Video Games - Thematic Research
Summary
The gaming software market was worth $197 billion in 2021 and will become a $470 billion industry by 2030, according to GlobalData estimates. Mobile gaming will be the dominant segment, accounting for more than 50% of global gaming software revenues by 2030.
The video games industry continues to evolve, driven by changing user demands, new monetization and distribution channels, and technological progress. Today’s industry is in the throes of a transformation driven by themes like 5G, augmented reality (AR), virtual reality (VR), esports, cloud gaming, and the metaverse. As these themes mature, competition will intensify among traditional game publishers, tech giants, and companies in other sectors (e.g., retail and tourism). As a result, several leading game publishers will become M&A targets, with tech giants the likely acquirers.
Key Highlights
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