Digital Games

Digital Games

Global Digital Games Market to Reach US$371.5 Billion by 2030

The global market for Digital Games estimated at US$247.2 Billion in the year 2023, is expected to reach US$371.5 Billion by 2030, growing at a CAGR of 6.0% over the analysis period 2023-2030. Mobile Games, one of the segments analyzed in the report, is expected to record a 7.5% CAGR and reach US$235.1 Billion by the end of the analysis period. Growth in the Console Games segment is estimated at 4.4% CAGR over the analysis period.

The U.S. Market is Estimated at US$67.7 Billion While China is Forecast to Grow at 5.6% CAGR

The Digital Games market in the U.S. is estimated at US$67.7 Billion in the year 2023. China, the world`s second largest economy, is forecast to reach a projected market size of US$57.5 Billion by the year 2030 trailing a CAGR of 5.6% over the analysis period 2023-2030. Among the other noteworthy geographic markets are Japan and Canada, each forecast to grow at a CAGR of 5.9% and 4.6% respectively over the analysis period. Within Europe, Germany is forecast to grow at approximately 4.7% CAGR.

Global Digital Games Market - Key Trends and Drivers Summarized

What Are Digital Games and How Have They Transformed Entertainment?

Digital games, encompassing a broad range of electronic games played on various platforms including computers, consoles, and mobile devices, have revolutionized the entertainment industry. Unlike traditional board games or card games, digital games provide interactive experiences, often involving complex storylines, vibrant worlds, and dynamic characters that engage players on deeper emotional levels. This sector has evolved from simple arcade games to immersive worlds using advanced graphics and AI to create lifelike simulations and experiences. With genres ranging from strategy and adventure to action and role-playing, digital games cater to a diverse array of interests and ages, making them a universal form of entertainment. Their ability to connect players across the globe via online multiplayer modes has also transformed gaming into a social activity that bridges geographical divides.

How Is Technology Driving Innovation in Digital Gaming?

The rapid advancement of technology is a key catalyst in the evolution of digital gaming. Developments in graphic design software have allowed for the creation of visually stunning game environments that are increasingly realistic and engaging. Meanwhile, innovations in hardware, from powerful gaming consoles to VR headsets, have pushed the boundaries of what games can deliver in terms of user experience. Artificial intelligence has become integral in developing smarter, more reactive gameplay systems that challenge players and increase replayability. Furthermore, cloud gaming is emerging as a transformative technology, enabling streaming of high-quality games to devices that were previously incapable of running them locally, such as smartphones and tablets. This technology not only broadens the accessibility of games but also allows for continuous updates and improvements, enhancing player engagement.

What Impact Do Digital Games Have on Society?

Digital games have a profound impact on society, influencing education, culture, and social interactions. In educational contexts, gamification can significantly enhance motivation and engagement among students by transforming learning into an interactive and entertaining process. Serious games and simulations are increasingly used in professional settings, such as healthcare, where they assist in training procedures and problem-solving skills. On a cultural level, games have become a medium for artistic expression, with narrative-driven games discussing complex themes such as identity, morality, and societal structure. Socially, games foster community building and connectivity, providing platforms for interaction and cooperation that transcend the virtual world, promoting teamwork and communication skills among diverse groups of players.

What Drives the Growth in the Digital Games Market?

The growth in the digital games market is driven by several factors, including the increasing penetration of internet services and smartphones globally, which expands the audience for mobile and online games. The rise of esports, where digital games are played competitively at both amateur and professional levels, has also significantly contributed to the market`s expansion, creating a thriving ecosystem of players, spectators, and sponsors. Changes in consumer entertainment preferences toward interactive and on-demand formats have further propelled the popularity of digital games. Additionally, technological advancements that enhance the gaming experience, such as augmented reality and virtual reality, continue to attract new users by offering more immersive gaming environments. This confluence of technological, cultural, and economic factors ensures a vibrant and sustained growth trajectory for the digital games industry, reflecting its robust integration into mainstream entertainment and lifestyle.

Select Competitors (Total 57 Featured) -
  • Activision Blizzard, Inc.
  • Blizzard Entertainment ,Inc.
  • Electronic Arts, Inc.
  • Machine Zone, Inc.
  • NetEase, Inc.
  • Nintendo Co., Ltd.
  • PayPal Holdings, Inc.
  • Rockstar Games
  • Supercell Oy
  • Tencent Holdings Ltd.
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I. METHODOLOGY
II. EXECUTIVE SUMMARY
1. MARKET OVERVIEW
Influencer Market Insights
World Market Trajectories
Global Economic Update
Digital Games – Global Key Competitors Percentage Market Share in 2024 (E)
Competitive Market Presence - Strong/Active/Niche/Trivial for Players Worldwide in 2024 (E)
2. FOCUS ON SELECT PLAYERS
3. MARKET TRENDS & DRIVERS
The Surge in Global Gamer Population Drives Demand for Diverse Game Genres
eSports Boom Throws the Spotlight on Competitive Gaming Platforms and Titles
Increasing Influence of Streaming and Cloud Gaming on Game Distribution and Access
Microtransaction and In-Game Purchasing Models Propel Revenue Growth
Rise of Mobile Gaming as a Dominant Platform in the Gaming Industry
The Impact of Virtual Reality on Creating Immersive Gaming Experiences
Game Development AI Adoption Spurs Innovations in Gameplay and Personalization
Community and Social Features in Games Strengthen Player Engagement
The Role of User-Generated Content in Enhancing Game Lifecycles
Advances in Graphics Technology Set the Stage for Next-Generation Gaming
4. GLOBAL MARKET PERSPECTIVE
TABLE 1: World Recent Past, Current & Future Analysis for Digital Games by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2023 through 2030 and % CAGR
TABLE 2: World Historic Review for Digital Games by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
TABLE 3: World 16-Year Perspective for Digital Games by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets for Years 2014, 2024 & 2030
TABLE 4: World Recent Past, Current & Future Analysis for PC Games by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2023 through 2030 and % CAGR
TABLE 5: World Historic Review for PC Games by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
TABLE 6: World 16-Year Perspective for PC Games by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2014, 2024 & 2030
TABLE 7: World Recent Past, Current & Future Analysis for Mobile Games by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2023 through 2030 and % CAGR
TABLE 8: World Historic Review for Mobile Games by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
TABLE 9: World 16-Year Perspective for Mobile Games by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2014, 2024 & 2030
TABLE 10: World Recent Past, Current & Future Analysis for Console Games by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2023 through 2030 and % CAGR
TABLE 11: World Historic Review for Console Games by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
TABLE 12: World 16-Year Perspective for Console Games by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2014, 2024 & 2030
TABLE 13: World Digital Games Market Analysis of Annual Sales in US$ Million for Years 2014 through 2030
III. MARKET ANALYSIS
UNITED STATES
Digital Games Market Presence - Strong/Active/Niche/Trivial - Key Competitors in the United States for 2024 (E)
TABLE 14: USA Recent Past, Current & Future Analysis for Digital Games by Type - Mobile Games, Console Games and PC Games - Independent Analysis of Annual Sales in US$ Million for the Years 2023 through 2030 and % CAGR
TABLE 15: USA Historic Review for Digital Games by Type - Mobile Games, Console Games and PC Games Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
TABLE 16: USA 16-Year Perspective for Digital Games by Type - Percentage Breakdown of Value Sales for Mobile Games, Console Games and PC Games for the Years 2014, 2024 & 2030
CANADA
TABLE 17: Canada Recent Past, Current & Future Analysis for Digital Games by Type - Mobile Games, Console Games and PC Games - Independent Analysis of Annual Sales in US$ Million for the Years 2023 through 2030 and % CAGR
TABLE 18: Canada Historic Review for Digital Games by Type - Mobile Games, Console Games and PC Games Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
TABLE 19: Canada 16-Year Perspective for Digital Games by Type - Percentage Breakdown of Value Sales for Mobile Games, Console Games and PC Games for the Years 2014, 2024 & 2030
JAPAN
Digital Games Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Japan for 2024 (E)
TABLE 20: Japan Recent Past, Current & Future Analysis for Digital Games by Type - Mobile Games, Console Games and PC Games - Independent Analysis of Annual Sales in US$ Million for the Years 2023 through 2030 and % CAGR
TABLE 21: Japan Historic Review for Digital Games by Type - Mobile Games, Console Games and PC Games Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
TABLE 22: Japan 16-Year Perspective for Digital Games by Type - Percentage Breakdown of Value Sales for Mobile Games, Console Games and PC Games for the Years 2014, 2024 & 2030
CHINA
Digital Games Market Presence - Strong/Active/Niche/Trivial - Key Competitors in China for 2024 (E)
TABLE 23: China Recent Past, Current & Future Analysis for Digital Games by Type - Mobile Games, Console Games and PC Games - Independent Analysis of Annual Sales in US$ Million for the Years 2023 through 2030 and % CAGR
TABLE 24: China Historic Review for Digital Games by Type - Mobile Games, Console Games and PC Games Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
TABLE 25: China 16-Year Perspective for Digital Games by Type - Percentage Breakdown of Value Sales for Mobile Games, Console Games and PC Games for the Years 2014, 2024 & 2030
EUROPE
Digital Games Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Europe for 2024 (E)
TABLE 26: Europe Recent Past, Current & Future Analysis for Digital Games by Geographic Region - France, Germany, Italy, UK and Rest of Europe Markets - Independent Analysis of Annual Sales in US$ Million for Years 2023 through 2030 and % CAGR
TABLE 27: Europe Historic Review for Digital Games by Geographic Region - France, Germany, Italy, UK and Rest of Europe Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
TABLE 28: Europe 16-Year Perspective for Digital Games by Geographic Region - Percentage Breakdown of Value Sales for France, Germany, Italy, UK and Rest of Europe Markets for Years 2014, 2024 & 2030
TABLE 29: Europe Recent Past, Current & Future Analysis for Digital Games by Type - Mobile Games, Console Games and PC Games - Independent Analysis of Annual Sales in US$ Million for the Years 2023 through 2030 and % CAGR
TABLE 30: Europe Historic Review for Digital Games by Type - Mobile Games, Console Games and PC Games Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
TABLE 31: Europe 16-Year Perspective for Digital Games by Type - Percentage Breakdown of Value Sales for Mobile Games, Console Games and PC Games for the Years 2014, 2024 & 2030
FRANCE
Digital Games Market Presence - Strong/Active/Niche/Trivial - Key Competitors in France for 2024 (E)
TABLE 32: France Recent Past, Current & Future Analysis for Digital Games by Type - Mobile Games, Console Games and PC Games - Independent Analysis of Annual Sales in US$ Million for the Years 2023 through 2030 and % CAGR
TABLE 33: France Historic Review for Digital Games by Type - Mobile Games, Console Games and PC Games Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
TABLE 34: France 16-Year Perspective for Digital Games by Type - Percentage Breakdown of Value Sales for Mobile Games, Console Games and PC Games for the Years 2014, 2024 & 2030
GERMANY
Digital Games Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Germany for 2024 (E)
TABLE 35: Germany Recent Past, Current & Future Analysis for Digital Games by Type - Mobile Games, Console Games and PC Games - Independent Analysis of Annual Sales in US$ Million for the Years 2023 through 2030 and % CAGR
TABLE 36: Germany Historic Review for Digital Games by Type - Mobile Games, Console Games and PC Games Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
TABLE 37: Germany 16-Year Perspective for Digital Games by Type - Percentage Breakdown of Value Sales for Mobile Games, Console Games and PC Games for the Years 2014, 2024 & 2030
ITALY
TABLE 38: Italy Recent Past, Current & Future Analysis for Digital Games by Type - Mobile Games, Console Games and PC Games - Independent Analysis of Annual Sales in US$ Million for the Years 2023 through 2030 and % CAGR
TABLE 39: Italy Historic Review for Digital Games by Type - Mobile Games, Console Games and PC Games Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
TABLE 40: Italy 16-Year Perspective for Digital Games by Type - Percentage Breakdown of Value Sales for Mobile Games, Console Games and PC Games for the Years 2014, 2024 & 2030
UNITED KINGDOM
Digital Games Market Presence - Strong/Active/Niche/Trivial - Key Competitors in the United Kingdom for 2024 (E)
TABLE 41: UK Recent Past, Current & Future Analysis for Digital Games by Type - Mobile Games, Console Games and PC Games - Independent Analysis of Annual Sales in US$ Million for the Years 2023 through 2030 and % CAGR
TABLE 42: UK Historic Review for Digital Games by Type - Mobile Games, Console Games and PC Games Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
TABLE 43: UK 16-Year Perspective for Digital Games by Type - Percentage Breakdown of Value Sales for Mobile Games, Console Games and PC Games for the Years 2014, 2024 & 2030
REST OF EUROPE
TABLE 44: Rest of Europe Recent Past, Current & Future Analysis for Digital Games by Type - Mobile Games, Console Games and PC Games - Independent Analysis of Annual Sales in US$ Million for the Years 2023 through 2030 and % CAGR
TABLE 45: Rest of Europe Historic Review for Digital Games by Type - Mobile Games, Console Games and PC Games Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
TABLE 46: Rest of Europe 16-Year Perspective for Digital Games by Type - Percentage Breakdown of Value Sales for Mobile Games, Console Games and PC Games for the Years 2014, 2024 & 2030
ASIA-PACIFIC
Digital Games Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Asia-Pacific for 2024 (E)
TABLE 47: Asia-Pacific Recent Past, Current & Future Analysis for Digital Games by Type - Mobile Games, Console Games and PC Games - Independent Analysis of Annual Sales in US$ Million for the Years 2023 through 2030 and % CAGR
TABLE 48: Asia-Pacific Historic Review for Digital Games by Type - Mobile Games, Console Games and PC Games Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
TABLE 49: Asia-Pacific 16-Year Perspective for Digital Games by Type - Percentage Breakdown of Value Sales for Mobile Games, Console Games and PC Games for the Years 2014, 2024 & 2030
REST OF WORLD
TABLE 50: Rest of World Recent Past, Current & Future Analysis for Digital Games by Type - Mobile Games, Console Games and PC Games - Independent Analysis of Annual Sales in US$ Million for the Years 2023 through 2030 and % CAGR
TABLE 51: Rest of World Historic Review for Digital Games by Type - Mobile Games, Console Games and PC Games Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
TABLE 52: Rest of World 16-Year Perspective for Digital Games by Type - Percentage Breakdown of Value Sales for Mobile Games, Console Games and PC Games for the Years 2014, 2024 & 2030
IV. COMPETITION

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