Mobile Gaming - Thematic Research

Mobile Gaming - Thematic Research


Summary

Mobile gaming expertise is a must-have for all game companies. The market is already bigger than the console and PC gaming markets combined. Worth $124 billion in 2023, mobile gaming revenue will grow to $195 billion by 2030, according to GlobalData forecasts.

Key Highlights

The growing maturity of streaming (supported by 5G), cloud gaming, and mobile esports, combined with the fact that mobile platforms are close to technological parity with PCs and consoles, means most gamers will embrace mobile gaming in the next few years. The ability to run high-quality, big-budget games (e.g., Resident Evil 4 and Assassin’s Creed Mirage) on mobile platforms will attract more publishers and gamers.

Due to its lucrative revenue prospects, console and PC game publishers such as Activision Blizzard (owned by Microsoft) and Take-Two Interactive are heavily focused on mobile gaming. In addition, video streaming services (e.g., Netflix) and online advertisers (e.g., AppLovin) are also in the race.

Regulation will continue to be a disruptive threat for the foreseeable future. In 2023, China’s draft regulation to curb in-game spending wiped $80 billion in market value from Tencent and NetEase. Regulations around in-app purchases, data privacy, child safety, antitrust, artificial intelligence (AI), and app store commissions will continue to impact all mobile gaming companies.

Scope

This report provides an overview of the mobile gaming theme.
It identifies the key trends impacting growth of the theme over the next 12 to 24 months, split into three categories: technology trends, macroeconomic trends, and regulatory trends.
It contains a comprehensive industry analysis, including global market size and growth forecasts for mobile gaming, details of M&A deals driven by the mobile gaming theme, and a timeline highlighting milestones in the development of mobile gaming.
The detailed value chain comprises four layers: creation, monetization, distribution, and device. Leading and challenging vendors are identified across three of the four layers.

Reasons to Buy

The growing maturity of streaming (supported by 5G), cloud gaming services, and mobile esports, combined with the fact that mobile platforms are close to technical parity with PCs and consoles, means most gamers will embrace mobile gaming in the next few years. This report will tell readers everything they need to know about this significant and dynamic theme.


Executive Summary
Players
Technology Briefing
What is mobile gaming?
Hardware
Processors
Displays
Audio
Connectivity
Telecom networks
Cloud services
Software
Game engines
Frame rate
Live operations (LiveOps)
Trends
Technology trends
Macroeconomic trends
Regulatory trends
Industry Analysis
Market size and growth forecasts
Timeline
Signals
M&A trends
Venture financing trends
Patent trends
Company filing trends
Value Chain
Creation layer
Game developers and publishers
Game engine providers
Monetization layer
Ad networks
Payment platforms
Esports organizers
Brand sponsorship
Media rights
Distribution layer
Cloud service providers
Content delivery networks
Telecom networks
App stores
Social platforms
Device layer
Companies
Sector Scorecard
Gaming sector scorecard
Who’s who
Thematic screen
Valuation screen
Risk screen
Glossary
Further Reading
GlobalData reports
Our Thematic Research Methodology
About GlobalData
Contact Us
List of Tables
Table 1: Technology trends
Table 2: Macroeconomic trends
Table 3: Regulatory trends
Table 4 M&A trends:
Table 5: Venture financing trends
Table 6: Companies
Table 7: Glossary
Table 8: GlobalData reports
List of Figures
Figure 1: A select list of leaders and challengers across the mobile gaming value chain
Figure 2: Two main types of devices are used in mobile gaming
Figure 3: Refresh rate is the count of how many times the device's screen is redrawn each second
Figure 4: Mobile gaming will generate $195 billion in revenue by 2030
Figure 5: The Asia-Pacific region leads the global mobile gaming market
Figure 6: The mobile gaming story
Figure 7: Patent filing activity in mobile gaming peaked in 2021 but declined subsequently
Figure 8: Mentions of mobile gaming in filings peaked in 2022 but returned to pre-pandemic levels in 2023
Figure 9: The mobile gaming value chain
Figure 10: The mobile gaming value chain - Creation layer: game developers and publishers
Figure 11: The mobile gaming value chain - Creation layer: game engine providers
Figure 12: The mobile gaming value chain - Monetization layer: ad networks
Figure 13: The mobile gaming value chain - Monetization layer: payment platforms
Figure 14: The mobile gaming value chain - Monetization layer: esports organizers
Figure 15: The mobile gaming value chain - Monetization layer: brand sponsorships
Figure 16: The mobile gaming value chain - Monetization layer: media rights
Figure 17: The mobile gaming value chain - Distribution layer: cloud service providers
Figure 18: The mobile gaming value chain - Distribution layer: content delivery networks
Figure 19: The mobile gaming value chain - Distribution layer: telecom networks, including 5G
Figure 20: The mobile gaming value chain - Distribution layer: app stores
Figure 21: The mobile gaming value chain - Distribution layer: social platforms
Figure 22: The mobile gaming value chain - Device layer: smartphones and tablets
Figure 23: Who does what in the gaming space?
Figure 24: Thematic screen
Figure 25: Valuation screen
Figure 26: Risk screen
Figure 27: Our five-step approach for generating a sector scorecard

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