Global Gambling Market 2024 by Company, Regions, Type and Application, Forecast to 2030
Gambling, that is, using cards, dice and other forms, is a kind of game to bet on winning or losing with valuable things. It is a form of entertainment for human beings.
According to our (Global Info Research) latest study, the global Gambling market size was valued at US$ million in 2023 and is forecast to a readjusted size of USD million by 2030 with a CAGR of %during review period.
Lucky Gambling and Sports Gambling are two major types of Gambling industry in China. Lucky Gambling is the most important of all categories in Macao"s gambling industry. In 2019, Lucky Gambling accounted for about 99.7% of China"s gambling market. Sports Gambling is the second largest type, with a market share of about 0.3%. Sports Gambling includes a variety of ball games, mainly involving football and basketball
In 2019, people aged 50 and above account for about 43% of China"s gambling market, which is the largest consumer market in China"s gaming market, and the second largest consumer market is People Aged 40-49, accounting for about 39%.
This report is a detailed and comprehensive analysis for global Gambling market. Both quantitative and qualitative analyses are presented by company, by region & country, by Type and by Application. As the market is constantly changing, this report explores the competition, supply and demand trends, as well as key factors that contribute to its changing demands across many markets. Company profiles and product examples of selected competitors, along with market share estimates of some of the selected leaders for the year 2024, are provided.
Key Features:
Global Gambling market size and forecasts, in consumption value ($ Million), 2019-2030
Global Gambling market size and forecasts by region and country, in consumption value ($ Million), 2019-2030
Global Gambling market size and forecasts, by Type and by Application, in consumption value ($ Million), 2019-2030
Global Gambling market shares of main players, in revenue ($ Million), 2019-2024
The Primary Objectives in This Report Are:
To determine the size of the total market opportunity of global and key countries
To assess the growth potential for Gambling
To forecast future growth in each product and end-use market
To assess competitive factors affecting the marketplace
This report profiles key players in the global Gambling market based on the following parameters - company overview, revenue, gross margin, product portfolio, geographical presence, and key developments. Key companies covered as a part of this study include Incorporated in the Cayman Islands with limited liability, Galaxy Entertainment Group Limited, Wynn Resorts Holdings, MGM China Holdings Limited, SJM Holdings Limited, Melco International Development Limited, etc.
This report also provides key insights about market drivers, restraints, opportunities, new product launches or approvals.
Market segmentation
Gambling market is split by Type and by Application. For the period 2019-2030, the growth among segments provides accurate calculations and forecasts for Consumption Value by Type and by Application. This analysis can help you expand your business by targeting qualified niche markets.
Market segmentation
Gambling market is split by Type and by Application. For the period 2018-2029, the growth among segments provides accurate calculations and forecasts for Consumption Value by Type and by Application. This analysis can help you expand your business by targeting qualified niche markets.
Market segment by Type
Lucky Gambling
Horse Racing
Dog Racing
Sports Gambling
Market segment by Application
People Aged 21-29
People Aged 30-39
People Aged 40-49
Market segment by players, this report covers
Incorporated in the Cayman Islands with limited liability
Galaxy Entertainment Group Limited
Wynn Resorts Holdings
MGM China Holdings Limited
SJM Holdings Limited
Melco International Development Limited
Market segment by regions, regional analysis covers
North America (United States, Canada and Mexico)
Europe (Germany, France, UK, Russia, Italy and Rest of Europe)
Asia-Pacific (China, Japan, South Korea, India, Southeast Asia and Rest of Asia-Pacific)
South America (Brazil, Rest of South America)
Middle East & Africa (Turkey, Saudi Arabia, UAE, Rest of Middle East & Africa)
The content of the study subjects, includes a total of 13 chapters:
Chapter 1, to describe Gambling product scope, market overview, market estimation caveats and base year.
Chapter 2, to profile the top players of Gambling, with revenue, gross margin, and global market share of Gambling from 2019 to 2024.
Chapter 3, the Gambling competitive situation, revenue, and global market share of top players are analyzed emphatically by landscape contrast.
Chapter 4 and 5, to segment the market size by Type and by Application, with consumption value and growth rate by Type, by Application, from 2019 to 2030.
Chapter 6, 7, 8, 9, and 10, to break the market size data at the country level, with revenue and market share for key countries in the world, from 2019 to 2024.and Gambling market forecast, by regions, by Type and by Application, with consumption value, from 2024 to 2030.
Chapter 11, market dynamics, drivers, restraints, trends, Porters Five Forces analysis.
Chapter 12, the key raw materials and key suppliers, and industry chain of Gambling.
Chapter 13, to describe Gambling research findings and conclusion.