Theme Parks Market Research Reports & Industry Analysis
Competition in the theme park industry exists between the separate theme parks and the parent corporations that own and operate them. Demand within the theme park industry is dependent upon the state of a country’s economy and the personal income of the consumer. Individual theme park businesses focus their energies on effective marketing strategies in order to create profitability. Small companies prioritize catering to local markets, and/or offering unique attractions that consumers cannot find in every park. Large theme park corporations have economies of scale in advertizing and operating costs, and they also have the finances to build or purchase more popular and expensive rides to draw more patrons.
Theme Parks Industry Research & Market Reports
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Canada Leisure Attractions Market Summary, Competitive Analysis and Forecast to 2026
... 2026). The profile also contains descriptions of the leading players including key financial metrics and analysis of competitive pressures within the market. Key Highlights The leisure attractions sector includes revenues generated by recreational attractions, such ... Read More
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Amusement Parks Market Intelligence Report - Global Forecast 2023-2030
... forecast period. Market Statistics: The report provides market sizing and forecasts across 7 major currencies - USD, EUR, JPY, GBP, AUD, CAD, and CHF; multiple currency support helps organization leaders to make better decisions. In ... Read More
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Research Report on Southeast Asia Theme Park Industry 2023-2032
... the tourism industry also promotes the development of the theme park industry in Southeast Asia. And as Southeast Asia's economy grows and residents' living standards improve, the consumer demand for theme parks expands, and the ... Read More
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Amusements Global Market Briefing 2023
... $66.1 and in terms of global GDP, the market was 0.48%. Amusements was the largest segment within the recreation market accounting for 35.7% followed by sports at 33.7% and arts at 30.5% respectively. Amusements Global ... Read More
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Amusement Parks Global Market Briefing 2023
... the market was $8.6 and in terms of global GDP, the market was 0.06%. Amusement parks was the second largest segment within the amusements market accounting for 13.0% preceded by gambling at 86.9%. Amusement Parks ... Read More
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Global Entertainment Equipment Market Research Report 2022 - Market Size, Current Insights and Development Trends
... recent status, and development trends. Furthermore, the report provides strategies for companies to overcome threats posed by COVID-19. Technological innovation and advancement will further optimize the performance of the product, enabling it to acquire a ... Read More
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Asia Pacific Location-based Entertainment Market Forecast to 2028 – COVID-19 Impact and Regional Analysis – by Component (Hardware and Software), Technology (2-Dimesnional and 3-Dimensional), and End-use (Amusement Parks, Arcade Studios, and Film Studios)
... entertainment market in Asia Pacific is expected to grow from US$ 347.49 million in 2022 to US$ 748.59 million by 2028. It is estimated to grow at a CAGR of 13.6% from 2022 to 2028. ... Read More
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North America Location-based Entertainment Market Forecast to 2028 – COVID-19 Impact and Regional Analysis – by Component (Hardware and Software), Technology (2-Dimesnional and 3-Dimensional), and End-use (Amusement Parks, Arcade Studios, and Film Studios)
... entertainment market in North America is expected to grow from US$ 581.20 million in 2022 to US$ 1,137.55 million by 2028. It is estimated to grow at a CAGR of 11.8% from 2022 to 2028. ... Read More
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South & Central America Location-based Entertainment Market Forecast to 2028 – COVID-19 Impact and Regional Analysis – by Component (Hardware and Software), Technology (2-Dimesnional and 3-Dimensional), and End-use (Amusement Parks, Arcade Studios, and Film Studios)
... The location-based entertainment market in South & Central America is expected to grow from US$ 10.21 million in 2022 to US$ 13.62 million by 2028. It is estimated to grow at a CAGR of 4.9% ... Read More
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Middle East & Africa Location-based Entertainment Market Forecast to 2028 – COVID-19 Impact and Regional Analysis – by Component (Hardware and Software), Technology (2-Dimesnional and 3-Dimensional), and End-use (Amusement Parks, Arcade Studios, and Film Studios)
... The location-based entertainment market in Middle East & Africa is expected to grow from US$ 44.40 million in 2022 to US$ 68.95 million by 2028. It is estimated to grow at a CAGR of 7.6% ... Read More
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2023 Carnivals, Circuses and Magic Shows Global Market Size & Growth Report with Updated Forecasts
... across 4 global regions, 22 subregions, and 216 countries. Historical data is from 2011 through 2022, with forecasts for 2023 and the next 5 years. The historical data utilizes in-depth survey results from companies in ... Read More
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2023 Amusement Parks and Arcades Global Market Size & Growth Report with Updated Forecasts
... global regions, 22 subregions, and 216 countries. Historical data is from 2011 through 2022, with forecasts for 2023 and the next 5 years. The historical data utilizes in-depth survey results from companies in the Amusement ... Read More
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2023 Amusement Parks Global Market Size & Growth Report with Updated Forecasts
... and 216 countries. Historical data is from 2011 through 2022, with forecasts for 2023 and the next 5 years. The historical data utilizes in-depth survey results from companies in the Amusement Parks industry combined with ... Read More
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Europe Location-based Entertainment Market Forecast to 2028 – COVID-19 Impact and Regional Analysis – by Component (Hardware and Software), Technology (2-Dimesnional and 3-Dimensional), and End-use (Amusement Parks, Arcade Studios, and Film Studios)
... market in Europe is expected to grow from US$ 461.61 million in 2022 to US$ 950.20 million by 2028. It is estimated to grow at a CAGR of 12.8% from 2022 to 2028. Mix of ... Read More
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Amusement Parks Market Analysis and Forecast to 2031: By Rides (Mechanical Rides, Water Rides, Other Rides), Age (Up to 18 Years, 19 to 35 Years, 36 to 50 Years, 51 to 65 Years, More than 65 Years), Revenue Source (Ticket, Food & Beverage, Merchandise, Hotels/Resorts, Others), and Region
... 65 Years), Revenue Source (Ticket, Food & Beverage, Merchandise, Hotels/Resorts, Others), and Region Since the opening of Coney Island, amusement parks have become increasingly popular and technologically advanced. Modern amusement parks feature a variety of ... Read More
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Location-based Entertainment Market Forecast to 2028 - COVID-19 Impact and Global Analysis By Component (Hardware and Software), Technology (2-Dimensional and 3-Dimensional), and End-use (Amusement Parks, Arcade Studios, and Film Studios)
... is expected to grow from US$ 1,444.92 million in 2022 to US$ 2,918.91 million by 2028. It is estimated to grow at a CAGR of 12.4% from 2022 to 2028. The development of 360-degree virtual ... Read More
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2022 Wholesale Sales of Coin-Operated Games Global Market Size & Growth Report with Updated Forecasts
... 2021, with forecasts for 2022 and 2026. The historical data utilizes in-depth survey results from companies that sell wholesale sales of coin-operated games combined with country and regional economic, firmographic, and demographic data. Our analysts ... Read More
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2022 Admissions to Amusement Parks and Arcades Global Market Size & Growth Report with Updated Forecasts
... through 2021, with forecasts for 2022 and 2026. The historical data utilizes in-depth survey results from companies that sell admissions to amusement parks and arcades combined with country and regional economic, firmographic, and demographic data. ... Read More
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2022 Amusement Park and Arcade Services Global Market Size & Growth Report with Updated Forecasts
... 2021, with forecasts for 2022 and 2026. The historical data utilizes in-depth survey results from companies that sell amusement park and arcade services combined with country and regional economic, firmographic, and demographic data. Our analysts ... Read More
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2022 Water Rides and Attractions Global Market Size & Growth Report with Updated Forecasts
... with forecasts for 2022 and 2026. The historical data utilizes in-depth survey results from companies that sell water rides and attractions combined with country and regional economic, firmographic, and demographic data. Our analysts develop the ... Read More
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2022 Other Coin-Operated Games and Rides Global Market Size & Growth Report with Updated Forecasts
... 2021, with forecasts for 2022 and 2026. The historical data utilizes in-depth survey results from companies that sell other coin-operated games and rides combined with country and regional economic, firmographic, and demographic data. Our analysts ... Read More
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2022 Other Amusement Park and Arcade Rides, Games and Attractions Global Market Size & Growth Report with Updated Forecasts
... are from 2012 through 2021, with forecasts for 2022 and 2026. The historical data utilizes in-depth survey results from companies that sell other amusement park and arcade rides, games and attractions combined with country and ... Read More
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Amusement & Theme Parks, Recreation & Amateur Sports Facilities (incl. Tennis Centers, Golf Courses, Ski Resorts) and Gambling Establishments (but not Casino Hotels or Race Tracks) Industry (U.S.): Analytics, Extensive Financial Benchmarks, Metrics and Re
... Forecasts to 2029, NAIC 713000 Vital industry-specific data including metrics, benchmarks, historic numbers, growth rates and forecasts that will save countless hours of research. Key Findings: Amusement & Theme Parks, Recreation & Amateur Sports Facilities ... Read More
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Amusement Parks, Theme Parks and Arcades Industry (U.S.): Analytics, Extensive Financial Benchmarks, Metrics and Revenue Forecasts to 2028, NAIC 713100
... countless hours of research. Key Findings: Amusement Parks, Theme Parks and Arcades Industry (U.S.) to reach $19,226,607,338 million by 2029. Amusement Parks, Theme Parks and Arcades Industry, including Average EBITDA, Operating Ratios and Sales per ... Read More
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Amusement and Theme Parks Industry (U.S.): Analytics, Extensive Financial Benchmarks, Metrics and Revenue Forecasts to 2028, NAIC 713110
... of research. Key Findings: Amusement and Theme Parks Industry (U.S.) to reach $21,375,703,666 million by 2029. Amusement and Theme Parks Industry, including Average EBITDA, Operating Ratios and Sales per Employee. Core Benefits to Customer: 1) ... Read More