Global Tabletop Games Market 2023

Global Tabletop Games Market 2023


Description
Tabletop games, also known as board games, are a category of games that involve gameplay on a pre-marked surface, typically a board. They often include game pieces, cards, dice, and other accessories. Tabletop games encompass a wide range of genres, such as strategy games, card games, dice games, and role-playing games. The global tabletop games market size is projected to grow by USD 11.4 billion from 2023 to 2029, registering a CAGR of 6.2 percent, according to the latest market data.

There has been a resurgence in tabletop gaming culture, with increased interest and participation in board games. In-game bars and cafes have played a crucial role in spreading knowledge about board games and providing spaces for players to try out a variety of games. This, in turn, drives the growth of the tabletop gaming market.

The report covers market size and growth, segmentation, regional breakdowns, competitive landscape, trends and strategies for global tabletop games market. It presents a quantitative analysis of the market to enable stakeholders to capitalize on the prevailing market opportunities. The report also identifies top segments for opportunities and strategies based on market trends and leading competitors’ approaches.

Market Segmentation
Type: board games, dexterity games, tile-based games, paper and pencil games
Theme: strategy and war, fantasy, educational, sports, historical, others
User group: adults, kids, family and party
Distribution channel: specialty stores, mass market players, online, others
Region: Asia-Pacific, Europe, North America, Middle East and Africa (MEA), South America
Board game: tabletop board games, collectible card games, card & dice games, miniature games, RPG board games

This industry report offers market estimates and forecasts of the global market, followed by a detailed analysis of the type, theme, user group, distribution channel, and region. The global market for tabletop games can be segmented by type: board games, dexterity games, tile-based games, paper and pencil games. The board games segment held the largest revenue share in 2022. Tabletop games market is further segmented by theme: strategy and war, fantasy, educational, sports, historical, others. Among these, the educational segment was accounted for the highest revenue generator in 2022. Based on user group, the tabletop games market is segmented into: adults, kids, family and party. The adults segment captured the largest share of the market in 2022. On the basis of distribution channel, the tabletop games market also can be divided into: specialty stores, mass market players, online, others. According to the research, the online segment had the largest share in the global tabletop games market. Tabletop games market by region is categorized into: Asia-Pacific, Europe, North America, Middle East and Africa (MEA), South America. North America held the largest revenue share in 2022.

The board game market is further segmented into tabletop board games, collectible card games, card & dice games, miniature games, RPG board games. Globally, the tabletop board games segment made up the largest share of the tabletop games market.

Major Companies and Competitive Landscape
The report has also analysed the competitive landscape of the global tabletop games market with some of the key players being Buffalo Gamez, Inc., CMON Limited, Embracer Group AB, Funko Inc., Games Workshop Group PLC, Hasbro, Inc., Learning Resources Ltd., Looney Labs, Inc., Mattel, Inc., Melissa&Doug, LLC, NECA/WizKids LLC, Ravensburger AG, Rio Grande Games, Inc, Schmidt Spiele GmbH, The Walt Disney Company, Ultra PRO International LLC, University Games Corporation, Wiener Spielkartenfabrik Ferd Piatnik und Soehne GmbH und Co KG, among others. In this report, key players and their strategies are thoroughly analyzed to understand the competitive outlook of the market.

Scope of the Report
To analyze and forecast the market size of the global tabletop games market.
To classify and forecast the global tabletop games market based on type, theme, user group, distribution channel, region.
To identify drivers and challenges for the global tabletop games market.
To examine competitive developments such as mergers & acquisitions, agreements, collaborations and partnerships, etc., in the global tabletop games market.
To identify and analyze the profile of leading players operating in the global tabletop games market.

Why Choose This Report
Gain a reliable outlook of the global tabletop games market forecasts from 2023 to 2029 across scenarios.
Identify growth segments for investment.
Stay ahead of competitors through company profiles and market data.
The market estimate for ease of analysis across scenarios in Excel format.
Strategy consulting and research support for three months.
Print authentication provided for the single-user license.


PART 1. INTRODUCTION
1.1 Description
1.2 Objectives of The Study
1.3 Market Segment
1.4 Years Considered for The Report
1.5 Currency
1.6 Key Target Audience
PART 2. RESEARCH METHODOLOGY
2.1 Primary Research
2.2 Secondary Research
PART 3. EXECUTIVE SUMMARY
PART 4. MARKET OVERVIEW
4.1 Introduction
4.2 Drivers
4.3 Restraints
PART 5. GLOBAL TABLETOP GAMES MARKET BY TYPE
5.1 Board games
5.2 Dexterity games
5.3 Tile-based games
5.4 Paper and pencil games
PART 6. GLOBAL TABLETOP GAMES MARKET BY THEME
6.1 Strategy and war
6.2 Fantasy
6.3 Educational
6.4 Sports
6.5 Historical
6.6 Others
PART 7. GLOBAL TABLETOP GAMES MARKET BY USER GROUP
7.1 Adults
7.2 Kids
7.3 Family and party
PART 8. GLOBAL TABLETOP GAMES MARKET BY DISTRIBUTION CHANNEL
8.1 Specialty stores
8.2 Mass market players
8.3 Online
8.4 Others
PART 9. GLOBAL TABLETOP GAMES MARKET BY REGION
9.1 Asia-Pacific
9.2 Europe
9.3 North America
9.4 Middle East and Africa (MEA)
9.5 South America
PART 10. COMPANY PROFILES
10.1 Buffalo Gamez, Inc.
10.2 CMON Limited
10.3 Embracer Group AB
10.4 Funko Inc.
10.5 Games Workshop Group PLC
10.6 Hasbro, Inc.
10.7 Learning Resources Ltd.
10.8 Looney Labs, Inc.
10.9 Mattel, Inc.
10.10 Melissa&Doug, LLC
10.11 NECA/WizKids LLC
10.12 Ravensburger AG
10.13 Rio Grande Games, Inc
10.14 Schmidt Spiele GmbH
10.15 The Walt Disney Company
10.16 Ultra PRO International LLC
10.17 University Games Corporation
10.18 Wiener Spielkartenfabrik Ferd Piatnik und Soehne GmbH und Co KG
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