Augmented Reality (AR) in Consumer Goods - Thematic Research

Augmented Reality (AR) in Consumer Goods - Thematic Research

Summary

This report analyzes the role of augmented reality in the consumer goods sector. It offers an in-depth study of the AR value chain, before identifying the specific AR products that consumer companies can and will use to give them a competitive advantage and respond to the challenges posed by the pandemic. The report also assesses the state of the AR market by analyzing the jobs, filings, social media activity, M&A deals, and partnerships pertaining to both AR and the consumer sector.

AR is now more valuable than ever to consumer companies thanks to the pandemic. Social distancing measures caused a large increase in online purchases of FMCG, increasing the value of AR adverts and virtual try-on solutions, which improve online shopping experiences for consumers. The pandemic also disrupted consumer companies’ supply chains by limiting the number of employees willing or legally and medically able to work onsite in production facilities. As a result, AR-based remote guidance solutions have become more valuable. The metaverse is also causing consumer companies, particularly beauty brands, to re-evaluate the role of AR in the consumer sector.

Scope

  • The pandemic has accelerated consumer companies’ adoption of AR.
  • Of all consumer companies, beauty brands are investing the most in AR because of the proven success of virtual try-on solutions for make-up and skincare products.
  • The importance of AR in the consumer goods sector is likely to grow as both consumer and enterprise AR devices and experiences become more ubiquitous.
Reasons to Buy
  • Understand the AR value chain.
  • Learn which AR use cases have the greatest potential in the consumer sector.
  • Identify the key specialist vendors and industry adopters of AR in the consumer goods sector.


  • Executive Summary
  • Augmented Reality Value Chain
    • Key players in the augmented reality value chain
      • Table Figure 1: Key players in the augmented reality value chain
      • Table Figure 2: The augmented reality value chain
    • Semiconductors
      • CPUs
      • GPUs
      • VPUs
      • Image processors
      • Communication chips
      • MEMS
      • Memory chips
        • Table Figure 3: AR value chain - Semiconductors
    • Components
      • Motion tracking
      • Batteries
      • Displays
      • Cameras and 3D lenses
      • Audio components
      • Machine vision
        • Table Figure 4: AR value chain - Components
    • Devices
      • Smartphones
      • AR smart glasses
      • AR headsets
        • Table Figure 5: AR value chain - Devices
    • Platforms
      • Table Figure 6: AR value chain - Platforms
      • AI
        • Table Figure 7: AR value chain – Platforms – The AI technology stack
    • Apps and content
      • Table Figure 8: AR value chain – Apps and content
  • Consumer Goods Challenges
    • Table Figure 9: VR and AR-related social media posts within the consumer sector are growing
    • Table Key challenges facing the consumer sector.
  • The Impact of AR on the Consumer Sector
    • Table Figure 10: Thematic impact assessment
    • How AR helps resolve the challenge of COVID-19
    • How AR helps resolve the challenge of disrupted supply chains
    • How AR helps resolve the challenge of changing consumer preferences
    • How AR helps resolve the challenge of sustainability
    • How AR helps resolve the challenge of digitalization
  • Case Studies
    • AB InBev uses XMReality’s Remote Guidance to streamline its production line
    • Poplar Studio develops virtual try-on solutions for NYX to improve dwell-time
    • Perfect Corp integrates AI into AR try-on solutions to make them more convenient and personalized
  • Data Analysis
    • Market size and growth forecasts
      • Table Figure 11: AR will generate $152 billion in revenue by 2030
      • Table Figure 12: Enterprise AR will be more lucrative than the consumer market over the next decade
    • Mergers and acquisitions
      • Table Mergers and acquisitions
    • Mergers and acquisitions in consumer goods
      • Table Mergers and acquisitions in consumer goods
    • Partnerships in consumer goods
      • Table Partnerships in consumer goods
    • Hiring trends
      • Table Figure 13: VR and AR hiring is growing in the consumer sector
    • Company filings trends
      • Table Figure 14: VR and AR mentions in company filings have grown at a CAGR of 12% between 2016 and 2021
    • Social media trends
      • Table Figure 15: Social media posts relating to VR and AR in the consumer sector are growing
    • Augmented reality timeline
      • Table Figure 16: The augmented reality story
  • Companies
    • Leading augmented reality adopters in consumer goods
      • Table Leading augmented reality adopters in consumer goods
    • Leading augmented reality vendors
      • Table Leading augmented reality vendors
    • Specialist augmented reality vendors in consumer
      • Table Specialist augmented reality vendors in consumer
  • Sector Scorecard
    • Consumer sector scorecard
      • Who’s who
        • Table Figure 17: Who does what in the consumer space?
      • Thematic screen
        • Table Figure 18: Thematic screen
      • Valuation screen
        • Table Figure 19: Valuation screen
  • Glossary
    • Table Glossary
  • Further Reading
    • GlobalData reports
      • Table GlobalData reports
  • Our thematic research methodology
    • Table Figure 20: Our five-step approach for generating a sector scorecard
  • About GlobalData
  • Contact Us

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