Augmented Reality in Travel and Tourism - Thematic Intelligence

Augmented Reality in Travel and Tourism - Thematic Intelligence


Summary

This thematic report provides details as to the impact of augmented reality technology (AR) on the travel and tourism industry. Included is an overview of the AR value chain and case studies detailing how the technology is already being employed.

This thematic report provides details as to the impact of augmented reality technology (AR) on the travel and tourism industry. The report analyzes the players impacted by the technology as well as the challenges faced by the industry and how AR can be used to help resolve them. Case studies are presented to show how the technology is being employed already by companies in different regions of the world before detailing with market predictions, the trends seen in the industry, and the value chain detailing all the technologies involved in AR. A description of travel and tourism companies involved in AR is offered alongside analysis of their competitive position and unique offerings.

Scope

As the travel and tourism industry continues along the path of mass digitalization, AR will play an important role; in fact, it already does. AR is increasingly helping tourists have a better experience while traveling. AR technology can perform many functions that reduce stress for travelers and enable a more informative journey. Translating signage, wayfinding, and checking luggage size are all ways that AR can improve the traveling experience.

The COVID-19 pandemic brought many challenges to the travel and tourism industry. Since the decline in its global impact, however, other challenges have taken its place. Travel and tourism operators and vendors have been forced to adapt to rapidly changing circumstances and have begun incorporating AR across various sectors.

AR technology has begun to be used across the entire travel and tourism industry. It is becoming increasingly evident that AR is not only a marketing tool but also a powerful technology on the enterprise side. For example, by supporting staff training. AR technology can help reduce costs during manufacturing or aircraft maintenance. Using AR headsets or smart glasses, engineers can diagnose issues quickly, efficiently, and with a reduced margin for error. As companies recognize AR’s powerful applications, they will seek strategic partnerships with leading AR vendors and hardware manufacturers.

Reasons to Buy

Understand the current augmented reality trends within the travel landscape today and how these will escalate in the near future.
Assess how travel and tourism companies such as tour operators, OTAs and DMOs are utilizing augmented reality to drive revenues.
Acknowledge the potential pitfalls of using augmented reality by understanding the social, cultural, and environmental effects on the destination.
Discover recommendations for businesses involved in augmented reality in the travel and tourism sector.
GlobalData’s thematic research ecosystem is a single, integrated global research platform that provides an easy-to-use framework for tracking all themes across all companies in all sectors. It has a proven track record of identifying the important themes early, enabling companies to make the right investments ahead of the competition, and secure that all-important competitive advantage. All across the travel and tourism supply chain, now have an opportunity to capitalize on augmented reality, and there are notable examples of this. Therefore, all should buy this report to fully understand how this theme will continue to be a key theme in the future travel landscape.


Executive Summary
Players
Travel and Tourism Challenges
The Impact of AR on Travel and Tourism
Semiconductors and components
Devices
Platforms
Apps and content
How AR helps tackle the challenge of geopolitics
How AR helps tackle the challenge of ESG
How AR helps tackle the challenge of cybersecurity
How AR helps tackle the challenge of inflation
How AR helps tackle the challenge of last-minute bookings
Case Studies
The first UNESCO World Heritage Site in the metaverse
Minoan civilization visualized through AR
Dubai Airport as a center for the development of AR
Augmented Reality Timeline
Market Size and Growth Forecasts
AR software
AR hardware
Signals
M&A trends
Patent trends
Company filing trends
Hiring trends
Augmented Reality Value Chain
Semiconductors
Central processing units
Graphics processing units
Vision processing units
Image processors
Communication chips
Micro-electromechanical systems (MEMS)
Memory chips
Components
Motion tracking
Batteries
Displays
Cameras and 3D lenses
Audio component
Machine vision
Devices
Smartphones
AR smart glasses
AR headsets
Platforms
Artificial intelligence
The impact of generative AI
Apps and content
Companies
Leading augmented reality adopters in travel and tourism
Leading augmented reality vendors
Specialist augmented reality vendors in travel and tourism
Sector Scorecard
Attraction operators sector scorecard
Who’s who
Thematic screen
Valuation screen
Risk screen
Glossary
Further Reading
GlobalData reports
Our Thematic Research Methodology
About GlobalData
Contact Us
List of Tables
Table 1: Travel and Tourism Challenges
Table 2: M&A trends
Table 3: Leading augmented reality adopters in travel and tourism
Table 4: Leading augmented reality vendors
Table 5: Leading augmented reality vendors
Table 6: Glossary
Table 7: GlobalData reports
List of Figures
Figure 1: Key players in augmented reality
Figure 2: nderstanding of AR technology is mixed
Figure 3: Thematic investment matrix
Figure 4: UNESCO World Heritage Site, Hegra, in the metaverse
Figure 5: The augmented reality story
Figure 6: AR will become a $100 billion market by 2030
Figure 7: Enterprise AR will continue to be more lucrative than the consumer market by 2030
Figure 8: AR software will dominate the market over the forecast period
Figure 9: The AR software market will generate $82 billion in revenue by 2030
Figure 10: The AR hardware market will be worth $18 billion by 2030
Figure 11: AR headsets will lead the AR hardware market
Figure 12: Tech companies are paying attention to the travel and tourism industry
Figure 13: Travel intermediaries lead AR-related patent activity in travel and tourism
Figure 14: AR-related mentions in company filings in travel and tourism are low but consistent
Figure 15: Airlines have been active in pursuing AR and metaverse-related opportunities
Figure 16: The augmented reality value chain
Figure 17: AR value chain – Semiconductors
Figure 18: AR value chain – Components
Figure 19: AR value chain – Devices
Figure 20: AR value chain – Platforms
Figure 21: AR value chain – Platforms - AI
Figure 22: AR value chain – Apps and content
Figure 23: Who does what in the attraction operators space?
Figure 24: Thematic screen
Figure 25: Valuation screen
Figure 26: Risk screen
Figure 27: Our five-step approach for generating a sector scorecard

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