Board Games Market Size, Share, Growth and Global Industry Analysis By Type & Application, Regional Insights and Forecast to 2024-2032
Growth Factors of Board Games Market
The board games market size was valued at USD 13.06 billion in 2023, and the market is now projected to grow from USD 14.37 billion in 2024 to USD 32.00 billion by 2032, exhibiting a CAGR of 10.52% during the forecast period of 2023-2032.
The COVID-19 pandemic notably struck the gaming industry. The board games market growth mainly results from e-commerce, even though offline distribution channels have been shut down.
The rise of board game bars and cafes, offering diverse gaming options, fosters social gatherings. Easing lockdown measures have spurred their popularity and expansion worldwide. This trend, driven by a growing community of enthusiasts, fuels market growth. Also, themed board games are famous for attracting new players thus improving the board games market share.
Due to the rise in e-commerce due to the pandemic scenario the goods and offerings are available online, which results in an expansion of the marketplace. Traditional board video games such as ludo and chess saw a rise in demand worldwide.
Comprehensive Analysis of Board Games Market
The board game market and consumer goods sector are experiencing rapid growth due to effective market segmentation strategies. This expansion entails comprehensive evaluations, taking into account the influential supply and demand dynamics affecting the pharmacy benefit management sector. These segmentation approaches are meticulously organized and implemented by game type, by age group, and by sales channels. The game types include, Monopoly, Scrabble, Chess, and Others. Secondly, by age group includes, 2-5 Years, Between 5 and 12 Years, 12-25 Years, and Above 25 Years, Thirdly, by sales channel include, Online Stores, Specialty Stores, Hypermarkets & Supermarkets, and Others.
North America, led by industry giants to maintain global market dominance. The proliferation of board game conventions in the U.S. and Canada will further bolster regional market growth. The increasing popularity of social tabletop games, particularly among adults, is expected to drive product sales across North American markets.
Key market players significantly influence the gaming industry's growth trajectory and establish market standards. This group comprises essential contributors to the industry's development and standard-setting includes, Hasbro Inc. (U.S.), Mattel Inc. (U.S.), Buffalo Games LLC (U.S.), Goliath Games (Netherlands), Masters Traditional Games (U.K.), Ravensburger AG (Germany), Gibson Games (U.K.), Rebellion Developments Ltd. (U.K.), CMON Games (Singapore) and Asmodee (France).
In December 2023, University Games, founded in California, completed the purchase of The Learning Journey International, a business enterprise focusing on kid's educational products based in Arizona.
Segmentation Table
GlobalBoard Games Market Scope
Study Period 2019-2032
Base Year 2023
Forecast Period 2024-2032
Growth Rate CAGR of 10.52% from 2024 to 2032
Historical Period 2019-2022
Unit Value (USD Billion)
Segmentation By Game Type, Age Group, Sales Channel, and Region
By Game Type Monopoly
Scrabble
Chess
Others
By Age Group 2-5 Years
Between 5 and 12 Years
12-25 Years
Above 25 Years
By Sales Channel Online Stores
Specialty Stores
Hypermarkets & Supermarkets
Others
By Region North America (By Game Type, By Age Group, By Sales Channel, and By Country)
- U.S. (By Game Type)
- Canada (By Game Type)
- Mexico (By Game Type)
Europe (By Game Type, By Age Group, By Sales Channel, and By Country)
- Germany (By Game Type)
- U.K. (By Game Type)
- France (By Game Type)
- Italy (By Game Type)
- Spain (By Game Type)
- Rest of Europe (By Game Type)
Asia Pacific (By Game Type, By Age Group, By Sales Channel, and By Country)
- China (By Game Type)
- India (By Game Type)
- Japan (By Game Type)
- Australia (By Game Type)
- Rest of Asia Pacific (By Game Type)
South America (By Game Type, By Age Group, By Sales Channel, and By Country)
- Brazil (By Game Type)
- Argentina (By Game Type)
- Rest of South America (By Game Type)
Middle East & Africa (By Game Type, By Age Group, By Sales Channel, and By Country)
- UAE (By Game Type)
- South Africa (By Game Type)
- Rest of the Middle East & Africa (By Game Type)
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