Global 3D Virtual Human Supply, Demand and Key Producers, 2023-2029

Global 3D Virtual Human Supply, Demand and Key Producers, 2023-2029


The global 3D Virtual Human market size is expected to reach $ million by 2029, rising at a market growth of % CAGR during the forecast period (2023-2029).

With the advancement of convergence technologies such as computer graphics, deep learning, speech synthesis, and brain science, virtual digital humans are gradually evolving into a new species and new media. More and more virtual digital humans are being designed, produced, and operated. The application scenarios have been greatly expanded. At present, the virtual digital human market is still in the early stages of cultivation. The diversified digital human roles include virtual idols, virtual anchors, virtual employees, etc. Virtual digital humans have begun to lay out various possibilities. , more and more industries are creating their own "virtual digital human" images. Virtual digital people have real images, rich expression capabilities, and novel interactive capabilities. They have both the corresponding identity of the real world and the universal characteristics of the digital world. They are the mirrored identity reflection of real-world tasks in the digital world.

This report studies the global 3D Virtual Human demand, key companies, and key regions.

This report is a detailed and comprehensive analysis of the world market for 3D Virtual Human, and provides market size (US$ million) and Year-over-Year (YoY) growth, considering 2022 as the base year. This report explores demand trends and competition, as well as details the characteristics of 3D Virtual Human that contribute to its increasing demand across many markets.

Highlights and key features of the study

Global 3D Virtual Human total market, 2018-2029, (USD Million)

Global 3D Virtual Human total market by region & country, CAGR, 2018-2029, (USD Million)

U.S. VS China: 3D Virtual Human total market, key domestic companies and share, (USD Million)

Global 3D Virtual Human revenue by player and market share 2018-2023, (USD Million)

Global 3D Virtual Human total market by Type, CAGR, 2018-2029, (USD Million)

Global 3D Virtual Human total market by Application, CAGR, 2018-2029, (USD Million).

This reports profiles major players in the global 3D Virtual Human market based on the following parameters – company overview, revenue, gross margin, product portfolio, geographical presence, and key developments. Key companies covered as a part of this study include Crypton Future Media, Aww Inc, Epic Games, UneeQ, Huawei, ByteDance, Baidu, Alibaba Cloud and Tencent, etc.

This report also provides key insights about market drivers, restraints, opportunities, new product launches or approvals.

Stakeholders would have ease in decision-making through various strategy matrices used in analyzing the World 3D Virtual Human market.

Detailed Segmentation:

Each section contains quantitative market data including market by value (US$ Millions), by player, by regions, by Type, and by Application. Data is given for the years 2018-2029 by year with 2022 as the base year, 2023 as the estimate year, and 2024-2029 as the forecast year.

Global 3D Virtual Human Market, By Region:
United States
China
Europe
Japan
South Korea
ASEAN
India
Rest of World

Global 3D Virtual Human Market, Segmentation by Type
Virtual Idol
Virtual Anchor
Virtual Brand Ambassador
Other

Global 3D Virtual Human Market, Segmentation by Application
Game
Metaverse
Other

Companies Profiled:
Crypton Future Media
Aww Inc
Epic Games
UneeQ
Huawei
ByteDance
Baidu
Alibaba Cloud
Tencent
DeepScience
Netease
xiaobing
Iflytek
Jingdong
Chengdu Yiji Culture Technology Co., Ltd
HaiHuman Technology
Happy Elements
Hangzhou Arcvideo Technology Co., Ltd.
FaceUnity
Xmov
iQIYI
Bilibili
Shenzhen Chuangyi Technology Culture Co., Ltd
Bertelsmann Business Support S.a r.l.
BlueFocus Digital
WMG
Mango Excellent Media Co., Ltd.
miHoYo Co., Ltd.

Key Questions Answered

1. How big is the global 3D Virtual Human market?

2. What is the demand of the global 3D Virtual Human market?

3. What is the year over year growth of the global 3D Virtual Human market?

4. What is the total value of the global 3D Virtual Human market?

5. Who are the major players in the global 3D Virtual Human market?


1 Supply Summary
2 Demand Summary
3 World 3D Virtual Human Companies Competitive Analysis
4 United States VS China VS Rest of World (by Headquarter Location)
5 Market Analysis by Type
6 Market Analysis by Application
7 Company Profiles
8 Industry Chain Analysis
9 Research Findings and Conclusion
10 Appendix

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