Global Arcade Games Machine Competitive Landscape Professional Research Report 2024

Global Arcade Games Machine Competitive Landscape Professional Research Report 2024



Research Summary An arcade game machine is a coin-operated gaming machine typically found in amusement arcades, shopping malls, and other public places. These machines are designed for multiple players to compete against each other or a computer-generated opponent. They often feature retro or classic video games from the 1980s and 1990s, but some newer machines also include popular modern games. Arcade game machines have a joystick and buttons that the player uses to control the game. They have a screen that displays the game and a sound system that produces sound effects and music. According to DIResearch's in-depth investigation and research, the global Arcade Games Machine market size will reach XX US$ Million in 2024, and is expected to reach XX US$ Million in 2030, with a CAGR of XX% (2025-2030). Among them, the China market has changed rapidly in the past few years. The market size in 2024 will be XX US$ Million, accounting for approximately XX% of the world. It is expected to reach XX US$ Million in 2030, and the global share will reach XX%. The major global manufacturers of Arcade Games Machine include HBANDAI NAMCO Holdings, Raw Thrills, UNIS Technology, Taito Corporation (Square Enix Holdings), Dream Arcades, Bespoke Arcades, Rec Room Masters LLC etc. The global players competition landscape in this report is divided into three tiers. The first tiers is the global leading enterprise, which occupies a major market share, is in a leading position in the industry, has strong competitiveness and influence, and has a large revenue scale; the second tiers has a certain share and popularity in the market, actively follows the industry leaders in product, service or technological innovation, and has a medium revenue scale; the third tiers has a smaller share in the market, has a lower brand awareness, mainly focuses on the local market, and has a relatively small revenue scale. This report studies the market size, price trends and future development prospects of Arcade Games Machine. Focus on analysing the market share, product portfolio, prices, sales volume, revenue and gross profit margin of global major manufacturers, as well as the market status and trends of different product types and applications in the global Arcade Games Machine market. The report data covers historical data from 2019 to 2023, based year in 2024 and forecast data from 2025 to 2030. The regions and countries in the report include North America, Europe, China, APAC (excl. China), Latin America and Middle East and Africa, covering the Arcade Games Machine market conditions and future development trends of key regions and countries, combined with industry-related policies and the latest technological developments, analyze the development characteristics of Arcade Games Machine industries in various regions and countries, help companies understand the development characteristics of each region, help companies formulate business strategies, and achieve the ultimate goal of the company's global development strategy.     The data sources of this report mainly include the National Bureau of Statistics, customs databases, industry associations, corporate financial reports, third-party databases, etc. Among them, macroeconomic data mainly comes from the National Bureau of Statistics, International Economic Research Organization; industry statistical data mainly come from industry associations; company data mainly comes from interviews, public information collection, third-party reliable databases, and price data mainly comes from various markets monitoring database. Global Key Manufacturers of Arcade Games Machine Include: HBANDAI NAMCO Holdings Raw Thrills UNIS Technology Taito Corporation (Square Enix Holdings) Dream Arcades Bespoke Arcades Rec Room Masters LLC Arcade Games Machine Product Segment Include: Fighting Game Speed Game Puzzle Game Others Game Arcade Games Machine Product Application Include: Amusement Arcades Commercial Place Chapter Scope Chapter 1: Product Research Range, Product Types and Applications, Market Overview, Market Situation and Trends Chapter 2: Global Arcade Games Machine Industry PESTEL Analysis Chapter 3: Global Arcade Games Machine Industry Porter’s Five Forces Analysis Chapter 4: Global Arcade Games Machine Major Regional Market Size (Revenue, Sales, Price) and Forecast Analysis Chapter 5: Global Arcade Games Machine Market Size and Forecast by Type and Application Analysis Chapter 6: North America Arcade Games Machine Competitive Analysis (Market Size, Key Players and Market Share, Product Type and Application Segment Analysis, Countries Analysis) Chapter 7: Europe Arcade Games Machine Competitive Analysis (Market Size, Key Players and Market Share, Product Type and Application Segment Analysis, Countries Analysis) Chapter 8: China Arcade Games Machine Competitive Analysis (Market Size, Key Players and Market Share, Product Type and Application Segment Analysis, Countries Analysis) Chapter 9: APAC (Excl. China) Arcade Games Machine Competitive Analysis (Market Size, Key Players and Market Share, Product Type and Application Segment Analysis, Countries Analysis) Chapter 10: Latin America Arcade Games Machine Competitive Analysis (Market Size, Key Players and Market Share, Product Type and Application Segment Analysis, Countries Analysis) Chapter 11: Middle East and Africa Arcade Games Machine Competitive Analysis (Market Size, Key Players and Market Share, Product Type and Application Segment Analysis, Countries Analysis) Chapter 12: Global Arcade Games Machine Competitive Analysis of Key Manufacturers (Sales, Revenue, Market Share, Price, Regional Distribution and Industry Concentration) Chapter 13: Key Company Profiles (Product Portfolio, Sales, Revenue, Price and Gross Margin) Chapter 14: Industrial Chain Analysis, Include Raw Material Suppliers, Distributors and Customers Chapter 15: Research Findings and Conclusion Chapter 16: Methodology and Data Sources


1 Arcade Games Machine Market Overview
1.1 Product Definition and Statistical Scope
1.2 Arcade Games Machine Product by Type
1.2.1 Global Arcade Games Machine Market Size by Type, 2023 VS 2024 VS 2030
1.2.2 Fighting Game
1.2.3 Speed Game
1.2.4 Puzzle Game
1.2.5 Others Game
1.3 Arcade Games Machine Product by Application
1.3.1 Global Arcade Games Machine Market Size by Application, 2023 VS 2024 VS 2030
1.3.2 Amusement Arcades
1.3.3 Commercial Place
1.4 Global Arcade Games Machine Market Revenue and Sales Analysis
1.4.1 Global Arcade Games Machine Market Size Analysis (2019-2030)
1.4.2 Global Arcade Games Machine Market Sales Analysis (2019-2030)
1.4.3 Global Arcade Games Machine Market Sales Price Trend Analysis (2019-2030)
1.5 Arcade Games Machine Market Development Status and Trends
1.5.1 Arcade Games Machine Industry Development Status Analysis
1.5.2 Arcade Games Machine Industry Development Trends Analysis
2 Arcade Games Machine Market PESTEL Analysis
2.1 Political Factors Analysis
2.2 Economic Factors Analysis
2.3 Social Factors Analysis
2.4 Technological Factors Analysis
2.5 Environmental Factors Analysis
2.6 Legal Factors Analysis
3 Arcade Games Machine Market Porter's Five Forces Analysis
3.1 Competitive Rivalry
3.2 Threat of New Entrants
3.3 Bargaining Power of Suppliers
3.4 Bargaining Power of Buyers
3.5 Threat of Substitutes
4 Global Arcade Games Machine Market Analysis by Regions
4.1 Arcade Games Machine Overall Market: 2023 VS 2024 VS 2030
4.2 Global Arcade Games Machine Revenue and Forecast Analysis (2019-2030)
4.2.1 Global Arcade Games Machine Revenue and Market Share by Region (2019-2024)
4.2.2 Global Arcade Games Machine Revenue Forecast by Region (2025-2030)
4.3 Global Arcade Games Machine Sales and Forecast Analysis (2019-2030)
4.3.1 Global Arcade Games Machine Sales and Market Share by Region (2019-2024)
4.3.2 Global Arcade Games Machine Sales Forecast by Region (2025-2030)
4.4 Global Arcade Games Machine Sales Price Trend Analysis (2019-2030)
5 Global Arcade Games Machine Market Size by Type and Application
5.1 Global Arcade Games Machine Market Size by Type
5.1.1 Global Arcade Games Machine Revenue and Forecast Analysis by Type (2019-2030)
5.1.2 Global Arcade Games Machine Sales and Forecast Analysis by Type (2019-2030)
5.2 Global Arcade Games Machine Market Size by Application
5.2.1 Global Arcade Games Machine Revenue and Forecast Analysis by Application (2019-2030)
5.2.2 Global Arcade Games Machine Sales and Forecast Analysis by Application (2019-2030)
6 North America
6.1 North America Arcade Games Machine Market Size and Growth Rate Analysis (2019-2030)
6.2 North America Key Manufacturers Analysis
6.3 North America Arcade Games Machine Market Size by Type
6.3.1 North America Arcade Games Machine Sales by Type (2019-2030)
6.3.2 North America Arcade Games Machine Revenue by Type (2019-2030)
6.4 North America Arcade Games Machine Market Size by Application
6.4.1 North America Arcade Games Machine Sales by Application (2019-2030)
6.4.2 North America Arcade Games Machine Revenue by Application (2019-2030)
6.5 North America Arcade Games Machine Market Size by Country
6.5.1 US
6.5.2 Canada
7 Europe
7.1 Europe Arcade Games Machine Market Size and Growth Rate Analysis (2019-2030)
7.2 Europe Key Manufacturers Analysis
7.3 Europe Arcade Games Machine Market Size by Type
7.3.1 Europe Arcade Games Machine Sales by Type (2019-2030)
7.3.2 Europe Arcade Games Machine Revenue by Type (2019-2030)
7.4 Europe Arcade Games Machine Market Size by Application
7.4.1 Europe Arcade Games Machine Sales by Application (2019-2030)
7.4.2  Europe Arcade Games Machine Revenue by Application (2019-2030)
7.5 Europe Arcade Games Machine Market Size by Country
7.5.1 Germany
7.5.2 France
7.5.3 United Kingdom
7.5.4 Italy
7.5.5 Spain
7.5.6 Benelux
8 China
8.1 China Arcade Games Machine Market Size and Growth Rate Analysis (2019-2030)
8.2 China Key Manufacturers Analysis
8.3 China Arcade Games Machine Market Size by Type
8.3.1 China Arcade Games Machine Sales by Type (2019-2030)
8.3.2 China Arcade Games Machine Revenue by Type (2019-2030)
8.4 China Arcade Games Machine Market Size by Application
8.4.1 China Arcade Games Machine Sales by Application (2019-2030)
8.4.2 China Arcade Games Machine Revenue by Application (2019-2030)
9 APAC (excl. China)
9.1 APAC (excl. China) Arcade Games Machine Market Size and Growth Rate Analysis (2019-2030)
9.2 APAC (excl. China) Key Manufacturers Analysis
9.3 APAC (excl. China) Arcade Games Machine Market Size by Type
9.3.1 APAC (excl. China) Arcade Games Machine Sales by Type (2019-2030)
9.3.2 APAC (excl. China) Arcade Games Machine Revenue by Type (2019-2030)
9.4 APAC (excl. China) Arcade Games Machine Market Size by Application
9.4.1 APAC (excl. China) Arcade Games Machine Sales by Application (2019-2030)
9.4.2 APAC (excl. China) Arcade Games Machine Revenue by Application (2019-2030)
9.5 APAC (excl. China) Arcade Games Machine Market Size by Country
9.5.1 Japan
9.5.2 South Korea
9.5.3 India
9.5.4 Australia
9.5.5 Indonesia
9.5.6 Vietnam
9.5.7 Malaysia
9.5.8 Thailand
10 Latin America
10.1 Latin America Arcade Games Machine Market Size and Growth Rate Analysis (2019-2030)
10.2 Latin America Key Manufacturers Analysis
10.3 Latin America Arcade Games Machine Market Size by Type
10.3.1 Latin America Arcade Games Machine Sales by Type (2019-2030)
10.3.2 Latin America Arcade Games Machine Revenue by Type (2019-2030)
10.4 Latin America Arcade Games Machine Market Size by Application
10.4.1 Latin America Arcade Games Machine Sales by Application (2019-2030)
10.4.2 Latin America Arcade Games Machine Revenue by Application (2019-2030)
10.5 Latin America Arcade Games Machine Market Size by Country
10.5.1 Mexico
10.5.2 Brazil
11 Middle East & Africa
11.1 Middle East & Africa Arcade Games Machine Market Size and Growth Rate Analysis (2019-2030)
11.2 Middle East & Africa Key Manufacturers Analysis
11.3 Middle East & Africa Arcade Games Machine Market Size by Type
11.3.1 Middle East & Africa Arcade Games Machine Sales by Type (2019-2030)
11.3.2 Middle East & Africa Arcade Games Machine Revenue by Type (2019-2030)
11.4 Middle East & Africa Arcade Games Machine Market Size by Application
11.4.1 Middle East & Africa Arcade Games Machine Sales by Application (2019-2030)
11.4.2 Middle East & Africa Arcade Games Machine Revenue by Application (2019-2030)
11.5 Middle East & Africa Arcade Games Machine Market Size by Country
11.5.1 Saudi Arabia
11.5.2 South Africa
12 Competition by Manufacturers
12.1 Global Arcade Games Machine Market Sales, Revenue and Price by Key Manufacturers (2020-2024)
12.1.1 Global Arcade Games Machine Market Sales by Key Manufacturers (2020-2024)
12.1.2 Global Arcade Games Machine Market Revenue by Key Manufacturers (2020-2024)
12.1.3 Global Arcade Games Machine Average Sales Price by Manufacturers (2020-2024)
12.2 Arcade Games Machine Competitive Landscape Analysis and Market Dynamic
12.2.1 Arcade Games Machine Competitive Landscape Analysis
12.2.2 Global Key Manufacturers Headquarter Location and Key Area Sales
12.2.3 Market Dynamic
13 Key Companies Analysis
13.1 HBANDAI NAMCO Holdings
13.1.1 HBANDAI NAMCO Holdings Basic Company Profile (Employees, Areas Service, Competitors and Contact Information)
13.1.2 HBANDAI NAMCO Holdings Arcade Games Machine Product Portfolio
13.1.3 HBANDAI NAMCO Holdings Arcade Games Machine Market Data Analysis (Revenue, Sales, Price, Gross Margin and Market Share) (2020-2024)
13.2 Raw Thrills
13.2.1 Raw Thrills Basic Company Profile (Employees, Areas Service, Competitors and Contact Information)
13.2.2 Raw Thrills Arcade Games Machine Product Portfolio
13.2.3 Raw Thrills Arcade Games Machine Market Data Analysis (Revenue, Sales, Price, Gross Margin and Market Share) (2020-2024)
13.3 UNIS Technology
13.3.1 UNIS Technology Basic Company Profile (Employees, Areas Service, Competitors and Contact Information)
13.3.2 UNIS Technology Arcade Games Machine Product Portfolio
13.3.3 UNIS Technology Arcade Games Machine Market Data Analysis (Revenue, Sales, Price, Gross Margin and Market Share) (2020-2024)
13.4 Taito Corporation (Square Enix Holdings)
13.4.1 Taito Corporation (Square Enix Holdings) Basic Company Profile (Employees, Areas Service, Competitors and Contact Information)
13.4.2 Taito Corporation (Square Enix Holdings) Arcade Games Machine Product Portfolio
13.4.3 Taito Corporation (Square Enix Holdings) Arcade Games Machine Market Data Analysis (Revenue, Sales, Price, Gross Margin and Market Share) (2020-2024)
13.5 Dream Arcades
13.5.1 Dream Arcades Basic Company Profile (Employees, Areas Service, Competitors and Contact Information)
13.5.2 Dream Arcades Arcade Games Machine Product Portfolio
13.5.3 Dream Arcades Arcade Games Machine Market Data Analysis (Revenue, Sales, Price, Gross Margin and Market Share) (2020-2024)
13.6 Bespoke Arcades
13.6.1 Bespoke Arcades Basic Company Profile (Employees, Areas Service, Competitors and Contact Information)
13.6.2 Bespoke Arcades Arcade Games Machine Product Portfolio
13.6.3 Bespoke Arcades Arcade Games Machine Market Data Analysis (Revenue, Sales, Price, Gross Margin and Market Share) (2020-2024)
13.7 Rec Room Masters LLC
13.7.1 Rec Room Masters LLC Basic Company Profile (Employees, Areas Service, Competitors and Contact Information)
13.7.2 Rec Room Masters LLC Arcade Games Machine Product Portfolio
13.7.3 Rec Room Masters LLC Arcade Games Machine Market Data Analysis (Revenue, Sales, Price, Gross Margin and Market Share) (2020-2024)
14 Industry Chain Analysis
14.1 Arcade Games Machine Industry Chain Analysis
14.2 Arcade Games Machine Industry Upstream Supply Analysis
14.2.1 Upstream Key Raw Material Supply Analysis
14.2.2 Raw Material Suppliers and Contact Information
14.3 Arcade Games Machine Typical Downstream Customers
14.4 Arcade Games Machine Sales Channel Analysis
15 Research Findings and Conclusion
16 Methodology and Data Source
16.1 Methodology/Research Approach
16.2 Research Scope
16.3 Benchmarks and Assumptions
16.4 Date Source
16.4.1 Primary Sources
16.4.2 Secondary Sources
16.5 Data Cross Validation
16.6 Disclaimer

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