Global Play-to-Earn NFT Games Market 2024 by Company, Regions, Type and Application, Forecast to 2030
Play-to-Earn NFT games combine game assets and digital assets, allowing game assets like skins, characters, weapons, virtual lands and much more to have uniqueness and scarcity, so that players can make earnings from it. These digital assets are often NFTs so that they are distinguishable and tamper-proof.
According to our (Global Info Research) latest study, the global Play-to-Earn NFT Games market size was valued at US$ 1169 million in 2023 and is forecast to a readjusted size of USD 4328 million by 2030 with a CAGR of 20.8% during review period.
Sky Mavis is the largest producers of Play-to-Earn NFT games in the world, has a share about 35%. Geographically speaking, North America holds about 35% of global market share, followed by Europe with about 30% share. In terms of type, RPG segment holds an main share of about 35%. In terms of application, computer segment accounts for about 60% of the global share.
This report is a detailed and comprehensive analysis for global Play-to-Earn NFT Games market. Both quantitative and qualitative analyses are presented by company, by region & country, by Type and by Application. As the market is constantly changing, this report explores the competition, supply and demand trends, as well as key factors that contribute to its changing demands across many markets. Company profiles and product examples of selected competitors, along with market share estimates of some of the selected leaders for the year 2024, are provided.
Key Features:
Global Play-to-Earn NFT Games market size and forecasts, in consumption value ($ Million), 2019-2030
Global Play-to-Earn NFT Games market size and forecasts by region and country, in consumption value ($ Million), 2019-2030
Global Play-to-Earn NFT Games market size and forecasts, by Type and by Application, in consumption value ($ Million), 2019-2030
Global Play-to-Earn NFT Games market shares of main players, in revenue ($ Million), 2019-2024
The Primary Objectives in This Report Are:
To determine the size of the total market opportunity of global and key countries
To assess the growth potential for Play-to-Earn NFT Games
To forecast future growth in each product and end-use market
To assess competitive factors affecting the marketplace
This report profiles key players in the global Play-to-Earn NFT Games market based on the following parameters - company overview, revenue, gross margin, product portfolio, geographical presence, and key developments. Key companies covered as a part of this study include Sky Mavis, Dapper Labs, Decentraland, Immutable, The Sandbox, Dacoco GMBH, Sorare, Gala Games, Splinterlands, MOBOX, etc.
This report also provides key insights about market drivers, restraints, opportunities, new product launches or approvals.
Market segmentation
Play-to-Earn NFT Games market is split by Type and by Application. For the period 2019-2030, the growth among segments provides accurate calculations and forecasts for Consumption Value by Type and by Application. This analysis can help you expand your business by targeting qualified niche markets.
Market segmentation
Play-to-Earn NFT Games market is split by Type and by Application. For the period 2018-2029, the growth among segments provides accurate calculations and forecasts for Consumption Value by Type and by Application. This analysis can help you expand your business by targeting qualified niche markets.
Market segment by Type
RPG
Sandbox Games
CAG
Others
Market segment by Application
Computers
Phones & Tablets
Market segment by players, this report covers
Sky Mavis
Dapper Labs
Decentraland
Immutable
The Sandbox
Dacoco GMBH
Sorare
Gala Games
Splinterlands
MOBOX
DeFi Kingdoms
G.JIT JAPAN
Market segment by regions, regional analysis covers
North America (United States, Canada and Mexico)
Europe (Germany, France, UK, Russia, Italy and Rest of Europe)
Asia-Pacific (China, Japan, South Korea, India, Southeast Asia and Rest of Asia-Pacific)
South America (Brazil, Rest of South America)
Middle East & Africa (Turkey, Saudi Arabia, UAE, Rest of Middle East & Africa)
The content of the study subjects, includes a total of 13 chapters:
Chapter 1, to describe Play-to-Earn NFT Games product scope, market overview, market estimation caveats and base year.
Chapter 2, to profile the top players of Play-to-Earn NFT Games, with revenue, gross margin, and global market share of Play-to-Earn NFT Games from 2019 to 2024.
Chapter 3, the Play-to-Earn NFT Games competitive situation, revenue, and global market share of top players are analyzed emphatically by landscape contrast.
Chapter 4 and 5, to segment the market size by Type and by Application, with consumption value and growth rate by Type, by Application, from 2019 to 2030.
Chapter 6, 7, 8, 9, and 10, to break the market size data at the country level, with revenue and market share for key countries in the world, from 2019 to 2024.and Play-to-Earn NFT Games market forecast, by regions, by Type and by Application, with consumption value, from 2024 to 2030.
Chapter 11, market dynamics, drivers, restraints, trends, Porters Five Forces analysis.
Chapter 12, the key raw materials and key suppliers, and industry chain of Play-to-Earn NFT Games.
Chapter 13, to describe Play-to-Earn NFT Games research findings and conclusion.