VR Gambling

Global VR Gambling Market to Reach US$94.3 Billion by 2030

The global market for VR Gambling estimated at US$27.6 Billion in the year 2024, is expected to reach US$94.3 Billion by 2030, growing at a CAGR of 22.7% over the analysis period 2024-2030. Casino, one of the segments analyzed in the report, is expected to record a 22.5% CAGR and reach US$90.6 Billion by the end of the analysis period. Growth in the Other Segments segment is estimated at 31.1% CAGR over the analysis period.

The U.S. Market is Estimated at US$8.1 Billion While China is Forecast to Grow at 21.9% CAGR

The VR Gambling market in the U.S. is estimated at US$8.1 Billion in the year 2024. China, the world`s second largest economy, is forecast to reach a projected market size of US$14.4 Billion by the year 2030 trailing a CAGR of 21.9% over the analysis period 2024-2030. Among the other noteworthy geographic markets are Japan and Canada, each forecast to grow at a CAGR of 19.8% and 18.8% respectively over the analysis period. Within Europe, Germany is forecast to grow at approximately 15.8% CAGR.

Global VR Gambling Market - Key Trends & Drivers Summarized

Why Is VR Gambling Emerging as a Popular Trend in the Gaming Industry?

Virtual Reality (VR) Gambling is gaining significant traction as it provides an immersive and interactive gambling experience that replicates the ambiance of a physical casino. By leveraging VR technology, players can enjoy a more engaging experience with 3D graphics, realistic environments, and interactive gameplay, which traditional online gambling platforms cannot offer. The demand for VR gambling is driven by the increasing penetration of VR headsets, growing consumer preference for immersive entertainment, and advancements in VR technology that enhance user experience. VR gambling offers a wide range of games, including VR poker, VR blackjack, and VR roulette, attracting both seasoned gamblers and new players seeking innovative gaming experiences.

What Technological Advancements Are Driving the VR Gambling Market?

The VR Gambling market is being propelled by significant advancements in VR hardware, software, and graphics technologies. The development of more affordable and user-friendly VR headsets, such as Oculus Rift, HTC Vive, and PlayStation VR, is making VR gambling accessible to a larger audience. Advances in graphics rendering and motion tracking are enhancing the realism and interactivity of VR gambling environments, providing a more immersive experience for players. Additionally, the integration of artificial intelligence (AI) and machine learning is improving game design, personalizing user experiences, and providing real-time analytics for better decision-making. Blockchain technology is also being integrated into VR gambling platforms to ensure transparency, security, and fairness in gaming, further enhancing player trust and engagement.

What Are the Challenges and Opportunities in the VR Gambling Market?

The VR Gambling market faces several challenges, including high initial costs for VR hardware, regulatory issues, and the need for robust internet infrastructure. The cost of VR headsets and accessories can be a barrier for many potential users, particularly in developing regions. Additionally, the regulatory environment for online gambling varies widely across countries, posing challenges for the global expansion of VR gambling platforms. However, these challenges present significant opportunities for growth. The increasing demand for innovative and immersive gambling experiences, coupled with advancements in VR technology, is driving the development of new VR casinos and gaming platforms. The rising adoption of cryptocurrencies and blockchain in the gaming industry is also creating new opportunities for secure, decentralized VR gambling platforms. The integration of social features, such as multiplayer games and virtual communities, is further enhancing the appeal of VR gambling.

The Growth in the VR Gambling Market Is Driven by Several Factors…

The growth in the VR Gambling market is driven by several factors, including the rising popularity of immersive and interactive gaming experiences, advancements in VR technology, and the growing penetration of VR headsets. The increasing adoption of VR in the entertainment industry and the trend towards gamification are major drivers of market growth. Technological innovations, such as AI-based game personalization, advanced graphics rendering, and blockchain integration, are enhancing the VR gambling experience, attracting more players to the platform. Additionally, the growing interest in online and remote gambling, especially in the wake of the COVID-19 pandemic, is further propelling the demand for VR gambling. The expansion of high-speed internet infrastructure and the decreasing costs of VR hardware are also contributing to the rapid growth of the VR Gambling market.

SCOPE OF STUDY:

The report analyzes the VR Gambling market in terms of units by the following Segments, and Geographic Regions/Countries:

Segments:
Segment (Casino, Other Segments)

Geographic Regions/Countries:
World; United States; Canada; Japan; China; Europe (France; Germany; Italy; United Kingdom; and Rest of Europe); Asia-Pacific; Rest of World.

Select Competitors (Total 44 Featured) -
  • 32Red Plc
  • 888casino
  • A2D Entertainment Limited
  • Ability Games Private Limited
  • Abios
  • AccessElite Now
  • ACE Team Software
  • Affinity Gaming
  • Aganar
  • Asian BGE

TARIFF IMPACT FACTOR

Our new release incorporates impact of tariffs on geographical markets as we predict a shift in competitiveness of companies based on HQ country, manufacturing base, exports and imports (finished goods and OEM). This intricate and multifaceted market reality will impact competitors by artificially increasing the COGS, reducing profitability, reconfiguring supply chains, amongst other micro and macro market dynamics.

We are diligently following expert opinions of leading Chief Economists (14,949), Think Tanks (62), Trade & Industry bodies (171) worldwide, as they assess impact and address new market realities for their ecosystems. Experts and economists from every major country are tracked for their opinions on tariffs and how they will impact their countries.

We expect this chaos to play out over the next 2-3 months and a new world order is established with more clarity. We are tracking these developments on a real time basis.

As we release this report, U.S. Trade Representatives are pushing their counterparts in 183 countries for an early closure to bilateral tariff negotiations. Most of the major trading partners also have initiated trade agreements with other key trading nations, outside of those in the works with the United States. We are tracking such secondary fallouts as supply chains shift.

To our valued clients, we say, we have your back. We will present a simplified market reassessment by incorporating these changes!

APRIL 2025: NEGOTIATION PHASE

Our April release addresses the impact of tariffs on the overall global market and presents market adjustments by geography. Our trajectories are based on historic data and evolving market impacting factors.

JULY 2025 FINAL TARIFF RESET

Complimentary Update: Our clients will also receive a complimentary update in July after a final reset is announced between nations. The final updated version incorporates clearly defined Tariff Impact Analyses.

Reciprocal and Bilateral Trade & Tariff Impact Analyses:

USA
CHINA
MEXICO
CANADA
EU
JAPAN
INDIA
176 OTHER COUNTRIES.

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I. METHODOLOGY
II. EXECUTIVE SUMMARY
1. MARKET OVERVIEW
Influencer Market Insights
Tariff Impact on Global Supply Chain Patterns
VR Gambling – Global Key Competitors Percentage Market Share in 2025 (E)
Global Economic Update
Competitive Market Presence - Strong/Active/Niche/Trivial for Players Worldwide in 2025 (E)
2. FOCUS ON SELECT PLAYERS
3. MARKET TRENDS & DRIVERS
Rising Adoption of Virtual Reality Technology in the Online Gambling Industry
Growing Consumer Demand for Immersive and Realistic Gambling Experiences
Expansion of VR Casinos Offering a Wide Range of Virtual Gambling Activities
Increasing Integration of Blockchain and Cryptocurrency in VR Gambling Platforms
Advancements in VR Hardware Enhancing User Experiences and Accessibility
Growing Focus on Personalized Gambling Environments Using AI and VR Technologies
Rising Popularity of Multiplayer VR Gambling Experiences for Social Interaction
Expansion of Mobile VR Gambling Applications for On-the-go Players
Increasing Use of Gamification Techniques to Attract and Retain Players
Growing Collaborations Between VR Hardware Developers and Online Gambling Platforms
Advancements in Haptic Feedback and Motion Tracking for Realistic Gaming Interactions
Surge in Investments in VR Gambling Startups and Platform Development
4. GLOBAL MARKET PERSPECTIVE
TABLE 1: World Recent Past, Current & Future Analysis for VR Gambling by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
TABLE 2: World 6-Year Perspective for VR Gambling by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets for Years 2025 & 2030
TABLE 3: World Recent Past, Current & Future Analysis for Casino by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
TABLE 4: World 6-Year Perspective for Casino by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2025 & 2030
TABLE 5: World Recent Past, Current & Future Analysis for Other Segments by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
TABLE 6: World 6-Year Perspective for Other Segments by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2025 & 2030
TABLE 7: World VR Gambling Market Analysis of Annual Sales in US$ Million for Years 2015 through 2030
III. MARKET ANALYSIS
UNITED STATES
VR Gambling Market Presence - Strong/Active/Niche/Trivial - Key Competitors in the United States for 2025 (E)
TABLE 8: USA Recent Past, Current & Future Analysis for VR Gambling by Segment - Casino and Other Segments - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 9: USA 6-Year Perspective for VR Gambling by Segment - Percentage Breakdown of Value Sales for Casino and Other Segments for the Years 2025 & 2030
CANADA
TABLE 10: Canada Recent Past, Current & Future Analysis for VR Gambling by Segment - Casino and Other Segments - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 11: Canada 6-Year Perspective for VR Gambling by Segment - Percentage Breakdown of Value Sales for Casino and Other Segments for the Years 2025 & 2030
JAPAN
VR Gambling Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Japan for 2025 (E)
TABLE 12: Japan Recent Past, Current & Future Analysis for VR Gambling by Segment - Casino and Other Segments - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 13: Japan 6-Year Perspective for VR Gambling by Segment - Percentage Breakdown of Value Sales for Casino and Other Segments for the Years 2025 & 2030
CHINA
VR Gambling Market Presence - Strong/Active/Niche/Trivial - Key Competitors in China for 2025 (E)
TABLE 14: China Recent Past, Current & Future Analysis for VR Gambling by Segment - Casino and Other Segments - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 15: China 6-Year Perspective for VR Gambling by Segment - Percentage Breakdown of Value Sales for Casino and Other Segments for the Years 2025 & 2030
EUROPE
VR Gambling Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Europe for 2025 (E)
TABLE 16: Europe Recent Past, Current & Future Analysis for VR Gambling by Geographic Region - France, Germany, Italy, UK and Rest of Europe Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
TABLE 17: Europe 6-Year Perspective for VR Gambling by Geographic Region - Percentage Breakdown of Value Sales for France, Germany, Italy, UK and Rest of Europe Markets for Years 2025 & 2030
TABLE 18: Europe Recent Past, Current & Future Analysis for VR Gambling by Segment - Casino and Other Segments - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 19: Europe 6-Year Perspective for VR Gambling by Segment - Percentage Breakdown of Value Sales for Casino and Other Segments for the Years 2025 & 2030
FRANCE
VR Gambling Market Presence - Strong/Active/Niche/Trivial - Key Competitors in France for 2025 (E)
TABLE 20: France Recent Past, Current & Future Analysis for VR Gambling by Segment - Casino and Other Segments - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 21: France 6-Year Perspective for VR Gambling by Segment - Percentage Breakdown of Value Sales for Casino and Other Segments for the Years 2025 & 2030
GERMANY
VR Gambling Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Germany for 2025 (E)
TABLE 22: Germany Recent Past, Current & Future Analysis for VR Gambling by Segment - Casino and Other Segments - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 23: Germany 6-Year Perspective for VR Gambling by Segment - Percentage Breakdown of Value Sales for Casino and Other Segments for the Years 2025 & 2030
ITALY
TABLE 24: Italy Recent Past, Current & Future Analysis for VR Gambling by Segment - Casino and Other Segments - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 25: Italy 6-Year Perspective for VR Gambling by Segment - Percentage Breakdown of Value Sales for Casino and Other Segments for the Years 2025 & 2030
UNITED KINGDOM
VR Gambling Market Presence - Strong/Active/Niche/Trivial - Key Competitors in the United Kingdom for 2025 (E)
TABLE 26: UK Recent Past, Current & Future Analysis for VR Gambling by Segment - Casino and Other Segments - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 27: UK 6-Year Perspective for VR Gambling by Segment - Percentage Breakdown of Value Sales for Casino and Other Segments for the Years 2025 & 2030
REST OF EUROPE
TABLE 28: Rest of Europe Recent Past, Current & Future Analysis for VR Gambling by Segment - Casino and Other Segments - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 29: Rest of Europe 6-Year Perspective for VR Gambling by Segment - Percentage Breakdown of Value Sales for Casino and Other Segments for the Years 2025 & 2030
ASIA-PACIFIC
VR Gambling Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Asia-Pacific for 2025 (E)
TABLE 30: Asia-Pacific Recent Past, Current & Future Analysis for VR Gambling by Segment - Casino and Other Segments - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 31: Asia-Pacific 6-Year Perspective for VR Gambling by Segment - Percentage Breakdown of Value Sales for Casino and Other Segments for the Years 2025 & 2030
REST OF WORLD
TABLE 32: Rest of World Recent Past, Current & Future Analysis for VR Gambling by Segment - Casino and Other Segments - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 33: Rest of World 6-Year Perspective for VR Gambling by Segment - Percentage Breakdown of Value Sales for Casino and Other Segments for the Years 2025 & 2030
IV. COMPETITION

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