Gaming Peripheral Market Size, Share & Trends Analysis Report By Product (Headsets, Keyboard), By Device (PC, Gaming Consoles), By Type, By Distribution Channel, By Region, And Segment Forecasts, 2025 - 2030

Gaming Peripheral Market Size, Share & Trends Analysis Report By Product (Headsets, Keyboard), By Device (PC, Gaming Consoles), By Type, By Distribution Channel, By Region, And Segment Forecasts, 2025 - 2030


Gaming Peripheral Market Growth & Trends

The global gaming peripheral market size is anticipated to reach USD 11,545.6 million by 2030, growing at a CAGR of 11.0% from 2025 to 2030, according to a new report published by Grand View Research, Inc. The rising popularity of online gaming and esports fuels the demand for keyboards, gaming mice, controllers, and headsets among regular and professional gamers. Professional players seek advanced gaming peripherals to improve their gaming experience and gain a competitive edge.

Rising demand for realistic and immersive gaming experiences has enabled numerous growth opportunities for body sensors, peripheral devices, and high-quality gaming consoles. Introducing innovative gaming peripherals such as haptic gloves, high-definition displays, VR cameras and headsets, chairs, and controllers helps gamers enhance their gaming experience. For instance, in August 2023, Razer Inc. launched the Razer Kitsune, its first-ever all-button optical arcade controller, specifically designed to transform the fighting game landscape. It features light speed with ultra-responsive linear optical switches, cable lock and tournament lock switches, and a slim, portable design. This, in turn, is expected to drive market growth over the forecast period.

Furthermore, the manufacturers of gaming consoles are spending a significant amount on marketing and advertising to create awareness about gaming peripherals among gamers and gain access to a larger customer base. The companies are developing advanced gaming peripherals that can offer comfort for long gaming sessions. The rising focus on research and development to offer the most comfortable and advanced gaming peripherals offers various growth opportunities for the market.

Rapidly evolving technologies such as artificial intelligence and virtual reality have helped market players to provide immersive and realistic gaming experiences and blur the lines between reality and fiction. Furthermore, considering the increasing adoption of smartphones, manufacturers are launching a variety of mobile headsets and other virtual reality gaming accessories to gain a competitive edge in the market.

While the market is witnessing high growth, gamers are price-sensitive and hesitant to buy high-end gaming peripherals. Factors such as intensified competition, price sensitivity, fragmentation, compatibility, limited audience, and other challenges from counterfeit products have created significant challenges for companies operating in the market.

Gaming Peripheral Market Report Highlights
  • In terms of product, the headsets segment is estimated to record the fastest CAGR over the forecast period. The enjoyable and engaging gaming experience of headphones is projected to provide significant growth opportunities for the headsets segment
  • In terms of device, the PC segment held the largest revenue share of over 61% in 2024 and is expected to maintain its dominance throughout the forecast period owing to the multitasking and versatility of PCs, providing an integrated and seamless gaming experience
  • In terms of type, the wired segment held the highest market share of over 75% in 2024 and is anticipated to record a significant CAGR of 9.8% over the forecast period. The growth is attributed to the reliable and direct connection offered to the gaming systems by providing a minimal delay in response time
  • In terms of distribution channel, the online segment is anticipated to witness the significant CAGR of 11.4% over the forecast period. The significant rise of e-commerce platforms and the popularity of online shopping is projected to provide significant growth opportunities for the headsets segment
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Chapter 1. Methodology and Scope
1.1. Market Segmentation and Scope
1.2. Market Definitions
1.3. Research Methodology
1.3.1. Information Procurement
1.3.2. Information or Data Analysis
1.3.3. Market Formulation & Data Visualization
1.3.4. Data Validation & Publishing
1.4. Research Scope and Assumptions
1.4.1. List of Data Sources
Chapter 2. Executive Summary
2.1. Market Outlook
2.2. Segment Outlook
2.3. Competitive Insights
Chapter 3. Gaming Peripheral Market Variables, Trends, & Scope
3.1. Market Introduction/Lineage Outlook
3.2. Industry Value Chain Analysis
3.3. Market Dynamics
3.3.1. Market Drivers Analysis
3.3.2. Market Restraints Analysis
3.3.3. Industry Opportunities
3.3.4. Industry Challenges
3.4. Gaming Peripheral Market Analysis Tools
3.4.1. Porter’s Analysis
3.4.1.1. Bargaining power of the suppliers
3.4.1.2. Bargaining power of the buyers
3.4.1.3. Threats of substitution
3.4.1.4. Threats from new entrants
3.4.1.5. Competitive rivalry
3.4.2. PESTEL Analysis
3.4.2.1. Political landscape
3.4.2.2. Economic and Social landscape
3.4.2.3. Technological landscape
3.4.2.4. Environmental landscape
3.4.2.5. Legal landscape
Chapter 4. Gaming Peripheral Market: Product Estimates & Trend Analysis
4.1. Segment Dashboard
4.2. Gaming Peripheral Market: Product Movement Analysis, 2024 & 2030 (USD Million)
4.3. Headsets
4.3.1. Headsets Market Revenue Estimates and Forecasts, 2018 - 2030 (USD Million, Volume, Thousand Units)
4.4. Keyboard
4.4.1. Keyboard Market Revenue Estimates and Forecasts, 2018 - 2030 (USD Million, Volume, Thousand Units)
4.5. Controller
4.5.1. Controller Market Revenue Estimates and Forecasts, 2018 - 2030 (USD Million, Volume, Thousand Units)
4.6. Mice
4.6.1. Mice Market Revenue Estimates and Forecasts, 2018 - 2030 (USD Million, Volume, Thousand Units)
4.7. Others
4.7.1. Others Market Revenue Estimates and Forecasts, 2018 - 2030 (USD Million, Volume, Thousand Units)
Chapter 5. Gaming Peripheral Market: Device Estimates & Trend Analysis
5.1. Segment Dashboard
5.2. Gaming Peripheral Market: Device Movement Analysis, 2024 & 2030 (USD Million)
5.3. PC
5.3.1. PC Market Revenue Estimates and Forecasts, 2018 - 2030 (USD Million)
5.4. Gaming Consoles
5.4.1. Gaming Consoles Market Revenue Estimates and Forecasts, 2018 - 2030 (USD Million)
Chapter 6. Gaming Peripheral Market: Type Estimates & Trend Analysis
6.1. Segment Dashboard
6.2. Gaming Peripheral Market: Type Movement Analysis, 2024 & 2030 (USD Million)
6.3. Wired
6.3.1. Wired Market Revenue Estimates and Forecasts, 2018 - 2030 (USD Million)
6.4. Wireless
6.4.1. Wireless Market Revenue Estimates and Forecasts, 2018 - 2030 (USD Million)
Chapter 7. Gaming Peripheral Market: Distribution Channel Estimates & Trend Analysis
7.1. Segment Dashboard
7.2. Gaming Peripheral Market: Distribution Channel Movement Analysis, 2024 & 2030 (USD Million)
7.3. Online
7.3.1. Online Market Revenue Estimates and Forecasts, 2018 - 2030 (USD Million)
7.4. Offline
7.4.1. Offline Market Revenue Estimates and Forecasts, 2018 - 2030 (USD Million)
Chapter 8. Gaming Peripheral Market: Regional Estimates & Trend Analysis
8.1. Gaming Peripheral Market Share, By Region, 22024 & 2030 (USD Million)
8.2. North America
8.2.1. North America Gaming Peripheral Market Estimates and Forecasts, 2018 - 2030 (USD Million)
8.2.2. North America Gaming Peripheral Market Estimates and Forecasts, by Product, 2018 - 2030 (USD Million, Volume, Thousand Units; Revenue)
8.2.3. North America Gaming Peripheral Market Estimates and Forecasts, by Device, 2018 - 2030 (USD Million)
8.2.4. North America Gaming Peripheral Market Estimates and Forecasts, by Type, 2018 - 2030 (USD Million)
8.2.5. North America Gaming Peripheral Market Estimates and Forecasts, by Distribution Channel, 2018 - 2030 (USD Million)
8.2.6. U.S.
8.2.6.1. U.S. Gaming Peripheral Market Estimates and Forecasts, 2018 - 2030 (USD Million)
8.2.6.2. U.S. Gaming Peripheral Market Estimates and Forecasts, by Product, 2018 - 2030 (USD Million, Volume, Thousand Units; Revenue)
8.2.6.3. U.S. Gaming Peripheral Market Estimates and Forecasts, by Device, 2018 - 2030 (USD Million)
8.2.6.4. U.S. Gaming Peripheral Market Estimates and Forecasts, by Type, 2018 - 2030 (USD Million)
8.2.6.5. U.S. Gaming Peripheral Market Estimates and Forecasts, by Distribution Channel, 2018 - 2030 (USD Million)
8.2.7. Canada
8.2.7.1. Canada Gaming Peripheral Market Estimates and Forecasts, 2018 - 2030 (USD Million)
8.2.7.2. Canada Gaming Peripheral Market Estimates and Forecasts, by Product, 2018 - 2030 (USD Million, Volume, Thousand Units; Revenue)
8.2.7.3. Canada Gaming Peripheral Market Estimates and Forecasts, by Device, 2018 - 2030 (USD Million)
8.2.7.4. Canada Gaming Peripheral Market Estimates and Forecasts, by Type, 2018 - 2030 (USD Million)
8.2.7.5. Canada Gaming Peripheral Market Estimates and Forecasts, by Distribution Channel, 2018 - 2030 (USD Million)
8.2.8. Mexico
8.2.8.1. Mexico Gaming Peripheral Market Estimates and Forecasts, 2018 - 2030 (USD Million)
8.2.8.2. Mexico Gaming Peripheral Market Estimates and Forecasts, by Product, 2018 - 2030 (USD Million, Volume, Thousand Units; Revenue)
8.2.8.3. Mexico Gaming Peripheral Market Estimates and Forecasts, by Device, 2018 - 2030 (USD Million)
8.2.8.4. Mexico Gaming Peripheral Market Estimates and Forecasts, by Type, 2018 - 2030 (USD Million)
8.2.8.5. Mexico Gaming Peripheral Market Estimates and Forecasts, by Distribution Channel, 2018 - 2030 (USD Million)
8.3. Europe
8.3.1. Europe Gaming Peripheral Market Estimates and Forecasts, 2018 - 2030 (USD Million)
8.3.2. Europe Gaming Peripheral Market Estimates and Forecasts, by Product, 2018 - 2030 (USD Million, Volume, Thousand Units; Revenue)
8.3.3. Europe Gaming Peripheral Market Estimates and Forecasts, by Device, 2018 - 2030 (USD Million)
8.3.4. Europe Gaming Peripheral Market Estimates and Forecasts, by Type, 2018 - 2030 (USD Million)
8.3.5. Europe Gaming Peripheral Market Estimates and Forecasts, by Distribution Channel, 2018 - 2030 (USD Million)
8.3.6. UK
8.3.6.1. UK Gaming Peripheral Market Estimates and Forecasts, 2018 - 2030 (USD Million)
8.3.6.2. UK Gaming Peripheral Market Estimates and Forecasts, by Product, 2018 - 2030 (USD Million, Volume, Thousand Units; Revenue)
8.3.6.3. UK Gaming Peripheral Market Estimates and Forecasts, by Device, 2018 - 2030 (USD Million)
8.3.6.4. UK Gaming Peripheral Market Estimates and Forecasts, by Type, 2018 - 2030 (USD Million)
8.3.6.5. UK Gaming Peripheral Market Estimates and Forecasts, by Distribution Channel, 2018 - 2030 (USD Million)
8.3.7. Germany
8.3.7.1. Germany Gaming Peripheral Market Estimates and Forecasts, 2018 - 2030 (USD Million)
8.3.7.2. Germany Gaming Peripheral Market Estimates and Forecasts, by Product, 2018 - 2030 (USD Million, Volume, Thousand Units; Revenue)
8.3.7.3. Germany Gaming Peripheral Market Estimates and Forecasts, by Device, 2018 - 2030 (USD Million)
8.3.7.4. Germany Gaming Peripheral Market Estimates and Forecasts, by Type, 2018 - 2030 (USD Million)
8.3.7.5. Germany Gaming Peripheral Market Estimates and Forecasts, by Distribution Channel, 2018 - 2030 (USD Million)
8.3.8. France
8.3.8.1. France Gaming Peripheral Market Estimates and Forecasts, 2018 - 2030 (USD Million)
8.3.8.2. France Gaming Peripheral Market Estimates and Forecasts, by Product, 2018 - 2030 (USD Million, Volume, Thousand Units; Revenue)
8.3.8.3. France Gaming Peripheral Market Estimates and Forecasts, by Device, 2018 - 2030 (USD Million)
8.3.8.4. Frace Gaming Peripheral Market Estimates and Forecasts, by Type, 2018 - 2030 (USD Million)
8.3.8.5. Frace Gaming Peripheral Market Estimates and Forecasts, by Distribution Channel, 2018 - 2030 (USD Million)
8.4. Asia Pacific
8.4.1. Asia Pacific Gaming Peripheral Market Estimates and Forecasts, 2018 - 2030 (USD Million)
8.4.2. Asia Pacific Gaming Peripheral Market Estimates and Forecasts, by Product, 2018 - 2030 (USD Million, Volume, Thousand Units; Revenue)
8.4.3. Asia Pacific Gaming Peripheral Market Estimates and Forecasts, by Device, 2018 - 2030 (USD Million)
8.4.4. Asia Pacific Gaming Peripheral Market Estimates and Forecasts, by Type, 2018 - 2030 (USD Million)
8.4.5. Asia Pacific Gaming Peripheral Market Estimates and Forecasts, by Distribution Channel, 2018 - 2030 (USD Million)
8.4.6. China
8.4.6.1. China Gaming Peripheral Market Estimates and Forecasts, 2018 - 2030 (USD Million)
8.4.6.2. China Gaming Peripheral Market Estimates and Forecasts, by Product, 2018 - 2030 (USD Million, Volume, Thousand Units; Revenue)
8.4.6.3. China Gaming Peripheral Market Estimates and Forecasts, by Device, 2018 - 2030 (USD Million)
8.4.6.4. China Gaming Peripheral Market Estimates and Forecasts, by Type, 2018 - 2030 (USD Million)
8.4.6.5. China Gaming Peripheral Market Estimates and Forecasts, by Distribution Channel, 2018 - 2030 (USD Million)
8.4.7. Japan
8.4.7.1. Japan Gaming Peripheral Market Estimates and Forecasts, 2018 - 2030 (USD Million)
8.4.7.2. Japan Gaming Peripheral Market Estimates and Forecasts, by Product, 2018 - 2030 (USD Million, Volume, Thousand Units; Revenue)
8.4.7.3. Japan Gaming Peripheral Market Estimates and Forecasts, by Device, 2018 - 2030 (USD Million)
8.4.7.4. Japan Gaming Peripheral Market Estimates and Forecasts, by Type, 2018 - 2030 (USD Million)
8.4.7.5. Japan Gaming Peripheral Market Estimates and Forecasts, by Distribution Channel, 2018 - 2030 (USD Million)
8.4.8. India
8.4.8.1. India Gaming Peripheral Market Estimates and Forecasts, 2018 - 2030 (USD Million)
8.4.8.2. India Gaming Peripheral Market Estimates and Forecasts, by Product, 2018 - 2030 (USD Million, Volume, Thousand Units; Revenue)
8.4.8.3. India Gaming Peripheral Market Estimates and Forecasts, by Device, 2018 - 2030 (USD Million)
8.4.8.4. India Gaming Peripheral Market Estimates and Forecasts, by Type, 2018 - 2030 (USD Million)
8.4.8.5. India Gaming Peripheral Market Estimates and Forecasts, by Distribution Channel, 2018 - 2030 (USD Million)
8.4.9. South Korea
8.4.9.1. South Korea Gaming Peripheral Market Estimates and Forecasts, 2018 - 2030 (USD Million)
8.4.9.2. South Korea Gaming Peripheral Market Estimates and Forecasts, by Product, 2018 - 2030 (USD Million, Volume, Thousand Units; Revenue)
8.4.9.3. South Korea Gaming Peripheral Market Estimates and Forecasts, by Device, 2018 - 2030 (USD Million)
8.4.9.4. South Korea Gaming Peripheral Market Estimates and Forecasts, by Type, 2018 - 2030 (USD Million)
8.4.9.5. South Korea Gaming Peripheral Market Estimates and Forecasts, by Distribution Channel, 2018 - 2030 (USD Million)
8.4.10. Australia
8.4.10.1. Australia Gaming Peripheral Market Estimates and Forecasts, 2018 - 2030 (USD Million)
8.4.10.2. Australia Gaming Peripheral Market Estimates and Forecasts, by Product, 2018 - 2030 (USD Million, Volume, Thousand Units; Revenue)
8.4.10.3. Australia Gaming Peripheral Market Estimates and Forecasts, by Device, 2018 - 2030 (USD Million)
8.4.10.4. Australia Gaming Peripheral Market Estimates and Forecasts, by Type, 2018 - 2030 (USD Million)
8.4.10.5. Australia Gaming Peripheral Market Estimates and Forecasts, by Distribution Channel, 2018 - 2030 (USD Million)
8.5. Latin America
8.5.1. Latin America Gaming Peripheral Market Estimates and Forecasts, 2018 - 2030 (USD Million)
8.5.2. Latin America Gaming Peripheral Market Estimates and Forecasts, by Product, 2018 - 2030 (USD Million, Volume, Thousand Units; Revenue)
8.5.3. Latin America Gaming Peripheral Market Estimates and Forecasts, by Device, 2018 - 2030 (USD Million)
8.5.4. Latin America Gaming Peripheral Market Estimates and Forecasts, by Type, 2018 - 2030 (USD Million)
8.5.5. Latin America Gaming Peripheral Market Estimates and Forecasts, by Distribution Channel, 2018 - 2030 (USD Million)
8.5.6. Brazil
8.5.6.1. Brazil Gaming Peripheral Market Estimates and Forecasts, 2018 - 2030 (USD Million)
8.5.6.2. Brazil Gaming Peripheral Market Estimates and Forecasts, by Product, 2018 - 2030 (USD Million, Volume, Thousand Units; Revenue)
8.5.6.3. Brazil Gaming Peripheral Market Estimates and Forecasts, by Device, 2018 - 2030 (USD Million)
8.5.6.4. Brazil Gaming Peripheral Market Estimates and Forecasts, by Type, 2018 - 2030 (USD Million)
8.5.6.5. Brazil Gaming Peripheral Market Estimates and Forecasts, by Distribution Channel, 2018 - 2030 (USD Million)
8.6. Middle East and Africa
8.6.1. Middle East and Africa Gaming Peripheral Market Estimates and Forecasts, 2018 - 2030 (USD Million)
8.6.2. Middle East and Africa Gaming Peripheral Market Estimates and Forecasts, by Product, 2018 - 2030 (USD Million, Volume, Thousand Units; Revenue)
8.6.3. Middle East and Africa Gaming Peripheral Market Estimates and Forecasts, by Device, 2018 - 2030 (USD Million)
8.6.4. Middle East and Africa Gaming Peripheral Market Estimates and Forecasts, by Type, 2018 - 2030 (USD Million)
8.6.5. Middle East and Africa Gaming Peripheral Market Estimates and Forecasts, by Distribution Channel, 2018 - 2030 (USD Million)
8.6.6. KSA
8.6.6.1. KSA Gaming Peripheral Market Estimates and Forecasts, 2018 - 2030 (USD Million)
8.6.6.2. KSA Gaming Peripheral Market Estimates and Forecasts, by Product, 2018 - 2030 (USD Million, Volume, Thousand Units; Revenue)
8.6.6.3. KSA Gaming Peripheral Market Estimates and Forecasts, by Device, 2018 - 2030 (USD Million)
8.6.6.4. KSA Gaming Peripheral Market Estimates and Forecasts, by Type, 2018 - 2030 (USD Million)
8.6.6.5. KSA Gaming Peripheral Market Estimates and Forecasts, by Distribution Channel, 2018 - 2030 (USD Million)
8.6.7. UAE
8.6.7.1. UAE Gaming Peripheral Market Estimates and Forecasts, 2018 - 2030 (USD Million)
8.6.7.2. UAE Gaming Peripheral Market Estimates and Forecasts, by Product, 2018 - 2030 (USD Million, Volume, Thousand Units; Revenue)
8.6.7.3. UAE Gaming Peripheral Market Estimates and Forecasts, by Device, 2018 - 2030 (USD Million)
8.6.7.4. UAE Gaming Peripheral Market Estimates and Forecasts, by Type, 2018 - 2030 (USD Million)
8.6.7.5. UAE Gaming Peripheral Market Estimates and Forecasts, by Distribution Channel, 2018 - 2030 (USD Million)
8.6.8. South Africa
8.6.8.1. South Africa Gaming Peripheral Market Estimates and Forecasts, 2018 - 2030 (USD Million)
8.6.8.2. South Africa Gaming Peripheral Market Estimates and Forecasts, by Product, 2018 - 2030 (USD Million, Volume, Thousand Units; Revenue)
8.6.8.3. South Africa Gaming Peripheral Market Estimates and Forecasts, by Device, 2018 - 2030 (USD Million)
8.6.8.4. South Africa Gaming Peripheral Market Estimates and Forecasts, by Type, 2018 - 2030 (USD Million)
8.6.8.5. South Africa Gaming Peripheral Market Estimates and Forecasts, by Distribution Channel, 2018 - 2030 (USD Million)
Chapter 9. Competitive Landscape
9.1. Recent Developments & Impact Analysis by Key Market Participants
9.2. Company Categorization
9.3. Company Market Positioning
9.4. Company Heat Map Analysis
9.5. Strategy Mapping
9.6. Company Profiles
9.6.1. Anker Innovations Limited
9.6.1.1. Participant’s Overview
9.6.1.2. Financial Performance
9.6.1.3. Product Benchmarking
9.6.1.4. Recent Developments
9.6.2. Cooler Master Technology Inc.
9.6.2.1. Participant’s Overview
9.6.2.2. Financial Performance
9.6.2.3. Product Benchmarking
9.6.2.4. Recent Developments
9.6.3. Dell Inc. (Alienware)
9.6.3.1. Participant’s Overview
9.6.3.2. Financial Performance
9.6.3.3. Product Benchmarking
9.6.3.4. Recent Developments
9.6.4. CORSAIR
9.6.4.1. Participant’s Overview
9.6.4.2. Financial Performance
9.6.4.3. Product Benchmarking
9.6.4.4. Recent Developments
9.6.5. HyperX/Kingston Technology Company, Inc.
9.6.5.1. Participant’s Overview
9.6.5.2. Financial Performance
9.6.5.3. Product Benchmarking
9.6.5.4. Recent Developments
9.6.6. Logitech
9.6.6.1. Participant’s Overview
9.6.6.2. Financial Performance
9.6.6.3. Product Benchmarking
9.6.6.4. Recent Developments
9.6.7. Plantronics Inc.
9.6.7.1. Participant’s Overview
9.6.7.2. Financial Performance
9.6.7.3. Product Benchmarking
9.6.7.4. Recent Developments
9.6.8. Rapoo Corporation
9.6.8.1. Participant’s Overview
9.6.8.2. Financial Performance
9.6.8.3. Product Benchmarking
9.6.8.4. Recent Developments
9.6.9. Razer Inc.
9.6.9.1. Participant’s Overview
9.6.9.2. Financial Performance
9.6.9.3. Product Benchmarking
9.6.9.4. Recent Developments
9.6.10. Redragon USA
9.6.10.1. Participant’s Overview
9.6.10.2. Financial Performance
9.6.10.3. Product Benchmarking
9.6.10.4. Recent Developments
9.6.11. Turtle Beach
9.6.11.1. Participant’s Overview
9.6.11.2. Financial Performance
9.6.11.3. Product Benchmarking
9.6.11.4. Recent Developments

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