Companies in this industry operate bowling facilities. Major companies include Bowlero (based in the US), as well as Hollywood Bowl and Tenpin (both based in the UK), O'Learys (Sweden), REVS Bowling & Entertainment (Canada), and Round One (Japan).
COMPETITIVE LANDSCAPE
Demographics, personal income, and leisure time drive demand. The profitability of individual companies depends on the ability to drive traffic and provide a superior customer experience. Large companies have advantages in purchasing, finance, and marketing. Small companies can compete effectively by serving a local market or offering a unique experience. The US industry is?fragmented: the top 50 companies generate about 35% of sales.
PRODUCTS, OPERATIONS & TECHNOLOGY
Bowling centers in the US generate about 60% of revenue from bowling center services, about 20% from alcoholic beverages, and about 15% from meals and snacks sales. The remainder of the revenue includes amusement park and arcade services and video games. Bowling centers may have on-site snack bars, restaurants, or cocktail lounges. Larger centers may provide child care, as well as meeting and party rooms. Most centers offer organized competitive bowling through leagues as well as recreational bowling or open play.
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