Worldwide Mobile In-App and In-Game Advertising Forecast, 2024–2028: Video Ads Rolls On
This IDC study provides a view into mobile in-app and in-game advertising dynamics through 2028. It assesses related market trends and technological advancements, and it offers advice to technology suppliers. It also discusses the impact that ads have on mobile game UA practices and suggests how tech suppliers and advertisers, including game developers and publishers, can optimize their strategies. Four regional forecast breakouts are included for North America, Western Europe, Asia/Pacific, and a combined rest of the world (ROW) region."Mobile in-app ads are essential for most of the top mobile game studios today that are seeking to drive user acquisition and to re-engage with lapsed or infrequent players to stay ahead of the competition. Our research shows that ad payouts to game developers/publishers with ad inventory will, in aggregate, rise to 44% of the direct mobile game spending total in 2028." — Lewis Ward, research director, IDC's Gaming, Esports and VR/AR services
Please Note: Extended description available upon request.
IDC Market Forecast Figure
Executive Summary
Advice for Technology Suppliers
Market Forecast
Worldwide
North America
Western Europe
Asia/Pacific (Including Japan)
Rest of World
Market Context
Drivers and Inhibitors
Drivers
5G Device, Network, and Service Adoption
Healthy ROAS on In-Game Ads
Improving Macroeconomic Conditions
Inhibitors
Changing User Data Privacy Regulations and Ad Platform Requirements, and Entrenched Advertiser Perceptions