Global Action Video Game Market 2023 by Company, Regions, Type and Application, Forecast to 2029
According to our (Global Info Research) latest study, the global Action Video Game market size was valued at USD million in 2022 and is forecast to a readjusted size of USD million by 2029 with a CAGR of % during review period. The influence of COVID-19 and the Russia-Ukraine War were considered while estimating market sizes.
Action video game is a genre of video games that emphasizes physical challenges, hand-eye coordination, and fast-paced gameplay. These games typically involve the player controlling a character or avatar in a virtual world, engaging in various actions such as combat, exploration, and puzzle-solving. Action video games often feature intense gameplay, high-speed movement, and a focus on reflexes and quick decision-making.
This report is a detailed and comprehensive analysis for global Action Video Game market. Both quantitative and qualitative analyses are presented by company, by region & country, by Type and by Application. As the market is constantly changing, this report explores the competition, supply and demand trends, as well as key factors that contribute to its changing demands across many markets. Company profiles and product examples of selected competitors, along with market share estimates of some of the selected leaders for the year 2023, are provided.
Key Features:
Global Action Video Game market size and forecasts, in consumption value ($ Million), 2018-2029
Global Action Video Game market size and forecasts by region and country, in consumption value ($ Million), 2018-2029
Global Action Video Game market size and forecasts, by Type and by Application, in consumption value ($ Million), 2018-2029
Global Action Video Game market shares of main players, in revenue ($ Million), 2018-2023
The Primary Objectives in This Report Are:
To determine the size of the total market opportunity of global and key countries
To assess the growth potential for Action Video Game
To forecast future growth in each product and end-use market
To assess competitive factors affecting the marketplace
This report profiles key players in the global Action Video Game market based on the following parameters - company overview, production, value, price, gross margin, product portfolio, geographical presence, and key developments. Key companies covered as a part of this study include Nintendo, Naughty Dog, Rockstar North, Konami and Capcom, etc.
This report also provides key insights about market drivers, restraints, opportunities, new product launches or approvals, COVID-19 and Russia-Ukraine War Influence.
Market segmentation
Action Video Game market is split by Type and by Application. For the period 2018-2029, the growth among segments provide accurate calculations and forecasts for consumption value by Type and by Application. This analysis can help you expand your business by targeting qualified niche markets.
Market segment by Type
Client Game
Web Game
Market segment by Application
Computer
Mobile Phone
Tablet PC
Others
Market segment by players, this report covers
Nintendo
Naughty Dog
Rockstar North
Konami
Capcom
Bethesda Game Studios
Guerrilla Games
EA DICE
FromSoftware
PlatinumGames
id Software
Crystal Dynamics
Rocksteady Studios
Market segment by regions, regional analysis covers
North America (United States, Canada, and Mexico)
Europe (Germany, France, UK, Russia, Italy, and Rest of Europe)
Asia-Pacific (China, Japan, South Korea, India, Southeast Asia, Australia and Rest of Asia-Pacific)
South America (Brazil, Argentina and Rest of South America)
Middle East & Africa (Turkey, Saudi Arabia, UAE, Rest of Middle East & Africa)
The content of the study subjects, includes a total of 13 chapters:
Chapter 1, to describe Action Video Game product scope, market overview, market estimation caveats and base year.
Chapter 2, to profile the top players of Action Video Game, with revenue, gross margin and global market share of Action Video Game from 2018 to 2023.
Chapter 3, the Action Video Game competitive situation, revenue and global market share of top players are analyzed emphatically by landscape contrast.
Chapter 4 and 5, to segment the market size by Type and application, with consumption value and growth rate by Type, application, from 2018 to 2029.
Chapter 6, 7, 8, 9, and 10, to break the market size data at the country level, with revenue and market share for key countries in the world, from 2018 to 2023.and Action Video Game market forecast, by regions, type and application, with consumption value, from 2024 to 2029.
Chapter 11, market dynamics, drivers, restraints, trends, Porters Five Forces analysis, and Influence of COVID-19 and Russia-Ukraine War
Chapter 12, the key raw materials and key suppliers, and industry chain of Action Video Game.
Chapter 13, to describe Action Video Game research findings and conclusion.