Earbuds Market by Features (Smart, Non-smart), Price Range (Premium Range (Greater than $150), Mid-Range ($50 - $150), Low Range (Less than $50)), Distribution Channel (Multi-Brand Electronic Stores, Hypermarket/Supermarket Stores, Online Stores, and Othe

Earbuds Market by Features (Smart, Non-smart), Price Range (Premium Range (Greater than $150), Mid-Range ($50 - $150), Low Range (Less than $50)), Distribution Channel (Multi-Brand Electronic Stores, Hypermarket/Supermarket Stores, Online Stores, and Others), Application (Fitness & Gyming, Gaming, Music & Entertainment), and Region - 2023-2028

The global earbuds market size reached US$ 19.5 Billion in 2022. Looking forward, IMARC Group expects the market to reach US$ 58.5 Billion by 2028, exhibiting a growth rate (CAGR) of 19.70% during 2023-2028.

Earbuds refer to small, audio wearable devices that receive and transmit sound signals. They consist of covers, casings, seals, wires, magnets, microphones, gel tips, coil, cone, and circuit board. Wired, wireless, and true wireless stereo (TWS) are some common product variants available in the market. Earbuds attach to the outer ear, eliminating the requirement of being inserted into the auditory canals. They can be worn by the user for listening to music, communication, gaming, entertainment, medical monitoring, and reducing background noises. In addition, they are cost-effective, portable, and easy-to-clean while providing excellent sound quality, effective noise isolation, and stability during activities.

Earbuds Market Trends:
The rapid proliferation of smart devices, such as smartphones, tablets, laptops, and portable music players, is one of the key factors driving the market growth. Earbuds are widely used for listening music, watching videos, answering phone calls, recording sounds, and playing games due to their superior sound quality, enhanced comfort, high durability, and zero audio latency. Furthermore, the extensive product utilization during workouts, traveling, exercising, hiking, dancing, and playing sports, as it provides freedom of movement, water and sweat resistance, and hands-free features are creating a positive outlook for the market. Additionally, the introduction of smart earbuds that use hearing aid and biometric technologies to provide enhanced sound quality, layered listening capability, real-time translation, biometric identification, and monitoring of vitals, such as heart rate, blood pressure, and respiration rate, is providing a considerable boost to the market growth. Moreover, increasing product demand for military applications to amplify the hearing capabilities of soldiers, enable clear communication, provide health monitoring, and dampen the sounds of gunshots, explosions, and blasts, is propelling the market growth. Other factors, including rising expenditure capacities of consumers, easy product availability across e-commerce platforms, extensive research, and development (R&D) activities, and increasing product adoption during construction activities to provide noise cancellation and prevent hearing loss, are anticipated to drive the market growth.

Key Market Segmentation:
IMARC Group provides an analysis of the key trends in each sub-segment of the global earbuds market report, along with forecasts at the global, regional and country level from 2023-2028. Our report has categorized the market based on features, price range, distribution channel and application.

Breakup by Features:

Smart
Non-smart

Breakup by Price Range:

Premium Range (Greater than $150)
Mid-Range ($50 - $150)
Low Range (Less than $50)

Breakup by Distribution Channel:

Multi-Brand Electronic Stores
Hypermarket/Supermarket Stores
Online Stores
Others

Breakup by Application:

Fitness & Gyming
Gaming
Music & Entertainment

Breakup by Region:

North America
United States
Canada
Asia-Pacific
China
Japan
India
South Korea
Australia
Indonesia
Others
Europe
Germany
France
United Kingdom
Italy
Spain
Russia
Others
Latin America
Brazil
Mexico
Others
Middle East and Africa

Competitive Landscape:
The competitive landscape of the industry has also been examined along with the profiles of the key players being Apple Inc., Audio-Technica Corporation, BBK Electronics Corporation, boAt Lifestyle, Bose Corporation, GN Store Nord A/S, Google LLC (Alphabet Inc.), Huawei Technologies Co. Ltd., Jaybird (Logitech International S.A.), JVCKENWOOD Corporation, Koninklijke Philips N.V., Motorola Mobility LLC (Lenovo Group Limited), Samsung Electronics Co. Ltd., Sony Corporation and Xiaomi Corporation. Kindly, note that this only represents a partial list of companies, and the complete list has been provided in the report.

Key Questions Answered in This Report
1. What was the size of the global earbuds market in 2022?
2. What is the expected growth rate of the global earbuds market during 2023-2028?
3. What are the key factors driving the global earbuds market?
4. What has been the impact of COVID-19 on the global earbuds market?
5. What is the breakup of the global earbuds market based on features?
6. What is the breakup of the global earbuds market based on the price range?
7. What is the breakup of the global earbuds market based on the distribution channel?
8. What are the key regions in the global earbuds market?
9. Who are the key players/companies in the global earbuds market?


1 Preface
2 Scope and Methodology
2.1 Objectives of the Study
2.2 Stakeholders
2.3 Data Sources
2.3.1 Primary Sources
2.3.2 Secondary Sources
2.4 Market Estimation
2.4.1 Bottom-Up Approach
2.4.2 Top-Down Approach
2.5 Forecasting Methodology
3 Executive Summary
4 Introduction
4.1 Overview
4.2 Key Industry Trends
5 Global Earbuds Market
5.1 Market Overview
5.2 Market Performance
5.3 Impact of COVID-19
5.4 Market Forecast
6 Market Breakup by Features
6.1 Smart
6.1.1 Market Trends
6.1.2 Market Forecast
6.2 Non-smart
6.2.1 Market Trends
6.2.2 Market Forecast
7 Market Breakup by Price Range
7.1 Premium Range (Greater than $150)
7.1.1 Market Trends
7.1.2 Market Forecast
7.2 Mid-Range ($50 - $150)
7.2.1 Market Trends
7.2.2 Market Forecast
7.3 Low Range (Less than $50)
7.3.1 Market Trends
7.3.2 Market Forecast
8 Market Breakup by Distribution Channel
8.1 Multi-Brand Electronic Stores
8.1.1 Market Trends
8.1.2 Market Forecast
8.2 Hypermarket/Supermarket Stores
8.2.1 Market Trends
8.2.2 Market Forecast
8.3 Online Stores
8.3.1 Market Trends
8.3.2 Market Forecast
8.4 Others
8.4.1 Market Trends
8.4.2 Market Forecast
9 Market Breakup by Application
9.1 Fitness & Gyming
9.1.1 Market Trends
9.1.2 Market Forecast
9.2 Gaming
9.2.1 Market Trends
9.2.2 Market Forecast
9.3 Music & Entertainment
9.3.1 Market Trends
9.3.2 Market Forecast
10 Market Breakup by Region
10.1 North America
10.1.1 United States
10.1.1.1 Market Trends
10.1.1.2 Market Forecast
10.1.2 Canada
10.1.2.1 Market Trends
10.1.2.2 Market Forecast
10.2 Asia-Pacific
10.2.1 China
10.2.1.1 Market Trends
10.2.1.2 Market Forecast
10.2.2 Japan
10.2.2.1 Market Trends
10.2.2.2 Market Forecast
10.2.3 India
10.2.3.1 Market Trends
10.2.3.2 Market Forecast
10.2.4 South Korea
10.2.4.1 Market Trends
10.2.4.2 Market Forecast
10.2.5 Australia
10.2.5.1 Market Trends
10.2.5.2 Market Forecast
10.2.6 Indonesia
10.2.6.1 Market Trends
10.2.6.2 Market Forecast
10.2.7 Others
10.2.7.1 Market Trends
10.2.7.2 Market Forecast
10.3 Europe
10.3.1 Germany
10.3.1.1 Market Trends
10.3.1.2 Market Forecast
10.3.2 France
10.3.2.1 Market Trends
10.3.2.2 Market Forecast
10.3.3 United Kingdom
10.3.3.1 Market Trends
10.3.3.2 Market Forecast
10.3.4 Italy
10.3.4.1 Market Trends
10.3.4.2 Market Forecast
10.3.5 Spain
10.3.5.1 Market Trends
10.3.5.2 Market Forecast
10.3.6 Russia
10.3.6.1 Market Trends
10.3.6.2 Market Forecast
10.3.7 Others
10.3.7.1 Market Trends
10.3.7.2 Market Forecast
10.4 Latin America
10.4.1 Brazil
10.4.1.1 Market Trends
10.4.1.2 Market Forecast
10.4.2 Mexico
10.4.2.1 Market Trends
10.4.2.2 Market Forecast
10.4.3 Others
10.4.3.1 Market Trends
10.4.3.2 Market Forecast
10.5 Middle East and Africa
10.5.1 Market Trends
10.5.2 Market Breakup by Country
10.5.3 Market Forecast
11 SWOT Analysis
11.1 Overview
11.2 Strengths
11.3 Weaknesses
11.4 Opportunities
11.5 Threats
12 Value Chain Analysis
13 Porters Five Forces Analysis
13.1 Overview
13.2 Bargaining Power of Buyers
13.3 Bargaining Power of Suppliers
13.4 Degree of Competition
13.5 Threat of New Entrants
13.6 Threat of Substitutes
14 Price Analysis
15 Competitive Landscape
15.1 Market Structure
15.2 Key Players
15.3 Profiles of Key Players
15.3.1 Apple Inc.
15.3.1.1 Company Overview
15.3.1.2 Product Portfolio
15.3.1.3 Financials
15.3.1.4 SWOT Analysis
15.3.2 Audio-Technica Corporation
15.3.2.1 Company Overview
15.3.2.2 Product Portfolio
15.3.3 BBK Electronics Corporation
15.3.3.1 Company Overview
15.3.3.2 Product Portfolio
15.3.4 boAt Lifestyle
15.3.4.1 Company Overview
15.3.4.2 Product Portfolio
15.3.5 Bose Corporation
15.3.5.1 Company Overview
15.3.5.2 Product Portfolio
15.3.5.3 SWOT Analysis
15.3.6 GN Store Nord A/S
15.3.6.1 Company Overview
15.3.6.2 Product Portfolio
15.3.6.3 Financials
15.3.6.4 SWOT Analysis
15.3.7 Google LLC (Alphabet Inc.)
15.3.7.1 Company Overview
15.3.7.2 Product Portfolio
15.3.7.3 SWOT Analysis
15.3.8 Huawei Technologies Co. Ltd.
15.3.8.1 Company Overview
15.3.8.2 Product Portfolio
15.3.8.3 SWOT Analysis
15.3.9 Jaybird (Logitech International S.A.)
15.3.9.1 Company Overview
15.3.9.2 Product Portfolio
15.3.10 JVCKENWOOD Corporation
15.3.10.1 Company Overview
15.3.10.2 Product Portfolio
15.3.10.3 Financials
15.3.11 Koninklijke Philips N.V.
15.3.11.1 Company Overview
15.3.11.2 Product Portfolio
15.3.11.3 Financials
15.3.11.4 SWOT Analysis
15.3.12 Motorola Mobility LLC (Lenovo Group Limited)
15.3.12.1 Company Overview
15.3.12.2 Product Portfolio
15.3.13 Samsung Electronics Co. Ltd.
15.3.13.1 Company Overview
15.3.13.2 Product Portfolio
15.3.13.3 Financials
15.3.13.4 SWOT Analysis
15.3.14 Sony Corporation
15.3.14.1 Company Overview
15.3.14.2 Product Portfolio
15.3.14.3 Financials
15.3.14.4 SWOT Analysis
15.3.15 Xiaomi Corporation
15.3.15.1 Company Overview
15.3.15.2 Product Portfolio
15.3.15.3 Financials
Kindly, note that this only represents a partial list of companies, and the complete list has been provided in the report

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