Unified Communication (UC) & Business Headsets Market by Product (Earphones, Headphones), Type (Wired, Wireless), Price (<50 USD, 50 to 100 USD, >100 USD), Distribution Channel (Exclusive Showrooms, Online Sales Channel, and Others), Application (Commerci

Unified Communication (UC) & Business Headsets Market by Product (Earphones, Headphones), Type (Wired, Wireless), Price (<50 USD, 50 to 100 USD, >100 USD), Distribution Channel (Exclusive Showrooms, Online Sales Channel, and Others), Application (Commercial, Residential), End Use (Contact Center, Business Enterprises), and Region 2023-2028

The global unified communication (UC) & business headsets market size reached US$ 3.1 Billion in 2022. Looking forward, IMARC Group expects the market to reach US$ 5.67 Billion by 2028, exhibiting a growth rate (CAGR) of 9.81% during 2023-2028.

Unified communications (UC) is a framework for combining asynchronous and real-time communication solutions to improve corporate collaboration, communication, and efficiency. A business headset is designed specifically for use in headset software or on a computer connected to the company's telephone system that behaves like a phone. Through the use of unified communication technology and business headsets, simultaneous connections are established among various remotely located communication devices. In addition to email services, instant messaging, web-conferencing, online webinars, and sharing multiple devices on a single platform, these services provide various advantages to their consumers. With the headsets, employees can work from home, participate in video conferences, and meet with clients without being distracted by outside noise. Headphones with UC functionality can be used with personal devices, such as tablets, computers, and smartphones.

Unified Communication (UC) & Business Headsets Market Trends:
The market is majorly driven by the augmenting usage of unified communication (UC) and business headsets in call service centers, data centers, and small business enterprises across the globe. This can be attributed to the growing need for telecommuting via unified communication, which is being used for in numerous corporate distribution channels. Additionally, the escalating demand for advanced methods of communication and collaboration to allow workers to work from open offices is propelling the market. The shifting consumer preference towards lightweight headphones with noise-cancellation and wireless connectivity is resulting in a higher product uptake. Besides this, continual product innovations, such as the integration of nano-chip technology and on-premises and cloud-based softphone compatibility, are also creating a positive market outlook. Furthermore, the widespread adoption of various cost-cutting strategies as well as work-from-home and bring your own device (BYOD) policies in the corporate sector is providing an impetus to the market. Some of the other factors contributing to the market include rapid digitization, increasing utilization of the internet of things (IoT), a considerable rise in cloud computing, and extensive research and development (R&D) activities.

Key Market Segmentation:
IMARC Group provides an analysis of the key trends in each sub-segment of the global unified communication (UC) & business headsets market report, along with forecasts at the global, regional and country level from 2023-2028. Our report has categorized the market based on product, type, price, distribution channel, application and end use.

Breakup by Product:

Earphones
Headphones

Breakup by Type:

Wired
Wireless
Bluetooth
NFC
Wi-Fi
Others

Breakup by Price:

<50 USD
50 to 100 USD
>100 USD

Breakup by Distribution Channel:

Exclusive Showrooms
Online Sales Channel
Others

Breakup by Application:

Commercial
Residential

Breakup by End Use:

Contact Center
Business Enterprises

Breakup by Region:

North America
United States
Canada
Asia-Pacific
China
Japan
India
South Korea
Australia
Indonesia
Others
Europe
Germany
France
United Kingdom
Italy
Spain
Russia
Others
Latin America
Brazil
Mexico
Others
Middle East and Africa

Competitive Landscape:
The competitive landscape of the industry has also been examined along with the profiles of the key players being Audio-Technica Corporation, Bose Corporation, Cisco Systems Inc., Dell Technologies Inc., GN Store Nord A/S, HP Development Company L.P., Koss Corporation, Logitech International S.A., Microsoft Corporation and Sennheiser electronic GmbH & Co. KG. Kindly, note that this only represents a partial list of companies, and the complete list has been provided in the report.

Key Questions Answered in This Report
1. What was the size of the global unified communication (UC) & business headsets market in 2022?
2. What is the expected growth rate of the global unified communication (UC) & business headsets market during 2023-2028?
3. What are the key factors driving the global unified communication (UC) & business headsets market?
4. What has been the impact of COVID-19 on the global unified communication (UC) & business headsets market?
5. What is the breakup of the global unified communication (UC) & business headsets market based on the product?
6. What is the breakup of the global unified communication (UC) & business headsets market based on the price?
7. What is the breakup of the global unified communication (UC) & business headsets market based on distribution channel?
8. What is the breakup of the global unified communication (UC) & business headsets market based on the application?
9. What is the breakup of the global unified communication (UC) & business headsets market based on the end use?
10. What are the key regions in the global unified communication (UC) & business headsets market?
11. Who are the key players/companies in the global unified communication (UC) & business headsets market?


1 Preface
2 Scope and Methodology
2.1 Objectives of the Study
2.2 Stakeholders
2.3 Data Sources
2.3.1 Primary Sources
2.3.2 Secondary Sources
2.4 Market Estimation
2.4.1 Bottom-Up Approach
2.4.2 Top-Down Approach
2.5 Forecasting Methodology
3 Executive Summary
4 Introduction
4.1 Overview
4.2 Key Industry Trends
5 Global Unified Communication (UC) & Business Headsets Market
5.1 Market Overview
5.2 Market Performance
5.3 Impact of COVID-19
5.4 Market Forecast
6 Market Breakup by Product
6.1 Earphones
6.1.1 Market Trends
6.1.2 Market Forecast
6.2 Headphones
6.2.1 Market Trends
6.2.2 Market Forecast
7 Market Breakup by Type
7.1 Wired
7.1.1 Market Trends
7.1.2 Market Forecast
7.2 Wireless
7.2.1 Market Trends
7.2.2 Key Segments
7.2.2.1 Bluetooth
7.2.2.2 NFC
7.2.2.3 Wi-Fi
7.2.2.4 Others
7.2.3 Market Forecast
8 Market Breakup by Price
8.1 <50 USD
8.1.1 Market Trends
8.1.2 Market Forecast
8.2 50 to 100 USD
8.2.1 Market Trends
8.2.2 Market Forecast
8.3 >100 USD
8.3.1 Market Trends
8.3.2 Market Forecast
9 Market Breakup by Distribution Channel
9.1 Exclusive Showrooms
9.1.1 Market Trends
9.1.2 Market Forecast
9.2 Online Sales Channel
9.2.1 Market Trends
9.2.2 Market Forecast
9.3 Others
9.3.1 Market Trends
9.3.2 Market Forecast
10 Market Breakup by Application
10.1 Commercial
10.1.1 Market Trends
10.1.2 Market Forecast
10.2 Residential
10.2.1 Market Trends
10.2.2 Market Forecast
11 Market Breakup by End Use
11.1 Contact Center
11.1.1 Market Trends
11.1.2 Market Forecast
11.2 Business Enterprises
11.2.1 Market Trends
11.2.2 Market Forecast
12 Market Breakup by Region
12.1 North America
12.1.1 United States
12.1.1.1 Market Trends
12.1.1.2 Market Forecast
12.1.2 Canada
12.1.2.1 Market Trends
12.1.2.2 Market Forecast
12.2 Asia-Pacific
12.2.1 China
12.2.1.1 Market Trends
12.2.1.2 Market Forecast
12.2.2 Japan
12.2.2.1 Market Trends
12.2.2.2 Market Forecast
12.2.3 India
12.2.3.1 Market Trends
12.2.3.2 Market Forecast
12.2.4 South Korea
12.2.4.1 Market Trends
12.2.4.2 Market Forecast
12.2.5 Australia
12.2.5.1 Market Trends
12.2.5.2 Market Forecast
12.2.6 Indonesia
12.2.6.1 Market Trends
12.2.6.2 Market Forecast
12.2.7 Others
12.2.7.1 Market Trends
12.2.7.2 Market Forecast
12.3 Europe
12.3.1 Germany
12.3.1.1 Market Trends
12.3.1.2 Market Forecast
12.3.2 France
12.3.2.1 Market Trends
12.3.2.2 Market Forecast
12.3.3 United Kingdom
12.3.3.1 Market Trends
12.3.3.2 Market Forecast
12.3.4 Italy
12.3.4.1 Market Trends
12.3.4.2 Market Forecast
12.3.5 Spain
12.3.5.1 Market Trends
12.3.5.2 Market Forecast
12.3.6 Russia
12.3.6.1 Market Trends
12.3.6.2 Market Forecast
12.3.7 Others
12.3.7.1 Market Trends
12.3.7.2 Market Forecast
12.4 Latin America
12.4.1 Brazil
12.4.1.1 Market Trends
12.4.1.2 Market Forecast
12.4.2 Mexico
12.4.2.1 Market Trends
12.4.2.2 Market Forecast
12.4.3 Others
12.4.3.1 Market Trends
12.4.3.2 Market Forecast
12.5 Middle East and Africa
12.5.1 Market Trends
12.5.2 Market Breakup by Country
12.5.3 Market Forecast
13 SWOT Analysis
13.1 Overview
13.2 Strengths
13.3 Weaknesses
13.4 Opportunities
13.5 Threats
14 Value Chain Analysis
15 Porters Five Forces Analysis
15.1 Overview
15.2 Bargaining Power of Buyers
15.3 Bargaining Power of Suppliers
15.4 Degree of Competition
15.5 Threat of New Entrants
15.6 Threat of Substitutes
16 Price Analysis
17 Competitive Landscape
17.1 Market Structure
17.2 Key Players
17.3 Profiles of Key Players
17.3.1 Audio-Technica Corporation
17.3.1.1 Company Overview
17.3.1.2 Product Portfolio
17.3.2 Bose Corporation
17.3.2.1 Company Overview
17.3.2.2 Product Portfolio
17.3.2.3 SWOT Analysis
17.3.3 Cisco Systems Inc.
17.3.3.1 Company Overview
17.3.3.2 Product Portfolio
17.3.3.3 Financials
17.3.3.4 SWOT Analysis
17.3.4 Dell Technologies Inc.
17.3.4.1 Company Overview
17.3.4.2 Product Portfolio
17.3.4.3 Financials
17.3.4.4 SWOT Analysis
17.3.5 GN Store Nord A/S
17.3.5.1 Company Overview
17.3.5.2 Product Portfolio
17.3.5.3 Financials
17.3.5.4 SWOT Analysis
17.3.6 HP Development Company L.P.
17.3.6.1 Company Overview
17.3.6.2 Product Portfolio
17.3.6.3 Financials
17.3.6.4 SWOT Analysis
17.3.7 Koss Corporation
17.3.7.1 Company Overview
17.3.7.2 Product Portfolio
17.3.7.3 Financials
17.3.8 Logitech International S.A.
17.3.8.1 Company Overview
17.3.8.2 Product Portfolio
17.3.9 Microsoft Corporation
17.3.9.1 Company Overview
17.3.9.2 Product Portfolio
17.3.9.3 Financials
17.3.9.4 SWOT Analysis
17.3.10 Sennheiser electronic GmbH & Co. KG
17.3.10.1 Company Overview
17.3.10.2 Product Portfolio
Kindly, note that this only represents a partial list of companies, and the complete list has been provided in the report

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