Augmented Reality (AR) in Travel and Tourism - Thematic Research

Augmented Reality (AR) in Travel and Tourism - Thematic Research

Summary


Augmented reality (AR) is a technology that allows the user to see the real world overlaid with digital data. As AR continues to develop, it will become increasingly important across all segments of the travel and tourism value chain. As the sector undergoes mass digitalization, AR will play an essential role as AR is becoming increasingly important to help tourists have a better experience while traveling.

This thematic report takes an in-depth look at look at how AR is being used in the travel and tourism sector. Firstly, the value chain section summarizes an in-depth description of each of the segments of AR and outlines the specialist vendors and leading adopters of AR in the travel and tourism sector. The challenges section outlines the key challenges being faced by the travel and tourism sector. This is followed by an impact assessment detailing the areas in AR where travel and tourism companies should focus and outlines how AR can be used to resolve the challenges faced by the industry. A case study section is then provided, which highlights the use of AR within the travel and tourism sector. A data analysis section provides market size and growth forecasts, followed by mergers and acquisition activity, an AR timeline, and insight into company filings, hiring, and social media trends. Next, the report highlights companies making their mark within the AR theme, and finally, the relative position of these companies within the airlines, airports, attraction operators, and lodging sectors is summarized.

The leaders in this space are now realizing the potential of building strategic partnerships with AR vendors, using this technology to enhance tourists' experience. Digitization has become increasingly important for digitally advanced travelers, especially among younger cohorts. Those who have grown up in a world filled with technology, expect digitalization in the goods and services that they buy.

Key Highlights

  • According to GlobalData’s Thematic Sentiment Analysis Q4 2021, 55% of respondents felt AR would disrupt their industry. This is partly due to the current buzz around the metaverse as AR is critical to its deployment. In this survey, AR was the only emerging technology that over half of respondents felt more positive about than they did it in 2020. As the travel and tourism sector undergoes mass digitalization, AR will play an essential role. Global AR revenue was $8.6 billion in 2021, a figure that GlobalData predicts will reach $152 billion by 2030, growing at a compound annual growth rate (CAGR) of 38% between 2021 and 2030.
  • The impact of ongoing travel restrictions due to the COVID-19 pandemic has created a significant barrier to planning trips. The industry has had to adapt to challenges such as last-minute bookings and cancellations. As a powerful visualization tool, AR can help the industry overcome this, helping to advertise various destinations to consumers. AR also helps ease the booking process by providing room tours or luggage size checks. As digitization increases, AR will be increasingly recognized as an essential tool to improve the travel experience.
  • AR technology has begun to be used across the entire travel and tourism industry. It is becoming increasingly evident that AR is not only a marketing tool but also a powerful technology on the enterprise side. For example, by supporting staff training. AR technology can help reduce costs during manufacturing or aircraft maintenance. Using AR headsets or smart glasses, engineers can diagnose issues quickly, efficiently, and with a reduced margin for error. As companies recognize the powerful applications of AR, they will seek strategic partnerships with leading AR vendors and hardware manufacturers.
Scope
  • This report provides an overview of AR in travel and tourism.
  • This report explains why AR will continue to grow in importance for the travel and tourism industry.
  • This report outlines how AR is improving the travel experience.
  • This report provides examples of what companies and organizations in the travel and tourism industry are doing in reaction to this theme, and how they create differentiation.
  • We highlight travel and tourism companies that are leading in this theme, such as Marriott, Delta Air Lines, KLM, Ryanair, Kayak, and Virgin Group
Reasons to Buy
  • To understand AR and its current and future impact on the industry.
  • To understand how AR is addressing key challenges that the travel and tourism sector is facing.
  • To identify the leading AR adopters and specialist vendors.
  • GlobalData’s thematic research ecosystem is a single, integrated global research platform that provides an easy-to-use framework for tracking all themes across all companies in all sectors. It has a proven track record of identifying the important themes early, enabling companies to make the right investments ahead of the competition, and secure that all-important competitive advantage.


  • Executive Summary
  • Augmented Reality Value Chain
    • Key players in the augmented reality value chain
      • Table Figure 1: Key players in the augmented reality value chain
      • Table Figure 2: The augmented reality value chain
    • Semiconductors
      • CPUs
      • GPUs
      • VPUs
      • Image processors
      • Communication chips
      • MEMS
      • Memory chips
        • Table Figure 3: AR value chain - Semiconductors
    • Components
      • Motion tracking
      • Batteries
      • Displays
      • Cameras and 3D lenses
      • Audio components
      • Machine vision
        • Table Figure 4: AR value chain - Components
    • Devices
      • Smartphones
      • AR smart glasses
      • AR headsets
        • Table Figure 5: AR value chain - Devices
    • Platforms
      • Table Figure 6: AR value chain - Platforms
      • AI
        • Table Figure 7: AR value chain - Platforms - The AI technology stack
    • Apps and content
      • Table Figure 8: AR value chain - Apps and content
  • Travel and Tourism Challenges
    • Table Figure 9: Sentiment toward AR improved in the last quarter of 2021
    • Table Key challenges facing the travel and tourism sector
  • The Impact of AR on Travel and Tourism
    • Table Figure 10: Thematic impact assessment
    • Semiconductors and components
    • Devices
    • Platforms
    • Apps and content
      • How AR helps resolve the challenge of COVID-19
      • How AR helps resolve the challenge of ESG
      • How AR helps resolve the challenge of cybersecurity
      • How AR helps resolve the challenge of geopolitics
      • How AR helps resolve the challenge of last-minute bookings
  • Case Studies
    • London City Airport use of AR in remote air traffic control
      • Table Figure 11: London City Airport remote air control tower
    • Disneyland's Virtual World Simulator
    • TimeLooper's AR story building platform
      • Table Figure 12: Jordan Tourism Board's `Xplore Petra app was created in partnership
  • Data Analysis
    • Market size and growth forecasts
      • Table Figure 13: Global AR revenue will reach $152 billion by 2030
      • AR software
        • Table Figure 14: AR software will generate over $100 billion in revenue by 2030
      • AR hardware
        • Table Figure 15: AR hardware revenue will generate over $52 billion by 2030 AR
        • Table Figure 16: Enterprises will drive the AR hardware market
    • Mergers and acquisitions
      • Table Mergers and acquisitions
      • Table Key M&A transactions associated with the AR theme in the travel and tourism sector since 2014
      • Partnerships
        • Table Partnerships
    • Company filings trends
      • Table Figure 17: AR and VR-related mentions in company filings in travel and tourism peaked in 2017
    • Hiring trends
      • Table Figure 18: The Walt Disney Company is investing in AR and VR-related roles
    • Social media trends
      • Table Figure 19: AR and VR-related mentions in social media posts are increasing in the travel and tourism sector
    • Augmented reality timeline
      • Table Figure 20: The augmented reality story
  • Companies
    • Leading AR adopters in travel and tourism
      • Table Leading AR adopters in travel and tourism
    • Leading AR vendors
      • Table Leading AR vendors
    • Specialist AR vendors in the travel and tourism sector
      • Table Specialist AR vendors in the travel and tourism sector
  • Sector Scorecards
    • Airlines sector scorecard
      • Who's who
        • Table Figure 21: Who does what in the airlines space?
      • Thematic screen
        • Table Figure 22: Thematic screen - Airlines sector scorecard
      • Valuation screen
        • Table Figure 23: Valuation screen - Airlines sector scorecard
    • Airports sector scorecard
      • Who's who
        • Table Figure 24: Who does what in the airports space?
      • Thematic screen
        • Table Figure 25: Thematic screen - Airports sector scorecard
      • Valuation screen
        • Table Figure 26: Valuation screen - Airports sector scorecard
    • Attraction operators sector scorecard
      • Who's who
        • Table Figure 27: Who does what in the attraction operator space?
      • Thematic screen
        • Table Figure 28: Thematic screen - Attraction operators sector scorecard
      • Valuation screen
        • Table Figure 29: Valuation screen - Attraction operators sector scorecard
    • Lodging sector scorecard
      • Who's who
        • Table Figure 30: Who does what in the lodging space?
      • Thematic screen
        • Table Figure 31: Thematic screen - Lodging sector scorecard
      • Valuation screen
        • Table Figure 32: Valuation screen - Lodging sector scorecard
  • Glossary
    • Table Glossary
  • Further Reading
    • GlobalData reports
      • Table GlobalData reports
  • Our thematic research methodology
    • Table Figure 33: Our five-step approach for generating a sector scorecard
  • About GlobalData
  • Contact Us

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