Internet of Things (IoT) in Sport - Thematic Intelligence

Internet of Things (IoT) in Sport - Thematic Intelligence


Summary

The Internet of Things (IoT) describes the use of connected sensors and actuators to control and monitor the environment, the things that move within it, and the people that act within it. Companies in the sports industry can realize value from the data collected by IoT technologies. For example, data regarding an athlete’s performance collected by wearables using sensors can be sent to coaches, fans, or a medical team through control systems that track and monitor connected devices.

Sports teams, companies, federations, and broadcasters are exploring the utility of IoT technologies in the sports industry. Wearables including sensors are commonplace in sport. Fans are more tech-enabled than ever before and we can expect to see IoT being used in the sector in a way that appeals to sports fans and increases their engagement.

Key Highlights

The global IoT market will grow to $1.2 trillion by 2027

IoT use cases in the sports industry include wearable technologies by athletes and the integration of IoT in digital apps to further fan engagement.

Scope
  • This report provides an overview of the internet of things theme and looks at its impact on the sports sector.
  • The value chain for IoT is divided into five layers: physical, connectivity, data, apps, and services.
  • The report includes a comprehensive data analysis, including market size and growth forecasts for IoT.
  • It also includes selected case studies highlighting who is innovating in sport, using IoT.
Reasons to Buy
  • This report will help readers understand the business benefits that could be derived from IoT technologies. In addition, the report identifies the technology vendors that are leading across the IoT market. The report uncovers the sports federations that are excelling in the IoT theme within GlobalData's thematic scorecard.


Executive Summary
Players
Sport Challenges
The Impact of IoT on Sport
How IoT can help address the challenge of fan engagement
How IoT can help address the challenge of decision-making processes
How IoT can help address the challenge of player safety
How IoT can help address the challenge of sponsorship
How IoT can help address the challenge of media competition
Case Studies
Manchester City introduced the crowd management solution WaitTime
NTT developed the largest connected stadium for the Tour de France
Market Size and Growth Forecasts
Signals
Mergers and acquisitions
Patent trends
Company filing trends
IoT Value Chain
Physical layer
Connected things
Cameras and lenses
Sensors and microcontrollers
Microprocessors
Connectivity layer
Edge infrastructure
Cloud infrastructure
Networking equipment
Telecom networks
Data layer
Data integration
Data aggregation
Data processing
Data storage
Data validation
Data governance and security
App layer
Apps
Platforms
Services layer
Integration services
Consulting services
Companies
Leading IoT adopters in sport
Specialist IoT vendors in sport
Sector Scorecard
Sporting federations sector scorecard
Who’s who
Thematic screen
Sporting sponsor brands sector scorecard
Who’s who
Thematic screen
Valuation screen
Risk screen
Glossary
Further Reading
GlobalData reports
Our Thematic Research Methodology
About GlobalData
Contact Us
List of Tables
Table 1: Key challenges currently facing the sport sector.
Table 2: Mergers and acquisitions
Table 3: Leading IoT adopters in sport
Table 4: Specialist IoT vendors in sport
Table 5: Glossary
Table 6: GlobalData reports
List of Figures
Figure 1: Key players in IoT
Figure 2: IoT-related mentions in sports on social media, July 2020–October 2023
Figure 3: Thematic investment matrix
Figure 4: Etihad's internal operations dashboard
Figure 5: The Smart Ball will provide live data and insights
Figure 6: The connected stadium will digitize every aspect of the event
Figure 7: By 2027, the global enterprise IoT market revenue will reach $1.2 trillion
Figure 8: Patent publications for IoT in the sports sector peaked in 2021
Figure 9: Innovation in IoT is not uniform globally
Figure 10: IoT mentions in company filings in the sports sector peaked in 2021
Figure 11: The IoT value chain
Figure 12: The IoT value chain - Physical layer: leaders and challengers
Figure 13: The IoT value chain - Connectivity layer: leaders and challengers
Figure 14: The IoT value chain - Data layer: leaders and challengers
Figure 15: The IoT value chain - App layer: leaders and challengers
Figure 16: The IoT value chain - Services layer: leaders and challengers
Figure 17: Who does what in the sporting federation space?
Figure 18: Thematic screen - Sporting federations sector scorecard
Figure 19: Who does what in the sporting sponsor brands space?
Figure 20: Thematic screen - Sporting sponsor brands sector scorecard
Figure 21: Valuation screen - Sporting sponsor brands sector scorecard
Figure 22: Risk screen - Sporting sponsor brands sector scorecard
Figure 23: Our five-step approach for generating a sector scorecard

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