Category: Cloud Computing
Cloud Computing market research reports by IDATE
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Evolution of Cloud Gaming
Evolution of Cloud Gaming This report provides a comprehensive overview of cloud gaming, a promising area within the cloud computing sector. However, the cloud gaming market is complex and carries significant economic risks for those who do not master it. It examines the reasons why many companies a ... Read More
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Key digital trends 2023 - Selected outcomes from Vivatech
Key digital trends 2023 This study provides a broad yet in-depth view of the key digital trends being adopted. The study provides an analysis of three main trends: AI: where we stand, where we are going, how to build trust in AI, and its main impact on workers and businesses, as a transformative tec ... Read More
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Edge Computing innovations
Edge Computing innovations This report offers a comprehensive overview of Edge Computing, a pivotal domain in the realm of new technologies, innovation, and telecommunications. It delves into the factors driving significant interest in this concept within the industry and the lofty expectations asso ... Read More
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Open RAN and network virtualization
Open RAN and network virtualization Open RAN and network virtualization strategies of MNOs Open RAN and network virtualization are transformative technologies that are revolutionizing the mobile network industry. Particularly in the second half of 2020, the emergence of the Open RAN movement has gai ... Read More
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Cloud and Data center markets - Market trends
Cloud and Data center markets – Market trends This report analyses the datacenter and cloud markets’ development . It presents the key stakes and challenges for each of them. The market structure is also examined An analysis of the market development in the key main regions is provided. It reviews t ... Read More
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European regulation of media and digital entertainment
European regulation of media and digital entertainment The media and digital entertainment market is still largely impacted by the weight of non-European players, including the Internet giants. In this context, the European Union has initiated processes to support the digital entertainment sector th ... Read More