The Middle East and Africa eSports market is expected to reach USD 212,010.70 thousand by 2031 from USD 56,433.13 thousand in 2023, growing at a CAGR of 18.2% during the forecast period of 2024 to 2031. Market Segmentation: Middle East and Africa eSports Market, By Revenue Streams (Sponsorships and Direct Advertisements, Media Rights, Publisher Fees, Tickets and Merchandise, Digital, and Streaming), Games (First/Third Person Shooters (FPS/TPS), Multiplayer Online Battle Arena (MOBA), Real Time Strategy (RTS), Fighting Games, Sports Simulations, Player Vs. Player (PvP), and Others), E-Platform (Mobile and Tablets, Consoles-Based eSports, PC-based eSports), Countries (Saudi Arabia, South Africa, U.A.E., Egypt, Israel, and Rest of Middle East And Africa)- Industry Trends and Forecast to 2031
Overview of Middle East and Africa eSports Market Dynamics:
Drivers • Rising popularity of video games • Technological advancements in gaming hardware and software Restrains • Health and addiction concerns in eSports • Lack of standardization in the eSports industry Opportunities • Rise of platforms offering live eSports coverage • Increasing number of events with large prize pool Challenges • Intellectual property rights issues • Sustainability, data privacy and integrity concerns Market Players:
The key market players operating in the Middle East and Africa eSports market are listed below:
• FaZe Holdings Inc. • X1 Entertainment Group • ESL FACEIT GROUP • CLOUD9 • Activision Blizzard • Gfinity • NODWINGAMING • G ESports Holding GmbH. • Team Liquid • Challonge LLC • Battlefy, Inc. • Play Versus, Inc. • OPTIC GAMING • ESports Battle • ESports Tower LLC.
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1 Introduction
1.1 Objectives Of The Study
1.2 Market Definition
1.3 Overview
1.4 Limitations
1.5 Markets Covered
2 Market Segmentation
2.1 Markets Covered
2.2 Geographical Scope
2.3 Years Considered For The Study
2.4 Currency And Pricing
2.5 DBMR Tripod Data Validation Model
2.6 Multivariate Modeling
2.7 Primary Interviews With Key Opinion Leaders
2.8 DBMR Market Position Grid
2.9 DBMR Vendor Share Analysis
2.10 Secondary Sources
2.11 Assumptions
3 Executive Summary
4 Premium Insights
5 Market Overview
5.1 Drivers
5.1.1 Rising Popularity Of Video Games
5.1.2 Technological Advancements In Gaming Hardware And Software
5.1.3 Emergence Of Popular Streaming Platforms
5.1.4 Increase In Advertisements Through Gaming Platforms
5.2 Restraints
5.2.1 Health And Addiction Concerns In Esports
5.2.2 Lack Of Standardization In The Esports Industry
5.3 Opportunities
5.3.1 Rise Of Platforms Offering Live Esports Coverage
5.3.2 Increasing Number Of Events With Large Prize Pool
5.4 Challenges
5.4.1 Intellectual Property Rights Issues
5.4.2 Sustainability, Data Privacy And Integrity Concerns
6 Middle East And Africa Esports Market, By Revenue Streams
6.1 Overview
6.2 Sponsorships And Direct Advertisements Esports
6.3 Media Rights
6.4 Publisher Fees
6.5 Tickets And Merchandise
6.6 Digital
6.7 Streaming
7 Middle East And Africa Esports Market, By Games
7.1 Overview
7.2 First/Third Person Shooters (Fps/Tps)
7.3 Multiplayer Online Battle Arena (Moba)
7.4 Real Time Strategy (Rts)
7.5 Fighting Games
7.6 Sports Simulations
7.7 Player Vs. Player (Pvp)
7.8 Others
8 Middle East And Africa Esports Market, By E-platform
8.1 Overview
8.2 Mobile And Tablets
8.3 Consoles-based Esports
8.4 Pc-based Esports
9 Middle East And Africa Esports Market, By Region
9.1 Middle East And Africa
9.1.1 Saudi Arabia
9.1.2 U.A.E.
9.1.3 Egypt
9.1.4 South Africa
9.1.5 Israel
9.1.6 Rest Of Middle East And Africa
10 Middle East And Africa Esports Market: Company Landscape
10.1 Company Share Analysis: Middle East And Africa
11 Swot Analysis
12 Company Profiles
12.1 Activision Blizzard
12.1.1 Company Snapshot
12.1.2 Revenue Analysis
12.1.3 Company Share Analysis
12.1.4 Product Portfolio
12.1.5 Recent Updates
12.2 Esl Faceit Group
12.2.1 Company Snapshot
12.2.2 Company Share Analysis
12.2.3 Brand Portfolio
12.2.4 Recent Developments
12.3 Team Liquid
12.3.1 Company Snapshot
12.3.2 Company Share Analysis
12.3.3 Brand Portfolio
12.3.4 Recent Developments
12.4 Play Versus, Inc.
12.4.1 Company Snapshot
12.4.2 Company Share Analysis
12.4.3 Product Portfolio
12.4.4 Recent Development
12.5 Faze Holdings Inc.
12.5.1 Company Snapshot
12.5.2 Revenue Analysis
12.5.3 Company Share Analysis
12.5.4 Service Portfolio
12.5.5 Recent Developments
12.6 Battlefly, Inc.
12.6.1 Company Snapshot
12.6.2 Brand Portfolio
12.6.3 Recent Developments
12.7 Challonge, Llc
12.7.1 Company Snapshot
12.7.2 Brand Portfolio
12.7.3 Recent Developments
12.8 Cloud9
12.8.1 Company Snapshot
12.8.2 Brand Portfolio
12.8.3 Recent Developments
12.9 Esports Battle
12.9.1 Company Snapshot
12.9.2 Product Portfolio
12.9.3 Recent Development
12.10 Esports Tower Llc.
12.10.1 Company Snapshot
12.10.2 Product Portfolio
12.10.3 Recent Development
12.11 G Esports Holding Gmbh.
12.11.1 Company Snapshot
12.11.2 Product Portfolio
12.11.3 Recent Development
12.12 Gfinity Plc.
12.12.1 Company Snapshot
12.12.2 Revenue Analysis
12.12.3 Product Portfolio
12.12.4 Recent Updates
12.13 Nodwingaming
12.13.1 Company Snapshot
12.13.2 Product Portfolio
12.13.3 Recent Updates
12.14 Optic Gaming
12.14.1 Company Snapshot
12.14.2 Brand Portfolio
12.14.3 Recent Developments
12.15 X1 Entertainment Group
12.15.1 Company Snapshot
12.15.2 Revenue Analysis
12.15.3 Brand Portfolio
12.15.4 Recent Developments
13 Questionnaire
14 Related Reports
Table 1 Middle East And Africa Esports Market, By Revenue Streams, 2022-2031 (Usd Thousand)
Table 2 Middle East And Africa Sponsorships And Direct Advertisements In Esports Market, By Region, 2022-2031 (Usd Thousand)
Table 3 Middle East And Africa Media Rights In Esports Market, By Region, 2022-2031 (Usd Thousand)
Table 4 Middle East And Africa Publisher Fees In Esports Market, By Region, 2022-2031 (Usd Thousand)
Table 5 Middle East And Africa Tickets And Merchandise In Esports Market, By Region, 2022-2031 (Usd Thousand)
Table 6 Middle East And Africa Digital In Esports Market, By Region, 2022-2031 (Usd Thousand)
Table 7 Middle East And Africa Streaming In Esports Market, By Region, 2022-2031 (Usd Thousand)
Table 8 Middle East And Africa Esports Market, By Games, 2022-2031 (Usd Thousand)
Table 9 Middle East And Africa First/Third Person Shooters (Fps/Tps) In Esports Market, By Region, 2022-2031 (Usd Thousand)
Table 10 Middle East And Africa Multiplayer Online Battle Arena (Moba) In Esports Market, By Region, 2022-2031 (Usd Thousand)
Table 11 Middle East And Africa Real Time Strategy (Rts) In Esports Market, By Region, 2022-2031 (Usd Thousand)
Table 12 Middle East And Africa Fighting Games In Esports Market, By Region, 2022-2031 (Usd Thousand)
Table 13 Middle East And Africa Sports Stimulation In Esports Market, By Region, 2022-2031 (Usd Thousand)
Table 14 Middle East And Africa Player Vs. Player (Pvp) In Esports Market, By Region, 2022-2031 (Usd Thousand)
Table 15 Middle East And Africa Others In Esports Market, By Region, 2022-2031 (Usd Thousand)
Table 16 Middle East And Africa Esports Market, By E-platform, 2022-2031 (Usd Thousand)
Table 17 Middle East And Africa Mobile And Tablets In Esports Market, By Region, 2022-2031 (Usd Thousand)
Table 18 Middle East And Africa Consoles-based Esports In Esports Market, By Region, 2022-2031 (Usd Thousand)
Table 19 Middle East And Africa Pc-based Esports In Esports Market, By Region, 2022-2031 (Usd Thousand)
Table 20 Middle East And Africa Esports Market, By Country, 2022-2031 (Usd Thousand)
Table 21 Middle East And Africa Esports Market, By Revenue Streams, 2022-2031 (Usd Thousand)
Table 22 Middle East And Africa Esports Market, By Games, 2022-2031 (Usd Thousand)
Table 23 Middle East And Africa Esports Market, By E-platform, 2022-2031 (Usd Thousand)
Table 24 Saudi Arabia Esports Market, By Revenue Streams, 2022-2031 (Usd Thousand)
Table 25 Saudi Arabia Esports Market, By Games, 2022-2031 (Usd Thousand)
Table 26 Saudi Arabia Esports Market, By E-platform, 2022-2031 (Usd Thousand)
Table 31 Egypt Esports Market, By Games, 2022-2031 (Usd Thousand)
Table 32 Egypt Esports Market, By E-platform, 2022-2031 (Usd Thousand)
Table 33 South Africa Esports Market, By Revenue Streams, 2022-2031 (Usd Thousand)
Table 34 South Africa Esports Market, By Games, 2022-2031 (Usd Thousand)
Table 35 South Africa Esports Market, By E-platform, 2022-2031 (Usd Thousand)
Table 36 Israel Esports Market, By Revenue Streams, 2022-2031 (Usd Thousand)
Table 37 Israel Esports Market, By Games, 2022-2031 (Usd Thousand)
Table 38 Israel Esports Market, By E-platform, 2022-2031 (Usd Thousand)
Table 39 Rest Of Middle East And Africa Esports Market, By Revenue Streams, 2022-2031 (Usd Thousand)
Figure 1 Middle East And Africa Esports Market
Figure 2 Middle East And Africa Esports Market: Data Triangulation
Figure 3 Middle East And Africa Esports Market: Droc Analysis
Figure 4 Middle East And Africa Esports Market: Middle East And Africa Vs Regional Market Analysis
Figure 5 Middle East And Africa Esports Market: Company Research Analysis
Figure 6 Middle East And Africa Esports Market: Multivariate Modelling
Figure 7 Middle East And Africa Esports Market: Interview Demographics
Figure 8 Middle East And Africa Esports Market: DBMR Market Position Grid
Figure 9 Middle East And Africa Esports Market: Vendor Share Analysis
Figure 10 Middle East And Africa Esports Market: Segmentation
Figure 11 Rising Popularity Of Video Game Is Expected To Drive The Middle East And Africa Esports Market In The Forecast Period
Figure 12 The Sponsorships And Direct Advertisemments Is Expected To Account For The Largest Share Of The Middle East And Africa Esports Market In 2024 And 2031
Figure 13 Drivers, Restraints, Opportunities And Challenges Of The Market
Figure 14 Middle East And Africa Esports Market: By Revenue Streams, 2023
Figure 15 Middle East And Africa Esports Market: By Games, 2023
Figure 16 Middle East And Africa Esports Market: By E-platform, 2023
Figure 17 Midle East And Africa Esports Market: Snapshot (2023)
Figure 18 Middle East And Africa Esports Market: Company Share 2023 (%)