This report provides a comprehensive overview of cloud gaming, a promising area within the cloud computing sector. However, the cloud gaming market is complex and carries significant economic risks for those who do not master it.
It examines the reasons why many companies are entering the cloud gaming sector, while others are leaving after several failures. It also examines the reasons for these failures.
It analyses the possible future uses of cloud gaming, determining its potential as a source of revenue or its exclusive role as a complement to other offerings.
Looking at the cloud gaming ecosystem as a whole, the report analyses the different strategies adopted by the main players, as well as the various possible use cases. It also highlights the partnerships established by these players.
It identifies the challenges and limitations of this technology, providing an overview of future issues for companies. It analyses the new technologies to come, the players involved, and the possibilities for changing cloud gaming trends with the introduction of these technologies and the potential they offer.
1. Summary
2. Definition and context of cloud gaming
2.1. The role of cloud gaming
2.2. Cloud games providers: On-demand games platforms