Global Augmented Reality Technology Market 2024 by Company, Regions, Type and Application, Forecast to 2030
Augmented Reality Technology is a new technology that calculates the position and angle of camera images in real time and adds corresponding images. It is a new technology that integrates real world information and virtual world information seamlessly. The goal of this technology is to put the virtual world in the real world and interact on the screen. This technique was first proposed in 1990. With the improvement of the computing power of portable electronic products, the use of augmented reality is becoming more and more widespread
According to our (Global Info Research) latest study, the global Augmented Reality Technology market size was valued at US$ 2017 million in 2023 and is forecast to a readjusted size of USD 10540 million by 2030 with a CAGR of 27.0% during review period.
North America is the largest Augmented Reality Technology market with about 43% market share. Asia-Pacific is follower, accounting for about 30% market share.The key manufacturers are Microsoft, Magic Leap, Epson, Google, Toshiba, Vuzix, DAQRI, Everysight, ThirdEye Gen, Realmax, HiScene, Vuforia (PTC), Wikitude, ViewAR etc. Top 3 companies occupied about 44% market share.
This report is a detailed and comprehensive analysis for global Augmented Reality Technology market. Both quantitative and qualitative analyses are presented by company, by region & country, by Type and by Application. As the market is constantly changing, this report explores the competition, supply and demand trends, as well as key factors that contribute to its changing demands across many markets. Company profiles and product examples of selected competitors, along with market share estimates of some of the selected leaders for the year 2024, are provided.
Key Features:
Global Augmented Reality Technology market size and forecasts, in consumption value ($ Million), 2019-2030
Global Augmented Reality Technology market size and forecasts by region and country, in consumption value ($ Million), 2019-2030
Global Augmented Reality Technology market size and forecasts, by Type and by Application, in consumption value ($ Million), 2019-2030
Global Augmented Reality Technology market shares of main players, in revenue ($ Million), 2019-2024
The Primary Objectives in This Report Are:
To determine the size of the total market opportunity of global and key countries
To assess the growth potential for Augmented Reality Technology
To forecast future growth in each product and end-use market
To assess competitive factors affecting the marketplace
This report profiles key players in the global Augmented Reality Technology market based on the following parameters - company overview, revenue, gross margin, product portfolio, geographical presence, and key developments. Key companies covered as a part of this study include Microsoft, Magic Leap, Epson, Google, Toshiba, Vuzix, Everysight, ThirdEye Gen, Realmax, HiScene, etc.
This report also provides key insights about market drivers, restraints, opportunities, new product launches or approvals.
Market segmentation
Augmented Reality Technology market is split by Type and by Application. For the period 2019-2030, the growth among segments provides accurate calculations and forecasts for Consumption Value by Type and by Application. This analysis can help you expand your business by targeting qualified niche markets.
Market segmentation
Augmented Reality Technology market is split by Type and by Application. For the period 2018-2029, the growth among segments provides accurate calculations and forecasts for Consumption Value by Type and by Application. This analysis can help you expand your business by targeting qualified niche markets.
Market segment by Type
Hardware
Software
Market segment by Application
Enterprises Use
Individual Consumer Use
Market segment by players, this report covers
Microsoft
Magic Leap
Epson
Google
Toshiba
Vuzix
Everysight
ThirdEye Gen
Realmax
HiScene
Vuforia (PTC)
Wikitude
ViewAR
Optinvent
Lenovo
MAD Gaze
Market segment by regions, regional analysis covers
North America (United States, Canada and Mexico)
Europe (Germany, France, UK, Russia, Italy and Rest of Europe)
Asia-Pacific (China, Japan, South Korea, India, Southeast Asia and Rest of Asia-Pacific)
South America (Brazil, Rest of South America)
Middle East & Africa (Turkey, Saudi Arabia, UAE, Rest of Middle East & Africa)
The content of the study subjects, includes a total of 13 chapters:
Chapter 1, to describe Augmented Reality Technology product scope, market overview, market estimation caveats and base year.
Chapter 2, to profile the top players of Augmented Reality Technology, with revenue, gross margin, and global market share of Augmented Reality Technology from 2019 to 2024.
Chapter 3, the Augmented Reality Technology competitive situation, revenue, and global market share of top players are analyzed emphatically by landscape contrast.
Chapter 4 and 5, to segment the market size by Type and by Application, with consumption value and growth rate by Type, by Application, from 2019 to 2030.
Chapter 6, 7, 8, 9, and 10, to break the market size data at the country level, with revenue and market share for key countries in the world, from 2019 to 2024.and Augmented Reality Technology market forecast, by regions, by Type and by Application, with consumption value, from 2024 to 2030.
Chapter 11, market dynamics, drivers, restraints, trends, Porters Five Forces analysis.
Chapter 12, the key raw materials and key suppliers, and industry chain of Augmented Reality Technology.
Chapter 13, to describe Augmented Reality Technology research findings and conclusion.