Global Webtoons Market 2023 by Company, Regions, Type and Application, Forecast to 2029

Global Webtoons Market 2023 by Company, Regions, Type and Application, Forecast to 2029


According to our (Global Info Research) latest study, the global Webtoons market size was valued at USD 4088.6 million in 2022 and is forecast to a readjusted size of USD 17670 million by 2029 with a CAGR of 23.3% during review period.

A Webtoon is a type of online comic where each chapter is published as a single, vertical strip. They typically have Full Color artwork. Webtoons first originated in Korea and have since spread to other Asian and Western countries.

Global key players of webtoons include Kakao and Naver. The top two players hold a share about 40%. In terms of product, subscription based is the largest segment, with a share about 65%. And in terms of application, the largest application is mobile phone, with a share about 88%. Asia-Pacific is the largest market, has a share about 75%.

The Global Info Research report includes an overview of the development of the Webtoons industry chain, the market status of Mobile Phone (Subscription Based, Advertisement Based), PC/Notebook (Subscription Based, Advertisement Based), and key enterprises in developed and developing market, and analysed the cutting-edge technology, patent, hot applications and market trends of Webtoons.

Regionally, the report analyzes the Webtoons markets in key regions. North America and Europe are experiencing steady growth, driven by government initiatives and increasing consumer awareness. Asia-Pacific, particularly China, leads the global Webtoons market, with robust domestic demand, supportive policies, and a strong manufacturing base.

Key Features:

The report presents comprehensive understanding of the Webtoons market. It provides a holistic view of the industry, as well as detailed insights into individual components and stakeholders. The report analysis market dynamics, trends, challenges, and opportunities within the Webtoons industry.

The report involves analyzing the market at a macro level:

Market Sizing and Segmentation: Report collect data on the overall market size, including the revenue generated, and market share of different by Type (e.g., Subscription Based, Advertisement Based).

Industry Analysis: Report analyse the broader industry trends, such as government policies and regulations, technological advancements, consumer preferences, and market dynamics. This analysis helps in understanding the key drivers and challenges influencing the Webtoons market.

Regional Analysis: The report involves examining the Webtoons market at a regional or national level. Report analyses regional factors such as government incentives, infrastructure development, economic conditions, and consumer behaviour to identify variations and opportunities within different markets.

Market Projections: Report covers the gathered data and analysis to make future projections and forecasts for the Webtoons market. This may include estimating market growth rates, predicting market demand, and identifying emerging trends.

The report also involves a more granular approach to Webtoons:

Company Analysis: Report covers individual Webtoons players, suppliers, and other relevant industry players. This analysis includes studying their financial performance, market positioning, product portfolios, partnerships, and strategies.

Consumer Analysis: Report covers data on consumer behaviour, preferences, and attitudes towards Webtoons This may involve surveys, interviews, and analysis of consumer reviews and feedback from different by Application (Mobile Phone, PC/Notebook).

Technology Analysis: Report covers specific technologies relevant to Webtoons. It assesses the current state, advancements, and potential future developments in Webtoons areas.

Competitive Landscape: By analyzing individual companies, suppliers, and consumers, the report present insights into the competitive landscape of the Webtoons market. This analysis helps understand market share, competitive advantages, and potential areas for differentiation among industry players.

Market Validation: The report involves validating findings and projections through primary research, such as surveys, interviews, and focus groups.

Market Segmentation

Webtoons market is split by Type and by Application. For the period 2018-2029, the growth among segments provides accurate calculations and forecasts for consumption value by Type, and by Application in terms of value.

Market segment by Type
Subscription Based
Advertisement Based

Market segment by Application
Mobile Phone
PC/Notebook
Tablet Computer
Others

Market segment by players, this report covers
Naver
Kakao
Comico (NHN)
KidariStudio
Ridibooks (RIDI Corp)
Tappytoon
Tencent
Webcomics (SideWalk Group)
Mr Blue
Kuaikan
Amazia
Izneo Webtoon
Toomics (Terapin Studios)
MangaToon
Manman Manhua
Dongman Entertainment
Bilibili Comics
ToryComics
Webtoon Factory
Stela
Graphite

Market segment by regions, regional analysis covers
North America (United States, Canada, and Mexico)
Europe (Germany, France, UK, Russia, Italy, and Rest of Europe)
Asia-Pacific (China, Japan, South Korea, India, Southeast Asia, Australia and Rest of Asia-Pacific)
South America (Brazil, Argentina and Rest of South America)
Middle East & Africa (Turkey, Saudi Arabia, UAE, Rest of Middle East & Africa)

The content of the study subjects, includes a total of 13 chapters:

Chapter 1, to describe Webtoons product scope, market overview, market estimation caveats and base year.

Chapter 2, to profile the top players of Webtoons, with revenue, gross margin and global market share of Webtoons from 2018 to 2023.

Chapter 3, the Webtoons competitive situation, revenue and global market share of top players are analyzed emphatically by landscape contrast.

Chapter 4 and 5, to segment the market size by Type and application, with consumption value and growth rate by Type, application, from 2018 to 2029.

Chapter 6, 7, 8, 9, and 10, to break the market size data at the country level, with revenue and market share for key countries in the world, from 2018 to 2023.and Webtoons market forecast, by regions, type and application, with consumption value, from 2024 to 2029.

Chapter 11, market dynamics, drivers, restraints, trends and Porters Five Forces analysis.

Chapter 12, the key raw materials and key suppliers, and industry chain of Webtoons.

Chapter 13, to describe Webtoons research findings and conclusion.


1 Market Overview
2 Company Profiles
3 Market Competition, by Players
4 Market Size Segment by Type
5 Market Size Segment by Application
6 North America
7 Europe
8 Asia-Pacific
9 South America
10 Middle East & Africa
11 Market Dynamics
12 Industry Chain Analysis
13 Research Findings and Conclusion
14 Appendix

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