Global Comic Book Market 2025 by Company, Regions, Type and Application, Forecast to 2031
According to our (Global Info Research) latest study, the global Comic Book market size was valued at US$ 14210 million in 2024 and is forecast to a readjusted size of USD 18910 million by 2031 with a CAGR of 4.2% during review period.
A comic book also called comic magazine or simply comic, is a publication that consists of comics art in the form of sequential juxtaposed panels that represent individual scenes. Panels are often accompanied by descriptive prose and written narrative, usually, dialog contained in word balloons emblematic of the comics art form.
Global key players of Comic Book include Shueisha, Kakao Page, Naver Corporation, Kodansha, The Walt Disney Company, etc. The top five players hold a share about 32%. Asia-Pacific is the largest market, and has a share about 80%, followed by North America and Europe with share 10% and 8%, separately. In terms of product type, Digital Comic Book is the largest segment, accounting for a share of 57%. In terms of application, Online Sales is the largest field with a share about 63 percent.
This report is a detailed and comprehensive analysis for global Comic Book market. Both quantitative and qualitative analyses are presented by company, by region & country, by Type and by Application. As the market is constantly changing, this report explores the competition, supply and demand trends, as well as key factors that contribute to its changing demands across many markets. Company profiles and product examples of selected competitors, along with market share estimates of some of the selected leaders for the year 2025, are provided.
Key Features:
Global Comic Book market size and forecasts, in consumption value ($ Million), 2020-2031
Global Comic Book market size and forecasts by region and country, in consumption value ($ Million), 2020-2031
Global Comic Book market size and forecasts, by Type and by Application, in consumption value ($ Million), 2020-2031
Global Comic Book market shares of main players, in revenue ($ Million), 2020-2025
The Primary Objectives in This Report Are:
To determine the size of the total market opportunity of global and key countries
To assess the growth potential for Comic Book
To forecast future growth in each product and end-use market
To assess competitive factors affecting the marketplace
This report profiles key players in the global Comic Book market based on the following parameters - company overview, revenue, gross margin, product portfolio, geographical presence, and key developments. Key companies covered as a part of this study include The Walt Disney Company, Warner Bros, Shueisha, Kodansha, Naver Corporation, Kakao Page, Kadokawa Future Publishing, Shogakukan, Cinebook, Tappytoon (Contents First), etc.
This report also provides key insights about market drivers, restraints, opportunities, new product launches or approvals.
Market segmentation
Comic Book market is split by Type and by Application. For the period 2020-2031, the growth among segments provides accurate calculations and forecasts for Consumption Value by Type and by Application. This analysis can help you expand your business by targeting qualified niche markets.
Market segment by Type
Physical Comic Book
Digital Comic Book
Market segment by Application
Retail Store
Bookstore
Online Sales
Market segment by players, this report covers
The Walt Disney Company
Warner Bros
Shueisha
Kodansha
Naver Corporation
Kakao Page
Kadokawa Future Publishing
Shogakukan
Cinebook
Tappytoon (Contents First)
Image Comics
Delcourt
Glenat
Lezhin Entertainment
BAMBOO
IDW Publishing
Boom! Studios
Soleil
Dargaud
Dupuis
Casterman
Hakusensha
Akita Shoten
Le Lombard
Futabasha
Humanoids
L'Association
Bao Publishing
Market segment by regions, regional analysis covers
North America (United States, Canada and Mexico)
Europe (Germany, France, UK, Russia, Italy and Rest of Europe)
Asia-Pacific (China, Japan, South Korea, India, Southeast Asia and Rest of Asia-Pacific)
South America (Brazil, Rest of South America)
Middle East & Africa (Turkey, Saudi Arabia, UAE, Rest of Middle East & Africa)
The content of the study subjects, includes a total of 13 chapters:
Chapter 1, to describe Comic Book product scope, market overview, market estimation caveats and base year.
Chapter 2, to profile the top players of Comic Book, with revenue, gross margin, and global market share of Comic Book from 2020 to 2025.
Chapter 3, the Comic Book competitive situation, revenue, and global market share of top players are analyzed emphatically by landscape contrast.
Chapter 4 and 5, to segment the market size by Type and by Application, with consumption value and growth rate by Type, by Application, from 2020 to 2031
Chapter 6, 7, 8, 9, and 10, to break the market size data at the country level, with revenue and market share for key countries in the world, from 2020 to 2025.and Comic Book market forecast, by regions, by Type and by Application, with consumption value, from 2026 to 2031.
Chapter 11, market dynamics, drivers, restraints, trends, Porters Five Forces analysis.
Chapter 12, the key raw materials and key suppliers, and industry chain of Comic Book.
Chapter 13, to describe Comic Book research findings and conclusion.