Headset Market Size, Share & Trends Analysis Report By Type (In-ear, Over-ear), By Price Band, By Connectivity (Wired, Wireless), By Application (Personal, Commercial), By Region, And Segment Forecasts, 2023 - 2030

Headset Market Size, Share & Trends Analysis Report By Type (In-ear, Over-ear), By Price Band, By Connectivity (Wired, Wireless), By Application (Personal, Commercial), By Region, And Segment Forecasts, 2023 - 2030


Headset Market Growth & Trends

The global headset market size is expected to reach USD 558.89 billion by 2030, registering a CAGR of 31.2% during the forecast period, according to a new report by Grand View Research, Inc. The headset market is driven by advanced products including smartphones, smart television, and more. It is continuously evolving in nature. The increasing consumer demand for higher fidelity and style is anticipated to favorably impact the market growth. Furthermore, fitness and sports enthusiasts are becoming more interested in wearable technology thanks to the introduction of innovative sports and fitness wearable equipment. A number of OEMs are offering groundbreaking features in headsets, such as fitness tracking and monitoring.

The COVID-19 outbreak in 2021, led to remote and hybrid work culture which spurred demand for headsets. With new usage scenarios deployed in several industries, including education, healthcare, and government, the pandemic has strengthened the paradigm shift toward "work from anywhere" or hybrid/flexible working, creating long-term opportunities for the headset market. Demand for the headset has risen amidst the pandemic, but the overall market remains negatively impacted due to the disruptions in the supply chain.

Increasing headset adoption during the workout is expected to drive global market growth during the forecasted period. Besides, manufacturers target fitness-conscious customers by offering innovative features such as fitness monitoring & tracking in headsets. For example, the BioSport Audio in-ear headphones powered by Intel provide health monitoring functions that require no special chargers or batteries. BioSport relies on built-in sensors and unique software to operate as a pedometer, heart monitor, and other biometrics. Besides, the headset software is designed in a way through which a user can plan, monitor, and execute fitness activities via a mobile application.

A majority of customers seek fashionable and trendy-looking products. Future, headset success will not only depend on the technology but also on the appearance and design that suit the customer's values and promotes his/her individuality. A trendy product can penetrate all three existing segments, including low-range, mid-range, and high-range products. As a result of the need for fashionable designs, wireless headsets have become increasingly popular.

Headset Market Report Highlights
  • Growing demand for better communications in the commercial application segment, particularly in corporations and call centers, is likely to considerably contribute to industry growth. The commercial headset market is expected to witness significant growth from 2023 to 2030
  • In 2022, wired segment accounted for a 51.7% share of the total market. However, a growing preference for wireless devices due to their ease of use is expected to fuel growth in the wireless technology segment
  • The in-ear headset market is expected to gain traction and grow at the fastest CAGR of 32.1% during the forecast period. Miniaturization, portability, and better comfort are the key advantages offered by in-ear headsets.
  • Due to recent technological advancements, on-ear headphones have become more popular and improved in quality. Also, more vendors are adding on-ear headphones to their portfolios within the U.S. earphones and headphones market
  • United States, Canada, and Mexico maintained the largest market share for headsets worldwide. Among the most important growth factors in the market are high-income citizens, new technology, and ongoing technological innovation. Revenue-wise, North America dominates the world market and is predicted to maintain this dominance throughout the forecasted period.
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Chapter 1. Methodology and Scope
1.1. Market Segmentation & Scope
1.1.1. Type
1.1.2. Price band
1.1.3. Connectivity
1.1.4. Application
1.1.5. Regional scope
1.1.6. Estimates and forecast timeline
1.2. Research Methodology
1.3. Information Procurement
1.3.1. Purchased database
1.3.2. GVR’s internal database
1.3.3. Secondary sources
1.3.4. Primary research
1.3.5. Details of primary research
1.4. Information or Data Analysis
1.5. Market Formulation & Validation
1.6. Model Details
1.7. List of Secondary Sources
1.8. List of Primary Sources
1.9. Objectives
Chapter 2. Executive Summary
2.1. Market Outlook
2.2. Segment Outlook
2.2.1. Type outlook
2.2.2. Price band outlook
2.2.3. Connectivity outlook
2.2.4. Application outlook
2.2.5. Regional outlook
2.3. Competitive Insights
Chapter 3. Headset Market Variables, Trends & Scope
3.1. Market Lineage Outlook
3.2. Industry Value Chain Analysis
3.3. Market Dynamics
3.3.1. Market driver analysis
3.3.2. Market restraint analysis
3.3.3. Market opportunity analysis
3.4. Headset Market Analysis Tools
3.4.1. Industry analysis - Porter’s
3.4.1.1. Supplier power
3.4.1.2. Buyer power
3.4.1.3. Substitution threat
3.4.1.4. Threat of new entrant
3.4.1.5. Competitive rivalry
3.4.2. PESTEL analysis
3.4.2.1. Political landscape
3.4.2.2. Technological landscape
3.4.2.3. Economic landscape
Chapter 4. Headset : Type Estimates & Trend Analysis
4.1. Headset Market: Key Takeaways
4.2. Headset Market: Movement & Market Share Analysis, 2022 & 2030
4.3. In-ear
4.3.1. In-ear market estimates and forecasts, 2018 to 2030 (USD Million and Million Units)
4.4. Over-ear
4.4.1. Over-ear market estimates and forecasts, 2018 to 2030 (USD Million and Million Units)
Chapter 5. Headset : Price Band Estimates & Trend Analysis
5.1. Headset Market: Key Takeaways
5.2. Headset Market: Movement & Market Share Analysis, 2022 & 2030
5.3. Below USD 50
5.3.1. Below USD 50 market estimates and forecasts, 2018 to 2030 (USD Million and Million Units)
5.4. USD 51-150
5.4.1. USD 51-150 market estimates and forecasts, 2018 to 2030 (USD Million and Million Units)
5.5. USD 151-350
5.5.1. USD 151-350 market estimates and forecasts, 2018 to 2030 (USD Million and Million Units)
5.6. Over USD 351
5.6.1. Over USD 351 market estimates and forecasts, 2018 to 2030 (USD Million and Million Units)
Chapter 6. Headset : Connectivity Estimates & Trend Analysis
6.1. Headset Market: Key Takeaways
6.2. Headset Market: Movement & Market Share Analysis, 2022 & 2030
6.3. Wired
6.3.1. Wired market estimates and forecasts, 2018 to 2030 (USD Million and Million Units)
6.4. Wireless
6.4.1. Wireless market estimates and forecasts, 2018 to 2030 (USD Million and Million Units
Chapter 7. Headset : Application Estimates & Trend Analysis
7.1. Headset Market: Key Takeaways
7.2. Headset Market: Movement & Market Share Analysis, 2022 & 2030
7.3. Personal
7.3.1. Personal market estimates and forecasts, 2018 to 2030 (USD Million and Million Units)
7.4. Commercial
7.4.1. Commercial market estimates and forecasts, 2018 to 2030 (USD Million and Million Units)
Chapter 8. Headset Market: Regional Estimates & Trend Analysis
8.1. Regional Outlook
8.2. Headset Market by Region: Key Takeaway
8.3. North America
8.3.1. Market estimates and forecasts, 2018 to 2030 (Revenue, USD Million; Volume, Million Units)
8.3.2. U.S.
8.3.2.1. Market estimates and forecasts, 2018 to 2030 (Revenue, USD Million; Volume, Million Units)
8.3.3. Canada
8.3.3.1. Market estimates and forecasts, 2018 to 2030 (Revenue, USD Million; Volume, Million Units)
8.4. Europe
8.4.1. UK
8.4.1.1. Market estimates and forecasts, 2018 to 2030 (Revenue, USD Million; Volume, Million Units)
8.4.2. Germany
8.4.2.1. Market estimates and forecasts, 2018 to 2030 (Revenue, USD Million; Volume, Million Units)
8.4.3. France
8.4.3.1. Market estimates and forecasts, 2018 to 2030 (Revenue, USD Million; Volume, Million Units)
8.5. Asia Pacific
8.5.1. Japan
8.5.1.1. Market estimates and forecasts, 2018 to 2030 (Revenue, USD Million; Volume, Million Units)
8.5.2. China
8.5.2.1. Market estimates and forecasts, 2018 to 2030 (Revenue, USD Million; Volume, Million Units)
8.5.3. India
8.5.3.1. Market estimates and forecasts, 2018 to 2030 (Revenue, USD Million; Volume, Million Units)
8.5.4. Australia
8.5.4.1. Market estimates and forecasts, 2018 to 2030 (Revenue, USD Million; Volume, Million Units)
8.5.5. South Korea
8.5.5.1. Market estimates and forecasts, 2018 to 2030 (Revenue, USD Million; Volume, Million Units)
8.6. Latin America
8.6.1. Brazil
8.6.1.1. Market estimates and forecasts, 2018 to 2030 (Revenue, USD Million; Volume, Million Units)
8.6.2. Mexico
8.6.2.1. Market estimates and forecasts, 2018 to 2030 (Revenue, USD Million; Volume, Million Units)
8.7. MEA
8.7.1. Saudi Arabia
8.7.1.1. Market estimates and forecasts, 2018 to 2030 (Revenue, USD Million; Volume, Million Units)
8.7.2. South Africa
8.7.2.1. Market estimates and forecasts, 2018 to 2030 (Revenue, USD Million; Volume, Million Units)
8.7.3. UAE
8.7.3.1. Market estimates and forecasts, 2018 to 2030 (Revenue, USD Million; Volume, Million Units)
Chapter 9. Competitive Landscape
9.1. Recent Developments & Impact Analysis, By Key Market Participants
9.2. Market Participant Categorization
9.2.1. Alclair / Matrics Inc.
9.2.1.1. Company overview
9.2.1.2. Financial performance
9.2.1.3. Product benchmarking
9.2.1.4. Strategic initiatives
9.2.2. Apple, Inc.
9.2.2.1. Company overview
9.2.2.2. Financial performance
9.2.2.3. Product benchmarking
9.2.2.4. Strategic initiatives
9.2.3. Bose Corporation
9.2.3.1. Company overview
9.2.3.2. Financial performance
9.2.3.3. Product benchmarking
9.2.3.4. Strategic initiatives
9.2.4. Grado Labs.
9.2.4.1. Company overview
9.2.4.2. Financial performance
9.2.4.3. Product benchmarking
9.2.4.4. Strategic initiatives
9.2.5. HARMAN International.
9.2.5.1. Company overview
9.2.5.2. Financial performance
9.2.5.3. Product benchmarking
9.2.5.4. Strategic initiatives
9.2.6. JVCKENWOOD Corporation
9.2.6.1. Company overview
9.2.6.2. Financial performance
9.2.6.3. Product benchmarking
9.2.6.4. Strategic initiatives
9.2.7. Koninklijke Philips N.V.,
9.2.7.1. Company overview
9.2.7.2. Financial performance
9.2.7.3. Product benchmarking
9.2.7.4. Strategic initiatives
9.2.8. Logitech.
9.2.8.1. Company overview
9.2.8.2. Financial performance
9.2.8.3. Product benchmarking
9.2.8.4. Strategic initiatives
9.2.9. Panasonic Holdings Corporation
9.2.9.1. Company overview
9.2.9.2. Financial performance
9.2.9.3. Product benchmarking
9.2.9.4. Strategic initiatives
9.2.10. Plantronics, Inc.
9.2.10.1. Company overview
9.2.10.2. Financial performance
9.2.10.3. Product benchmarking
9.2.10.4. Strategic initiatives
9.2.11. Pioneer Corporation.
9.2.11.1. Company overview
9.2.11.2. Financial performance
9.2.11.3. Product benchmarking
9.2.11.4. Strategic initiatives
9.2.12. Sennheiser electronic GmbH & Co. KG
9.2.12.1. Company overview
9.2.12.2. Financial performance
9.2.12.3. Product benchmarking
9.2.12.4. Strategic initiatives
9.2.13. SHENZHEN CANNICE TECHNOLOGY CO.,LTD.
9.2.13.1. Company overview
9.2.13.2. Financial performance
9.2.13.3. Product benchmarking
9.2.13.4. Strategic initiatives
9.2.14. Shure Incorporated.
9.2.14.1. Company overview
9.2.14.2. Financial performance
9.2.14.3. Product benchmarking
9.2.14.4. Strategic initiatives
9.2.15. Skullcandy.eu
9.2.15.1. Company overview
9.2.15.2. Financial performance
9.2.15.3. Product benchmarking
9.2.15.4. Strategic initiatives
9.2.16. Sony Corporation
9.2.16.1. Company overview
9.2.16.2. Financial performance
9.2.16.3. Product benchmarking
9.2.16.4. Strategic initiatives
9.2.17. ULTIMATE EARS.
9.2.17.1. Company overview
9.2.17.2. Financial performance
9.2.17.3. Product benchmarking
9.2.17.4. Strategic initiatives
9.2.18. Zebronics India Pvt. Ltd.
9.2.18.1. Company overview
9.2.18.2. Financial performance
9.2.18.3. Product benchmarking
9.2.18.4. Strategic initiatives

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