Affective Computing

Global Affective Computing Market to Reach US$235.9 Billion by 2030

The global market for Affective Computing estimated at US$70.8 Billion in the year 2024, is expected to reach US$235.9 Billion by 2030, growing at a CAGR of 22.2% over the analysis period 2024-2030. Touch-based Technology, one of the segments analyzed in the report, is expected to record a 17.6% CAGR and reach US$110.4 Billion by the end of the analysis period. Growth in the Touchless Technology segment is estimated at 27.6% CAGR over the analysis period.

The U.S. Market is Estimated at US$21.1 Billion While China is Forecast to Grow at 21.4% CAGR

The Affective Computing market in the U.S. is estimated at US$21.1 Billion in the year 2024. China, the world`s second largest economy, is forecast to reach a projected market size of US$40.8 Billion by the year 2030 trailing a CAGR of 21.4% over the analysis period 2024-2030. Among the other noteworthy geographic markets are Japan and Canada, each forecast to grow at a CAGR of 19.7% and 19.4% respectively over the analysis period. Within Europe, Germany is forecast to grow at approximately 15.5% CAGR.

Global Affective Computing Market - Key Trends & Drivers Summarized

How Is Affective Computing Shaping the Future of Human-Technology Interaction?

Affective computing is revolutionizing the field of human-technology interaction, bridging the gap between digital systems and human emotions. At the heart of this technology lies the ability to recognize, interpret, and simulate human feelings through devices and applications. One of the fundamental advancements in affective computing is the use of touch-based technology. These technologies enable emotion detection through physical interactions, like skin conductivity sensors, pressure-sensitive screens, and haptic feedback mechanisms. Devices like smartwatches, for example, can gauge stress levels by measuring changes in heart rate and skin temperature. Complementing this, touchless technology takes things a step further by analyzing gestures, facial expressions, and vocal intonations without any physical interaction. Examples include eye-tracking systems and voice analysis software that detect emotional states based on the nuances of human speech. As these systems evolve, they promise to reshape various sectors by delivering more personalized, empathetic experiences.

Why Is Affective Computing Crucial in Transforming Healthcare and Other Sectors?

The end-use applications of affective computing extend beyond basic interactions, particularly impacting sectors like healthcare and life sciences. In medical contexts, affective computing is vital for remote patient monitoring, pain management systems, and early detection of mental health disorders. For example, AI-powered emotional analysis can alert healthcare providers if a patient is exhibiting signs of distress or anxiety. The government and defense sectors also leverage affective computing to enhance decision-making processes, particularly through real-time surveillance systems and simulations that gauge the emotional states of individuals in high-stress situations. In the BFSI (Banking, Financial Services, and Insurance) sector, affective computing enables more secure and user-friendly experiences by understanding customer frustrations during online transactions. Additionally, in the automotive industry, in-cabin monitoring systems can detect driver fatigue and trigger preventive measures. Media and entertainment companies also benefit by creating emotionally engaging content and tailoring user experiences based on emotional feedback, thereby increasing viewer engagement.

What Are the Current Trends Driving the Adoption of Affective Computing Technologies?

The expansion of affective computing technology is underscored by several trends. Touch-based and touchless systems are rapidly gaining traction as they address specific user demands for seamless emotional recognition. Wearable devices and AI-based interfaces are becoming increasingly sophisticated, incorporating machine learning algorithms capable of fine-tuning emotional analysis in real-time. Furthermore, natural language processing (NLP) and advanced facial recognition technology are improving, enabling more nuanced and context-aware emotional assessments. The integration of affective computing with the Internet of Things (IoT) is another notable trend, particularly in the automotive and smart home sectors. For instance, smart home devices that interpret a user`s mood can adjust lighting, sound, and temperature to enhance comfort. Similarly, touchless technology in public spaces, such as airports and shopping centers, is being optimized to minimize physical contact while ensuring emotionally aware interactions. This evolution is marked by increasing investments and research focusing on ethical AI principles to mitigate potential biases and enhance system transparency.

What Factors Are Driving the Growth in the Affective Computing Market?

The growth in the affective computing market is driven by several factors, including advancements in artificial intelligence and machine learning, which have significantly improved the accuracy of emotion recognition systems. The rise in demand for emotionally intelligent systems in healthcare for patient well-being and telemedicine applications is a crucial driver. Additionally, government and defense sectors are prioritizing emotionally adaptive systems for surveillance, training simulations, and high-stakes decision-making scenarios. The BFSI sector is increasingly investing in affective computing to optimize customer interactions, reduce transaction-related stress, and enhance overall security. Automotive advancements, such as driver-assistance systems that monitor and respond to driver fatigue or distraction, are gaining traction due to growing concerns about road safety. In media and entertainment, the push for immersive and emotionally resonant content is driving the adoption of these technologies. Lastly, societal shifts towards greater emotional intelligence in technology and a growing focus on user experience across industries are accelerating market growth. These drivers, combined with continuous innovations, are set to propel the affective computing market forward in unprecedented ways.

SCOPE OF STUDY:

The report analyzes the Affective Computing market in terms of units by the following Segments, and Geographic Regions/Countries:

Segments:
Technology (Touch-based Technology, Touchless Technology); End-Use (Healthcare & Lifesciences End-Use, Government & Defense End-Use, BFSI End-Use, Automotive End-Use, Media & Entertainment End-Use, Other End-Uses)

Geographic Regions/Countries:
World; United States; Canada; Japan; China; Europe (France; Germany; Italy; United Kingdom; and Rest of Europe); Asia-Pacific; Rest of World.

Select Competitors (Total 57 Featured) -
  • IBM Corporation
  • Microsoft Corporation
  • Intel Corporation
  • Apple, Inc.
  • Google LLC
  • Cognitec Systems GmbH
  • eyeSight Technologies
  • Elliptic Laboratories AS
  • HumanZyme, Inc.
  • Affectiva
  • Noldus Information Technology
  • Kairos AR, Inc.
  • AdMobilize LLC
  • Emoshape Inc.
  • Logic Pursuits, LLC (captemoâ„¢)

TARIFF IMPACT FACTOR

Our new release incorporates impact of tariffs on geographical markets as we predict a shift in competitiveness of companies based on HQ country, manufacturing base, exports and imports (finished goods and OEM). This intricate and multifaceted market reality will impact competitors by artificially increasing the COGS, reducing profitability, reconfiguring supply chains, amongst other micro and macro market dynamics.

We are diligently following expert opinions of leading Chief Economists (14,949), Think Tanks (62), Trade & Industry bodies (171) worldwide, as they assess impact and address new market realities for their ecosystems. Experts and economists from every major country are tracked for their opinions on tariffs and how they will impact their countries.

We expect this chaos to play out over the next 2-3 months and a new world order is established with more clarity. We are tracking these developments on a real time basis.

As we release this report, U.S. Trade Representatives are pushing their counterparts in 183 countries for an early closure to bilateral tariff negotiations. Most of the major trading partners also have initiated trade agreements with other key trading nations, outside of those in the works with the United States. We are tracking such secondary fallouts as supply chains shift.

To our valued clients, we say, we have your back. We will present a simplified market reassessment by incorporating these changes!

APRIL 2025: NEGOTIATION PHASE

Our April release addresses the impact of tariffs on the overall global market and presents market adjustments by geography. Our trajectories are based on historic data and evolving market impacting factors.

JULY 2025 FINAL TARIFF RESET

Complimentary Update: Our clients will also receive a complimentary update in July after a final reset is announced between nations. The final updated version incorporates clearly defined Tariff Impact Analyses.

Reciprocal and Bilateral Trade & Tariff Impact Analyses:

USA
CHINA
MEXICO
CANADA
EU
JAPAN
INDIA
176 OTHER COUNTRIES.

Leading Economists - Our knowledge base tracks 14,949 economists including a select group of most influential Chief Economists of nations, think tanks, trade and industry bodies, big enterprises, and domain experts who are sharing views on the fallout of this unprecedented paradigm shift in the global econometric landscape. Most of our 16,491+ reports have incorporated this two-stage release schedule based on milestones.

Please note: Reports are sold as single-site single-user licenses. Electronic versions require 24-48 hours as each copy is customized to the client with digital controls and custom watermarks. The Publisher uses digital controls protecting against copying and printing is restricted to one full copy to be used at the same location.

The latest version of Adobe Acrobat Reader is required to view the report. Upon ordering an electronic version, the Publisher will provide a link to download the purchased report.

Prior to fulfillment of an order, the client will be required to sign a document detailing the purchase terms for a publication from this publisher.


I. METHODOLOGY
II. EXECUTIVE SUMMARY
1. MARKET OVERVIEW
Affective Computing: Entering an Era of Emotional Devices
Global Market Prospects & Outlook
Key Market Trends, Drivers and Challenges
Analysis by Component
Analysis by Technology
Analysis by End-Use Applications
Regional Analysis
Economic Frontiers: Trends, Trials & Transformations
In a World Torn by Geopolitical Instability & War, Steadfastness of Global GDP Becomes Increasingly Unpredictable Given the Many Direct and Indirect Economic Repercussions: World Economic Growth Projections (Real Gross Domestic Product (GDP), Annual % Change) for the Years 2022 Through 2025
All Eyes on Global Inflation, the Main Risk Factor in Global Markets: Global Headline Inflation Rates (In %) for the Years 2019 through 2025
With Oil Prices Influencing the Rate of inflation, it Remains the Most Watched Commodity in Global Markets: Global Average Annual Brent Crude Oil Price (In US$ Per Barrel) for Years 2019 through 2025
Competitive Scenario
Affective Computing – Global Key Competitors Percentage Market Share in 2025 (E)
Competitive Market Presence - Strong/Active/Niche/Trivial for Players Worldwide in 2025 (E)
Affective Computing: An Overview
Addressing the Challenges in Affective Computing
Recent Market Activity
Influencer Market Insights
2. FOCUS ON SELECT PLAYERS
3. MARKET TRENDS & DRIVERS
Affective Computing: Emotion-Aware Technology in Human-Centered Design
Affective Computing (Emotion AI) Use Cases Across Industries
Harnessing Emotion in Technology: Affective Computing and the Future of Human-Machine Interaction
Building Trust in Technology with Affective Computing
Affective Computing: Bridging Human Emotions with Artificial Intelligence
Global Market for Artificial Intelligence (AI) (In US$ Billion) for Years 2023, 2025 & 2027F
Advanced Emotional Intelligence in Computational Devices: The Future of Affective Computing
Machine Learning and Deep Learning: Transforming the Affective Computing Landscape
The Rise of Emotionally Intelligent Technology in Business
The Future of Digital Marketing with Affective Computing and Neuromarketing
Transforming E-Commerce with Affective Computing: Challenges and Opportunities
Burgeoning e-Commerce Sales Drive Affective Computing Market: Global E-commerce Sales in $ Trillion for the Years 2022, 2024, 2026, 2028 and 2030
Global e-Commerce Sales as Percentage of Total Retail Sales (2015-2024E)
Leveraging Affective Computing in Media & Entertainment for Innovative Promotion Strategies
Opportunities in the Automotive Industry: The Rise of Emotion AI
Transforming Personal Devices with Emotion AI: A New Era of Context-Aware Technology
The Rise of Mobile Affective Computing: Transforming User Experiences
The Rise of Smartphones Fuels Affective Computing Innovation
Smartphones Sales Growth Bodes Well for Affective Computing Market
Rise in Smartphone Ownership Offers New Avenues for Growth: Global Smartphones Users (In Million) for Years 2024, 2026, 2028 and 2030
Worldwide Smartphone Sales (in % Share) by Geographic Region/Country for the Year 2023E
Surging Smartphone Penetration: Smartphone Users as % of Global Population for the Period 2018-2023E
Pioneering Advances in Affective Computing for Enhanced Human-Robot Interaction
Transforming e-Learning: Affective Computing Brings Emotional Intelligence to Online Education
Global e-Learning Market (in US$ Billion) by Region: 2022-2030F
Affective Computing: Revolutionizing Healthcare Through Emotionally Intelligent AI
As Healthcare Services Worldwide Expand So Does the Addressable Market Opportunity for Affective Computing: Global Market for Healthcare Services (In US$ Trillion) for Years 2024, 2026, 2028, 2030 and 2032
Healthcare Spending as % of GDP by Select Countries: 2019 vs. 2030
4. GLOBAL MARKET PERSPECTIVE
TABLE 1: World Affective Computing Market Analysis of Annual Sales in US$ Million for Years 2014 through 2030
TABLE 2: World Recent Past, Current & Future Analysis for Affective Computing by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Revenues in US$ Million for Years 2024 through 2030 and % CAGR
TABLE 3: World Historic Review for Affective Computing by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Revenues in US$ Million for Years 2014 through 2023 and % CAGR
TABLE 4: World 16-Year Perspective for Affective Computing by Geographic Region - Percentage Breakdown of Value Revenues for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets for Years 2014, 2025 & 2030
TABLE 5: World Recent Past, Current & Future Analysis for Touch-based Technology by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Revenues in US$ Million for Years 2024 through 2030 and % CAGR
TABLE 6: World Historic Review for Touch-based Technology by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Revenues in US$ Million for Years 2014 through 2023 and % CAGR
TABLE 7: World 16-Year Perspective for Touch-based Technology by Geographic Region - Percentage Breakdown of Value Revenues for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2014, 2025 & 2030
TABLE 8: World Recent Past, Current & Future Analysis for Touchless Technology by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Revenues in US$ Million for Years 2024 through 2030 and % CAGR
TABLE 9: World Historic Review for Touchless Technology by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Revenues in US$ Million for Years 2014 through 2023 and % CAGR
TABLE 10: World 16-Year Perspective for Touchless Technology by Geographic Region - Percentage Breakdown of Value Revenues for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2014, 2025 & 2030
TABLE 11: World Recent Past, Current & Future Analysis for Healthcare & Lifesciences End-Use by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Revenues in US$ Million for Years 2024 through 2030 and % CAGR
TABLE 12: World Historic Review for Healthcare & Lifesciences End-Use by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Revenues in US$ Million for Years 2014 through 2023 and % CAGR
TABLE 13: World 16-Year Perspective for Healthcare & Lifesciences End-Use by Geographic Region - Percentage Breakdown of Value Revenues for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2014, 2025 & 2030
TABLE 14: World Recent Past, Current & Future Analysis for Government & Defense End-Use by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Revenues in US$ Million for Years 2024 through 2030 and % CAGR
TABLE 15: World Historic Review for Government & Defense End-Use by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Revenues in US$ Million for Years 2014 through 2023 and % CAGR
TABLE 16: World 16-Year Perspective for Government & Defense End-Use by Geographic Region - Percentage Breakdown of Value Revenues for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2014, 2025 & 2030
TABLE 17: World Recent Past, Current & Future Analysis for BFSI End-Use by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Revenues in US$ Million for Years 2024 through 2030 and % CAGR
TABLE 18: World Historic Review for BFSI End-Use by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Revenues in US$ Million for Years 2014 through 2023 and % CAGR
TABLE 19: World 16-Year Perspective for BFSI End-Use by Geographic Region - Percentage Breakdown of Value Revenues for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2014, 2025 & 2030
TABLE 20: World Recent Past, Current & Future Analysis for Automotive End-Use by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Revenues in US$ Million for Years 2024 through 2030 and % CAGR
TABLE 21: World Historic Review for Automotive End-Use by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Revenues in US$ Million for Years 2014 through 2023 and % CAGR
TABLE 22: World 16-Year Perspective for Automotive End-Use by Geographic Region - Percentage Breakdown of Value Revenues for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2014, 2025 & 2030
TABLE 23: World Recent Past, Current & Future Analysis for Media & Entertainment End-Use by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Revenues in US$ Million for Years 2024 through 2030 and % CAGR
TABLE 24: World Historic Review for Media & Entertainment End-Use by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Revenues in US$ Million for Years 2014 through 2023 and % CAGR
TABLE 25: World 16-Year Perspective for Media & Entertainment End-Use by Geographic Region - Percentage Breakdown of Value Revenues for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2014, 2025 & 2030
TABLE 26: World Recent Past, Current & Future Analysis for Other End-Uses by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Revenues in US$ Million for Years 2024 through 2030 and % CAGR
TABLE 27: World Historic Review for Other End-Uses by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Revenues in US$ Million for Years 2014 through 2023 and % CAGR
TABLE 28: World 16-Year Perspective for Other End-Uses by Geographic Region - Percentage Breakdown of Value Revenues for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2014, 2025 & 2030
III. MARKET ANALYSIS
UNITED STATES
Affective Computing Market Presence - Strong/Active/Niche/Trivial - Key Competitors in the United States for 2025 (E)
TABLE 29: USA Recent Past, Current & Future Analysis for Affective Computing by Technology - Touch-based Technology and Touchless Technology - Independent Analysis of Annual Revenues in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 30: USA Historic Review for Affective Computing by Technology - Touch-based Technology and Touchless Technology Markets - Independent Analysis of Annual Revenues in US$ Million for Years 2014 through 2023 and % CAGR
TABLE 31: USA 16-Year Perspective for Affective Computing by Technology - Percentage Breakdown of Value Revenues for Touch-based Technology and Touchless Technology for the Years 2014, 2025 & 2030
TABLE 32: USA Recent Past, Current & Future Analysis for Affective Computing by End-Use - Healthcare & Lifesciences End-Use, Government & Defense End-Use, BFSI End-Use, Automotive End-Use, Media & Entertainment End-Use and Other End-Uses - Independent Analysis of Annual Revenues in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 33: USA Historic Review for Affective Computing by End-Use - Healthcare & Lifesciences End-Use, Government & Defense End-Use, BFSI End-Use, Automotive End-Use, Media & Entertainment End-Use and Other End-Uses Markets - Independent Analysis of Annual Revenues in US$ Million for Years 2014 through 2023 and % CAGR
TABLE 34: USA 16-Year Perspective for Affective Computing by End-Use - Percentage Breakdown of Value Revenues for Healthcare & Lifesciences End-Use, Government & Defense End-Use, BFSI End-Use, Automotive End-Use, Media & Entertainment End-Use and Other End-Uses for the Years 2014, 2025 & 2030
CANADA
TABLE 35: Canada Recent Past, Current & Future Analysis for Affective Computing by Technology - Touch-based Technology and Touchless Technology - Independent Analysis of Annual Revenues in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 36: Canada Historic Review for Affective Computing by Technology - Touch-based Technology and Touchless Technology Markets - Independent Analysis of Annual Revenues in US$ Million for Years 2014 through 2023 and % CAGR
TABLE 37: Canada 16-Year Perspective for Affective Computing by Technology - Percentage Breakdown of Value Revenues for Touch-based Technology and Touchless Technology for the Years 2014, 2025 & 2030
TABLE 38: Canada Recent Past, Current & Future Analysis for Affective Computing by End-Use - Healthcare & Lifesciences End-Use, Government & Defense End-Use, BFSI End-Use, Automotive End-Use, Media & Entertainment End-Use and Other End-Uses - Independent Analysis of Annual Revenues in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 39: Canada Historic Review for Affective Computing by End-Use - Healthcare & Lifesciences End-Use, Government & Defense End-Use, BFSI End-Use, Automotive End-Use, Media & Entertainment End-Use and Other End-Uses Markets - Independent Analysis of Annual Revenues in US$ Million for Years 2014 through 2023 and % CAGR
TABLE 40: Canada 16-Year Perspective for Affective Computing by End-Use - Percentage Breakdown of Value Revenues for Healthcare & Lifesciences End-Use, Government & Defense End-Use, BFSI End-Use, Automotive End-Use, Media & Entertainment End-Use and Other End-Uses for the Years 2014, 2025 & 2030
JAPAN
Affective Computing Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Japan for 2025 (E)
TABLE 41: Japan Recent Past, Current & Future Analysis for Affective Computing by Technology - Touch-based Technology and Touchless Technology - Independent Analysis of Annual Revenues in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 42: Japan Historic Review for Affective Computing by Technology - Touch-based Technology and Touchless Technology Markets - Independent Analysis of Annual Revenues in US$ Million for Years 2014 through 2023 and % CAGR
TABLE 43: Japan 16-Year Perspective for Affective Computing by Technology - Percentage Breakdown of Value Revenues for Touch-based Technology and Touchless Technology for the Years 2014, 2025 & 2030
TABLE 44: Japan Recent Past, Current & Future Analysis for Affective Computing by End-Use - Healthcare & Lifesciences End-Use, Government & Defense End-Use, BFSI End-Use, Automotive End-Use, Media & Entertainment End-Use and Other End-Uses - Independent Analysis of Annual Revenues in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 45: Japan Historic Review for Affective Computing by End-Use - Healthcare & Lifesciences End-Use, Government & Defense End-Use, BFSI End-Use, Automotive End-Use, Media & Entertainment End-Use and Other End-Uses Markets - Independent Analysis of Annual Revenues in US$ Million for Years 2014 through 2023 and % CAGR
TABLE 46: Japan 16-Year Perspective for Affective Computing by End-Use - Percentage Breakdown of Value Revenues for Healthcare & Lifesciences End-Use, Government & Defense End-Use, BFSI End-Use, Automotive End-Use, Media & Entertainment End-Use and Other End-Uses for the Years 2014, 2025 & 2030
CHINA
Affective Computing Market Presence - Strong/Active/Niche/Trivial - Key Competitors in China for 2025 (E)
TABLE 47: China Recent Past, Current & Future Analysis for Affective Computing by Technology - Touch-based Technology and Touchless Technology - Independent Analysis of Annual Revenues in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 48: China Historic Review for Affective Computing by Technology - Touch-based Technology and Touchless Technology Markets - Independent Analysis of Annual Revenues in US$ Million for Years 2014 through 2023 and % CAGR
TABLE 49: China 16-Year Perspective for Affective Computing by Technology - Percentage Breakdown of Value Revenues for Touch-based Technology and Touchless Technology for the Years 2014, 2025 & 2030
TABLE 50: China Recent Past, Current & Future Analysis for Affective Computing by End-Use - Healthcare & Lifesciences End-Use, Government & Defense End-Use, BFSI End-Use, Automotive End-Use, Media & Entertainment End-Use and Other End-Uses - Independent Analysis of Annual Revenues in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 51: China Historic Review for Affective Computing by End-Use - Healthcare & Lifesciences End-Use, Government & Defense End-Use, BFSI End-Use, Automotive End-Use, Media & Entertainment End-Use and Other End-Uses Markets - Independent Analysis of Annual Revenues in US$ Million for Years 2014 through 2023 and % CAGR
TABLE 52: China 16-Year Perspective for Affective Computing by End-Use - Percentage Breakdown of Value Revenues for Healthcare & Lifesciences End-Use, Government & Defense End-Use, BFSI End-Use, Automotive End-Use, Media & Entertainment End-Use and Other End-Uses for the Years 2014, 2025 & 2030
EUROPE
Affective Computing Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Europe for 2025 (E)
TABLE 53: Europe Recent Past, Current & Future Analysis for Affective Computing by Geographic Region - France, Germany, Italy, UK and Rest of Europe Markets - Independent Analysis of Annual Revenues in US$ Million for Years 2024 through 2030 and % CAGR
TABLE 54: Europe Historic Review for Affective Computing by Geographic Region - France, Germany, Italy, UK and Rest of Europe Markets - Independent Analysis of Annual Revenues in US$ Million for Years 2014 through 2023 and % CAGR
TABLE 55: Europe 16-Year Perspective for Affective Computing by Geographic Region - Percentage Breakdown of Value Revenues for France, Germany, Italy, UK and Rest of Europe Markets for Years 2014, 2025 & 2030
TABLE 56: Europe Recent Past, Current & Future Analysis for Affective Computing by Technology - Touch-based Technology and Touchless Technology - Independent Analysis of Annual Revenues in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 57: Europe Historic Review for Affective Computing by Technology - Touch-based Technology and Touchless Technology Markets - Independent Analysis of Annual Revenues in US$ Million for Years 2014 through 2023 and % CAGR
TABLE 58: Europe 16-Year Perspective for Affective Computing by Technology - Percentage Breakdown of Value Revenues for Touch-based Technology and Touchless Technology for the Years 2014, 2025 & 2030
TABLE 59: Europe Recent Past, Current & Future Analysis for Affective Computing by End-Use - Healthcare & Lifesciences End-Use, Government & Defense End-Use, BFSI End-Use, Automotive End-Use, Media & Entertainment End-Use and Other End-Uses - Independent Analysis of Annual Revenues in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 60: Europe Historic Review for Affective Computing by End-Use - Healthcare & Lifesciences End-Use, Government & Defense End-Use, BFSI End-Use, Automotive End-Use, Media & Entertainment End-Use and Other End-Uses Markets - Independent Analysis of Annual Revenues in US$ Million for Years 2014 through 2023 and % CAGR
TABLE 61: Europe 16-Year Perspective for Affective Computing by End-Use - Percentage Breakdown of Value Revenues for Healthcare & Lifesciences End-Use, Government & Defense End-Use, BFSI End-Use, Automotive End-Use, Media & Entertainment End-Use and Other End-Uses for the Years 2014, 2025 & 2030
FRANCE
TABLE 62: France Recent Past, Current & Future Analysis for Affective Computing by Technology - Touch-based Technology and Touchless Technology - Independent Analysis of Annual Revenues in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 63: France Historic Review for Affective Computing by Technology - Touch-based Technology and Touchless Technology Markets - Independent Analysis of Annual Revenues in US$ Million for Years 2014 through 2023 and % CAGR
TABLE 64: France 16-Year Perspective for Affective Computing by Technology - Percentage Breakdown of Value Revenues for Touch-based Technology and Touchless Technology for the Years 2014, 2025 & 2030
TABLE 65: France Recent Past, Current & Future Analysis for Affective Computing by End-Use - Healthcare & Lifesciences End-Use, Government & Defense End-Use, BFSI End-Use, Automotive End-Use, Media & Entertainment End-Use and Other End-Uses - Independent Analysis of Annual Revenues in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 66: France Historic Review for Affective Computing by End-Use - Healthcare & Lifesciences End-Use, Government & Defense End-Use, BFSI End-Use, Automotive End-Use, Media & Entertainment End-Use and Other End-Uses Markets - Independent Analysis of Annual Revenues in US$ Million for Years 2014 through 2023 and % CAGR
TABLE 67: France 16-Year Perspective for Affective Computing by End-Use - Percentage Breakdown of Value Revenues for Healthcare & Lifesciences End-Use, Government & Defense End-Use, BFSI End-Use, Automotive End-Use, Media & Entertainment End-Use and Other End-Uses for the Years 2014, 2025 & 2030
GERMANY
TABLE 68: Germany Recent Past, Current & Future Analysis for Affective Computing by Technology - Touch-based Technology and Touchless Technology - Independent Analysis of Annual Revenues in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 69: Germany Historic Review for Affective Computing by Technology - Touch-based Technology and Touchless Technology Markets - Independent Analysis of Annual Revenues in US$ Million for Years 2014 through 2023 and % CAGR
TABLE 70: Germany 16-Year Perspective for Affective Computing by Technology - Percentage Breakdown of Value Revenues for Touch-based Technology and Touchless Technology for the Years 2014, 2025 & 2030
TABLE 71: Germany Recent Past, Current & Future Analysis for Affective Computing by End-Use - Healthcare & Lifesciences End-Use, Government & Defense End-Use, BFSI End-Use, Automotive End-Use, Media & Entertainment End-Use and Other End-Uses - Independent Analysis of Annual Revenues in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 72: Germany Historic Review for Affective Computing by End-Use - Healthcare & Lifesciences End-Use, Government & Defense End-Use, BFSI End-Use, Automotive End-Use, Media & Entertainment End-Use and Other End-Uses Markets - Independent Analysis of Annual Revenues in US$ Million for Years 2014 through 2023 and % CAGR
TABLE 73: Germany 16-Year Perspective for Affective Computing by End-Use - Percentage Breakdown of Value Revenues for Healthcare & Lifesciences End-Use, Government & Defense End-Use, BFSI End-Use, Automotive End-Use, Media & Entertainment End-Use and Other End-Uses for the Years 2014, 2025 & 2030
ITALY
TABLE 74: Italy Recent Past, Current & Future Analysis for Affective Computing by Technology - Touch-based Technology and Touchless Technology - Independent Analysis of Annual Revenues in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 75: Italy Historic Review for Affective Computing by Technology - Touch-based Technology and Touchless Technology Markets - Independent Analysis of Annual Revenues in US$ Million for Years 2014 through 2023 and % CAGR
TABLE 76: Italy 16-Year Perspective for Affective Computing by Technology - Percentage Breakdown of Value Revenues for Touch-based Technology and Touchless Technology for the Years 2014, 2025 & 2030
TABLE 77: Italy Recent Past, Current & Future Analysis for Affective Computing by End-Use - Healthcare & Lifesciences End-Use, Government & Defense End-Use, BFSI End-Use, Automotive End-Use, Media & Entertainment End-Use and Other End-Uses - Independent Analysis of Annual Revenues in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 78: Italy Historic Review for Affective Computing by End-Use - Healthcare & Lifesciences End-Use, Government & Defense End-Use, BFSI End-Use, Automotive End-Use, Media & Entertainment End-Use and Other End-Uses Markets - Independent Analysis of Annual Revenues in US$ Million for Years 2014 through 2023 and % CAGR
TABLE 79: Italy 16-Year Perspective for Affective Computing by End-Use - Percentage Breakdown of Value Revenues for Healthcare & Lifesciences End-Use, Government & Defense End-Use, BFSI End-Use, Automotive End-Use, Media & Entertainment End-Use and Other End-Uses for the Years 2014, 2025 & 2030
UNITED KINGDOM
TABLE 80: UK Recent Past, Current & Future Analysis for Affective Computing by Technology - Touch-based Technology and Touchless Technology - Independent Analysis of Annual Revenues in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 81: UK Historic Review for Affective Computing by Technology - Touch-based Technology and Touchless Technology Markets - Independent Analysis of Annual Revenues in US$ Million for Years 2014 through 2023 and % CAGR
TABLE 82: UK 16-Year Perspective for Affective Computing by Technology - Percentage Breakdown of Value Revenues for Touch-based Technology and Touchless Technology for the Years 2014, 2025 & 2030
TABLE 83: UK Recent Past, Current & Future Analysis for Affective Computing by End-Use - Healthcare & Lifesciences End-Use, Government & Defense End-Use, BFSI End-Use, Automotive End-Use, Media & Entertainment End-Use and Other End-Uses - Independent Analysis of Annual Revenues in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 84: UK Historic Review for Affective Computing by End-Use - Healthcare & Lifesciences End-Use, Government & Defense End-Use, BFSI End-Use, Automotive End-Use, Media & Entertainment End-Use and Other End-Uses Markets - Independent Analysis of Annual Revenues in US$ Million for Years 2014 through 2023 and % CAGR
TABLE 85: UK 16-Year Perspective for Affective Computing by End-Use - Percentage Breakdown of Value Revenues for Healthcare & Lifesciences End-Use, Government & Defense End-Use, BFSI End-Use, Automotive End-Use, Media & Entertainment End-Use and Other End-Uses for the Years 2014, 2025 & 2030
REST OF EUROPE
TABLE 86: Rest of Europe Recent Past, Current & Future Analysis for Affective Computing by Technology - Touch-based Technology and Touchless Technology - Independent Analysis of Annual Revenues in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 87: Rest of Europe Historic Review for Affective Computing by Technology - Touch-based Technology and Touchless Technology Markets - Independent Analysis of Annual Revenues in US$ Million for Years 2014 through 2023 and % CAGR
TABLE 88: Rest of Europe 16-Year Perspective for Affective Computing by Technology - Percentage Breakdown of Value Revenues for Touch-based Technology and Touchless Technology for the Years 2014, 2025 & 2030
TABLE 89: Rest of Europe Recent Past, Current & Future Analysis for Affective Computing by End-Use - Healthcare & Lifesciences End-Use, Government & Defense End-Use, BFSI End-Use, Automotive End-Use, Media & Entertainment End-Use and Other End-Uses - Independent Analysis of Annual Revenues in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 90: Rest of Europe Historic Review for Affective Computing by End-Use - Healthcare & Lifesciences End-Use, Government & Defense End-Use, BFSI End-Use, Automotive End-Use, Media & Entertainment End-Use and Other End-Uses Markets - Independent Analysis of Annual Revenues in US$ Million for Years 2014 through 2023 and % CAGR
TABLE 91: Rest of Europe 16-Year Perspective for Affective Computing by End-Use - Percentage Breakdown of Value Revenues for Healthcare & Lifesciences End-Use, Government & Defense End-Use, BFSI End-Use, Automotive End-Use, Media & Entertainment End-Use and Other End-Uses for the Years 2014, 2025 & 2030
ASIA-PACIFIC
Affective Computing Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Asia-Pacific for 2025 (E)
TABLE 92: Asia-Pacific Recent Past, Current & Future Analysis for Affective Computing by Technology - Touch-based Technology and Touchless Technology - Independent Analysis of Annual Revenues in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 93: Asia-Pacific Historic Review for Affective Computing by Technology - Touch-based Technology and Touchless Technology Markets - Independent Analysis of Annual Revenues in US$ Million for Years 2014 through 2023 and % CAGR
TABLE 94: Asia-Pacific 16-Year Perspective for Affective Computing by Technology - Percentage Breakdown of Value Revenues for Touch-based Technology and Touchless Technology for the Years 2014, 2025 & 2030
TABLE 95: Asia-Pacific Recent Past, Current & Future Analysis for Affective Computing by End-Use - Healthcare & Lifesciences End-Use, Government & Defense End-Use, BFSI End-Use, Automotive End-Use, Media & Entertainment End-Use and Other End-Uses - Independent Analysis of Annual Revenues in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 96: Asia-Pacific Historic Review for Affective Computing by End-Use - Healthcare & Lifesciences End-Use, Government & Defense End-Use, BFSI End-Use, Automotive End-Use, Media & Entertainment End-Use and Other End-Uses Markets - Independent Analysis of Annual Revenues in US$ Million for Years 2014 through 2023 and % CAGR
TABLE 97: Asia-Pacific 16-Year Perspective for Affective Computing by End-Use - Percentage Breakdown of Value Revenues for Healthcare & Lifesciences End-Use, Government & Defense End-Use, BFSI End-Use, Automotive End-Use, Media & Entertainment End-Use and Other End-Uses for the Years 2014, 2025 & 2030
REST OF WORLD
TABLE 98: Rest of World Recent Past, Current & Future Analysis for Affective Computing by Technology - Touch-based Technology and Touchless Technology - Independent Analysis of Annual Revenues in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 99: Rest of World Historic Review for Affective Computing by Technology - Touch-based Technology and Touchless Technology Markets - Independent Analysis of Annual Revenues in US$ Million for Years 2014 through 2023 and % CAGR
TABLE 100: Rest of World 16-Year Perspective for Affective Computing by Technology - Percentage Breakdown of Value Revenues for Touch-based Technology and Touchless Technology for the Years 2014, 2025 & 2030
TABLE 101: Rest of World Recent Past, Current & Future Analysis for Affective Computing by End-Use - Healthcare & Lifesciences End-Use, Government & Defense End-Use, BFSI End-Use, Automotive End-Use, Media & Entertainment End-Use and Other End-Uses - Independent Analysis of Annual Revenues in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 102: Rest of World Historic Review for Affective Computing by End-Use - Healthcare & Lifesciences End-Use, Government & Defense End-Use, BFSI End-Use, Automotive End-Use, Media & Entertainment End-Use and Other End-Uses Markets - Independent Analysis of Annual Revenues in US$ Million for Years 2014 through 2023 and % CAGR
TABLE 103: Rest of World 16-Year Perspective for Affective Computing by End-Use - Percentage Breakdown of Value Revenues for Healthcare & Lifesciences End-Use, Government & Defense End-Use, BFSI End-Use, Automotive End-Use, Media & Entertainment End-Use and Other End-Uses for the Years 2014, 2025 & 2030
IV. COMPETITION

Download our eBook: How to Succeed Using Market Research

Learn how to effectively navigate the market research process to help guide your organization on the journey to success.

Download eBook
Cookie Settings