outlook for Interactive Whiteboard Stylus Pens This study covers the world outlook for interactive whiteboard stylus pens across more than 190 countries. For each year reported, estimates are given for the latent demand, or potential industry earnings (P.I.E.), for the country in ... Read More

    • The 2025-2030 World Outlook for E-Learning Software

      The 2025-2030 World Outlook for E-Learning Software This study covers the world outlook for e-learning software across more than 190 countries. For each year reported, estimates are given for the latent demand, or potential industry earnings (P.I.E.), for the country in question (in millions of U.S. ... Read More

    • The 2025-2030 World Outlook for Educational Robot Hardware

      The 2025-2030 World Outlook for Educational Robot Hardware This study covers the world outlook for educational robot hardware across more than 190 countries. For each year reported, estimates are given for the latent demand, or potential industry earnings (P.I.E.), for the country in question (in mi ... Read More

    • The 2025-2030 World Outlook for Game-Based Learning Products and Services

      The 2025-2030 World Outlook for Game-Based Learning Products and Services This study covers the world outlook for game-based learning products and services across more than 190 countries. For each year reported, estimates are given for the latent demand, or potential industry earnings (P.I.E.), for ... Read More

    • The 2025-2030 World Outlook for Flipped Classrooms

      The 2025-2030 World Outlook for Flipped Classrooms This study covers the world outlook for flipped classrooms across more than 190 countries. For each year reported, estimates are given for the latent demand, or potential industry earnings (P.I.E.), for the country in question (in millions of U.S. d ... Read More

    • The 2025-2030 World Outlook for Interactive Whiteboard

      The 2025-2030 World Outlook for Interactive Whiteboard This study covers the world outlook for interactive whiteboard across more than 190 countries. For each year reported, estimates are given for the latent demand, or potential industry earnings (P.I.E.), for the country in question (in millions o ... Read More

    • The 2025-2030 World Outlook for Virtual Training and Simulations

      The 2025-2030 World Outlook for Virtual Training and Simulations This study covers the world outlook for virtual training and simulations across more than 190 countries. For each year reported, estimates are given for the latent demand, or potential industry earnings (P.I.E.), for the country in que ... Read More

    • The 2025-2030 World Outlook for Interactive Flat Panels

      The 2025-2030 World Outlook for Interactive Flat Panels This study covers the world outlook for interactive flat panels across more than 190 countries. For each year reported, estimates are given for the latent demand, or potential industry earnings (P.I.E.), for the country in question (in millions ... Read More

    • The 2025-2030 World Outlook for Gamification in Education

      The 2025-2030 World Outlook for Gamification in Education This study covers the world outlook for gamification in education across more than 190 countries. For each year reported, estimates are given for the latent demand, or potential industry earnings (P.I.E.), for the country in question (in mill ... Read More

    • The 2025-2030 World Outlook for Virtual Schools

      The 2025-2030 World Outlook for Virtual Schools This study covers the world outlook for virtual schools across more than 190 countries. For each year reported, estimates are given for the latent demand, or potential industry earnings (P.I.E.), for the country in question (in millions of U.S. dollars ... Read More

    • The 2025-2030 World Outlook for Education Technologies (Ed Tech)

      The 2025-2030 World Outlook for Education Technologies (Ed Tech) This study covers the world outlook for education technologies (Ed tech) across more than 190 countries. For each year reported, estimates are given for the latent demand, or potential industry earnings (P.I.E.), for the country in que ... Read More

    • The 2025-2030 World Outlook for K-12 Blended E-Learning

      The 2025-2030 World Outlook for K-12 Blended E-Learning This study covers the world outlook for k-12 blended e-learning across more than 190 countries. For each year reported, estimates are given for the latent demand, or potential industry earnings (P.I.E.), for the country in question (in millions ... Read More

    • The 2023-2028 World Outlook for Healthcare Gamification

      The 2023-2028 World Outlook for Healthcare Gamification This study covers the world outlook for healthcare gamification across more than 190 countries. For each year reported, estimates are given for the latent demand, or potential industry earnings (P.I.E.), for the country in question (in millions ... Read More

    • The 2023-2028 World Outlook for Reconfigurable Educational Robots

      The 2023-2028 World Outlook for Reconfigurable Educational Robots This study covers the world outlook for reconfigurable educational robots across more than 190 countries. For each year reported, estimates are given for the latent demand, or potential industry earnings (P.I.E.), for the country in q ... Read More

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