Hobby and toy stores sell a variety of discretionary goods, making the health of the economy vital to sales, along with the amount of free time consumers have on hand. Over the past five years, hobby and toy stores benefited from a rise in disposable income, resulting in greater consumer spending on discretionary goods. While the pandemic introduced great uncertainty, many consumers found themselves with heaps of free time, along with restless children stuck inside. As a result, sales boomed, especially for shops with prominent e-commerce platforms. Thus, revenue has been growing at a CAGR of 4.6% over the past five years and is expected to reach $8.2 billion in 2023, when revenue will rise an estimated 1.5%.
The Hobby and Toy Stores industry in Canada sells a broad range of toy and hobby goods, such as traditional dolls and toys, electronic toys (including video and electronic games), board games and hobby kits. Online retailers and operators that sell used toys and hobby goods, art supplies and collectors’ items are not included in this industry.
This report covers the scope, size, disposition and growth of the industry including the key sensitivities and success factors. Also included are five year industry forecasts, growth rates and an analysis of the industry key players and their market shares.
TABLE OF CONTENTS
ABOUT THIS INDUSTRY
Industry Definition Main Activities Similar Industries Additional Resources
INDUSTRY AT A GLANCE
INDUSTRY PERFORMANCE
Executive Summary Key External Drivers Current Performance Industry Outlook Industry Life Cycle
PRODUCTS & MARKETS
Supply Chain Products & Services Demand Determinants Major Markets International Trade Business Locations
COMPETITIVE LANDSCAPE
Market Share Concentration Key Success Factors Cost Structure Benchmarks Basis of Competition Barriers to Entry Industry Globalization
MAJOR COMPANIES
OPERATING CONDITIONS
Capital Intensity Technology & Systems Revenue Volatility Regulation & Policy Industry Assistance