Research Summary
3D-model platforms are online platforms or software tools that allow users to create, view, share, and collaborate on 3D models. These platforms provide a range of features to support the creation and manipulation of 3D models, often including modeling tools, rendering capabilities, and collaboration features. Users can create 3D models from scratch using built-in tools or by importing existing models from other software. They can then edit, texture, and animate the models as needed. 3D-model platforms also typically offer features for viewing and interacting with models in 3D space, allowing users to rotate, zoom, and pan around the models to inspect them from different angles. Additionally, users can often share their models with others or collaborate on projects by allowing multiple users to work on the same model simultaneously. These platforms are used in various industries, including architecture, engineering, gaming, animation, and product design, to create and visualize 3D content for a wide range of purposes. Popular examples of 3D-model platforms include Blender, SketchUp, Autodesk Fusion 360, and Tinkercad.
According to DIResearch's in-depth investigation and research, the global 3D-Model Platforms market size was valued at XX Million USD in 2024 and is projected to reach XX Million USD by 2032, with a CAGR of XX% (2025-2032). Notably, the China market has changed rapidly in the past few years. By 2024, China's market size is expected to be XX Million USD, representing approximately XX% of the global market share. By 2032, it is anticipated to grow further to XX Million USD, contributing XX% to the worldwide market share.
The major global manufacturers of 3D-Model Platforms include TurboSquid (Shutterstock), Unity Asset Store, Adobe Stock, Sketchfab (Epic Games), Unreal Marketplace (Epic Games), Envato, CGTrader, Creative Market, Crytek, Mixamo (Adobe), Quixel (Epic Games), Gumroad, Hun3D, CGAxis, Sheyi, 3D66, Cubebrush, Blender Market, OUMOO, CGModel, Fippednormals, 3DXia, ArtStation (Epic Games), Xiadele, Qingmo etc. The global players competition landscape in this report is divided into three tiers. The first tier comprises global leading enterprises that command a substantial market share, hold a dominant industry position, possess strong competitiveness and influence, and generate significant revenue. The second tier includes companies with a notable market presence and reputation; these firms actively follow industry leaders in product, service, or technological innovation and maintain a moderate revenue scale. The third tier consists of smaller companies with limited market share and lower brand recognition, primarily focused on local markets and generating comparatively lower revenue.
This report studies the market size, price trends and future development prospects of 3D-Model Platforms. Focus on analysing the market share, product portfolio, prices, sales, revenue and gross profit margin of global major manufacturers, as well as the market status and trends of different product types and applications in the global 3D-Model Platforms market. The report data covers historical data from 2020 to 2024, based year in 2025 and forecast data from 2026 to 2032.
The regions and countries in the report include North America, Europe, China, APAC (excl. China), Latin America and Middle East and Africa, covering the 3D-Model Platforms market conditions and future development trends of key regions and countries, combined with industry-related policies and the latest technological developments, analyze the development characteristics of 3D-Model Platforms industries in various regions and countries, help companies understand the development characteristics of each region, help companies formulate business strategies, and achieve the ultimate goal of the company's global development strategy.
The data sources of this report mainly include the National Bureau of Statistics, customs databases, industry associations, corporate financial reports, third-party databases, etc. Among them, macroeconomic data mainly comes from the National Bureau of Statistics, International Economic Research Organization; industry statistical data mainly come from industry associations; company data mainly comes from interviews, public information collection, third-party reliable databases, and price data mainly comes from various markets monitoring database.
Global Key Manufacturers of 3D-Model Platforms Include:
TurboSquid (Shutterstock)
Unity Asset Store
Adobe Stock
Sketchfab (Epic Games)
Unreal Marketplace (Epic Games)
Envato
CGTrader
Creative Market
Crytek
Mixamo (Adobe)
Quixel (Epic Games)
Gumroad
Hun3D
CGAxis
Sheyi
3D66
Cubebrush
Blender Market
OUMOO
CGModel
Fippednormals
3DXia
ArtStation (Epic Games)
Xiadele
Qingmo
3D-Model Platforms Product Segment Include:
3ds Max Models
Maya Models
Cinema 4D Models
Blender Models
Obj Models
FBX Models
Others
3D-Model Platforms Product Application Include:
Film and Television
Animation
Retail
Game
Advertising
Architecture
Others
Chapter Scope
Chapter 1: Product Research Range, Product Types and Applications, Market Overview, Market Situation and Trends
Chapter 2: Global 3D-Model Platforms Industry PESTEL Analysis
Chapter 3: Global 3D-Model Platforms Industry Porter’s Five Forces Analysis
Chapter 4: Global 3D-Model Platforms Major Regional Market Size and Forecast Analysis
Chapter 5: Global 3D-Model Platforms Market Size and Forecast by Type and Application Analysis
Chapter 6: North America Passenger 3D-Model Platforms Competitive Analysis (Market Size, Key Players and Market Share, Product Type and Application Segment Analysis, Countries Analysis)
Chapter 7: Europe 3D-Model Platforms Competitive Analysis (Market Size, Key Players and Market Share, Product Type and Application Segment Analysis, Countries Analysis)
Chapter 8: China 3D-Model Platforms Competitive Analysis (Market Size, Key Players and Market Share, Product Type and Application Segment Analysis, Countries Analysis)
Chapter 9: APAC (Excl. China) 3D-Model Platforms Competitive Analysis (Market Size, Key Players and Market Share, Product Type and Application Segment Analysis, Countries Analysis)
Chapter 10: Latin America 3D-Model Platforms Competitive Analysis (Market Size, Key Players and Market Share, Product Type and Application Segment Analysis, Countries Analysis)
Chapter 11: Middle East and Africa 3D-Model Platforms Competitive Analysis (Market Size, Key Players and Market Share, Product Type and Application Segment Analysis, Countries Analysis)
Chapter 12: Global 3D-Model Platforms Competitive Analysis of Key Manufacturers (Revenue, Market Share, Regional Distribution and Industry Concentration)
Chapter 13: Key Company Profiles (Product Portfolio, Revenue and Gross Margin)
Chapter 14: Industrial Chain Analysis, Include Raw Material Suppliers, Distributors and Customers
Chapter 15: Research Findings and Conclusion
Chapter 16: Methodology and Data Sources
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