Blockchain Gaming

Blockchain Gaming


Global Blockchain Gaming Market to Reach US$314.3 Billion by 2030

The global market for Blockchain Gaming estimated at US$8.5 Billion in the year 2023, is expected to reach US$314.3 Billion by 2030, growing at a CAGR of 67.6% over the analysis period 2023-2030. Role Playing Games, one of the segments analyzed in the report, is expected to record a 67.8% CAGR and reach US$128.4 Billion by the end of the analysis period. Growth in the Open World Games segment is estimated at 64.7% CAGR over the analysis period.

The U.S. Market is Estimated at US$2.2 Billion While China is Forecast to Grow at 63.6% CAGR

The Blockchain Gaming market in the U.S. is estimated at US$2.2 Billion in the year 2023. China, the world`s second largest economy, is forecast to reach a projected market size of US$42.9 Billion by the year 2030 trailing a CAGR of 63.6% over the analysis period 2023-2030. Among the other noteworthy geographic markets are Japan and Canada, each forecast to grow at a CAGR of 61.0% and 57.6% respectively over the analysis period. Within Europe, Germany is forecast to grow at approximately 46.3% CAGR.

Global Blockchain Gaming Market - Key Trends and Drivers Summarized

Why Is Blockchain Gaming Poised to Revolutionize the Gaming Industry?

Blockchain gaming is emerging as a disruptive force within the broader gaming industry, offering players unprecedented control over in-game assets and transforming the traditional gaming experience into one that is decentralized and player-centric. But what exactly sets blockchain gaming apart, and why is it poised to redefine how games are played and monetized? Unlike conventional gaming models, which restrict ownership of in-game assets to the developer`s ecosystem, blockchain games utilize decentralized ledgers to provide true digital ownership of items such as weapons, skins, characters, and virtual land. This shift is enabled through the integration of non-fungible tokens (NFTs) and smart contracts, which secure the provenance and authenticity of digital items, allowing players to buy, sell, or trade these assets independently of the game itself. As a result, blockchain gaming is not just about playing for entertainment—it`s about creating new economic opportunities, where players can earn real-world value from their skills and time invested. The “play-to-earn” model, where gamers are rewarded with cryptocurrency or NFTs for their achievements, has gained significant traction, turning gaming into a potential income stream for millions of players globally. As the gaming community becomes increasingly aware of these possibilities, blockchain-based games are attracting a diverse group of participants, from casual gamers and crypto enthusiasts to professional e-sports players, positioning the sector for explosive growth.

What Are the Key Trends Shaping the Blockchain Gaming Market?

The blockchain gaming market is evolving rapidly, driven by innovations in technology, changing consumer behaviors, and a growing interest in decentralized digital economies. One of the most prominent trends is the rise of play-to-earn (P2E) games, where players earn cryptocurrencies or valuable NFTs as they progress through the game. This model is disrupting traditional monetization strategies by creating direct financial incentives for players, enabling them to monetize their gaming time and skills. Another key trend is the integration of the metaverse concept, where blockchain games are not standalone experiences but interconnected worlds that allow players to interact, trade, and build across different virtual environments. This is fostering the development of expansive, shared universes where items and characters are interoperable across multiple games, creating a unified digital economy. Additionally, the growing use of decentralized finance (DeFi) elements within blockchain games is reshaping in-game economies. Players can now stake their earnings, provide liquidity, or participate in governance decisions, adding layers of complexity and engagement that go beyond typical gameplay. There is also a strong push towards cross-platform and multi-chain compatibility, as developers aim to break down barriers between various blockchain ecosystems to reach a broader audience. Furthermore, large traditional gaming companies are beginning to explore blockchain integrations, signifying a shift towards mainstream adoption. These trends are making blockchain gaming not only a frontier for entertainment but also a burgeoning financial ecosystem with immense potential for innovation and growth.

How Are Technological Advancements Transforming Blockchain Gaming?

Technological advancements are the backbone of the blockchain gaming revolution, enabling new levels of transparency, security, and user engagement that were previously unattainable in traditional gaming. One of the most impactful innovations is the evolution of non-fungible tokens (NFTs), which provide a secure, verifiable way to represent ownership of unique in-game assets. This technology allows players to truly own their digital items, which can be sold or traded independently of the game, creating a player-driven secondary market. Another key advancement is the development of smart contracts, which automate transactions and enforce rules within games without the need for a central authority. These contracts can handle everything from complex in-game economics to the seamless transfer of assets between players, ensuring trust and fairness in decentralized game environments. Layer-2 scaling solutions, such as sidechains and state channels, are also emerging as critical technologies, addressing one of the biggest challenges in blockchain gaming—scalability. By reducing transaction costs and increasing throughput, these solutions are enabling real-time interactions and microtransactions, making blockchain games more accessible and enjoyable. Moreover, advancements in virtual reality (VR) and augmented reality (AR) are beginning to merge with blockchain technology, creating immersive, player-owned virtual worlds where users can explore, interact, and build new digital experiences. Decentralized autonomous organizations (DAOs) are also gaining traction in blockchain gaming, empowering players to participate in game governance and development, thereby fostering deeper engagement and community-driven innovation. These technological developments are not only enhancing the functionality and appeal of blockchain games but are also pushing the boundaries of what is possible in the gaming industry.

What’s Fueling the Expansion of the Blockchain Gaming Market?

The growth in the blockchain gaming market is driven by several factors, primarily influenced by advancements in technology, changing consumer preferences, and evolving business models. One of the primary drivers is the growing adoption of decentralized technologies such as NFTs and cryptocurrencies, which are creating new economic opportunities for players and transforming traditional gaming models. The rise of the play-to-earn (P2E) concept is a key catalyst, as it has turned gaming into a potential source of income for players, attracting millions of users from around the world, particularly in emerging markets where such opportunities are especially appealing. Another major factor is the increasing interest in the metaverse—a collective virtual space that integrates multiple virtual worlds, games, and social experiences. As blockchain gaming becomes a foundational element of the metaverse, the demand for interoperable games and cross-platform assets is surging, driving innovation and market expansion. Additionally, the growing investment from venture capital firms and the entry of major tech companies are fueling the development of new games, platforms, and technologies, accelerating the sector’s growth. The expansion of decentralized finance (DeFi) within blockchain gaming is also contributing to market growth, as players can now engage in staking, yield farming, and other financial activities within games, adding new dimensions to in-game economies. Furthermore, increasing consumer demand for digital ownership and control over virtual assets is propelling the adoption of blockchain gaming, as players seek greater autonomy and the ability to trade or sell their in-game items for real-world value. These factors, combined with the ongoing integration of cutting-edge technologies like AI, AR/VR, and smart contracts, are driving the blockchain gaming market’s rapid evolution, positioning it as a transformative force in both the gaming and financial sectors.

Select Competitors (Total 49 Featured) -
  • Animoca Brands
  • Dapper Labs Inc.
  • double jump.tokyo Inc.
  • Horizon Blockchain Games Inc.
  • Illuvium
  • Immutable Pty. Ltd.
  • LeewayHertz
  • Maticz Technologies Private Limited
  • Mythical Games
  • Sara Technologies, Inc.


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I. METHODOLOGY
II. EXECUTIVE SUMMARY
1. MARKET OVERVIEW
Influencer Market Insights
Blockchain Gaming – Global Key Competitors Percentage Market Share in 2024 (E)
Competitive Market Presence - Strong/Active/Niche/Trivial for Players Worldwide in 2024 (E)
2. FOCUS ON SELECT PLAYERS
3. MARKET TRENDS & DRIVERS
Rising Popularity of Play-to-Earn Models Drives Growth in the Blockchain Gaming Market
Here`s the Story: How Integration of NFTs Expands the Addressable Market for Gamers and Collectors Alike
Growing Interest in Decentralized Economies Propels Adoption of Blockchain-Based Game Ecosystems
Technological Advancements in Smart Contracts Strengthen Business Case for Transparent and Automated In-Game Transactions
Here`s How Cross-Platform Interoperability Generates Opportunities for Enhanced Player Engagement
Rising Use of Decentralized Finance (DeFi) Features Boosts Market Potential for In-Game Tokenomics and Staking
Expansion of Metaverse Projects Transforms Market Dynamics by Integrating Gaming with Virtual Worlds
Emphasis on True Digital Ownership Sustains Demand for Blockchain-Based Asset Creation and Management
Here`s How the Shift Towards Community-Driven Game Development Creates New Opportunities for Crowdsourced Innovation
Growing Investment from Traditional Gaming Companies Spurs Innovation and Blurs Boundaries Between Conventional and Blockchain Games
Here`s How the Emergence of DAO (Decentralized Autonomous Organizations) Governance Transforms Market Dynamics in Game Management and Development
Rising Adoption of Layer-2 Scaling Solutions Enhances Efficiency and Reduces Costs for High-Transaction-Volume Games
4. GLOBAL MARKET PERSPECTIVE
TABLE 1: World Blockchain Gaming Market Analysis of Annual Sales in US$ Million for Years 2014 through 2030
TABLE 2: World Recent Past, Current & Future Analysis for Blockchain Gaming by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2023 through 2030 and % CAGR
TABLE 3: World Historic Review for Blockchain Gaming by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
TABLE 4: World 16-Year Perspective for Blockchain Gaming by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets for Years 2014, 2024 & 2030
TABLE 5: World Recent Past, Current & Future Analysis for Role Playing Games by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2023 through 2030 and % CAGR
TABLE 6: World Historic Review for Role Playing Games by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
TABLE 7: World 16-Year Perspective for Role Playing Games by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2014, 2024 & 2030
TABLE 8: World Recent Past, Current & Future Analysis for Open World Games by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2023 through 2030 and % CAGR
TABLE 9: World Historic Review for Open World Games by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
TABLE 10: World 16-Year Perspective for Open World Games by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2014, 2024 & 2030
TABLE 11: World Recent Past, Current & Future Analysis for Collectible Games by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2023 through 2030 and % CAGR
TABLE 12: World Historic Review for Collectible Games by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
TABLE 13: World 16-Year Perspective for Collectible Games by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2014, 2024 & 2030
TABLE 14: World Recent Past, Current & Future Analysis for iOS Devices by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2023 through 2030 and % CAGR
TABLE 15: World Historic Review for iOS Devices by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
TABLE 16: World 16-Year Perspective for iOS Devices by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2014, 2024 & 2030
TABLE 17: World Recent Past, Current & Future Analysis for Other Devices by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2023 through 2030 and % CAGR
TABLE 18: World Historic Review for Other Devices by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
TABLE 19: World 16-Year Perspective for Other Devices by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2014, 2024 & 2030
TABLE 20: World Recent Past, Current & Future Analysis for Web Devices by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2023 through 2030 and % CAGR
TABLE 21: World Historic Review for Web Devices by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
TABLE 22: World 16-Year Perspective for Web Devices by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2014, 2024 & 2030
TABLE 23: World Recent Past, Current & Future Analysis for Android Devices by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2023 through 2030 and % CAGR
TABLE 24: World Historic Review for Android Devices by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
TABLE 25: World 16-Year Perspective for Android Devices by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2014, 2024 & 2030
TABLE 26: World Recent Past, Current & Future Analysis for Ethereum (ETH) Platform by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2023 through 2030 and % CAGR
TABLE 27: World Historic Review for Ethereum (ETH) Platform by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
TABLE 28: World 16-Year Perspective for Ethereum (ETH) Platform by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2014, 2024 & 2030
TABLE 29: World Recent Past, Current & Future Analysis for BNB Chain Platform by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2023 through 2030 and % CAGR
TABLE 30: World Historic Review for BNB Chain Platform by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
TABLE 31: World 16-Year Perspective for BNB Chain Platform by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2014, 2024 & 2030
TABLE 32: World Recent Past, Current & Future Analysis for Polygon Platform by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2023 through 2030 and % CAGR
TABLE 33: World Historic Review for Polygon Platform by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
TABLE 34: World 16-Year Perspective for Polygon Platform by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2014, 2024 & 2030
TABLE 35: World Recent Past, Current & Future Analysis for Other Platforms by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2023 through 2030 and % CAGR
TABLE 36: World Historic Review for Other Platforms by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
TABLE 37: World 16-Year Perspective for Other Platforms by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2014, 2024 & 2030
III. MARKET ANALYSIS
UNITED STATES
Blockchain Gaming Market Presence - Strong/Active/Niche/Trivial - Key Competitors in the United States for 2024 (E)
TABLE 38: USA Recent Past, Current & Future Analysis for Blockchain Gaming by Game Type - Role Playing Games, Open World Games and Collectible Games - Independent Analysis of Annual Sales in US$ Million for the Years 2023 through 2030 and % CAGR
TABLE 39: USA Historic Review for Blockchain Gaming by Game Type - Role Playing Games, Open World Games and Collectible Games Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
TABLE 40: USA 16-Year Perspective for Blockchain Gaming by Game Type - Percentage Breakdown of Value Sales for Role Playing Games, Open World Games and Collectible Games for the Years 2014, 2024 & 2030
TABLE 41: USA Recent Past, Current & Future Analysis for Blockchain Gaming by Device - iOS Devices, Other Devices, Web Devices and Android Devices - Independent Analysis of Annual Sales in US$ Million for the Years 2023 through 2030 and % CAGR
TABLE 42: USA Historic Review for Blockchain Gaming by Device - iOS Devices, Other Devices, Web Devices and Android Devices Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
TABLE 43: USA 16-Year Perspective for Blockchain Gaming by Device - Percentage Breakdown of Value Sales for iOS Devices, Other Devices, Web Devices and Android Devices for the Years 2014, 2024 & 2030
TABLE 44: USA Recent Past, Current & Future Analysis for Blockchain Gaming by Platform - Ethereum (ETH) Platform, BNB Chain Platform, Polygon Platform and Other Platforms - Independent Analysis of Annual Sales in US$ Million for the Years 2023 through 2030 and % CAGR
TABLE 45: USA Historic Review for Blockchain Gaming by Platform - Ethereum (ETH) Platform, BNB Chain Platform, Polygon Platform and Other Platforms Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
TABLE 46: USA 16-Year Perspective for Blockchain Gaming by Platform - Percentage Breakdown of Value Sales for Ethereum (ETH) Platform, BNB Chain Platform, Polygon Platform and Other Platforms for the Years 2014, 2024 & 2030
CANADA
TABLE 47: Canada Recent Past, Current & Future Analysis for Blockchain Gaming by Game Type - Role Playing Games, Open World Games and Collectible Games - Independent Analysis of Annual Sales in US$ Million for the Years 2023 through 2030 and % CAGR
TABLE 48: Canada Historic Review for Blockchain Gaming by Game Type - Role Playing Games, Open World Games and Collectible Games Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
TABLE 49: Canada 16-Year Perspective for Blockchain Gaming by Game Type - Percentage Breakdown of Value Sales for Role Playing Games, Open World Games and Collectible Games for the Years 2014, 2024 & 2030
TABLE 50: Canada Recent Past, Current & Future Analysis for Blockchain Gaming by Device - iOS Devices, Other Devices, Web Devices and Android Devices - Independent Analysis of Annual Sales in US$ Million for the Years 2023 through 2030 and % CAGR
TABLE 51: Canada Historic Review for Blockchain Gaming by Device - iOS Devices, Other Devices, Web Devices and Android Devices Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
TABLE 52: Canada 16-Year Perspective for Blockchain Gaming by Device - Percentage Breakdown of Value Sales for iOS Devices, Other Devices, Web Devices and Android Devices for the Years 2014, 2024 & 2030
TABLE 53: Canada Recent Past, Current & Future Analysis for Blockchain Gaming by Platform - Ethereum (ETH) Platform, BNB Chain Platform, Polygon Platform and Other Platforms - Independent Analysis of Annual Sales in US$ Million for the Years 2023 through 2030 and % CAGR
TABLE 54: Canada Historic Review for Blockchain Gaming by Platform - Ethereum (ETH) Platform, BNB Chain Platform, Polygon Platform and Other Platforms Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
TABLE 55: Canada 16-Year Perspective for Blockchain Gaming by Platform - Percentage Breakdown of Value Sales for Ethereum (ETH) Platform, BNB Chain Platform, Polygon Platform and Other Platforms for the Years 2014, 2024 & 2030
JAPAN
Blockchain Gaming Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Japan for 2024 (E)
TABLE 56: Japan Recent Past, Current & Future Analysis for Blockchain Gaming by Game Type - Role Playing Games, Open World Games and Collectible Games - Independent Analysis of Annual Sales in US$ Million for the Years 2023 through 2030 and % CAGR
TABLE 57: Japan Historic Review for Blockchain Gaming by Game Type - Role Playing Games, Open World Games and Collectible Games Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
TABLE 58: Japan 16-Year Perspective for Blockchain Gaming by Game Type - Percentage Breakdown of Value Sales for Role Playing Games, Open World Games and Collectible Games for the Years 2014, 2024 & 2030
TABLE 59: Japan Recent Past, Current & Future Analysis for Blockchain Gaming by Device - iOS Devices, Other Devices, Web Devices and Android Devices - Independent Analysis of Annual Sales in US$ Million for the Years 2023 through 2030 and % CAGR
TABLE 60: Japan Historic Review for Blockchain Gaming by Device - iOS Devices, Other Devices, Web Devices and Android Devices Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
TABLE 61: Japan 16-Year Perspective for Blockchain Gaming by Device - Percentage Breakdown of Value Sales for iOS Devices, Other Devices, Web Devices and Android Devices for the Years 2014, 2024 & 2030
TABLE 62: Japan Recent Past, Current & Future Analysis for Blockchain Gaming by Platform - Ethereum (ETH) Platform, BNB Chain Platform, Polygon Platform and Other Platforms - Independent Analysis of Annual Sales in US$ Million for the Years 2023 through 2030 and % CAGR
TABLE 63: Japan Historic Review for Blockchain Gaming by Platform - Ethereum (ETH) Platform, BNB Chain Platform, Polygon Platform and Other Platforms Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
TABLE 64: Japan 16-Year Perspective for Blockchain Gaming by Platform - Percentage Breakdown of Value Sales for Ethereum (ETH) Platform, BNB Chain Platform, Polygon Platform and Other Platforms for the Years 2014, 2024 & 2030
CHINA
Blockchain Gaming Market Presence - Strong/Active/Niche/Trivial - Key Competitors in China for 2024 (E)
TABLE 65: China Recent Past, Current & Future Analysis for Blockchain Gaming by Game Type - Role Playing Games, Open World Games and Collectible Games - Independent Analysis of Annual Sales in US$ Million for the Years 2023 through 2030 and % CAGR
TABLE 66: China Historic Review for Blockchain Gaming by Game Type - Role Playing Games, Open World Games and Collectible Games Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
TABLE 67: China 16-Year Perspective for Blockchain Gaming by Game Type - Percentage Breakdown of Value Sales for Role Playing Games, Open World Games and Collectible Games for the Years 2014, 2024 & 2030
TABLE 68: China Recent Past, Current & Future Analysis for Blockchain Gaming by Device - iOS Devices, Other Devices, Web Devices and Android Devices - Independent Analysis of Annual Sales in US$ Million for the Years 2023 through 2030 and % CAGR
TABLE 69: China Historic Review for Blockchain Gaming by Device - iOS Devices, Other Devices, Web Devices and Android Devices Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
TABLE 70: China 16-Year Perspective for Blockchain Gaming by Device - Percentage Breakdown of Value Sales for iOS Devices, Other Devices, Web Devices and Android Devices for the Years 2014, 2024 & 2030
TABLE 71: China Recent Past, Current & Future Analysis for Blockchain Gaming by Platform - Ethereum (ETH) Platform, BNB Chain Platform, Polygon Platform and Other Platforms - Independent Analysis of Annual Sales in US$ Million for the Years 2023 through 2030 and % CAGR
TABLE 72: China Historic Review for Blockchain Gaming by Platform - Ethereum (ETH) Platform, BNB Chain Platform, Polygon Platform and Other Platforms Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
TABLE 73: China 16-Year Perspective for Blockchain Gaming by Platform - Percentage Breakdown of Value Sales for Ethereum (ETH) Platform, BNB Chain Platform, Polygon Platform and Other Platforms for the Years 2014, 2024 & 2030
EUROPE
Blockchain Gaming Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Europe for 2024 (E)
TABLE 74: Europe Recent Past, Current & Future Analysis for Blockchain Gaming by Geographic Region - France, Germany, Italy, UK and Rest of Europe Markets - Independent Analysis of Annual Sales in US$ Million for Years 2023 through 2030 and % CAGR
TABLE 75: Europe Historic Review for Blockchain Gaming by Geographic Region - France, Germany, Italy, UK and Rest of Europe Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
TABLE 76: Europe 16-Year Perspective for Blockchain Gaming by Geographic Region - Percentage Breakdown of Value Sales for France, Germany, Italy, UK and Rest of Europe Markets for Years 2014, 2024 & 2030
TABLE 77: Europe Recent Past, Current & Future Analysis for Blockchain Gaming by Game Type - Role Playing Games, Open World Games and Collectible Games - Independent Analysis of Annual Sales in US$ Million for the Years 2023 through 2030 and % CAGR
TABLE 78: Europe Historic Review for Blockchain Gaming by Game Type - Role Playing Games, Open World Games and Collectible Games Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
TABLE 79: Europe 16-Year Perspective for Blockchain Gaming by Game Type - Percentage Breakdown of Value Sales for Role Playing Games, Open World Games and Collectible Games for the Years 2014, 2024 & 2030
TABLE 80: Europe Recent Past, Current & Future Analysis for Blockchain Gaming by Device - iOS Devices, Other Devices, Web Devices and Android Devices - Independent Analysis of Annual Sales in US$ Million for the Years 2023 through 2030 and % CAGR
TABLE 81: Europe Historic Review for Blockchain Gaming by Device - iOS Devices, Other Devices, Web Devices and Android Devices Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
TABLE 82: Europe 16-Year Perspective for Blockchain Gaming by Device - Percentage Breakdown of Value Sales for iOS Devices, Other Devices, Web Devices and Android Devices for the Years 2014, 2024 & 2030
TABLE 83: Europe Recent Past, Current & Future Analysis for Blockchain Gaming by Platform - Ethereum (ETH) Platform, BNB Chain Platform, Polygon Platform and Other Platforms - Independent Analysis of Annual Sales in US$ Million for the Years 2023 through 2030 and % CAGR
TABLE 84: Europe Historic Review for Blockchain Gaming by Platform - Ethereum (ETH) Platform, BNB Chain Platform, Polygon Platform and Other Platforms Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
TABLE 85: Europe 16-Year Perspective for Blockchain Gaming by Platform - Percentage Breakdown of Value Sales for Ethereum (ETH) Platform, BNB Chain Platform, Polygon Platform and Other Platforms for the Years 2014, 2024 & 2030
FRANCE
Blockchain Gaming Market Presence - Strong/Active/Niche/Trivial - Key Competitors in France for 2024 (E)
TABLE 86: France Recent Past, Current & Future Analysis for Blockchain Gaming by Game Type - Role Playing Games, Open World Games and Collectible Games - Independent Analysis of Annual Sales in US$ Million for the Years 2023 through 2030 and % CAGR
TABLE 87: France Historic Review for Blockchain Gaming by Game Type - Role Playing Games, Open World Games and Collectible Games Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
TABLE 88: France 16-Year Perspective for Blockchain Gaming by Game Type - Percentage Breakdown of Value Sales for Role Playing Games, Open World Games and Collectible Games for the Years 2014, 2024 & 2030
TABLE 89: France Recent Past, Current & Future Analysis for Blockchain Gaming by Device - iOS Devices, Other Devices, Web Devices and Android Devices - Independent Analysis of Annual Sales in US$ Million for the Years 2023 through 2030 and % CAGR
TABLE 90: France Historic Review for Blockchain Gaming by Device - iOS Devices, Other Devices, Web Devices and Android Devices Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
TABLE 91: France 16-Year Perspective for Blockchain Gaming by Device - Percentage Breakdown of Value Sales for iOS Devices, Other Devices, Web Devices and Android Devices for the Years 2014, 2024 & 2030
TABLE 92: France Recent Past, Current & Future Analysis for Blockchain Gaming by Platform - Ethereum (ETH) Platform, BNB Chain Platform, Polygon Platform and Other Platforms - Independent Analysis of Annual Sales in US$ Million for the Years 2023 through 2030 and % CAGR
TABLE 93: France Historic Review for Blockchain Gaming by Platform - Ethereum (ETH) Platform, BNB Chain Platform, Polygon Platform and Other Platforms Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
TABLE 94: France 16-Year Perspective for Blockchain Gaming by Platform - Percentage Breakdown of Value Sales for Ethereum (ETH) Platform, BNB Chain Platform, Polygon Platform and Other Platforms for the Years 2014, 2024 & 2030
GERMANY
Blockchain Gaming Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Germany for 2024 (E)
TABLE 95: Germany Recent Past, Current & Future Analysis for Blockchain Gaming by Game Type - Role Playing Games, Open World Games and Collectible Games - Independent Analysis of Annual Sales in US$ Million for the Years 2023 through 2030 and % CAGR
TABLE 96: Germany Historic Review for Blockchain Gaming by Game Type - Role Playing Games, Open World Games and Collectible Games Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
TABLE 97: Germany 16-Year Perspective for Blockchain Gaming by Game Type - Percentage Breakdown of Value Sales for Role Playing Games, Open World Games and Collectible Games for the Years 2014, 2024 & 2030
TABLE 98: Germany Recent Past, Current & Future Analysis for Blockchain Gaming by Device - iOS Devices, Other Devices, Web Devices and Android Devices - Independent Analysis of Annual Sales in US$ Million for the Years 2023 through 2030 and % CAGR
TABLE 99: Germany Historic Review for Blockchain Gaming by Device - iOS Devices, Other Devices, Web Devices and Android Devices Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
TABLE 100: Germany 16-Year Perspective for Blockchain Gaming by Device - Percentage Breakdown of Value Sales for iOS Devices, Other Devices, Web Devices and Android Devices for the Years 2014, 2024 & 2030
TABLE 101: Germany Recent Past, Current & Future Analysis for Blockchain Gaming by Platform - Ethereum (ETH) Platform, BNB Chain Platform, Polygon Platform and Other Platforms - Independent Analysis of Annual Sales in US$ Million for the Years 2023 through 2030 and % CAGR
TABLE 102: Germany Historic Review for Blockchain Gaming by Platform - Ethereum (ETH) Platform, BNB Chain Platform, Polygon Platform and Other Platforms Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
TABLE 103: Germany 16-Year Perspective for Blockchain Gaming by Platform - Percentage Breakdown of Value Sales for Ethereum (ETH) Platform, BNB Chain Platform, Polygon Platform and Other Platforms for the Years 2014, 2024 & 2030
ITALY
TABLE 104: Italy Recent Past, Current & Future Analysis for Blockchain Gaming by Game Type - Role Playing Games, Open World Games and Collectible Games - Independent Analysis of Annual Sales in US$ Million for the Years 2023 through 2030 and % CAGR
TABLE 105: Italy Historic Review for Blockchain Gaming by Game Type - Role Playing Games, Open World Games and Collectible Games Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
TABLE 106: Italy 16-Year Perspective for Blockchain Gaming by Game Type - Percentage Breakdown of Value Sales for Role Playing Games, Open World Games and Collectible Games for the Years 2014, 2024 & 2030
TABLE 107: Italy Recent Past, Current & Future Analysis for Blockchain Gaming by Device - iOS Devices, Other Devices, Web Devices and Android Devices - Independent Analysis of Annual Sales in US$ Million for the Years 2023 through 2030 and % CAGR
TABLE 108: Italy Historic Review for Blockchain Gaming by Device - iOS Devices, Other Devices, Web Devices and Android Devices Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
TABLE 109: Italy 16-Year Perspective for Blockchain Gaming by Device - Percentage Breakdown of Value Sales for iOS Devices, Other Devices, Web Devices and Android Devices for the Years 2014, 2024 & 2030
TABLE 110: Italy Recent Past, Current & Future Analysis for Blockchain Gaming by Platform - Ethereum (ETH) Platform, BNB Chain Platform, Polygon Platform and Other Platforms - Independent Analysis of Annual Sales in US$ Million for the Years 2023 through 2030 and % CAGR
TABLE 111: Italy Historic Review for Blockchain Gaming by Platform - Ethereum (ETH) Platform, BNB Chain Platform, Polygon Platform and Other Platforms Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
TABLE 112: Italy 16-Year Perspective for Blockchain Gaming by Platform - Percentage Breakdown of Value Sales for Ethereum (ETH) Platform, BNB Chain Platform, Polygon Platform and Other Platforms for the Years 2014, 2024 & 2030
UNITED KINGDOM
Blockchain Gaming Market Presence - Strong/Active/Niche/Trivial - Key Competitors in the United Kingdom for 2024 (E)
TABLE 113: UK Recent Past, Current & Future Analysis for Blockchain Gaming by Game Type - Role Playing Games, Open World Games and Collectible Games - Independent Analysis of Annual Sales in US$ Million for the Years 2023 through 2030 and % CAGR
TABLE 114: UK Historic Review for Blockchain Gaming by Game Type - Role Playing Games, Open World Games and Collectible Games Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
TABLE 115: UK 16-Year Perspective for Blockchain Gaming by Game Type - Percentage Breakdown of Value Sales for Role Playing Games, Open World Games and Collectible Games for the Years 2014, 2024 & 2030
TABLE 116: UK Recent Past, Current & Future Analysis for Blockchain Gaming by Device - iOS Devices, Other Devices, Web Devices and Android Devices - Independent Analysis of Annual Sales in US$ Million for the Years 2023 through 2030 and % CAGR
TABLE 117: UK Historic Review for Blockchain Gaming by Device - iOS Devices, Other Devices, Web Devices and Android Devices Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
TABLE 118: UK 16-Year Perspective for Blockchain Gaming by Device - Percentage Breakdown of Value Sales for iOS Devices, Other Devices, Web Devices and Android Devices for the Years 2014, 2024 & 2030
TABLE 119: UK Recent Past, Current & Future Analysis for Blockchain Gaming by Platform - Ethereum (ETH) Platform, BNB Chain Platform, Polygon Platform and Other Platforms - Independent Analysis of Annual Sales in US$ Million for the Years 2023 through 2030 and % CAGR
TABLE 120: UK Historic Review for Blockchain Gaming by Platform - Ethereum (ETH) Platform, BNB Chain Platform, Polygon Platform and Other Platforms Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
TABLE 121: UK 16-Year Perspective for Blockchain Gaming by Platform - Percentage Breakdown of Value Sales for Ethereum (ETH) Platform, BNB Chain Platform, Polygon Platform and Other Platforms for the Years 2014, 2024 & 2030
REST OF EUROPE
TABLE 122: Rest of Europe Recent Past, Current & Future Analysis for Blockchain Gaming by Game Type - Role Playing Games, Open World Games and Collectible Games - Independent Analysis of Annual Sales in US$ Million for the Years 2023 through 2030 and % CAGR
TABLE 123: Rest of Europe Historic Review for Blockchain Gaming by Game Type - Role Playing Games, Open World Games and Collectible Games Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
TABLE 124: Rest of Europe 16-Year Perspective for Blockchain Gaming by Game Type - Percentage Breakdown of Value Sales for Role Playing Games, Open World Games and Collectible Games for the Years 2014, 2024 & 2030
TABLE 125: Rest of Europe Recent Past, Current & Future Analysis for Blockchain Gaming by Device - iOS Devices, Other Devices, Web Devices and Android Devices - Independent Analysis of Annual Sales in US$ Million for the Years 2023 through 2030 and % CAGR
TABLE 126: Rest of Europe Historic Review for Blockchain Gaming by Device - iOS Devices, Other Devices, Web Devices and Android Devices Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
TABLE 127: Rest of Europe 16-Year Perspective for Blockchain Gaming by Device - Percentage Breakdown of Value Sales for iOS Devices, Other Devices, Web Devices and Android Devices for the Years 2014, 2024 & 2030
TABLE 128: Rest of Europe Recent Past, Current & Future Analysis for Blockchain Gaming by Platform - Ethereum (ETH) Platform, BNB Chain Platform, Polygon Platform and Other Platforms - Independent Analysis of Annual Sales in US$ Million for the Years 2023 through 2030 and % CAGR
TABLE 129: Rest of Europe Historic Review for Blockchain Gaming by Platform - Ethereum (ETH) Platform, BNB Chain Platform, Polygon Platform and Other Platforms Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
TABLE 130: Rest of Europe 16-Year Perspective for Blockchain Gaming by Platform - Percentage Breakdown of Value Sales for Ethereum (ETH) Platform, BNB Chain Platform, Polygon Platform and Other Platforms for the Years 2014, 2024 & 2030
ASIA-PACIFIC
Blockchain Gaming Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Asia-Pacific for 2024 (E)
TABLE 131: Asia-Pacific Recent Past, Current & Future Analysis for Blockchain Gaming by Game Type - Role Playing Games, Open World Games and Collectible Games - Independent Analysis of Annual Sales in US$ Million for the Years 2023 through 2030 and % CAGR
TABLE 132: Asia-Pacific Historic Review for Blockchain Gaming by Game Type - Role Playing Games, Open World Games and Collectible Games Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
TABLE 133: Asia-Pacific 16-Year Perspective for Blockchain Gaming by Game Type - Percentage Breakdown of Value Sales for Role Playing Games, Open World Games and Collectible Games for the Years 2014, 2024 & 2030
TABLE 134: Asia-Pacific Recent Past, Current & Future Analysis for Blockchain Gaming by Device - iOS Devices, Other Devices, Web Devices and Android Devices - Independent Analysis of Annual Sales in US$ Million for the Years 2023 through 2030 and % CAGR
TABLE 135: Asia-Pacific Historic Review for Blockchain Gaming by Device - iOS Devices, Other Devices, Web Devices and Android Devices Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
TABLE 136: Asia-Pacific 16-Year Perspective for Blockchain Gaming by Device - Percentage Breakdown of Value Sales for iOS Devices, Other Devices, Web Devices and Android Devices for the Years 2014, 2024 & 2030
TABLE 137: Asia-Pacific Recent Past, Current & Future Analysis for Blockchain Gaming by Platform - Ethereum (ETH) Platform, BNB Chain Platform, Polygon Platform and Other Platforms - Independent Analysis of Annual Sales in US$ Million for the Years 2023 through 2030 and % CAGR
TABLE 138: Asia-Pacific Historic Review for Blockchain Gaming by Platform - Ethereum (ETH) Platform, BNB Chain Platform, Polygon Platform and Other Platforms Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
TABLE 139: Asia-Pacific 16-Year Perspective for Blockchain Gaming by Platform - Percentage Breakdown of Value Sales for Ethereum (ETH) Platform, BNB Chain Platform, Polygon Platform and Other Platforms for the Years 2014, 2024 & 2030
REST OF WORLD
TABLE 140: Rest of World Recent Past, Current & Future Analysis for Blockchain Gaming by Game Type - Role Playing Games, Open World Games and Collectible Games - Independent Analysis of Annual Sales in US$ Million for the Years 2023 through 2030 and % CAGR
TABLE 141: Rest of World Historic Review for Blockchain Gaming by Game Type - Role Playing Games, Open World Games and Collectible Games Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
TABLE 142: Rest of World 16-Year Perspective for Blockchain Gaming by Game Type - Percentage Breakdown of Value Sales for Role Playing Games, Open World Games and Collectible Games for the Years 2014, 2024 & 2030
TABLE 143: Rest of World Recent Past, Current & Future Analysis for Blockchain Gaming by Device - iOS Devices, Other Devices, Web Devices and Android Devices - Independent Analysis of Annual Sales in US$ Million for the Years 2023 through 2030 and % CAGR
TABLE 144: Rest of World Historic Review for Blockchain Gaming by Device - iOS Devices, Other Devices, Web Devices and Android Devices Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
TABLE 145: Rest of World 16-Year Perspective for Blockchain Gaming by Device - Percentage Breakdown of Value Sales for iOS Devices, Other Devices, Web Devices and Android Devices for the Years 2014, 2024 & 2030
TABLE 146: Rest of World Recent Past, Current & Future Analysis for Blockchain Gaming by Platform - Ethereum (ETH) Platform, BNB Chain Platform, Polygon Platform and Other Platforms - Independent Analysis of Annual Sales in US$ Million for the Years 2023 through 2030 and % CAGR
TABLE 147: Rest of World Historic Review for Blockchain Gaming by Platform - Ethereum (ETH) Platform, BNB Chain Platform, Polygon Platform and Other Platforms Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
TABLE 148: Rest of World 16-Year Perspective for Blockchain Gaming by Platform - Percentage Breakdown of Value Sales for Ethereum (ETH) Platform, BNB Chain Platform, Polygon Platform and Other Platforms for the Years 2014, 2024 & 2030
IV. COMPETITION

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